diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
| commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
| tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/game/DungeonFinding/LFGMgr.cpp | |
| parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) | |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 9e87f6271cb..0b00269ad33 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -17,6 +17,7 @@ #include "LFGMgr.h" #include "DatabaseEnv.h" +#include "DB2Stores.h" #include "DisableMgr.h" #include "GameEventMgr.h" #include "Group.h" @@ -27,6 +28,8 @@ #include "LFGQueue.h" #include "LFGScripts.h" #include "Log.h" +#include "Map.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" |
