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authorSubv <s.v.h21@hotmail.com>2012-12-30 16:03:25 -0500
committerSubv <s.v.h21@hotmail.com>2012-12-30 16:03:25 -0500
commitb4be02c8a0f48b68b094a1bc00caabf1f4e06d05 (patch)
tree74c2532cde43be49d7ac0519da68dc069dabc842 /src/server/game/Conditions/ConditionMgr.h
parent0aef9419b6939a92a6c64fb873bf3f7a4820088b (diff)
Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
And allow it to be used with GetData, GetData64 and GetBossState.
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.h')
-rw-r--r--src/server/game/Conditions/ConditionMgr.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index 807b75c4ee6..520e786a66a 100644
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -46,7 +46,7 @@ enum ConditionTypes
CONDITION_DRUNKENSTATE = 10, // DrunkenState 0, 0 true if player is drunk enough
CONDITION_WORLD_STATE = 11, // index value 0 true if world has the value for the index
CONDITION_ACTIVE_EVENT = 12, // event_id 0 0 true if event is active
- CONDITION_INSTANCE_DATA = 13, // entry data 0 true if data is set in current instance
+ CONDITION_INSTANCE_INFO = 13, // entry data type true if the instance info defined by type (enum InstanceInfo) equals data.
CONDITION_QUEST_NONE = 14, // quest_id 0 0 true if doesn't have quest saved
CONDITION_CLASS = 15, // class 0 0 true if player's class is equal to class
CONDITION_RACE = 16, // race 0 0 true if player's race is equal to race
@@ -152,6 +152,13 @@ enum RelationType
RELATION_MAX
};
+enum InstanceInfo
+{
+ INSTANCE_INFO_DATA = 0,
+ INSTANCE_INFO_DATA64,
+ INSTANCE_INFO_BOSS_STATE
+};
+
enum
{
MAX_CONDITION_TARGETS = 3