diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-07-10 00:33:43 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-07-10 00:37:33 +0200 |
| commit | 0d9136f7648e623d6b15d67e2d4d83e91d3603da (patch) | |
| tree | e2b8a2daf702b21a5e9670d9705e7d18fbd3b094 /src/server/game/Entities/Object | |
| parent | ef344664e3ee1bef048cf197d416e83b95c74e30 (diff) | |
| parent | a78aa3cf4ef3f33903ec9f06d8fdc46e81c51cb3 (diff) | |
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 153 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 8 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Updates/UpdateMask.h | 147 |
3 files changed, 74 insertions, 234 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 028f954744f..39538213461 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -28,7 +28,6 @@ #include "Vehicle.h" #include "ObjectMgr.h" #include "UpdateData.h" -#include "UpdateMask.h" #include "Util.h" #include "ObjectAccessor.h" #include "Transport.h" @@ -46,6 +45,7 @@ #include "BattlefieldMgr.h" #include "GameObjectPackets.h" #include "MiscPackets.h" +#include <boost/dynamic_bitset.hpp> Object::Object() { @@ -108,15 +108,14 @@ Object::~Object() void Object::_InitValues() { m_uint32Values = new uint32[m_valuesCount]; - memset(m_uint32Values, 0, m_valuesCount*sizeof(uint32)); + memset(m_uint32Values, 0, m_valuesCount * sizeof(uint32)); - _changesMask.SetCount(m_valuesCount); - - _dynamicChangesMask.SetCount(_dynamicValuesCount); + _changesMask.resize(m_valuesCount); + _dynamicChangesMask.resize(_dynamicValuesCount); if (_dynamicValuesCount) { _dynamicValues = new std::vector<uint32>[_dynamicValuesCount]; - _dynamicChangesArrayMask = new UpdateMask[_dynamicValuesCount]; + _dynamicChangesArrayMask = new std::vector<uint8>[_dynamicValuesCount]; } m_objectUpdated = false; @@ -765,27 +764,27 @@ void Object::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* targe if (!target) return; - ByteBuffer fieldBuffer; - UpdateMask updateMask; - updateMask.SetCount(m_valuesCount); + boost::dynamic_bitset<uint32> updateMask(m_valuesCount); uint32* flags = NULL; uint32 visibleFlag = GetUpdateFieldData(target, flags); ASSERT(flags); + *data << uint8(updateMask.num_blocks()); + std::size_t maskPos = data->wpos(); + data->resize(data->size() + updateMask.num_blocks() * sizeof(uint32)); + for (uint16 index = 0; index < m_valuesCount; ++index) { if (_fieldNotifyFlags & flags[index] || - ((updateType == UPDATETYPE_VALUES ? _changesMask.GetBit(index) : m_uint32Values[index]) && (flags[index] & visibleFlag))) + ((updateType == UPDATETYPE_VALUES ? _changesMask[index] : m_uint32Values[index]) && (flags[index] & visibleFlag))) { - updateMask.SetBit(index); - fieldBuffer << m_uint32Values[index]; + updateMask.set(index); + *data << m_uint32Values[index]; } } - *data << uint8(updateMask.GetBlockCount()); - updateMask.AppendToPacket(data); - data->append(fieldBuffer); + boost::to_block_range(updateMask, reinterpret_cast<uint32*>(data->contents() + maskPos)); } void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) const @@ -793,42 +792,41 @@ void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player if (!target) return; - ByteBuffer fieldBuffer; - UpdateMask updateMask; - updateMask.SetCount(_dynamicValuesCount); + boost::dynamic_bitset<uint32> updateMask(_dynamicValuesCount); uint32* flags = nullptr; uint32 visibleFlag = GetDynamicUpdateFieldData(target, flags); + *data << uint8(updateMask.num_blocks()); + std::size_t maskPos = data->wpos(); + data->resize(data->size() + updateMask.num_blocks() * sizeof(uint32)); + for (uint16 index = 0; index < _dynamicValuesCount; ++index) { - ByteBuffer buffer; std::vector<uint32> const& values = _dynamicValues[index]; if (_fieldNotifyFlags & flags[index] || - ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag))) + ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask[index] : !values.empty()) && (flags[index] & visibleFlag))) { - updateMask.SetBit(index); + updateMask.set(index); - UpdateMask arrayMask; - arrayMask.SetCount(values.size()); + boost::dynamic_bitset<uint32> arrayMask(values.size()); + *data << uint16(arrayMask.num_blocks()); + std::size_t fieldMaskPos = data->wpos(); + data->resize(data->size() + arrayMask.num_blocks() * sizeof(uint32)); for (std::size_t v = 0; v < values.size(); ++v) { - if (updateType == UPDATETYPE_VALUES ? _dynamicChangesArrayMask[index].GetBit(v) : values[v]) + if (updateType == UPDATETYPE_VALUES ? _dynamicChangesArrayMask[index][v] : values[v]) { - arrayMask.SetBit(v); - buffer << uint32(values[v]); + arrayMask.set(v); + *data << uint32(values[v]); } } - fieldBuffer << uint16(arrayMask.GetBlockCount()); - arrayMask.AppendToPacket(&fieldBuffer); - fieldBuffer.append(buffer); + boost::to_block_range(arrayMask, reinterpret_cast<uint32*>(data->contents() + fieldMaskPos)); } } - *data << uint8(updateMask.GetBlockCount()); - updateMask.AppendToPacket(data); - data->append(fieldBuffer); + boost::to_block_range(updateMask, reinterpret_cast<uint32*>(data->contents() + maskPos)); } void Object::AddToObjectUpdateIfNeeded() @@ -842,10 +840,10 @@ void Object::AddToObjectUpdateIfNeeded() void Object::ClearUpdateMask(bool remove) { - _changesMask.Clear(); - _dynamicChangesMask.Clear(); + memset(_changesMask.data(), 0, _changesMask.size()); + memset(_dynamicChangesMask.data(), 0, _dynamicChangesMask.size()); for (uint32 i = 0; i < _dynamicValuesCount; ++i) - _dynamicChangesArrayMask[i].Clear(); + memset(_dynamicChangesArrayMask[i].data(), 0, _dynamicChangesArrayMask[i].size()); if (m_objectUpdated) { @@ -990,7 +988,7 @@ void Object::_LoadIntoDataField(std::string const& data, uint32 startOffset, uin for (uint32 index = 0; index < count; ++index) { m_uint32Values[startOffset + index] = atoul(tokens[index]); - _changesMask.SetBit(startOffset + index); + _changesMask[startOffset + index] = 1; } } @@ -1001,7 +999,7 @@ void Object::SetInt32Value(uint16 index, int32 value) if (m_int32Values[index] != value) { m_int32Values[index] = value; - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1014,7 +1012,7 @@ void Object::SetUInt32Value(uint16 index, uint32 value) if (m_uint32Values[index] != value) { m_uint32Values[index] = value; - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1025,7 +1023,7 @@ void Object::UpdateUInt32Value(uint16 index, uint32 value) ASSERT(index < m_valuesCount || PrintIndexError(index, true)); m_uint32Values[index] = value; - _changesMask.SetBit(index); + _changesMask[index] = 1; } void Object::SetUInt64Value(uint16 index, uint64 value) @@ -1035,8 +1033,8 @@ void Object::SetUInt64Value(uint16 index, uint64 value) { m_uint32Values[index] = PAIR64_LOPART(value); m_uint32Values[index + 1] = PAIR64_HIPART(value); - _changesMask.SetBit(index); - _changesMask.SetBit(index + 1); + _changesMask[index] = 1; + _changesMask[index + 1] = 1; AddToObjectUpdateIfNeeded(); } @@ -1048,10 +1046,10 @@ bool Object::AddGuidValue(uint16 index, ObjectGuid const& value) if (!value.IsEmpty() && ((ObjectGuid*)&(m_uint32Values[index]))->IsEmpty()) { *((ObjectGuid*)&(m_uint32Values[index])) = value; - _changesMask.SetBit(index); - _changesMask.SetBit(index + 1); - _changesMask.SetBit(index + 2); - _changesMask.SetBit(index + 3); + _changesMask[index] = 1; + _changesMask[index + 1] = 1; + _changesMask[index + 2] = 1; + _changesMask[index + 3] = 1; AddToObjectUpdateIfNeeded(); return true; @@ -1066,10 +1064,10 @@ bool Object::RemoveGuidValue(uint16 index, ObjectGuid const& value) if (!value.IsEmpty() && *((ObjectGuid*)&(m_uint32Values[index])) == value) { ((ObjectGuid*)&(m_uint32Values[index]))->Clear(); - _changesMask.SetBit(index); - _changesMask.SetBit(index + 1); - _changesMask.SetBit(index + 2); - _changesMask.SetBit(index + 3); + _changesMask[index] = 1; + _changesMask[index + 1] = 1; + _changesMask[index + 2] = 1; + _changesMask[index + 3] = 1; AddToObjectUpdateIfNeeded(); return true; @@ -1085,7 +1083,7 @@ void Object::SetFloatValue(uint16 index, float value) if (m_floatValues[index] != value) { m_floatValues[index] = value; - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1105,7 +1103,7 @@ void Object::SetByteValue(uint16 index, uint8 offset, uint8 value) { m_uint32Values[index] &= ~uint32(uint32(0xFF) << (offset * 8)); m_uint32Values[index] |= uint32(uint32(value) << (offset * 8)); - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1125,7 +1123,7 @@ void Object::SetUInt16Value(uint16 index, uint8 offset, uint16 value) { m_uint32Values[index] &= ~uint32(uint32(0xFFFF) << (offset * 16)); m_uint32Values[index] |= uint32(uint32(value) << (offset * 16)); - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1137,10 +1135,10 @@ void Object::SetGuidValue(uint16 index, ObjectGuid const& value) if (*((ObjectGuid*)&(m_uint32Values[index])) != value) { *((ObjectGuid*)&(m_uint32Values[index])) = value; - _changesMask.SetBit(index); - _changesMask.SetBit(index + 1); - _changesMask.SetBit(index + 2); - _changesMask.SetBit(index + 3); + _changesMask[index] = 1; + _changesMask[index + 1] = 1; + _changesMask[index + 2] = 1; + _changesMask[index + 3] = 1; AddToObjectUpdateIfNeeded(); } @@ -1219,7 +1217,7 @@ void Object::SetFlag(uint16 index, uint32 newFlag) if (oldval != newval) { m_uint32Values[index] = newval; - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1236,7 +1234,7 @@ void Object::RemoveFlag(uint16 index, uint32 oldFlag) if (oldval != newval) { m_uint32Values[index] = newval; - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1276,7 +1274,7 @@ void Object::SetByteFlag(uint16 index, uint8 offset, uint8 newFlag) if (!(uint8(m_uint32Values[index] >> (offset * 8)) & newFlag)) { m_uint32Values[index] |= uint32(uint32(newFlag) << (offset * 8)); - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1295,7 +1293,7 @@ void Object::RemoveByteFlag(uint16 index, uint8 offset, uint8 oldFlag) if (uint8(m_uint32Values[index] >> (offset * 8)) & oldFlag) { m_uint32Values[index] &= ~uint32(uint32(oldFlag) << (offset * 8)); - _changesMask.SetBit(index); + _changesMask[index] = 1; AddToObjectUpdateIfNeeded(); } @@ -1365,21 +1363,7 @@ uint32 Object::GetDynamicValue(uint16 index, uint16 offset) const void Object::AddDynamicValue(uint16 index, uint32 value) { ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false)); - - std::vector<uint32>& values = _dynamicValues[index]; - UpdateMask& mask = _dynamicChangesArrayMask[index]; - - _dynamicChangesMask.SetBit(index); - if (values.size() >= values.capacity()) - values.reserve(values.capacity() + 32); - - values.push_back(value); - if (mask.GetCount() < values.size()) - mask.AddBlock(); - - mask.SetBit(values.size() - 1); - - AddToObjectUpdateIfNeeded(); + SetDynamicValue(index, _dynamicValues[index].size(), value); } void Object::RemoveDynamicValue(uint16 index, uint32 value) @@ -1393,8 +1377,8 @@ void Object::RemoveDynamicValue(uint16 index, uint32 value) if (values[i] == value) { values[i] = 0; - _dynamicChangesMask.SetBit(index); - _dynamicChangesArrayMask[index].SetBit(i); + _dynamicChangesMask[index] = 1; + _dynamicChangesArrayMask[index][i] = 1; AddToObjectUpdateIfNeeded(); } @@ -1408,8 +1392,8 @@ void Object::ClearDynamicValue(uint16 index) if (!_dynamicValues[index].empty()) { _dynamicValues[index].clear(); - _dynamicChangesMask.SetBit(index); - _dynamicChangesArrayMask[index].SetCount(0); + _dynamicChangesMask[index] = 1; + _dynamicChangesArrayMask[index].clear(); AddToObjectUpdateIfNeeded(); } @@ -1420,14 +1404,17 @@ void Object::SetDynamicValue(uint16 index, uint16 offset, uint32 value) ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false)); std::vector<uint32>& values = _dynamicValues[index]; + if (values.size() <= offset) + values.resize(offset + 1); - ASSERT(offset < values.size()); + if (_dynamicChangesArrayMask[index].size() <= offset) + _dynamicChangesArrayMask[index].resize((offset / 32 + 1) * 32); if (values[offset] != value) { values[offset] = value; - _dynamicChangesMask.SetBit(index); - _dynamicChangesArrayMask[index].SetBit(offset); + _dynamicChangesMask[index] = 1; + _dynamicChangesArrayMask[index][offset] = 1; AddToObjectUpdateIfNeeded(); } @@ -2171,7 +2158,7 @@ bool WorldObject::CanDetectStealthOf(WorldObject const* obj, bool checkAlert) co void Object::ForceValuesUpdateAtIndex(uint32 i) { - _changesMask.SetBit(i); + _changesMask[i] = 1; AddToObjectUpdateIfNeeded(); } diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 07e6acdfa0b..3dc53538d23 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -21,10 +21,10 @@ #include "Common.h" #include "Position.h" -#include "UpdateMask.h" #include "GridReference.h" #include "ObjectDefines.h" #include "Map.h" +#include "UpdateFields.h" #include <set> #include <string> @@ -239,9 +239,9 @@ class TC_GAME_API Object std::vector<uint32>* _dynamicValues; - UpdateMask _changesMask; - UpdateMask _dynamicChangesMask; - UpdateMask* _dynamicChangesArrayMask; + std::vector<uint8> _changesMask; + std::vector<uint8> _dynamicChangesMask; + std::vector<uint8>* _dynamicChangesArrayMask; uint16 m_valuesCount; uint16 _dynamicValuesCount; diff --git a/src/server/game/Entities/Object/Updates/UpdateMask.h b/src/server/game/Entities/Object/Updates/UpdateMask.h deleted file mode 100644 index cadc905ffe1..00000000000 --- a/src/server/game/Entities/Object/Updates/UpdateMask.h +++ /dev/null @@ -1,147 +0,0 @@ -/* - * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef __UPDATEMASK_H -#define __UPDATEMASK_H - -#include "UpdateFields.h" -#include "Errors.h" -#include "ByteBuffer.h" - -class UpdateMask -{ - public: - /// Type representing how client reads update mask - typedef uint32 ClientUpdateMaskType; - - enum UpdateMaskCount - { - CLIENT_UPDATE_MASK_BITS = sizeof(ClientUpdateMaskType) * 8, - }; - - UpdateMask() : _fieldCount(0), _blockCount(0), _bits(NULL) { } - - UpdateMask(UpdateMask const& right) : _bits(NULL) - { - SetCount(right.GetCount()); - memcpy(_bits, right._bits, sizeof(uint8) * _blockCount * 32); - } - - ~UpdateMask() { delete[] _bits; } - - void SetBit(uint32 index) { _bits[index] = 1; } - void UnsetBit(uint32 index) { _bits[index] = 0; } - bool GetBit(uint32 index) const { return _bits[index] != 0; } - - void AppendToPacket(ByteBuffer* data) - { - for (uint32 i = 0; i < GetBlockCount(); ++i) - { - ClientUpdateMaskType maskPart = 0; - for (uint32 j = 0; j < CLIENT_UPDATE_MASK_BITS; ++j) - if (_bits[CLIENT_UPDATE_MASK_BITS * i + j]) - maskPart |= 1 << j; - - *data << maskPart; - } - } - - uint32 GetBlockCount() const { return _blockCount; } - uint32 GetCount() const { return _fieldCount; } - - void SetCount(uint32 valuesCount) - { - delete[] _bits; - - _fieldCount = valuesCount; - _blockCount = (valuesCount + CLIENT_UPDATE_MASK_BITS - 1) / CLIENT_UPDATE_MASK_BITS; - - if (!valuesCount) - { - _bits = nullptr; - return; - } - - _bits = new uint8[_blockCount * CLIENT_UPDATE_MASK_BITS]; - memset(_bits, 0, sizeof(uint8) * _blockCount * CLIENT_UPDATE_MASK_BITS); - } - - void AddBlock() - { - uint8* curr = _bits; - _fieldCount += CLIENT_UPDATE_MASK_BITS; - ++_blockCount; - - _bits = new uint8[_blockCount * CLIENT_UPDATE_MASK_BITS]; - memset(&_bits[(_blockCount - 1) * CLIENT_UPDATE_MASK_BITS], 0, CLIENT_UPDATE_MASK_BITS); - if (curr) - { - memcpy(_bits, curr, sizeof(uint8) * (_blockCount - 1) * CLIENT_UPDATE_MASK_BITS); - delete[] curr; - } - } - - void Clear() - { - if (_bits) - memset(_bits, 0, sizeof(uint8) * _blockCount * CLIENT_UPDATE_MASK_BITS); - } - - UpdateMask& operator=(UpdateMask const& right) - { - if (this == &right) - return *this; - - SetCount(right.GetCount()); - memcpy(_bits, right._bits, sizeof(uint8) * _blockCount * CLIENT_UPDATE_MASK_BITS); - return *this; - } - - UpdateMask& operator&=(UpdateMask const& right) - { - ASSERT(right.GetCount() <= GetCount()); - for (uint32 i = 0; i < _fieldCount; ++i) - _bits[i] &= right._bits[i]; - - return *this; - } - - UpdateMask& operator|=(UpdateMask const& right) - { - ASSERT(right.GetCount() <= GetCount()); - for (uint32 i = 0; i < _fieldCount; ++i) - _bits[i] |= right._bits[i]; - - return *this; - } - - UpdateMask operator|(UpdateMask const& right) - { - UpdateMask ret(*this); - ret |= right; - return ret; - } - - private: - uint32 _fieldCount; - uint32 _blockCount; - uint8* _bits; -}; - -#endif - |
