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authorShauren <none@none>2010-12-23 23:25:44 +0100
committerShauren <none@none>2010-12-23 23:25:44 +0100
commit928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch)
treeb30f1385e6f2dd8d95357590593aa2988b094593 /src/server/game/Entities/Item
parent95daf7998fc3b772fdcd70087c12db80bd5a031a (diff)
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Entities/Item')
-rwxr-xr-xsrc/server/game/Entities/Item/Container/Bag.cpp2
-rwxr-xr-xsrc/server/game/Entities/Item/Item.cpp18
-rwxr-xr-xsrc/server/game/Entities/Item/ItemEnchantmentMgr.cpp10
3 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/Entities/Item/Container/Bag.cpp b/src/server/game/Entities/Item/Container/Bag.cpp
index 635f6294c9f..94f1a91311e 100755
--- a/src/server/game/Entities/Item/Container/Bag.cpp
+++ b/src/server/game/Entities/Item/Container/Bag.cpp
@@ -41,7 +41,7 @@ Bag::~Bag()
{
if (item->IsInWorld())
{
- sLog.outCrash("Item %u (slot %u, bag slot %u) in bag %u (slot %u, bag slot %u, m_bagslot %u) is to be deleted but is still in world.",
+ sLog->outCrash("Item %u (slot %u, bag slot %u) in bag %u (slot %u, bag slot %u, m_bagslot %u) is to be deleted but is still in world.",
item->GetEntry(), (uint32)item->GetSlot(), (uint32)item->GetBagSlot(),
GetEntry(), (uint32)GetSlot(), (uint32)GetBagSlot(), (uint32)i);
item->RemoveFromWorld();
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index ee4b8a7885e..ff9f8fd2174 100755
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -37,7 +37,7 @@ void AddItemsSetItem(Player*player,Item *item)
if (!set)
{
- sLog.outErrorDb("Item set %u for item (id %u) not found, mods not applied.",setid,proto->ItemId);
+ sLog->outErrorDb("Item set %u for item (id %u) not found, mods not applied.",setid,proto->ItemId);
return;
}
@@ -98,7 +98,7 @@ void AddItemsSetItem(Player*player,Item *item)
SpellEntry const *spellInfo = sSpellStore.LookupEntry(set->spells[x]);
if (!spellInfo)
{
- sLog.outError("WORLD: unknown spell id %u in items set %u effects", set->spells[x],setid);
+ sLog->outError("WORLD: unknown spell id %u in items set %u effects", set->spells[x],setid);
break;
}
@@ -119,7 +119,7 @@ void RemoveItemsSetItem(Player*player,ItemPrototype const *proto)
if (!set)
{
- sLog.outErrorDb("Item set #%u for item #%u not found, mods not removed.",setid,proto->ItemId);
+ sLog->outErrorDb("Item set #%u for item #%u not found, mods not removed.",setid,proto->ItemId);
return;
}
@@ -286,7 +286,7 @@ void Item::UpdateDuration(Player* owner, uint32 diff)
if (!GetUInt32Value(ITEM_FIELD_DURATION))
return;
- sLog.outDebug("Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)",GetEntry(),GetUInt32Value(ITEM_FIELD_DURATION),diff);
+ sLog->outDebug("Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)",GetEntry(),GetUInt32Value(ITEM_FIELD_DURATION),diff);
if (GetUInt32Value(ITEM_FIELD_DURATION) <= diff)
{
@@ -566,7 +566,7 @@ int32 Item::GenerateItemRandomPropertyId(uint32 item_id)
// item can have not null only one from field values
if ((itemProto->RandomProperty) && (itemProto->RandomSuffix))
{
- sLog.outErrorDb("Item template %u have RandomProperty == %u and RandomSuffix == %u, but must have one from field =0",itemProto->ItemId,itemProto->RandomProperty,itemProto->RandomSuffix);
+ sLog->outErrorDb("Item template %u have RandomProperty == %u and RandomSuffix == %u, but must have one from field =0",itemProto->ItemId,itemProto->RandomProperty,itemProto->RandomSuffix);
return 0;
}
@@ -577,7 +577,7 @@ int32 Item::GenerateItemRandomPropertyId(uint32 item_id)
ItemRandomPropertiesEntry const *random_id = sItemRandomPropertiesStore.LookupEntry(randomPropId);
if (!random_id)
{
- sLog.outErrorDb("Enchantment id #%u used but it doesn't have records in 'ItemRandomProperties.dbc'",randomPropId);
+ sLog->outErrorDb("Enchantment id #%u used but it doesn't have records in 'ItemRandomProperties.dbc'",randomPropId);
return 0;
}
@@ -590,7 +590,7 @@ int32 Item::GenerateItemRandomPropertyId(uint32 item_id)
ItemRandomSuffixEntry const *random_id = sItemRandomSuffixStore.LookupEntry(randomPropId);
if (!random_id)
{
- sLog.outErrorDb("Enchantment id #%u used but it doesn't have records in sItemRandomSuffixStore.",randomPropId);
+ sLog->outErrorDb("Enchantment id #%u used but it doesn't have records in sItemRandomSuffixStore.",randomPropId);
return 0;
}
@@ -680,7 +680,7 @@ void Item::AddToUpdateQueueOf(Player *player)
if (player->GetGUID() != GetOwnerGUID())
{
- sLog.outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
+ sLog->outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}
@@ -700,7 +700,7 @@ void Item::RemoveFromUpdateQueueOf(Player *player)
if (player->GetGUID() != GetOwnerGUID())
{
- sLog.outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
+ sLog->outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
index fb815e63f8a..b21dec552c9 100755
--- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
+++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
@@ -69,13 +69,13 @@ void LoadRandomEnchantmentsTable()
++count;
} while (result->NextRow());
- sLog.outString(">> Loaded %u Item Enchantment definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog.outString();
+ sLog->outString(">> Loaded %u Item Enchantment definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString();
}
else
{
- sLog.outErrorDb(">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
- sLog.outString();
+ sLog->outErrorDb(">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
+ sLog->outString();
}
}
@@ -90,7 +90,7 @@ uint32 GetItemEnchantMod(int32 entry)
EnchantmentStore::const_iterator tab = RandomItemEnch.find(entry);
if (tab == RandomItemEnch.end())
{
- sLog.outErrorDb("Item RandomProperty / RandomSuffix id #%u used in `item_template` but it does not have records in `item_enchantment_template` table.",entry);
+ sLog->outErrorDb("Item RandomProperty / RandomSuffix id #%u used in `item_template` but it does not have records in `item_enchantment_template` table.",entry);
return 0;
}