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authorSpp <spp@jorge.gr>2012-02-16 13:56:08 +0100
committerSpp <spp@jorge.gr>2012-02-16 13:56:28 +0100
commit03c34ee507b4e43fabee1ff382d9de9ea815e3f2 (patch)
tree08ffffcfeb954d98f1fa27d0a808746614bf3b47 /src/server/game/Entities/GameObject
parente47ec04b4d58a4a080918aef57a35509ad69f0ca (diff)
Fix a lot of warnings
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 41e0b8e054b..a06cee891e7 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -33,7 +33,7 @@
#include "GameObjectModel.h"
#include "DynamicTree.h"
-GameObject::GameObject() : WorldObject(false), m_goValue(new GameObjectValue), m_AI(NULL), m_model(NULL)
+GameObject::GameObject() : WorldObject(false), m_model(NULL), m_goValue(new GameObjectValue), m_AI(NULL)
{
m_objectType |= TYPEMASK_GAMEOBJECT;
m_objectTypeId = TYPEID_GAMEOBJECT;