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| author | Dehravor <dehravor@gmail.com> | 2014-03-16 19:12:01 +0100 |
|---|---|---|
| committer | Dehravor <dehravor@gmail.com> | 2014-03-16 19:12:01 +0100 |
| commit | 6a5c43b0d819fc43a3d46aa63fa7576a11e5761c (patch) | |
| tree | 7d0a26d1ff26e68906c62d3545e6c9687d99cd96 /src/server/game/DungeonFinding/LFGMgr.cpp | |
| parent | 892d9eac79e94796e3b22e5be368063d59b20efc (diff) | |
Core/Loot: Implement round robin for under threshold items in case of master loot
Thanks @Shauren for pointing out
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 822ae904ef1..d9df2057b54 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -60,8 +60,8 @@ void LFGMgr::_LoadFromDB(Field* fields, uint64 guid) SetLeader(guid, MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER)); - uint32 dungeon = fields[16].GetUInt32(); - uint8 state = fields[17].GetUInt8(); + uint32 dungeon = fields[17].GetUInt32(); + uint8 state = fields[18].GetUInt8(); if (!dungeon || !state) return; |
