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authorShauren <shauren.trinity@gmail.com>2016-07-10 00:33:43 +0200
committerShauren <shauren.trinity@gmail.com>2016-07-10 00:37:33 +0200
commit0d9136f7648e623d6b15d67e2d4d83e91d3603da (patch)
treee2b8a2daf702b21a5e9670d9705e7d18fbd3b094 /src/server/game/Entities/Object
parentef344664e3ee1bef048cf197d416e83b95c74e30 (diff)
parenta78aa3cf4ef3f33903ec9f06d8fdc46e81c51cb3 (diff)
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Object.cpp153
-rw-r--r--src/server/game/Entities/Object/Object.h8
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateMask.h147
3 files changed, 74 insertions, 234 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 028f954744f..39538213461 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -28,7 +28,6 @@
#include "Vehicle.h"
#include "ObjectMgr.h"
#include "UpdateData.h"
-#include "UpdateMask.h"
#include "Util.h"
#include "ObjectAccessor.h"
#include "Transport.h"
@@ -46,6 +45,7 @@
#include "BattlefieldMgr.h"
#include "GameObjectPackets.h"
#include "MiscPackets.h"
+#include <boost/dynamic_bitset.hpp>
Object::Object()
{
@@ -108,15 +108,14 @@ Object::~Object()
void Object::_InitValues()
{
m_uint32Values = new uint32[m_valuesCount];
- memset(m_uint32Values, 0, m_valuesCount*sizeof(uint32));
+ memset(m_uint32Values, 0, m_valuesCount * sizeof(uint32));
- _changesMask.SetCount(m_valuesCount);
-
- _dynamicChangesMask.SetCount(_dynamicValuesCount);
+ _changesMask.resize(m_valuesCount);
+ _dynamicChangesMask.resize(_dynamicValuesCount);
if (_dynamicValuesCount)
{
_dynamicValues = new std::vector<uint32>[_dynamicValuesCount];
- _dynamicChangesArrayMask = new UpdateMask[_dynamicValuesCount];
+ _dynamicChangesArrayMask = new std::vector<uint8>[_dynamicValuesCount];
}
m_objectUpdated = false;
@@ -765,27 +764,27 @@ void Object::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* targe
if (!target)
return;
- ByteBuffer fieldBuffer;
- UpdateMask updateMask;
- updateMask.SetCount(m_valuesCount);
+ boost::dynamic_bitset<uint32> updateMask(m_valuesCount);
uint32* flags = NULL;
uint32 visibleFlag = GetUpdateFieldData(target, flags);
ASSERT(flags);
+ *data << uint8(updateMask.num_blocks());
+ std::size_t maskPos = data->wpos();
+ data->resize(data->size() + updateMask.num_blocks() * sizeof(uint32));
+
for (uint16 index = 0; index < m_valuesCount; ++index)
{
if (_fieldNotifyFlags & flags[index] ||
- ((updateType == UPDATETYPE_VALUES ? _changesMask.GetBit(index) : m_uint32Values[index]) && (flags[index] & visibleFlag)))
+ ((updateType == UPDATETYPE_VALUES ? _changesMask[index] : m_uint32Values[index]) && (flags[index] & visibleFlag)))
{
- updateMask.SetBit(index);
- fieldBuffer << m_uint32Values[index];
+ updateMask.set(index);
+ *data << m_uint32Values[index];
}
}
- *data << uint8(updateMask.GetBlockCount());
- updateMask.AppendToPacket(data);
- data->append(fieldBuffer);
+ boost::to_block_range(updateMask, reinterpret_cast<uint32*>(data->contents() + maskPos));
}
void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) const
@@ -793,42 +792,41 @@ void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player
if (!target)
return;
- ByteBuffer fieldBuffer;
- UpdateMask updateMask;
- updateMask.SetCount(_dynamicValuesCount);
+ boost::dynamic_bitset<uint32> updateMask(_dynamicValuesCount);
uint32* flags = nullptr;
uint32 visibleFlag = GetDynamicUpdateFieldData(target, flags);
+ *data << uint8(updateMask.num_blocks());
+ std::size_t maskPos = data->wpos();
+ data->resize(data->size() + updateMask.num_blocks() * sizeof(uint32));
+
for (uint16 index = 0; index < _dynamicValuesCount; ++index)
{
- ByteBuffer buffer;
std::vector<uint32> const& values = _dynamicValues[index];
if (_fieldNotifyFlags & flags[index] ||
- ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag)))
+ ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask[index] : !values.empty()) && (flags[index] & visibleFlag)))
{
- updateMask.SetBit(index);
+ updateMask.set(index);
- UpdateMask arrayMask;
- arrayMask.SetCount(values.size());
+ boost::dynamic_bitset<uint32> arrayMask(values.size());
+ *data << uint16(arrayMask.num_blocks());
+ std::size_t fieldMaskPos = data->wpos();
+ data->resize(data->size() + arrayMask.num_blocks() * sizeof(uint32));
for (std::size_t v = 0; v < values.size(); ++v)
{
- if (updateType == UPDATETYPE_VALUES ? _dynamicChangesArrayMask[index].GetBit(v) : values[v])
+ if (updateType == UPDATETYPE_VALUES ? _dynamicChangesArrayMask[index][v] : values[v])
{
- arrayMask.SetBit(v);
- buffer << uint32(values[v]);
+ arrayMask.set(v);
+ *data << uint32(values[v]);
}
}
- fieldBuffer << uint16(arrayMask.GetBlockCount());
- arrayMask.AppendToPacket(&fieldBuffer);
- fieldBuffer.append(buffer);
+ boost::to_block_range(arrayMask, reinterpret_cast<uint32*>(data->contents() + fieldMaskPos));
}
}
- *data << uint8(updateMask.GetBlockCount());
- updateMask.AppendToPacket(data);
- data->append(fieldBuffer);
+ boost::to_block_range(updateMask, reinterpret_cast<uint32*>(data->contents() + maskPos));
}
void Object::AddToObjectUpdateIfNeeded()
@@ -842,10 +840,10 @@ void Object::AddToObjectUpdateIfNeeded()
void Object::ClearUpdateMask(bool remove)
{
- _changesMask.Clear();
- _dynamicChangesMask.Clear();
+ memset(_changesMask.data(), 0, _changesMask.size());
+ memset(_dynamicChangesMask.data(), 0, _dynamicChangesMask.size());
for (uint32 i = 0; i < _dynamicValuesCount; ++i)
- _dynamicChangesArrayMask[i].Clear();
+ memset(_dynamicChangesArrayMask[i].data(), 0, _dynamicChangesArrayMask[i].size());
if (m_objectUpdated)
{
@@ -990,7 +988,7 @@ void Object::_LoadIntoDataField(std::string const& data, uint32 startOffset, uin
for (uint32 index = 0; index < count; ++index)
{
m_uint32Values[startOffset + index] = atoul(tokens[index]);
- _changesMask.SetBit(startOffset + index);
+ _changesMask[startOffset + index] = 1;
}
}
@@ -1001,7 +999,7 @@ void Object::SetInt32Value(uint16 index, int32 value)
if (m_int32Values[index] != value)
{
m_int32Values[index] = value;
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1014,7 +1012,7 @@ void Object::SetUInt32Value(uint16 index, uint32 value)
if (m_uint32Values[index] != value)
{
m_uint32Values[index] = value;
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1025,7 +1023,7 @@ void Object::UpdateUInt32Value(uint16 index, uint32 value)
ASSERT(index < m_valuesCount || PrintIndexError(index, true));
m_uint32Values[index] = value;
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
}
void Object::SetUInt64Value(uint16 index, uint64 value)
@@ -1035,8 +1033,8 @@ void Object::SetUInt64Value(uint16 index, uint64 value)
{
m_uint32Values[index] = PAIR64_LOPART(value);
m_uint32Values[index + 1] = PAIR64_HIPART(value);
- _changesMask.SetBit(index);
- _changesMask.SetBit(index + 1);
+ _changesMask[index] = 1;
+ _changesMask[index + 1] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1048,10 +1046,10 @@ bool Object::AddGuidValue(uint16 index, ObjectGuid const& value)
if (!value.IsEmpty() && ((ObjectGuid*)&(m_uint32Values[index]))->IsEmpty())
{
*((ObjectGuid*)&(m_uint32Values[index])) = value;
- _changesMask.SetBit(index);
- _changesMask.SetBit(index + 1);
- _changesMask.SetBit(index + 2);
- _changesMask.SetBit(index + 3);
+ _changesMask[index] = 1;
+ _changesMask[index + 1] = 1;
+ _changesMask[index + 2] = 1;
+ _changesMask[index + 3] = 1;
AddToObjectUpdateIfNeeded();
return true;
@@ -1066,10 +1064,10 @@ bool Object::RemoveGuidValue(uint16 index, ObjectGuid const& value)
if (!value.IsEmpty() && *((ObjectGuid*)&(m_uint32Values[index])) == value)
{
((ObjectGuid*)&(m_uint32Values[index]))->Clear();
- _changesMask.SetBit(index);
- _changesMask.SetBit(index + 1);
- _changesMask.SetBit(index + 2);
- _changesMask.SetBit(index + 3);
+ _changesMask[index] = 1;
+ _changesMask[index + 1] = 1;
+ _changesMask[index + 2] = 1;
+ _changesMask[index + 3] = 1;
AddToObjectUpdateIfNeeded();
return true;
@@ -1085,7 +1083,7 @@ void Object::SetFloatValue(uint16 index, float value)
if (m_floatValues[index] != value)
{
m_floatValues[index] = value;
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1105,7 +1103,7 @@ void Object::SetByteValue(uint16 index, uint8 offset, uint8 value)
{
m_uint32Values[index] &= ~uint32(uint32(0xFF) << (offset * 8));
m_uint32Values[index] |= uint32(uint32(value) << (offset * 8));
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1125,7 +1123,7 @@ void Object::SetUInt16Value(uint16 index, uint8 offset, uint16 value)
{
m_uint32Values[index] &= ~uint32(uint32(0xFFFF) << (offset * 16));
m_uint32Values[index] |= uint32(uint32(value) << (offset * 16));
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1137,10 +1135,10 @@ void Object::SetGuidValue(uint16 index, ObjectGuid const& value)
if (*((ObjectGuid*)&(m_uint32Values[index])) != value)
{
*((ObjectGuid*)&(m_uint32Values[index])) = value;
- _changesMask.SetBit(index);
- _changesMask.SetBit(index + 1);
- _changesMask.SetBit(index + 2);
- _changesMask.SetBit(index + 3);
+ _changesMask[index] = 1;
+ _changesMask[index + 1] = 1;
+ _changesMask[index + 2] = 1;
+ _changesMask[index + 3] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1219,7 +1217,7 @@ void Object::SetFlag(uint16 index, uint32 newFlag)
if (oldval != newval)
{
m_uint32Values[index] = newval;
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1236,7 +1234,7 @@ void Object::RemoveFlag(uint16 index, uint32 oldFlag)
if (oldval != newval)
{
m_uint32Values[index] = newval;
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1276,7 +1274,7 @@ void Object::SetByteFlag(uint16 index, uint8 offset, uint8 newFlag)
if (!(uint8(m_uint32Values[index] >> (offset * 8)) & newFlag))
{
m_uint32Values[index] |= uint32(uint32(newFlag) << (offset * 8));
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1295,7 +1293,7 @@ void Object::RemoveByteFlag(uint16 index, uint8 offset, uint8 oldFlag)
if (uint8(m_uint32Values[index] >> (offset * 8)) & oldFlag)
{
m_uint32Values[index] &= ~uint32(uint32(oldFlag) << (offset * 8));
- _changesMask.SetBit(index);
+ _changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1365,21 +1363,7 @@ uint32 Object::GetDynamicValue(uint16 index, uint16 offset) const
void Object::AddDynamicValue(uint16 index, uint32 value)
{
ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
-
- std::vector<uint32>& values = _dynamicValues[index];
- UpdateMask& mask = _dynamicChangesArrayMask[index];
-
- _dynamicChangesMask.SetBit(index);
- if (values.size() >= values.capacity())
- values.reserve(values.capacity() + 32);
-
- values.push_back(value);
- if (mask.GetCount() < values.size())
- mask.AddBlock();
-
- mask.SetBit(values.size() - 1);
-
- AddToObjectUpdateIfNeeded();
+ SetDynamicValue(index, _dynamicValues[index].size(), value);
}
void Object::RemoveDynamicValue(uint16 index, uint32 value)
@@ -1393,8 +1377,8 @@ void Object::RemoveDynamicValue(uint16 index, uint32 value)
if (values[i] == value)
{
values[i] = 0;
- _dynamicChangesMask.SetBit(index);
- _dynamicChangesArrayMask[index].SetBit(i);
+ _dynamicChangesMask[index] = 1;
+ _dynamicChangesArrayMask[index][i] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1408,8 +1392,8 @@ void Object::ClearDynamicValue(uint16 index)
if (!_dynamicValues[index].empty())
{
_dynamicValues[index].clear();
- _dynamicChangesMask.SetBit(index);
- _dynamicChangesArrayMask[index].SetCount(0);
+ _dynamicChangesMask[index] = 1;
+ _dynamicChangesArrayMask[index].clear();
AddToObjectUpdateIfNeeded();
}
@@ -1420,14 +1404,17 @@ void Object::SetDynamicValue(uint16 index, uint16 offset, uint32 value)
ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
std::vector<uint32>& values = _dynamicValues[index];
+ if (values.size() <= offset)
+ values.resize(offset + 1);
- ASSERT(offset < values.size());
+ if (_dynamicChangesArrayMask[index].size() <= offset)
+ _dynamicChangesArrayMask[index].resize((offset / 32 + 1) * 32);
if (values[offset] != value)
{
values[offset] = value;
- _dynamicChangesMask.SetBit(index);
- _dynamicChangesArrayMask[index].SetBit(offset);
+ _dynamicChangesMask[index] = 1;
+ _dynamicChangesArrayMask[index][offset] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -2171,7 +2158,7 @@ bool WorldObject::CanDetectStealthOf(WorldObject const* obj, bool checkAlert) co
void Object::ForceValuesUpdateAtIndex(uint32 i)
{
- _changesMask.SetBit(i);
+ _changesMask[i] = 1;
AddToObjectUpdateIfNeeded();
}
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 07e6acdfa0b..3dc53538d23 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -21,10 +21,10 @@
#include "Common.h"
#include "Position.h"
-#include "UpdateMask.h"
#include "GridReference.h"
#include "ObjectDefines.h"
#include "Map.h"
+#include "UpdateFields.h"
#include <set>
#include <string>
@@ -239,9 +239,9 @@ class TC_GAME_API Object
std::vector<uint32>* _dynamicValues;
- UpdateMask _changesMask;
- UpdateMask _dynamicChangesMask;
- UpdateMask* _dynamicChangesArrayMask;
+ std::vector<uint8> _changesMask;
+ std::vector<uint8> _dynamicChangesMask;
+ std::vector<uint8>* _dynamicChangesArrayMask;
uint16 m_valuesCount;
uint16 _dynamicValuesCount;
diff --git a/src/server/game/Entities/Object/Updates/UpdateMask.h b/src/server/game/Entities/Object/Updates/UpdateMask.h
deleted file mode 100644
index cadc905ffe1..00000000000
--- a/src/server/game/Entities/Object/Updates/UpdateMask.h
+++ /dev/null
@@ -1,147 +0,0 @@
-/*
- * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef __UPDATEMASK_H
-#define __UPDATEMASK_H
-
-#include "UpdateFields.h"
-#include "Errors.h"
-#include "ByteBuffer.h"
-
-class UpdateMask
-{
- public:
- /// Type representing how client reads update mask
- typedef uint32 ClientUpdateMaskType;
-
- enum UpdateMaskCount
- {
- CLIENT_UPDATE_MASK_BITS = sizeof(ClientUpdateMaskType) * 8,
- };
-
- UpdateMask() : _fieldCount(0), _blockCount(0), _bits(NULL) { }
-
- UpdateMask(UpdateMask const& right) : _bits(NULL)
- {
- SetCount(right.GetCount());
- memcpy(_bits, right._bits, sizeof(uint8) * _blockCount * 32);
- }
-
- ~UpdateMask() { delete[] _bits; }
-
- void SetBit(uint32 index) { _bits[index] = 1; }
- void UnsetBit(uint32 index) { _bits[index] = 0; }
- bool GetBit(uint32 index) const { return _bits[index] != 0; }
-
- void AppendToPacket(ByteBuffer* data)
- {
- for (uint32 i = 0; i < GetBlockCount(); ++i)
- {
- ClientUpdateMaskType maskPart = 0;
- for (uint32 j = 0; j < CLIENT_UPDATE_MASK_BITS; ++j)
- if (_bits[CLIENT_UPDATE_MASK_BITS * i + j])
- maskPart |= 1 << j;
-
- *data << maskPart;
- }
- }
-
- uint32 GetBlockCount() const { return _blockCount; }
- uint32 GetCount() const { return _fieldCount; }
-
- void SetCount(uint32 valuesCount)
- {
- delete[] _bits;
-
- _fieldCount = valuesCount;
- _blockCount = (valuesCount + CLIENT_UPDATE_MASK_BITS - 1) / CLIENT_UPDATE_MASK_BITS;
-
- if (!valuesCount)
- {
- _bits = nullptr;
- return;
- }
-
- _bits = new uint8[_blockCount * CLIENT_UPDATE_MASK_BITS];
- memset(_bits, 0, sizeof(uint8) * _blockCount * CLIENT_UPDATE_MASK_BITS);
- }
-
- void AddBlock()
- {
- uint8* curr = _bits;
- _fieldCount += CLIENT_UPDATE_MASK_BITS;
- ++_blockCount;
-
- _bits = new uint8[_blockCount * CLIENT_UPDATE_MASK_BITS];
- memset(&_bits[(_blockCount - 1) * CLIENT_UPDATE_MASK_BITS], 0, CLIENT_UPDATE_MASK_BITS);
- if (curr)
- {
- memcpy(_bits, curr, sizeof(uint8) * (_blockCount - 1) * CLIENT_UPDATE_MASK_BITS);
- delete[] curr;
- }
- }
-
- void Clear()
- {
- if (_bits)
- memset(_bits, 0, sizeof(uint8) * _blockCount * CLIENT_UPDATE_MASK_BITS);
- }
-
- UpdateMask& operator=(UpdateMask const& right)
- {
- if (this == &right)
- return *this;
-
- SetCount(right.GetCount());
- memcpy(_bits, right._bits, sizeof(uint8) * _blockCount * CLIENT_UPDATE_MASK_BITS);
- return *this;
- }
-
- UpdateMask& operator&=(UpdateMask const& right)
- {
- ASSERT(right.GetCount() <= GetCount());
- for (uint32 i = 0; i < _fieldCount; ++i)
- _bits[i] &= right._bits[i];
-
- return *this;
- }
-
- UpdateMask& operator|=(UpdateMask const& right)
- {
- ASSERT(right.GetCount() <= GetCount());
- for (uint32 i = 0; i < _fieldCount; ++i)
- _bits[i] |= right._bits[i];
-
- return *this;
- }
-
- UpdateMask operator|(UpdateMask const& right)
- {
- UpdateMask ret(*this);
- ret |= right;
- return ret;
- }
-
- private:
- uint32 _fieldCount;
- uint32 _blockCount;
- uint8* _bits;
-};
-
-#endif
-