diff options
| author | Spp <none@none> | 2010-12-23 06:06:21 +0100 |
|---|---|---|
| committer | Spp <none@none> | 2010-12-23 06:06:21 +0100 |
| commit | 0c8b07d3e52e7727b8a47138ff8cdedde486b166 (patch) | |
| tree | 234739ca5951d867222bb39743377ffc55d8d64d /src/server/game/Entities/Player | |
| parent | 1f238d1700b9bb7a094b775df68f92d05f6575f5 (diff) | |
Core/ScriptMgr: Add OnBindToInstance Player hook
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities/Player')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7e3831f4b5c..c498c01354b 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17595,6 +17595,7 @@ InstancePlayerBind* Player::BindToInstance(InstanceSave *save, bool permanent, b bind.perm = permanent; if (!load) sLog.outDebug("Player::BindToInstance: %s(%d) is now bound to map %d, instance %d, difficulty %d", GetName(), GetGUIDLow(), save->GetMapId(), save->GetInstanceId(), save->GetDifficulty()); + sScriptMgr->OnPlayerBindToInstance(this, save->GetDifficulty(), save->GetMapId(), permanent); return &bind; } else |
