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authorShauren <shauren.trinity@gmail.com>2024-10-25 15:36:11 +0200
committerShauren <shauren.trinity@gmail.com>2024-10-25 15:36:11 +0200
commit067fa31d152ecb10e5bea0419f84f7b79b96abf5 (patch)
tree9b5921a62ff86259f613f6e8f1e3e9b294be14a8 /src/server/game/Entities/GameObject
parent6dab3791ae7c810114ac1d5dbdd3b018813e2a97 (diff)
Core/PacketIO: Move writing data sizes in SMSG_UPDATE_OBJECT to shared functions instead of spreading it in all overrides
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index a95b5989fac..d3a5fa4b4dc 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -4026,19 +4026,14 @@ GameObject* GameObject::GetLinkedTrap()
void GameObject::BuildValuesCreate(ByteBuffer* data, Player const* target) const
{
UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
- std::size_t sizePos = data->wpos();
- *data << uint32(0);
*data << uint8(flags);
m_objectData->WriteCreate(*data, flags, this, target);
m_gameObjectData->WriteCreate(*data, flags, this, target);
- data->put<uint32>(sizePos, data->wpos() - sizePos - 4);
}
void GameObject::BuildValuesUpdate(ByteBuffer* data, Player const* target) const
{
UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
- std::size_t sizePos = data->wpos();
- *data << uint32(0);
*data << uint32(m_values.GetChangedObjectTypeMask());
if (m_values.HasChanged(TYPEID_OBJECT))
@@ -4046,8 +4041,6 @@ void GameObject::BuildValuesUpdate(ByteBuffer* data, Player const* target) const
if (m_values.HasChanged(TYPEID_GAMEOBJECT))
m_gameObjectData->WriteUpdate(*data, flags, this, target);
-
- data->put<uint32>(sizePos, data->wpos() - sizePos - 4);
}
void GameObject::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::ObjectData::Mask const& requestedObjectMask,