diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-07-12 22:34:25 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-07-12 22:34:45 +0200 |
| commit | dc87018345ec333f68d564a8dfb320036b0f271f (patch) | |
| tree | 4312d977de695e8081c03ad74cba2bd31a1335b4 /src/server/game/Entities/GameObject | |
| parent | b0e580eb4cce4999e435d940b11939836351b82e (diff) | |
Core/PacketIO: Updated and enabled barber shop opcodes
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 7d044d24567..dc00a7ead69 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1786,13 +1786,13 @@ void GameObject::Use(Unit* user) Player* player = user->ToPlayer(); - // fallback, will always work - player->TeleportTo(GetMapId(), GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation(), TELE_TO_NOT_LEAVE_TRANSPORT | TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET); - WorldPackets::Misc::EnableBarberShop packet; player->SendDirectMessage(packet.Write()); - player->SetStandState(UnitStandStateType(UNIT_STAND_STATE_SIT_LOW_CHAIR + info->barberChair.chairheight)); + // fallback, will always work + player->TeleportTo(GetMapId(), GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation(), TELE_TO_NOT_LEAVE_TRANSPORT | TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET); + + player->SetStandState(UnitStandStateType(UNIT_STAND_STATE_SIT_LOW_CHAIR + info->barberChair.chairheight), info->barberChair.SitAnimKit); return; } default: |
