diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-07-17 15:42:57 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-07-17 15:42:57 +0200 |
| commit | 7532864264dd3b3b820c4b3c39ee900d5ff7cb0e (patch) | |
| tree | 4c385674de3ef458300a0395ba7e64bafad1d0db /src/server/game/Entities/Object | |
| parent | 345bed25d25d8e269fd7b863cd700d628a9500e0 (diff) | |
Buildsystem/MSVC: Warning fixes
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index be35c91fbf4..b82ca1cb0b2 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -140,7 +140,7 @@ class Object virtual void SetObjectScale(float scale) { SetFloatValue(OBJECT_FIELD_SCALE_X, scale); } TypeID GetTypeId() const { return m_objectTypeId; } - bool isType(uint16 mask) const { return (mask & m_objectType); } + bool isType(uint16 mask) const { return (mask & m_objectType) != 0; } virtual void BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) const; void SendUpdateToPlayer(Player* player); @@ -468,11 +468,11 @@ struct MovementInfo void SetMovementFlags(uint32 flag) { flags = flag; } void AddMovementFlag(uint32 flag) { flags |= flag; } void RemoveMovementFlag(uint32 flag) { flags &= ~flag; } - bool HasMovementFlag(uint32 flag) const { return flags & flag; } + bool HasMovementFlag(uint32 flag) const { return (flags & flag) != 0; } uint16 GetExtraMovementFlags() const { return flags2; } void AddExtraMovementFlag(uint16 flag) { flags2 |= flag; } - bool HasExtraMovementFlag(uint16 flag) const { return flags2 & flag; } + bool HasExtraMovementFlag(uint16 flag) const { return (flags2 & flag) != 0; } void SetFallTime(uint32 time) { fallTime = time; } @@ -604,7 +604,7 @@ class WorldObject : public Object, public WorldLocation virtual void SetPhaseMask(uint32 newPhaseMask, bool update); uint32 GetPhaseMask() const { return m_phaseMask; } bool InSamePhase(WorldObject const* obj) const; - bool InSamePhase(uint32 phasemask) const { return (GetPhaseMask() & phasemask); } + bool InSamePhase(uint32 phasemask) const { return (GetPhaseMask() & phasemask) != 0; } uint32 GetZoneId() const; uint32 GetAreaId() const; @@ -717,9 +717,9 @@ class WorldObject : public Object, public WorldLocation //relocation and visibility system functions void AddToNotify(uint16 f) { m_notifyflags |= f;} - bool isNeedNotify(uint16 f) const { return m_notifyflags & f;} + bool isNeedNotify(uint16 f) const { return (m_notifyflags & f) != 0; } uint16 GetNotifyFlags() const { return m_notifyflags; } - bool NotifyExecuted(uint16 f) const { return m_executed_notifies & f;} + bool NotifyExecuted(uint16 f) const { return (m_executed_notifies & f) != 0; } void SetNotified(uint16 f) { m_executed_notifies |= f;} void ResetAllNotifies() { m_notifyflags = 0; m_executed_notifies = 0; } |
