diff options
| author | megamage <none@none.none> | 2011-11-11 14:11:58 -0500 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-11-11 14:11:58 -0500 |
| commit | 9e3b4fe409e401bdffa44dc479177aa1b5fe96b1 (patch) | |
| tree | 9d9056429b11873821324a27ad631eec1d28a413 /src/server/game/Entities/Object | |
| parent | 360c9dd63520bb3b156e9c139231d081d4ba55bf (diff) | |
Cleanup before deleting objects when unloading grid. Fix #3922.
Diffstat (limited to 'src/server/game/Entities/Object')
| -rwxr-xr-x | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index a354422c9ae..978d9accb64 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1273,6 +1273,8 @@ void WorldObject::setActive(bool on) void WorldObject::CleanupsBeforeDelete(bool /*finalCleanup*/) { + if (IsInWorld()) + RemoveFromWorld(); } void WorldObject::_Create(uint32 guidlow, HighGuid guidhigh, uint32 phaseMask) |
