aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/GameObject
diff options
context:
space:
mode:
authorDDuarte <dnpd.dd@gmail.com>2014-09-19 03:30:02 +0100
committerDDuarte <dnpd.dd@gmail.com>2014-09-19 03:30:02 +0100
commitcefcde9ba9a4d951500ffb267134eaebaad6b928 (patch)
tree7082078a89fa484c798b8ee89eccb9b5afb1f434 /src/server/game/Entities/GameObject
parente6b7de8c9762b47be3e20feb65164c8c72523fe4 (diff)
Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code)
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 3ebe2bfe429..98b49c46f83 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -75,8 +75,7 @@ GameObject::~GameObject()
bool GameObject::AIM_Initialize()
{
- if (m_AI)
- delete m_AI;
+ delete m_AI;
m_AI = FactorySelector::SelectGameObjectAI(this);