diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 10:22:27 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 10:22:27 +0200 |
| commit | 04c2f6ca1415df084ae81dd9c09cb3028880cbef (patch) | |
| tree | a98e8e922c7cf10055133461f4ed4e59521ef618 /src/server/game/Entities/GameObject | |
| parent | cbcfa73e65afaebd61b6f829f6e48b636c1d4200 (diff) | |
Core/LFG: Move 2 logs in trace
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 3fb378d245f..f44d1a39f79 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -832,7 +832,7 @@ bool GameObject::LoadGameObjectFromDB(uint32 guid, Map* map, bool addToMap) if (data->phaseid) SetInPhase(data->phaseid, false, true); - + if (data->phaseGroup) { // Set the gameobject in all the phases of the phasegroup diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 5b53a1ff421..123c5e3bebe 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -881,7 +881,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map //! Following check does check 3d distance return IsInRange(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), dist2compare); } - + GameObjectAI* m_AI; }; #endif |
