diff options
| author | Spp <spp@jorge.gr> | 2013-02-25 15:28:41 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-02-25 15:48:19 +0100 |
| commit | 019770dddba453095b09545002000bc44a8d645a (patch) | |
| tree | ada8e627aef9d96292e50983d3af7a7c87d79011 /src/server/game/Entities/Player | |
| parent | f67330e2ad348e39068a22fa072825d682b825c9 (diff) | |
Core/RBAC: Create new permissions related to character creation
- 'Skips character creation team mask check'
- 'Skips character creation class mask check'
- 'Skips character creation race mask check'
- 'Skips character creation reserved name check'
- 'Skips character creation heroic min level check'
- 'Creation of two side faction characters in same account' (Affected by global config option)
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f24b35ef83c..a8a500c093a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16774,7 +16774,8 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) // check name limitations if (ObjectMgr::CheckPlayerName(m_name) != CHAR_NAME_SUCCESS || - (AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()) && sObjectMgr->IsReservedName(m_name))) + (!GetSession()->HasPermission(RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_RESERVEDNAME) && + sObjectMgr->IsReservedName(m_name))) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->setUInt16(0, uint16(AT_LOGIN_RENAME)); |
