diff options
| author | jackpoz <giacomopoz@gmail.com> | 2015-03-01 18:40:46 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2015-03-01 18:40:46 +0100 |
| commit | 49ececf03830ca1d3df45bec1cd7f657d309450b (patch) | |
| tree | 41a3792fc5091226166b2d09e7b3ee3b2866f9b8 /src/server/game/Entities/Object | |
| parent | 46863b3afacd4c36ec62ec2b1b2e288ea2b82547 (diff) | |
Core/Player: Optimize Player::HaveAtClient() performance
Change m_clientGUIDs from std::set to std::unordered_set to reduce by 2.7x times the cpu usage in Player::HaveAtClient()
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/ObjectGuid.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h index be292751811..36dbdd72069 100644 --- a/src/server/game/Entities/Object/ObjectGuid.h +++ b/src/server/game/Entities/Object/ObjectGuid.h @@ -23,6 +23,7 @@ #include "ByteBuffer.h" #include <functional> +#include <unordered_set> enum TypeID { @@ -202,6 +203,7 @@ typedef std::set<ObjectGuid> GuidSet; typedef std::list<ObjectGuid> GuidList; typedef std::deque<ObjectGuid> GuidDeque; typedef std::vector<ObjectGuid> GuidVector; +typedef std::unordered_set<ObjectGuid> GuidUnorderedSet; // minimum buffer size for packed guid is 9 bytes #define PACKED_GUID_MIN_BUFFER_SIZE 9 |
