diff options
| author | Rat <gmstreetrat@gmail.com> | 2011-11-27 16:06:29 +0100 |
|---|---|---|
| committer | Rat <gmstreetrat@gmail.com> | 2011-11-27 16:06:29 +0100 |
| commit | 7fdefceb4389eaf7ee6a4ae34a73b861bbcdea5c (patch) | |
| tree | 78c6bab4e2603d27d29a5d72c04872c708de2970 /src/server/game/Entities/GameObject | |
| parent | 8eac7e3fdc3c1bb1f319cc53c3b0f858f17b3901 (diff) | |
Core/Packets: updated update_object structure
Welcome ingame!
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 9e514ad34bb..68091611a5d 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -35,7 +35,7 @@ GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue), m_AI(N m_objectType |= TYPEMASK_GAMEOBJECT; m_objectTypeId = TYPEID_GAMEOBJECT; - m_updateFlag = (UPDATEFLAG_HIGHGUID | UPDATEFLAG_HAS_POSITION | UPDATEFLAG_POSITION | UPDATEFLAG_ROTATION); + m_updateFlag = (UPDATEFLAG_HAS_POSITION | UPDATEFLAG_POSITION | UPDATEFLAG_ROTATION); m_valuesCount = GAMEOBJECT_END; m_respawnTime = 0; @@ -296,7 +296,7 @@ void GameObject::Update(uint32 diff) SetGoState(GO_STATE_ACTIVE); SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_NODESPAWN); - UpdateData udata; + UpdateData udata(caster->GetMapId()); WorldPacket packet; BuildValuesUpdateBlockForPlayer(&udata, caster->ToPlayer()); udata.BuildPacket(&packet); |
