diff options
| author | leak <none@none> | 2010-12-05 18:04:10 +0100 |
|---|---|---|
| committer | leak <none@none> | 2010-12-05 18:04:10 +0100 |
| commit | 6fe19b5a863dd1109700c8a28dad22a8c3b7526c (patch) | |
| tree | 65b29925addfe35b78125e0527b1092798411597 /src/server/game/Entities/GameObject | |
| parent | dfa1e9532bef9e06fd20afcca800e37cb9783497 (diff) | |
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virtual functions each.
Note to scripters: be aware that you will need to hook into the Remove functions if you want to do stuff at GO/creature removal.
Closes issue 5011.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 5cf6240bea6..dc85d618993 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -125,7 +125,7 @@ void GameObject::AddToWorld() if (!IsInWorld()) { if (m_zoneScript) - m_zoneScript->OnGameObjectCreate(this, true); + m_zoneScript->OnGameObjectCreate(this); sObjectAccessor.AddObject(this); WorldObject::AddToWorld(); @@ -138,7 +138,7 @@ void GameObject::RemoveFromWorld() if (IsInWorld()) { if (m_zoneScript) - m_zoneScript->OnGameObjectCreate(this, false); + m_zoneScript->OnGameObjectRemove(this); // Possible crash at access to deleted GO in Unit::m_gameobj if (uint64 owner_guid = GetOwnerGUID()) |
