diff options
| author | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
| commit | e8e89f58fb800014f53341f12505f60ee2b5fb6f (patch) | |
| tree | 2b63800163e2026be75621a36ddf1218bdbf9dab /src/server/game/Entities/GameObject | |
| parent | 1dcbceba81002ba6ff83129d403763df398f9736 (diff) | |
Core/DBLayer: Prevent using prepared statements on wrong database
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 1fb30cb49a2..0c4bf935e16 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -966,7 +966,7 @@ void GameObject::SaveToDB(uint32 mapid, std::vector<Difficulty> const& spawnDiff uint8 index = 0; - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT); stmt->setUInt64(0, m_spawnId); trans->Append(stmt); @@ -1060,7 +1060,7 @@ void GameObject::DeleteFromDB() GetMap()->RemoveGORespawnTime(m_spawnId); sObjectMgr->DeleteGOData(m_spawnId); - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT); stmt->setUInt64(0, m_spawnId); |
