diff options
author | jackpoz <giacomopoz@gmail.com> | 2018-05-05 19:17:52 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-09-26 16:21:11 +0200 |
commit | 330881518a5912939a2a26a7f3dbc64ccf74b5cc (patch) | |
tree | bf3ce505e2348f8c750c99160bf90fcb881b9752 /src/server/game/Conditions/DisableMgr.cpp | |
parent | ab740026b30b80e8599a0ad8c8a8eb466b6f4222 (diff) |
Core/Quest: Fix crash caused by disabled quests
Fix crash happening when a disabled quest was added and rewarded (through a GM command). Disabled quests are not validated on startup and they can reference invalid spells.
(cherry picked from commit 5f6af8c6cbe7c5a622dd51a77e0d27db33c99118)
Diffstat (limited to 'src/server/game/Conditions/DisableMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/DisableMgr.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index 1c1d9f4cb99..f1dbec72ba0 100644 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -354,11 +354,6 @@ bool IsDisabledFor(DisableType type, uint32 entry, WorldObject const* ref, uint8 } return false; case DISABLE_TYPE_QUEST: - if (!ref) - return true; - if (Player const* player = ref->ToPlayer()) - if (player->IsGameMaster()) - return false; return true; case DISABLE_TYPE_BATTLEGROUND: case DISABLE_TYPE_OUTDOORPVP: |