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authorRat <gmstreetrat@gmail.com>2014-11-24 18:57:49 +0100
committerRat <gmstreetrat@gmail.com>2014-11-24 18:57:49 +0100
commit2144d6c85159ad1e8529ef8e8ee1476e947fca92 (patch)
tree75f88bd9e73e4e860d4d2e6608e078341844ae7d /src/server/game/Entities/GameObject
parent42fa46a11d7ee09054fa3e759307e2a7318b4d71 (diff)
Core/Spells: core now builds without scripts project, still not stable
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 2b13c859255..7091901c229 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1809,9 +1809,9 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, bool triggered /*= true
return;
bool self = false;
- for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ for (SpellEffectInfo const* effect : spellInfo->GetEffectsForDifficulty(GetMap()->GetDifficulty()))
{
- if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_CASTER)
+ if (effect && effect->TargetA.GetTarget() == TARGET_UNIT_CASTER)
{
self = true;
break;