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| author | Shauren <shauren.trinity@gmail.com> | 2024-06-11 11:05:40 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-06-11 11:05:40 +0200 |
| commit | 56a027131a130bc778ee34ddfa379c42580b510b (patch) | |
| tree | d9dfb90505add44550001ceee37fbe9331e45c5e /src/server/game/Entities/Object | |
| parent | 019d28086f590199a0d397a9394d60d2c1698a2e (diff) | |
Core/Spells: Rename more SpellAttr9
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index a3cedf1ec78..185a2819dca 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -3282,7 +3282,7 @@ Unit* WorldObject::GetMagicHitRedirectTarget(Unit* victim, SpellInfo const* spel { // Set up missile speed based delay float hitDelay = spellInfo->LaunchDelay; - if (spellInfo->HasAttribute(SPELL_ATTR9_SPECIAL_DELAY_CALCULATION)) + if (spellInfo->HasAttribute(SPELL_ATTR9_MISSILE_SPEED_IS_DELAY_IN_SEC)) hitDelay += spellInfo->Speed; else if (spellInfo->Speed > 0.0f) hitDelay += std::max(victim->GetDistance(this), 5.0f) / spellInfo->Speed; |
