diff options
| author | Shauren <shauren.trinity@gmail.com> | 2013-10-03 17:07:25 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-10-03 17:07:25 +0200 |
| commit | a368fae5885792380c92fd3d47070ad37b53e09c (patch) | |
| tree | b1954c06eb5868423546841116a13cd64c8aa93f /src/server/game/Entities/GameObject | |
| parent | dd4404e6e36fc291a1b98052238d6f9b8b32f237 (diff) | |
Core/Players: Fixed issues with incorrect targets being selected for spells
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 15e7eb436e1..eef416b339d 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1508,7 +1508,7 @@ void GameObject::Use(Unit* user) Player* player = user->ToPlayer(); - Player* targetPlayer = ObjectAccessor::FindPlayer(player->GetSelection()); + Player* targetPlayer = ObjectAccessor::FindPlayer(player->GetTarget()); // accept only use by player from same raid as caster, except caster itself if (!targetPlayer || targetPlayer == player || !targetPlayer->IsInSameRaidWith(player)) |
