diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
| commit | 158966dc793f47dd4ada264da775f647601298aa (patch) | |
| tree | 8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/Entities/GameObject | |
| parent | 9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff) | |
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index f79b2ddbb23..dae77ac300e 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -144,7 +144,7 @@ void GameObject::RemoveFromWorld() // Possible crash at access to deleted GO in Unit::m_gameobj if (uint64 owner_guid = GetOwnerGUID()) { - if (Unit * owner = GetOwner()) + if (Unit* owner = GetOwner()) owner->RemoveGameObject(this, false); else sLog->outError("Delete GameObject (GUID: %u Entry: %u) that have references in not found creature %u GO list. Crash possible later.", GetGUIDLow(), GetGOInfo()->entry, GUID_LOPART(owner_guid)); @@ -609,7 +609,7 @@ void GameObject::Delete() { SetLootState(GO_NOT_READY); if (GetOwnerGUID()) - if (Unit * owner = GetOwner()) + if (Unit* owner = GetOwner()) owner->RemoveGameObject(this, false); ASSERT (!GetOwnerGUID()); @@ -817,7 +817,7 @@ bool GameObject::hasInvolvedQuest(uint32 quest_id) const bool GameObject::IsTransport() const { // If something is marked as a transport, don't transmit an out of range packet for it. - GameObjectTemplate const * gInfo = GetGOInfo(); + GameObjectTemplate const* gInfo = GetGOInfo(); if (!gInfo) return false; return gInfo->type == GAMEOBJECT_TYPE_TRANSPORT || gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT; } @@ -826,7 +826,7 @@ bool GameObject::IsTransport() const bool GameObject::IsDynTransport() const { // If something is marked as a transport, don't transmit an out of range packet for it. - GameObjectTemplate const * gInfo = GetGOInfo(); + GameObjectTemplate const* gInfo = GetGOInfo(); if (!gInfo) return false; return gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT || (gInfo->type == GAMEOBJECT_TYPE_TRANSPORT && !gInfo->transport.pause); } @@ -929,7 +929,7 @@ void GameObject::TriggeringLinkedGameObject(uint32 trapEntry, Unit* target) return; float range; - SpellRangeEntry const * srentry = sSpellRangeStore.LookupEntry(trapSpell->rangeIndex); + SpellRangeEntry const* srentry = sSpellRangeStore.LookupEntry(trapSpell->rangeIndex); if (GetSpellMaxRangeForHostile(srentry) == GetSpellMaxRangeForFriend(srentry)) range = GetSpellMaxRangeForHostile(srentry); else @@ -1657,7 +1657,7 @@ void GameObject::SendCustomAnim(uint32 anim) bool GameObject::IsInRange(float x, float y, float z, float radius) const { - GameObjectDisplayInfoEntry const * info = sGameObjectDisplayInfoStore.LookupEntry(GetUInt32Value(GAMEOBJECT_DISPLAYID)); + GameObjectDisplayInfoEntry const* info = sGameObjectDisplayInfoStore.LookupEntry(GetUInt32Value(GAMEOBJECT_DISPLAYID)); if (!info) return IsWithinDist3d(x, y, z, radius); |
