diff options
| author | Shauren <shauren.trinity@gmail.com> | 2023-05-07 20:04:26 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2023-05-07 20:04:26 +0200 |
| commit | 83d70425c877aa504b39f4fe80db2b1fe69012b5 (patch) | |
| tree | 60db0033db8b85e6cafeabd7ef092dad0bc2954f /src/server/game/Entities/Object | |
| parent | aa96aa478382524f75796ef8738cb0e0c8236981 (diff) | |
Core/Objects: Removed default argument value from WorldObject::IsNeverVisible
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 447fcdb90d6..3a72759bb74 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -550,7 +550,7 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation void SetLocationMapId(uint32 _mapId) { m_mapId = _mapId; } void SetLocationInstanceId(uint32 _instanceId) { m_InstanceId = _instanceId; } - virtual bool IsNeverVisible([[maybe_unused]] bool allowServersideObjects = false) const { return !IsInWorld(); } + virtual bool IsNeverVisible([[maybe_unused]] bool allowServersideObjects) const { return !IsInWorld(); } virtual bool IsAlwaysVisibleFor(WorldObject const* /*seer*/) const { return false; } virtual bool IsInvisibleDueToDespawn() const { return false; } //difference from IsAlwaysVisibleFor: 1. after distance check; 2. use owner or charmer as seer |
