diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 9e514ad34bb..68091611a5d 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -35,7 +35,7 @@ GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue), m_AI(N m_objectType |= TYPEMASK_GAMEOBJECT; m_objectTypeId = TYPEID_GAMEOBJECT; - m_updateFlag = (UPDATEFLAG_HIGHGUID | UPDATEFLAG_HAS_POSITION | UPDATEFLAG_POSITION | UPDATEFLAG_ROTATION); + m_updateFlag = (UPDATEFLAG_HAS_POSITION | UPDATEFLAG_POSITION | UPDATEFLAG_ROTATION); m_valuesCount = GAMEOBJECT_END; m_respawnTime = 0; @@ -296,7 +296,7 @@ void GameObject::Update(uint32 diff) SetGoState(GO_STATE_ACTIVE); SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_NODESPAWN); - UpdateData udata; + UpdateData udata(caster->GetMapId()); WorldPacket packet; BuildValuesUpdateBlockForPlayer(&udata, caster->ToPlayer()); udata.BuildPacket(&packet); |
