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authorShauren <none@none>2010-12-23 23:25:44 +0100
committerShauren <none@none>2010-12-23 23:25:44 +0100
commit928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch)
treeb30f1385e6f2dd8d95357590593aa2988b094593 /src/server/game/Entities/Object
parent95daf7998fc3b772fdcd70087c12db80bd5a031a (diff)
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Entities/Object')
-rwxr-xr-xsrc/server/game/Entities/Object/Object.cpp114
-rwxr-xr-xsrc/server/game/Entities/Object/Updates/UpdateData.cpp12
2 files changed, 63 insertions, 63 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 6e75114b003..c184142d23b 100755
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -86,7 +86,7 @@ WorldObject::~WorldObject()
{
if (GetTypeId() == TYPEID_CORPSE)
{
- sLog.outCrash("Object::~Object Corpse guid="UI64FMTD", type=%d, entry=%u deleted but still in map!!", GetGUID(), ((Corpse*)this)->GetType(), GetEntry());
+ sLog->outCrash("Object::~Object Corpse guid="UI64FMTD", type=%d, entry=%u deleted but still in map!!", GetGUID(), ((Corpse*)this)->GetType(), GetEntry());
ASSERT(false);
}
ResetMap();
@@ -97,18 +97,18 @@ Object::~Object()
{
if (IsInWorld())
{
- sLog.outCrash("Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in world!!", GetGUID(), GetTypeId(), GetEntry());
+ sLog->outCrash("Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in world!!", GetGUID(), GetTypeId(), GetEntry());
if (isType(TYPEMASK_ITEM))
- sLog.outCrash("Item slot %u", ((Item*)this)->GetSlot());
+ sLog->outCrash("Item slot %u", ((Item*)this)->GetSlot());
ASSERT(false);
RemoveFromWorld();
}
if (m_objectUpdated)
{
- sLog.outCrash("Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in update list!!", GetGUID(), GetTypeId(), GetEntry());
+ sLog->outCrash("Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in update list!!", GetGUID(), GetTypeId(), GetEntry());
ASSERT(false);
- sObjectAccessor.RemoveUpdateObject(this);
+ sObjectAccessor->RemoveUpdateObject(this);
}
delete [] m_uint32Values;
@@ -211,7 +211,7 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) c
}
}
- //sLog.outDebug("BuildCreateUpdate: update-type: %u, object-type: %u got flags: %X, flags2: %X", updatetype, m_objectTypeId, flags, flags2);
+ //sLog->outDebug("BuildCreateUpdate: update-type: %u, object-type: %u got flags: %X, flags2: %X", updatetype, m_objectTypeId, flags, flags2);
ByteBuffer buf(500);
buf << (uint8)updatetype;
@@ -635,7 +635,7 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
// FG: pretend that OTHER players in own group are friendly ("blue")
else if (index == UNIT_FIELD_BYTES_2 || index == UNIT_FIELD_FACTIONTEMPLATE)
{
- if (((Unit*)this)->IsControlledByPlayer() && target != this && sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && ((Unit*)this)->IsInRaidWith(target))
+ if (((Unit*)this)->IsControlledByPlayer() && target != this && sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && ((Unit*)this)->IsInRaidWith(target))
{
FactionTemplateEntry const *ft1, *ft2;
ft1 = ((Unit*)this)->getFactionTemplateEntry();
@@ -741,7 +741,7 @@ void Object::ClearUpdateMask(bool remove)
if (m_objectUpdated)
{
if (remove)
- sObjectAccessor.RemoveUpdateObject(this);
+ sObjectAccessor->RemoveUpdateObject(this);
m_objectUpdated = false;
}
}
@@ -824,7 +824,7 @@ void Object::SetInt32Value(uint16 index, int32 value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -843,7 +843,7 @@ void Object::SetUInt32Value(uint16 index, uint32 value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -869,7 +869,7 @@ void Object::SetUInt64Value(uint16 index, const uint64 &value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -888,7 +888,7 @@ bool Object::AddUInt64Value(uint16 index, const uint64 &value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -909,7 +909,7 @@ bool Object::RemoveUInt64Value(uint16 index, const uint64 &value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -930,7 +930,7 @@ void Object::SetFloatValue(uint16 index, float value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -943,7 +943,7 @@ void Object::SetByteValue(uint16 index, uint8 offset, uint8 value)
if (offset > 4)
{
- sLog.outError("Object::SetByteValue: wrong offset %u", offset);
+ sLog->outError("Object::SetByteValue: wrong offset %u", offset);
return;
}
@@ -956,7 +956,7 @@ void Object::SetByteValue(uint16 index, uint8 offset, uint8 value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -969,7 +969,7 @@ void Object::SetUInt16Value(uint16 index, uint8 offset, uint16 value)
if (offset > 2)
{
- sLog.outError("Object::SetUInt16Value: wrong offset %u", offset);
+ sLog->outError("Object::SetUInt16Value: wrong offset %u", offset);
return;
}
@@ -982,7 +982,7 @@ void Object::SetUInt16Value(uint16 index, uint8 offset, uint16 value)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -1051,7 +1051,7 @@ void Object::SetFlag(uint16 index, uint32 newFlag)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -1074,7 +1074,7 @@ void Object::RemoveFlag(uint16 index, uint32 oldFlag)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -1087,7 +1087,7 @@ void Object::SetByteFlag(uint16 index, uint8 offset, uint8 newFlag)
if (offset > 4)
{
- sLog.outError("Object::SetByteFlag: wrong offset %u", offset);
+ sLog->outError("Object::SetByteFlag: wrong offset %u", offset);
return;
}
@@ -1099,7 +1099,7 @@ void Object::SetByteFlag(uint16 index, uint8 offset, uint8 newFlag)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -1112,7 +1112,7 @@ void Object::RemoveByteFlag(uint16 index, uint8 offset, uint8 oldFlag)
if (offset > 4)
{
- sLog.outError("Object::RemoveByteFlag: wrong offset %u", offset);
+ sLog->outError("Object::RemoveByteFlag: wrong offset %u", offset);
return;
}
@@ -1124,7 +1124,7 @@ void Object::RemoveByteFlag(uint16 index, uint8 offset, uint8 oldFlag)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -1133,7 +1133,7 @@ void Object::RemoveByteFlag(uint16 index, uint8 offset, uint8 oldFlag)
bool Object::PrintIndexError(uint32 index, bool set) const
{
- sLog.outError("Attempt %s non-existed value field: %u (count: %u) for object typeid: %u type mask: %u",(set ? "set value to" : "get value from"),index,m_valuesCount,GetTypeId(),m_objectType);
+ sLog->outError("Attempt %s non-existed value field: %u (count: %u) for object typeid: %u type mask: %u",(set ? "set value to" : "get value from"),index,m_valuesCount,GetTypeId(),m_objectType);
// ASSERT must fail after function call
return false;
@@ -1188,34 +1188,34 @@ ByteBuffer & operator<<(ByteBuffer& buf, Position::PositionXYZOStreamer const &
void MovementInfo::OutDebug()
{
- sLog.outString("MOVEMENT INFO");
- sLog.outString("guid " UI64FMTD, guid);
- sLog.outString("flags %u", flags);
- sLog.outString("flags2 %u", flags2);
- sLog.outString("time %u current time " UI64FMTD "", flags2, uint64(::time(NULL)));
- sLog.outString("position: `%s`", pos.ToString().c_str());
+ sLog->outString("MOVEMENT INFO");
+ sLog->outString("guid " UI64FMTD, guid);
+ sLog->outString("flags %u", flags);
+ sLog->outString("flags2 %u", flags2);
+ sLog->outString("time %u current time " UI64FMTD "", flags2, uint64(::time(NULL)));
+ sLog->outString("position: `%s`", pos.ToString().c_str());
if (flags & MOVEMENTFLAG_ONTRANSPORT)
{
- sLog.outString("TRANSPORT:");
- sLog.outString("guid: " UI64FMTD, t_guid);
- sLog.outString("position: `%s`", t_pos.ToString().c_str());
- sLog.outString("seat: %i", t_seat);
- sLog.outString("time: %u", t_time);
+ sLog->outString("TRANSPORT:");
+ sLog->outString("guid: " UI64FMTD, t_guid);
+ sLog->outString("position: `%s`", t_pos.ToString().c_str());
+ sLog->outString("seat: %i", t_seat);
+ sLog->outString("time: %u", t_time);
if (flags2 & MOVEMENTFLAG2_INTERPOLATED_MOVEMENT)
- sLog.outString("time2: %u", t_time2);
+ sLog->outString("time2: %u", t_time2);
}
if ((flags & (MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_FLYING)) || (flags2 & MOVEMENTFLAG2_ALWAYS_ALLOW_PITCHING))
{
- sLog.outString("pitch: %f", pitch);
+ sLog->outString("pitch: %f", pitch);
}
- sLog.outString("fallTime: %u", fallTime);
+ sLog->outString("fallTime: %u", fallTime);
if (flags & MOVEMENTFLAG_JUMPING)
{
- sLog.outString("j_zspeed: %f j_sinAngle: %f j_cosAngle: %f j_xyspeed: %f", j_zspeed, j_sinAngle, j_cosAngle, j_xyspeed);
+ sLog->outString("j_zspeed: %f j_sinAngle: %f j_cosAngle: %f j_xyspeed: %f", j_zspeed, j_sinAngle, j_cosAngle, j_xyspeed);
}
if (flags & MOVEMENTFLAG_SPLINE_ELEVATION)
{
- sLog.outString("splineElevation: %f", splineElevation);
+ sLog->outString("splineElevation: %f", splineElevation);
}
}
@@ -1582,21 +1582,21 @@ void WorldObject::MonsterSay(const char* text, uint32 language, uint64 TargetGui
{
WorldPacket data(SMSG_MESSAGECHAT, 200);
BuildMonsterChat(&data,CHAT_MSG_MONSTER_SAY,text,language,GetName(),TargetGuid);
- SendMessageToSetInRange(&data,sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_SAY),true);
+ SendMessageToSetInRange(&data,sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY),true);
}
void WorldObject::MonsterYell(const char* text, uint32 language, uint64 TargetGuid)
{
WorldPacket data(SMSG_MESSAGECHAT, 200);
BuildMonsterChat(&data,CHAT_MSG_MONSTER_YELL,text,language,GetName(),TargetGuid);
- SendMessageToSetInRange(&data,sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_YELL),true);
+ SendMessageToSetInRange(&data,sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL),true);
}
void WorldObject::MonsterTextEmote(const char* text, uint64 TargetGuid, bool IsBossEmote)
{
WorldPacket data(SMSG_MESSAGECHAT, 200);
BuildMonsterChat(&data,IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE,text,LANG_UNIVERSAL,GetName(),TargetGuid);
- SendMessageToSetInRange(&data,sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),true);
+ SendMessageToSetInRange(&data,sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),true);
}
void WorldObject::MonsterWhisper(const char* text, uint64 receiver, bool IsBossWhisper)
@@ -1861,7 +1861,7 @@ void Object::ForceValuesUpdateAtIndex(uint32 i)
{
if (!m_objectUpdated)
{
- sObjectAccessor.AddUpdateObject(this);
+ sObjectAccessor->AddUpdateObject(this);
m_objectUpdated = true;
}
}
@@ -1901,9 +1901,9 @@ void WorldObject::MonsterSay(int32 textId, uint32 language, uint64 TargetGuid)
Trinity::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_SAY, textId,language,TargetGuid);
Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_SAY),say_do);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY),say_do);
TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
- cell.Visit(p, message, *GetMap(), *this, sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_SAY));
+ cell.Visit(p, message, *GetMap(), *this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY));
}
void WorldObject::MonsterYell(int32 textId, uint32 language, uint64 TargetGuid)
@@ -1916,9 +1916,9 @@ void WorldObject::MonsterYell(int32 textId, uint32 language, uint64 TargetGuid)
Trinity::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, textId,language,TargetGuid);
Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_YELL),say_do);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL),say_do);
TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
- cell.Visit(p, message, *GetMap(), *this, sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_YELL));
+ cell.Visit(p, message, *GetMap(), *this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL));
}
void WorldObject::MonsterYellToZone(int32 textId, uint32 language, uint64 TargetGuid)
@@ -1944,9 +1944,9 @@ void WorldObject::MonsterTextEmote(int32 textId, uint64 TargetGuid, bool IsBossE
Trinity::MonsterChatBuilder say_build(*this, IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, textId,LANG_UNIVERSAL,TargetGuid);
Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),say_do);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),say_do);
TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
- cell.Visit(p, message, *GetMap(), *this, sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
+ cell.Visit(p, message, *GetMap(), *this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
}
void WorldObject::MonsterWhisper(int32 textId, uint64 receiver, bool IsBossWhisper)
@@ -2017,7 +2017,7 @@ void WorldObject::SetMap(Map * map)
return;
if (m_currMap)
{
- sLog.outCrash("WorldObject::SetMap: obj %u new map %u %u, old map %u %u", (uint32)GetTypeId(), map->GetId(), map->GetInstanceId(), m_currMap->GetId(), m_currMap->GetInstanceId());
+ sLog->outCrash("WorldObject::SetMap: obj %u new map %u %u, old map %u %u", (uint32)GetTypeId(), map->GetId(), map->GetInstanceId(), m_currMap->GetId(), m_currMap->GetInstanceId());
ASSERT(false);
}
m_currMap = map;
@@ -2052,7 +2052,7 @@ void WorldObject::AddObjectToRemoveList()
Map* map = FindMap();
if (!map)
{
- sLog.outError("Object (TypeId: %u Entry: %u GUID: %u) at attempt add to move list not have valid map (Id: %u).",GetTypeId(),GetEntry(),GetGUIDLow(),GetMapId());
+ sLog->outError("Object (TypeId: %u Entry: %u GUID: %u) at attempt add to move list not have valid map (Id: %u).",GetTypeId(),GetEntry(),GetGUIDLow(),GetMapId());
return;
}
@@ -2188,7 +2188,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
pet->Relocate(x, y, z, ang);
if (!pet->IsPositionValid())
{
- sLog.outError("Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pet->GetGUIDLow(),pet->GetEntry(),pet->GetPositionX(),pet->GetPositionY());
+ sLog->outError("Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pet->GetGUIDLow(),pet->GetEntry(),pet->GetPositionX(),pet->GetPositionY());
delete pet;
return NULL;
}
@@ -2197,7 +2197,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
uint32 pet_number = sObjectMgr->GeneratePetNumber();
if (!pet->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number))
{
- sLog.outError("no such creature entry %u", entry);
+ sLog->outError("no such creature entry %u", entry);
delete pet;
return NULL;
}
@@ -2274,7 +2274,7 @@ GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float
GameObjectInfo const* goinfo = ObjectMgr::GetGameObjectInfo(entry);
if (!goinfo)
{
- sLog.outErrorDb("Gameobject template %u not found in database!", entry);
+ sLog->outErrorDb("Gameobject template %u not found in database!", entry);
return NULL;
}
Map *map = GetMap();
@@ -2451,7 +2451,7 @@ void WorldObject::GetNearPoint(WorldObject const* /*searcher*/, float &x, float
/*
// if detection disabled, return first point
- if (!sWorld.getIntConfig(CONFIG_DETECT_POS_COLLISION))
+ if (!sWorld->getIntConfig(CONFIG_DETECT_POS_COLLISION))
{
UpdateGroundPositionZ(x,y,z); // update to LOS height if available
return;
diff --git a/src/server/game/Entities/Object/Updates/UpdateData.cpp b/src/server/game/Entities/Object/Updates/UpdateData.cpp
index d7a93ad1dce..41610502fc5 100755
--- a/src/server/game/Entities/Object/Updates/UpdateData.cpp
+++ b/src/server/game/Entities/Object/Updates/UpdateData.cpp
@@ -54,10 +54,10 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
c_stream.opaque = (voidpf)0;
// default Z_BEST_SPEED (1)
- int z_res = deflateInit(&c_stream, sWorld.getIntConfig(CONFIG_COMPRESSION));
+ int z_res = deflateInit(&c_stream, sWorld->getIntConfig(CONFIG_COMPRESSION));
if (z_res != Z_OK)
{
- sLog.outError("Can't compress update packet (zlib: deflateInit) Error code: %i (%s)",z_res,zError(z_res));
+ sLog->outError("Can't compress update packet (zlib: deflateInit) Error code: %i (%s)",z_res,zError(z_res));
*dst_size = 0;
return;
}
@@ -70,14 +70,14 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
z_res = deflate(&c_stream, Z_NO_FLUSH);
if (z_res != Z_OK)
{
- sLog.outError("Can't compress update packet (zlib: deflate) Error code: %i (%s)",z_res,zError(z_res));
+ sLog->outError("Can't compress update packet (zlib: deflate) Error code: %i (%s)",z_res,zError(z_res));
*dst_size = 0;
return;
}
if (c_stream.avail_in != 0)
{
- sLog.outError("Can't compress update packet (zlib: deflate not greedy)");
+ sLog->outError("Can't compress update packet (zlib: deflate not greedy)");
*dst_size = 0;
return;
}
@@ -85,7 +85,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
z_res = deflate(&c_stream, Z_FINISH);
if (z_res != Z_STREAM_END)
{
- sLog.outError("Can't compress update packet (zlib: deflate should report Z_STREAM_END instead %i (%s)",z_res,zError(z_res));
+ sLog->outError("Can't compress update packet (zlib: deflate should report Z_STREAM_END instead %i (%s)",z_res,zError(z_res));
*dst_size = 0;
return;
}
@@ -93,7 +93,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
z_res = deflateEnd(&c_stream);
if (z_res != Z_OK)
{
- sLog.outError("Can't compress update packet (zlib: deflateEnd) Error code: %i (%s)",z_res,zError(z_res));
+ sLog->outError("Can't compress update packet (zlib: deflateEnd) Error code: %i (%s)",z_res,zError(z_res));
*dst_size = 0;
return;
}