diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-03-21 22:47:58 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-03-21 22:47:58 +0100 |
| commit | 9e99db035f554c8f4954e025f599ef752c1f4e01 (patch) | |
| tree | aec13f53cd17c7fc3435d6cce35cef29a2eddfeb /src/server/game/Entities/Object | |
| parent | ada0598bb0be0545353ff0e5ed8823b7eb78f66b (diff) | |
Core/Misc: Fix some static analysis issues
Add some asserts and additional NULL checks as sanity checks.
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 7241087101d..944498d0fed 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -370,6 +370,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const { if (flags & UPDATEFLAG_POSITION) { + ASSERT(object); Transport* transport = object->GetTransport(); if (transport) @@ -459,6 +460,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const // 0x4 if (flags & UPDATEFLAG_HAS_TARGET) { + ASSERT(unit); if (Unit* victim = unit->GetVictim()) data->append(victim->GetPackGUID()); else |
