diff options
| author | Shocker <shocker@freakz.ro> | 2012-01-04 13:41:51 -0800 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2012-01-04 13:41:51 -0800 |
| commit | 08bcbc89b04b5848596ec6073d3d7ef9e98b4dec (patch) | |
| tree | b08545a009053994efd028afe55b49d804fcb674 /src/server/game/Entities/Creature | |
| parent | dd25ed1743056c52a2f2eafae3264d0eb185f1c7 (diff) | |
| parent | 72e48ef8b3f0115dfa509c5e9a14d7738cb85b59 (diff) | |
Merge pull request #4229 from devilcoredev/fix_002
Core/Spells: Fix the spell immunity system to be effect-dependent
Diffstat (limited to 'src/server/game/Entities/Creature')
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index a38cfe7b6ef..3e06f9e73db 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1641,7 +1641,20 @@ bool Creature::IsImmunedToSpell(SpellInfo const* spellInfo) if (!spellInfo) return false; - if (GetCreatureInfo()->MechanicImmuneMask & (1 << (spellInfo->Mechanic - 1))) + // Spells that don't have effectMechanics. + if (!spellInfo->HasAnyEffectMechanic() && GetCreatureInfo()->MechanicImmuneMask & (1 << (spellInfo->Mechanic - 1))) + return true; + + // This check must be done instead of 'if (GetCreatureInfo()->MechanicImmuneMask & (1 << (spellInfo->Mechanic - 1)))' for not break + // the check of mechanic immunity on DB (tested) because GetCreatureInfo()->MechanicImmuneMask and m_spellImmune[IMMUNITY_MECHANIC] don't have same data. + bool immunedToAllEffects = true; + for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) + if (!IsImmunedToSpellEffect(spellInfo, i)) + { + immunedToAllEffects = false; + break; + } + if (immunedToAllEffects) return true; return Unit::IsImmunedToSpell(spellInfo); |
