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| author | Treeston <treeston.mmoc@gmail.com> | 2017-08-21 17:40:47 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-08-23 14:52:51 +0200 |
| commit | 22b754c9e22cfdd9dab998ca45e6724b62760f78 (patch) | |
| tree | 36792b7a663d6a77812e1bafbddf878f8e2d08ab /src/server/game/Entities/Object | |
| parent | 2924ae08038314e3c935a132cc56a4135d9f103c (diff) | |
Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
Closes #20137 #20138 #20153.
(cherry picked from commit 92e9376e5eecdc3412104a0ee304d389d4ce0188)
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 3efc014ffaf..696d8a05555 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1742,7 +1742,7 @@ TempSummon* Map::SummonCreature(uint32 entry, Position const& pos, SummonPropert break; } - if (!summon->Create(GenerateLowGuid<HighGuid::Creature>(), this, entry, pos, nullptr, vehId)) + if (!summon->Create(GenerateLowGuid<HighGuid::Creature>(), this, entry, pos, nullptr, vehId, true)) { delete summon; return nullptr; |
