diff options
| author | Teleqraph <nyrdeveloper@gmail.com> | 2022-10-30 22:29:03 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-10-05 17:06:02 +0200 |
| commit | 762a32cb65ea7cd9d802f9621e701afce9709303 (patch) | |
| tree | bc42b06d040fa426ce2db7cc42e33994990b3b43 /src/server/game/Entities/Object | |
| parent | b502bc46837f68383b68d8aecc4d4d5d7ff252f5 (diff) | |
Core/Object: Implement FindNearestCreatureWithAura (#28410)
* Game/Object: Implement NearestCreatureEntryWithLiveStateAndAuraInObjectRangeCheck class and FindNearestCreatureWithAura method
* moved arguments
(cherry picked from commit 9a3e29d416162a84dd6a11c5e248f5f65e98a604)
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 9 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 1 |
2 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 31ba39d5a23..b944d94a666 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2126,6 +2126,15 @@ Creature* WorldObject::FindNearestCreature(uint32 entry, float range, bool alive return creature; } +Creature* WorldObject::FindNearestCreatureWithAura(uint32 entry, uint32 spellId, float range, bool alive) const +{ + Creature* creature = nullptr; + Trinity::NearestCreatureEntryWithLiveStateAndAuraInObjectRangeCheck checker(*this, entry, spellId, alive, range); + Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateAndAuraInObjectRangeCheck> searcher(this, creature, checker); + Cell::VisitAllObjects(this, searcher, range); + return creature; +} + GameObject* WorldObject::FindNearestGameObject(uint32 entry, float range, bool spawnedOnly) const { GameObject* go = nullptr; diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index b3cd579df89..ac9a4dae5ee 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -426,6 +426,7 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = nullptr); Creature* FindNearestCreature(uint32 entry, float range, bool alive = true) const; + Creature* FindNearestCreatureWithAura(uint32 entry, uint32 spellId, float range, bool alive = true) const; GameObject* FindNearestGameObject(uint32 entry, float range, bool spawnedOnly = true) const; GameObject* FindNearestUnspawnedGameObject(uint32 entry, float range) const; GameObject* FindNearestGameObjectOfType(GameobjectTypes type, float range) const; |
