diff options
| author | Spp <spp@jorge.gr> | 2013-02-04 04:43:18 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-02-04 04:43:50 +0100 |
| commit | 9bdfc877748501066a6fce91b9d5f774eab5ac77 (patch) | |
| tree | a3032fe02d27262d7ac4a88e8fb9aeaaa00c9489 /src/server/game/DungeonFinding/LFGScripts.cpp | |
| parent | f753c989f25e1f3bbb8c667ffd0028a0c0aa389d (diff) | |
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 568b61eef2f..ac95d289397 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -29,6 +29,9 @@ #include "ObjectAccessor.h" #include "WorldSession.h" +namespace lfg +{ + LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript") { } @@ -208,3 +211,5 @@ void LFGGroupScript::OnInviteMember(Group* group, uint64 guid) if (leader && !gguid) sLFGMgr->LeaveLfg(leader); } + +} // namespace lfg |
