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authorCarbenium <carbenium@outlook.com>2016-02-10 15:22:47 +0100
committerCarbenium <carbenium@outlook.com>2016-02-11 00:24:33 +0100
commitbf186ec26d9016a99b24e400e25f0959eaaafbf9 (patch)
tree6126bcbb14840cdd7d36cf1f4b3e825fda06bf18 /src/server/game/Entities/GameObject
parente24a6e52e99ca76f27b70feb086922ce46a0445e (diff)
Core/PacketIO: Updated and enabled SMSG_FISH_ESCAPED
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index e19f15ad80c..2202c079de1 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -464,8 +464,8 @@ void GameObject::Update(uint32 diff)
{
caster->ToPlayer()->RemoveGameObject(this, false);
- WorldPacket data(SMSG_FISH_ESCAPED, 0);
- caster->ToPlayer()->SendDirectMessage(&data);
+ WorldPackets::GameObject::FishEscaped escaped;
+ caster->ToPlayer()->SendDirectMessage(escaped.Write());
}
// can be delete
m_lootState = GO_JUST_DEACTIVATED;