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authorShauren <shauren.trinity@gmail.com>2019-07-27 01:00:37 +0200
committerShauren <shauren.trinity@gmail.com>2019-07-27 01:00:37 +0200
commite8e89f58fb800014f53341f12505f60ee2b5fb6f (patch)
tree2b63800163e2026be75621a36ddf1218bdbf9dab /src/server/game/Entities/GameObject
parent1dcbceba81002ba6ff83129d403763df398f9736 (diff)
Core/DBLayer: Prevent using prepared statements on wrong database
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 1fb30cb49a2..0c4bf935e16 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -966,7 +966,7 @@ void GameObject::SaveToDB(uint32 mapid, std::vector<Difficulty> const& spawnDiff
uint8 index = 0;
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT);
stmt->setUInt64(0, m_spawnId);
trans->Append(stmt);
@@ -1060,7 +1060,7 @@ void GameObject::DeleteFromDB()
GetMap()->RemoveGORespawnTime(m_spawnId);
sObjectMgr->DeleteGOData(m_spawnId);
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT);
stmt->setUInt64(0, m_spawnId);