diff options
| author | Shocker <shocker@freakz.ro> | 2016-05-26 13:09:56 +0300 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2016-05-26 13:09:56 +0300 |
| commit | b539ac6afafbddcb75855511d66d97bbc2e95c30 (patch) | |
| tree | 7f2905cdb0b885b46c38fb4b0ba73400caf6f097 /src/server/game/Entities/GameObject | |
| parent | 2fffa51a65ff8d963c4ec0dc6f3b483a739b9438 (diff) | |
Core/GameObjects: Add isUse parameter to GossipHello for distinction between CMSG_GAMEOBJECT_USE and CMSG_GAMEOBJECT_REPORT_USE
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 42d7ff404db..a43ab95c80c 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1247,7 +1247,7 @@ void GameObject::Use(Unit* user) if (sScriptMgr->OnGossipHello(playerUser, this)) return; - if (AI()->GossipHello(playerUser)) + if (AI()->GossipHello(playerUser, true)) return; } |
