diff options
| author | leak <leakzx@googlemail.com> | 2011-05-05 10:23:00 +0200 |
|---|---|---|
| committer | leak <leakzx@googlemail.com> | 2011-05-05 10:25:17 +0200 |
| commit | dfacd287a4cd7cf39425ccf89401c5468ee1a390 (patch) | |
| tree | 7e0370f75d3f80eccfe507e0ffd809cea0403a8e /src/server/game/Entities/GameObject | |
| parent | ea06dcf418d6207f1344ad50c54689f89923b9ea (diff) | |
Core/ObjectMgr: Refactor group related functions into dedicated class
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 2cd9f7140ad..b329123cc0b 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -20,6 +20,7 @@ #include "QuestDef.h" #include "GameObjectAI.h" #include "ObjectMgr.h" +#include "GroupMgr.h" #include "PoolMgr.h" #include "SpellMgr.h" #include "Spell.h" @@ -500,7 +501,7 @@ void GameObject::Update(uint32 diff) { if (m_groupLootTimer <= diff) { - Group* group = sObjectMgr->GetGroupByGUID(lootingGroupLowGUID); + Group* group = sGroupMgr->GetGroupByGUID(lootingGroupLowGUID); if (group) group->EndRoll(&loot); m_groupLootTimer = 0; |
