aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Object
diff options
context:
space:
mode:
authorVincent-Michael <Vincent_Michael@gmx.de>2015-04-08 02:27:20 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2015-04-08 02:27:20 +0200
commit20ab76a2cb9c2697e0974abdb166e1db04ef20ef (patch)
tree839745a037211c68b720dda3212ae2cf28b25eaf /src/server/game/Entities/Object
parent41a9ef55db85c82fa9673ff2801bd6d8f34a390e (diff)
Core: Whitespace cleanup
Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 3fbe9fbf63a..99a8e7107fe 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -3346,7 +3346,7 @@ void WorldObject::RebuildWorldMapAreaSwaps()
// Clear all world map area swaps, will be rebuilt below
_worldMapAreaSwaps.clear();
- // get ALL default terrain swaps, if we are using it (condition is true)
+ // get ALL default terrain swaps, if we are using it (condition is true)
// send the worldmaparea for it, to see swapped worldmaparea in client from other maps too, not just from our current
TerrainPhaseInfo defaults = sObjectMgr->GetDefaultTerrainSwapStore();
for (TerrainPhaseInfo::const_iterator itr = defaults.begin(); itr != defaults.end(); ++itr)