diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-11-24 19:33:43 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-11-24 20:35:18 +0100 |
| commit | 2be8a1f18907cde5da824dd3c98c0e7d81a43bd6 (patch) | |
| tree | 08cf5249584a3f1743033bcc9badd21d909ea8d7 /src/server/game/Entities/Player | |
| parent | 02db59806acf7c8d0911f8fe4daccb54f9469c4c (diff) | |
Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3d
WHO ON EARTH THOUGHT IT WAS A GOOD IDEA TO ADD REFACTORS TO A CHERRY-PICK COMMIT???
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 966 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 |
2 files changed, 476 insertions, 492 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f9fe83239d4..94a464de412 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9170,598 +9170,592 @@ void Player::SendUpdateWorldState(uint32 variable, uint32 value, bool hidden /*= SendDirectMessage(worldstate.Write()); } -void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid) +// TODO - InitWorldStates should NOT always send the same states +// Some should keep the same value between different zoneIds and areaIds on the same map +void Player::SendInitWorldStates(uint32 zoneId, uint32 areaId) { - // data depends on zoneid/mapid... - Battleground* bg = GetBattleground(); - uint32 mapid = GetMapId(); - OutdoorPvP* pvp = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(zoneid); + uint32 mapId = GetMapId(); + Battleground* battleground = GetBattleground(); + OutdoorPvP* outdoorPvP = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(zoneId); InstanceScript* instance = GetInstanceScript(); - Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(zoneid); + Battlefield* battlefield = sBattlefieldMgr->GetBattlefieldToZoneId(zoneId); + + TC_LOG_DEBUG("network", "Player::SendInitWorldStates: Sending SMSG_INIT_WORLD_STATES for Map: %u, Zone: %u", mapId, zoneId); WorldPackets::WorldState::InitWorldStates packet; - packet.MapID = mapid; - packet.AreaID = zoneid; - packet.SubareaID = areaid; - packet.Worldstates.emplace_back(2264, 0); // 1 - packet.Worldstates.emplace_back(2263, 0); // 2 - packet.Worldstates.emplace_back(2262, 0); // 3 - packet.Worldstates.emplace_back(2261, 0); // 4 - packet.Worldstates.emplace_back(2260, 0); // 5 - packet.Worldstates.emplace_back(2259, 0); // 6 - - packet.Worldstates.emplace_back(3191, int32(sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS) ? sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) : 0)); // 7 Current Season - Arena season in progress - // 0 - End of season - packet.Worldstates.emplace_back(3901, int32(sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS))); // 8 PreviousSeason - - if (mapid == 530) // Outland - { - packet.Worldstates.emplace_back(2495, 0); // 7 - packet.Worldstates.emplace_back(2493, 0xF); // 8 - packet.Worldstates.emplace_back(2491, 0xF); // 9 - } - - // insert <field> <value> - switch (zoneid) - { - case 1: // Dun Morogh - case 11: // Wetlands - case 12: // Elwynn Forest - case 38: // Loch Modan - case 40: // Westfall - case 51: // Searing Gorge - case 1519: // Stormwind City - case 1537: // Ironforge - case 2257: // Deeprun Tram - case 3703: // Shattrath City}); + packet.MapID = mapId; + packet.AreaID = zoneId; + packet.SubareaID = areaId; + + packet.Worldstates.emplace_back(2264, 0); // SCOURGE_EVENT_WORLDSTATE_EASTERN_PLAGUELANDS + packet.Worldstates.emplace_back(2263, 0); // SCOURGE_EVENT_WORLDSTATE_TANARIS + packet.Worldstates.emplace_back(2262, 0); // SCOURGE_EVENT_WORLDSTATE_BURNING_STEPPES + packet.Worldstates.emplace_back(2261, 0); // SCOURGE_EVENT_WORLDSTATE_BLASTED_LANDS + packet.Worldstates.emplace_back(2260, 0); // SCOURGE_EVENT_WORLDSTATE_AZSHARA + packet.Worldstates.emplace_back(2259, 0); // SCOURGE_EVENT_WORLDSTATE_WINTERSPRING + + // ARENA_SEASON_IN_PROGRESS + // 7 - arena season in progress + // 0 - end of season + packet.Worldstates.emplace_back(3191, sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS) ? sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) : 0); + + // Previous arena season id + int32 previousArenaSeason = 0; + if (sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS) && sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) > 0) + previousArenaSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - 1; + packet.Worldstates.emplace_back(3901, previousArenaSeason); + + if (mapId == 530) // Outland + { + packet.Worldstates.emplace_back(2495, 0); // NA_UI_OUTLAND_01 "Progress: %2494w" + packet.Worldstates.emplace_back(2493, 15); // NA_UI_GUARDS_MAX + packet.Worldstates.emplace_back(2491, 15); // NA_UI_GUARDS_LEFT + } + + switch (zoneId) + { + case 1: // Dun Morogh + case 11: // Wetlands + case 12: // Elwynn Forest + case 38: // Loch Modan + case 40: // Westfall + case 51: // Searing Gorge + case 1519: // Stormwind City + case 1537: // Ironforge + case 2257: // Deeprun Tram + case 3703: // Shattrath City break; - case 1377: // Silithus - if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_SI) - pvp->FillInitialWorldStates(packet); + case 1377: // Silithus + if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_SI) + outdoorPvP->FillInitialWorldStates(packet); else { - // states are always shown - packet.Worldstates.emplace_back(2313, 0x0); // 7 ally silityst gathered - packet.Worldstates.emplace_back(2314, 0x0); // 8 horde silityst gathered - packet.Worldstates.emplace_back(2317, 0x0); // 9 max silithyst + packet.Worldstates.emplace_back(2313, 0); // SI_GATHERED_A + packet.Worldstates.emplace_back(2314, 0); // SI_GATHERED_H + packet.Worldstates.emplace_back(2317, 0); // SI_SILITHYST_MAX } - // dunno about these... aq opening event maybe? - packet.Worldstates.emplace_back(2322, 0x0); // 10 sandworm N - packet.Worldstates.emplace_back(2323, 0x0); // 11 sandworm S - packet.Worldstates.emplace_back(2324, 0x0); // 12 sandworm SW - packet.Worldstates.emplace_back(2325, 0x0); // 13 sandworm E + // unknown, aq opening? + packet.Worldstates.emplace_back(2322, 0); // AQ_SANDWORM_N + packet.Worldstates.emplace_back(2323, 0); // AQ_SANDWORM_S + packet.Worldstates.emplace_back(2324, 0); // AQ_SANDWORM_SW + packet.Worldstates.emplace_back(2325, 0); // AQ_SANDWORM_E break; - case 2597: // Alterac Valley - if (bg && bg->GetTypeID(true) == BATTLEGROUND_AV) - bg->FillInitialWorldStates(packet); + case 2597: // Alterac Valley + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_AV) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0x7ae, 0x1); // 7 snowfall n - packet.Worldstates.emplace_back(0x532, 0x1); // 8 frostwolfhut hc - packet.Worldstates.emplace_back(0x531, 0x0); // 9 frostwolfhut ac - packet.Worldstates.emplace_back(0x52e, 0x0); // 10 stormpike firstaid a_a - packet.Worldstates.emplace_back(0x571, 0x0); // 11 east frostwolf tower horde assaulted -unused - packet.Worldstates.emplace_back(0x570, 0x0); // 12 west frostwolf tower horde assaulted - unused - packet.Worldstates.emplace_back(0x567, 0x1); // 13 frostwolfe c - packet.Worldstates.emplace_back(0x566, 0x1); // 14 frostwolfw c - packet.Worldstates.emplace_back(0x550, 0x1); // 15 irondeep (N) ally - packet.Worldstates.emplace_back(0x544, 0x0); // 16 ice grave a_a - packet.Worldstates.emplace_back(0x536, 0x0); // 17 stormpike grave h_c - packet.Worldstates.emplace_back(0x535, 0x1); // 18 stormpike grave a_c - packet.Worldstates.emplace_back(0x518, 0x0); // 19 stoneheart grave a_a - packet.Worldstates.emplace_back(0x517, 0x0); // 20 stoneheart grave h_a - packet.Worldstates.emplace_back(0x574, 0x0); // 21 1396 unk - packet.Worldstates.emplace_back(0x573, 0x0); // 22 iceblood tower horde assaulted -unused - packet.Worldstates.emplace_back(0x572, 0x0); // 23 towerpoint horde assaulted - unused - packet.Worldstates.emplace_back(0x56f, 0x0); // 24 1391 unk - packet.Worldstates.emplace_back(0x56e, 0x0); // 25 iceblood a - packet.Worldstates.emplace_back(0x56d, 0x0); // 26 towerp a - packet.Worldstates.emplace_back(0x56c, 0x0); // 27 frostwolfe a - packet.Worldstates.emplace_back(0x56b, 0x0); // 28 froswolfw a - packet.Worldstates.emplace_back(0x56a, 0x1); // 29 1386 unk - packet.Worldstates.emplace_back(0x569, 0x1); // 30 iceblood c - packet.Worldstates.emplace_back(0x568, 0x1); // 31 towerp c - packet.Worldstates.emplace_back(0x565, 0x0); // 32 stoneh tower a - packet.Worldstates.emplace_back(0x564, 0x0); // 33 icewing tower a - packet.Worldstates.emplace_back(0x563, 0x0); // 34 dunn a - packet.Worldstates.emplace_back(0x562, 0x0); // 35 duns a - packet.Worldstates.emplace_back(0x561, 0x0); // 36 stoneheart bunker alliance assaulted - unused - packet.Worldstates.emplace_back(0x560, 0x0); // 37 icewing bunker alliance assaulted - unused - packet.Worldstates.emplace_back(0x55f, 0x0); // 38 dunbaldar south alliance assaulted - unused - packet.Worldstates.emplace_back(0x55e, 0x0); // 39 dunbaldar north alliance assaulted - unused - packet.Worldstates.emplace_back(0x55d, 0x0); // 40 stone tower d - packet.Worldstates.emplace_back(0x3c6, 0x0); // 41 966 unk - packet.Worldstates.emplace_back(0x3c4, 0x0); // 42 964 unk - packet.Worldstates.emplace_back(0x3c2, 0x0); // 43 962 unk - packet.Worldstates.emplace_back(0x516, 0x1); // 44 stoneheart grave a_c - packet.Worldstates.emplace_back(0x515, 0x0); // 45 stonheart grave h_c - packet.Worldstates.emplace_back(0x3b6, 0x0); // 46 950 unk - packet.Worldstates.emplace_back(0x55c, 0x0); // 47 icewing tower d - packet.Worldstates.emplace_back(0x55b, 0x0); // 48 dunn d - packet.Worldstates.emplace_back(0x55a, 0x0); // 49 duns d - packet.Worldstates.emplace_back(0x559, 0x0); // 50 1369 unk - packet.Worldstates.emplace_back(0x558, 0x0); // 51 iceblood d - packet.Worldstates.emplace_back(0x557, 0x0); // 52 towerp d - packet.Worldstates.emplace_back(0x556, 0x0); // 53 frostwolfe d - packet.Worldstates.emplace_back(0x555, 0x0); // 54 frostwolfw d - packet.Worldstates.emplace_back(0x554, 0x1); // 55 stoneh tower c - packet.Worldstates.emplace_back(0x553, 0x1); // 56 icewing tower c - packet.Worldstates.emplace_back(0x552, 0x1); // 57 dunn c - packet.Worldstates.emplace_back(0x551, 0x1); // 58 duns c - packet.Worldstates.emplace_back(0x54f, 0x0); // 59 irondeep (N) horde - packet.Worldstates.emplace_back(0x54e, 0x0); // 60 irondeep (N) ally - packet.Worldstates.emplace_back(0x54d, 0x1); // 61 mine (S) neutral - packet.Worldstates.emplace_back(0x54c, 0x0); // 62 mine (S) horde - packet.Worldstates.emplace_back(0x54b, 0x0); // 63 mine (S) ally - packet.Worldstates.emplace_back(0x545, 0x0); // 64 iceblood h_a - packet.Worldstates.emplace_back(0x543, 0x1); // 65 iceblod h_c - packet.Worldstates.emplace_back(0x542, 0x0); // 66 iceblood a_c - packet.Worldstates.emplace_back(0x540, 0x0); // 67 snowfall h_a - packet.Worldstates.emplace_back(0x53f, 0x0); // 68 snowfall a_a - packet.Worldstates.emplace_back(0x53e, 0x0); // 69 snowfall h_c - packet.Worldstates.emplace_back(0x53d, 0x0); // 70 snowfall a_c - packet.Worldstates.emplace_back(0x53c, 0x0); // 71 frostwolf g h_a - packet.Worldstates.emplace_back(0x53b, 0x0); // 72 frostwolf g a_a - packet.Worldstates.emplace_back(0x53a, 0x1); // 73 frostwolf g h_c - packet.Worldstates.emplace_back(0x539, 0x0); // 74 frostwolf g a_c - packet.Worldstates.emplace_back(0x538, 0x0); // 75 stormpike grave h_a - packet.Worldstates.emplace_back(0x537, 0x0); // 76 stormpike grave a_a - packet.Worldstates.emplace_back(0x534, 0x0); // 77 frostwolf hut h_a - packet.Worldstates.emplace_back(0x533, 0x0); // 78 frostwolf hut a_a - packet.Worldstates.emplace_back(0x530, 0x0); // 79 stormpike first aid h_a - packet.Worldstates.emplace_back(0x52f, 0x0); // 80 stormpike first aid h_c - packet.Worldstates.emplace_back(0x52d, 0x1); // 81 stormpike first aid a_c + packet.Worldstates.emplace_back(1966, 1); // AV_SNOWFALL_N + packet.Worldstates.emplace_back(1330, 1); // AV_FROSTWOLFHUT_H_C + packet.Worldstates.emplace_back(1329, 0); // AV_FROSTWOLFHUT_A_C + packet.Worldstates.emplace_back(1326, 0); // AV_AID_A_A + packet.Worldstates.emplace_back(1393, 0); // East Frostwolf Tower Horde Assaulted - UNUSED + packet.Worldstates.emplace_back(1392, 0); // West Frostwolf Tower Horde Assaulted - UNUSED + packet.Worldstates.emplace_back(1383, 1); // AV_FROSTWOLFE_CONTROLLED + packet.Worldstates.emplace_back(1382, 1); // AV_FROSTWOLFW_CONTROLLED + packet.Worldstates.emplace_back(1360, 1); // AV_N_MINE_N + packet.Worldstates.emplace_back(1348, 0); // AV_ICEBLOOD_A_A + packet.Worldstates.emplace_back(1334, 0); // AV_PIKEGRAVE_H_C + packet.Worldstates.emplace_back(1333, 1); // AV_PIKEGRAVE_A_C + packet.Worldstates.emplace_back(1304, 0); // AV_STONEHEART_A_A + packet.Worldstates.emplace_back(1303, 0); // AV_STONEHEART_H_A + packet.Worldstates.emplace_back(1396, 0); // unk + packet.Worldstates.emplace_back(1395, 0); // Iceblood Tower Horde Assaulted - UNUSED + packet.Worldstates.emplace_back(1394, 0); // Towerpoint Horde Assaulted - UNUSED + packet.Worldstates.emplace_back(1391, 0); // unk + packet.Worldstates.emplace_back(1390, 0); // AV_ICEBLOOD_ASSAULTED + packet.Worldstates.emplace_back(1389, 0); // AV_TOWERPOINT_ASSAULTED + packet.Worldstates.emplace_back(1388, 0); // AV_FROSTWOLFE_ASSAULTED + packet.Worldstates.emplace_back(1387, 0); // AV_FROSTWOLFW_ASSAULTED + packet.Worldstates.emplace_back(1386, 1); // unk + packet.Worldstates.emplace_back(1385, 1); // AV_ICEBLOOD_CONTROLLED + packet.Worldstates.emplace_back(1384, 1); // AV_TOWERPOINT_CONTROLLED + packet.Worldstates.emplace_back(1381, 0); // AV_STONEH_ASSAULTED + packet.Worldstates.emplace_back(1380, 0); // AV_ICEWING_ASSAULTED + packet.Worldstates.emplace_back(1379, 0); // AV_DUNN_ASSAULTED + packet.Worldstates.emplace_back(1378, 0); // AV_DUNS_ASSAULTED + packet.Worldstates.emplace_back(1377, 0); // Stoneheart Bunker Alliance Assaulted - UNUSED + packet.Worldstates.emplace_back(1376, 0); // Icewing Bunker Alliance Assaulted - UNUSED + packet.Worldstates.emplace_back(1375, 0); // Dunbaldar South Alliance Assaulted - UNUSED + packet.Worldstates.emplace_back(1374, 0); // Dunbaldar North Alliance Assaulted - UNUSED + packet.Worldstates.emplace_back(1373, 0); // AV_STONEH_DESTROYED + packet.Worldstates.emplace_back(966, 0); // AV_UNK_02 + packet.Worldstates.emplace_back(964, 0); // AV_UNK_01 + packet.Worldstates.emplace_back(962, 0); // AV_STORMPIKE_COMMANDERS + packet.Worldstates.emplace_back(1302, 1); // AV_STONEHEART_A_C + packet.Worldstates.emplace_back(1301, 0); // AV_STONEHEART_H_C + packet.Worldstates.emplace_back(950, 0); // AV_STORMPIKE_LIEUTENANTS + packet.Worldstates.emplace_back(1372, 0); // AV_ICEWING_DESTROYED + packet.Worldstates.emplace_back(1371, 0); // AV_DUNN_DESTROYED + packet.Worldstates.emplace_back(1370, 0); // AV_DUNS_DESTROYED + packet.Worldstates.emplace_back(1369, 0); // unk + packet.Worldstates.emplace_back(1368, 0); // AV_ICEBLOOD_DESTROYED + packet.Worldstates.emplace_back(1367, 0); // AV_TOWERPOINT_DESTROYED + packet.Worldstates.emplace_back(1366, 0); // AV_FROSTWOLFE_DESTROYED + packet.Worldstates.emplace_back(1365, 0); // AV_FROSTWOLFW_DESTROYED + packet.Worldstates.emplace_back(1364, 1); // AV_STONEH_CONTROLLED + packet.Worldstates.emplace_back(1363, 1); // AV_ICEWING_CONTROLLED + packet.Worldstates.emplace_back(1362, 1); // AV_DUNN_CONTROLLED + packet.Worldstates.emplace_back(1361, 1); // AV_DUNS_CONTROLLED + packet.Worldstates.emplace_back(1359, 0); // AV_N_MINE_H + packet.Worldstates.emplace_back(1358, 0); // AV_N_MINE_A + packet.Worldstates.emplace_back(1357, 1); // AV_S_MINE_N + packet.Worldstates.emplace_back(1356, 0); // AV_S_MINE_H + packet.Worldstates.emplace_back(1355, 0); // AV_S_MINE_A + packet.Worldstates.emplace_back(1349, 0); // AV_ICEBLOOD_H_A + packet.Worldstates.emplace_back(1347, 1); // AV_ICEBLOOD_H_C + packet.Worldstates.emplace_back(1346, 0); // AV_ICEBLOOD_A_C + packet.Worldstates.emplace_back(1344, 0); // AV_SNOWFALL_H_A + packet.Worldstates.emplace_back(1343, 0); // AV_SNOWFALL_A_A + packet.Worldstates.emplace_back(1342, 0); // AV_SNOWFALL_H_C + packet.Worldstates.emplace_back(1341, 0); // AV_SNOWFALL_A_C + packet.Worldstates.emplace_back(1340, 0); // AV_FROSTWOLF_H_A + packet.Worldstates.emplace_back(1339, 0); // AV_FROSTWOLF_A_A + packet.Worldstates.emplace_back(1338, 1); // AV_FROSTWOLF_H_C + packet.Worldstates.emplace_back(1337, 0); // AV_FROSTWOLF_A_C + packet.Worldstates.emplace_back(1336, 0); // AV_PIKEGRAVE_H_A + packet.Worldstates.emplace_back(1335, 0); // AV_PIKEGRAVE_A_A + packet.Worldstates.emplace_back(1332, 0); // AV_FROSTWOLFHUT_H_A + packet.Worldstates.emplace_back(1331, 0); // AV_FROSTWOLFHUT_A_A + packet.Worldstates.emplace_back(1328, 0); // AV_AID_H_A + packet.Worldstates.emplace_back(1327, 0); // AV_AID_H_C + packet.Worldstates.emplace_back(1325, 1); // AV_AID_A_C } break; - case 3277: // Warsong Gulch - if (bg && bg->GetTypeID(true) == BATTLEGROUND_WS) - bg->FillInitialWorldStates(packet); + case 3277: // Warsong Gulch + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_WS) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0x62d, 0x0); // 7 1581 alliance flag captures - packet.Worldstates.emplace_back(0x62e, 0x0); // 8 1582 horde flag captures - packet.Worldstates.emplace_back(0x609, 0x0); // 9 1545 unk, set to 1 on alliance flag pickup... - packet.Worldstates.emplace_back(0x60a, 0x0); // 10 1546 unk, set to 1 on horde flag pickup, after drop it's -1 - packet.Worldstates.emplace_back(0x60b, 0x2); // 11 1547 unk - packet.Worldstates.emplace_back(0x641, 0x3); // 12 1601 unk (max flag captures?) - packet.Worldstates.emplace_back(0x922, 0x1); // 13 2338 horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) - packet.Worldstates.emplace_back(0x923, 0x1); // 14 2339 alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) + packet.Worldstates.emplace_back(1581, 0); // alliance flag captures + packet.Worldstates.emplace_back(1582, 0); // horde flag captures + packet.Worldstates.emplace_back(1545, 0); // unk, set to 1 on alliance flag pickup... + packet.Worldstates.emplace_back(1546, 0); // unk, set to 1 on horde flag pickup, after drop it's -1 + packet.Worldstates.emplace_back(1547, 2); // unk + packet.Worldstates.emplace_back(1601, 3); // unk (max flag captures?) + packet.Worldstates.emplace_back(2338, 1); // horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) + packet.Worldstates.emplace_back(2339, 1); // alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) } break; - case 3358: // Arathi Basin - if (bg && bg->GetTypeID(true) == BATTLEGROUND_AB) - bg->FillInitialWorldStates(packet); + case 3358: // Arathi Basin + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_AB) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0x6e7, 0x0); // 7 1767 stables alliance - packet.Worldstates.emplace_back(0x6e8, 0x0); // 8 1768 stables horde - packet.Worldstates.emplace_back(0x6e9, 0x0); // 9 1769 unk, ST? - packet.Worldstates.emplace_back(0x6ea, 0x0); // 10 1770 stables (show/hide) - packet.Worldstates.emplace_back(0x6ec, 0x0); // 11 1772 farm (0 - horde controlled, 1 - alliance controlled) - packet.Worldstates.emplace_back(0x6ed, 0x0); // 12 1773 farm (show/hide) - packet.Worldstates.emplace_back(0x6ee, 0x0); // 13 1774 farm color - packet.Worldstates.emplace_back(0x6ef, 0x0); // 14 1775 gold mine color, may be FM? - packet.Worldstates.emplace_back(0x6f0, 0x0); // 15 1776 alliance resources - packet.Worldstates.emplace_back(0x6f1, 0x0); // 16 1777 horde resources - packet.Worldstates.emplace_back(0x6f2, 0x0); // 17 1778 horde bases - packet.Worldstates.emplace_back(0x6f3, 0x0); // 18 1779 alliance bases - packet.Worldstates.emplace_back(0x6f4, 0x7d0); // 19 1780 max resources (2000) - packet.Worldstates.emplace_back(0x6f6, 0x0); // 20 1782 blacksmith color - packet.Worldstates.emplace_back(0x6f7, 0x0); // 21 1783 blacksmith (show/hide) - packet.Worldstates.emplace_back(0x6f8, 0x0); // 22 1784 unk, bs? - packet.Worldstates.emplace_back(0x6f9, 0x0); // 23 1785 unk, bs? - packet.Worldstates.emplace_back(0x6fb, 0x0); // 24 1787 gold mine (0 - horde contr, 1 - alliance contr) - packet.Worldstates.emplace_back(0x6fc, 0x0); // 25 1788 gold mine (0 - conflict, 1 - horde) - packet.Worldstates.emplace_back(0x6fd, 0x0); // 26 1789 gold mine (1 - show/0 - hide) - packet.Worldstates.emplace_back(0x6fe, 0x0); // 27 1790 gold mine color - packet.Worldstates.emplace_back(0x700, 0x0); // 28 1792 gold mine color, wtf?, may be LM? - packet.Worldstates.emplace_back(0x701, 0x0); // 29 1793 lumber mill color (0 - conflict, 1 - horde contr) - packet.Worldstates.emplace_back(0x702, 0x0); // 30 1794 lumber mill (show/hide) - packet.Worldstates.emplace_back(0x703, 0x0); // 31 1795 lumber mill color color - packet.Worldstates.emplace_back(0x732, 0x1); // 32 1842 stables (1 - uncontrolled) - packet.Worldstates.emplace_back(0x733, 0x1); // 33 1843 gold mine (1 - uncontrolled) - packet.Worldstates.emplace_back(0x734, 0x1); // 34 1844 lumber mill (1 - uncontrolled) - packet.Worldstates.emplace_back(0x735, 0x1); // 35 1845 farm (1 - uncontrolled) - packet.Worldstates.emplace_back(0x736, 0x1); // 36 1846 blacksmith (1 - uncontrolled) - packet.Worldstates.emplace_back(0x745, 0x2); // 37 1861 unk - packet.Worldstates.emplace_back(0x7a3, 0x708); // 38 1955 warning limit (1800) + packet.Worldstates.emplace_back(1767, 0); // stables alliance + packet.Worldstates.emplace_back(1768, 0); // stables horde + packet.Worldstates.emplace_back(1769, 0); // stables alliance controlled + packet.Worldstates.emplace_back(1770, 0); // stables horde controlled + packet.Worldstates.emplace_back(1772, 0); // farm alliance + packet.Worldstates.emplace_back(1773, 0); // farm horde + packet.Worldstates.emplace_back(1774, 0); // farm alliance controlled + packet.Worldstates.emplace_back(1775, 0); // farm horde controlled + packet.Worldstates.emplace_back(1776, 0); // alliance resources + packet.Worldstates.emplace_back(1777, 0); // horde resources + packet.Worldstates.emplace_back(1778, 0); // horde bases + packet.Worldstates.emplace_back(1779, 0); // alliance bases + packet.Worldstates.emplace_back(1780, 2000); // max resources (2000) + packet.Worldstates.emplace_back(1782, 0); // blacksmith alliance + packet.Worldstates.emplace_back(1783, 0); // blacksmith horde + packet.Worldstates.emplace_back(1784, 0); // blacksmith alliance controlled + packet.Worldstates.emplace_back(1785, 0); // blacksmith horde controlled + packet.Worldstates.emplace_back(1787, 0); // gold mine alliance + packet.Worldstates.emplace_back(1788, 0); // gold mine horde + packet.Worldstates.emplace_back(1789, 0); // gold mine alliance controlled + packet.Worldstates.emplace_back(1790, 0); // gold mine horde controlled + packet.Worldstates.emplace_back(1792, 0); // lumber mill alliance + packet.Worldstates.emplace_back(1793, 0); // lumber mill horde + packet.Worldstates.emplace_back(1794, 0); // lumber mill alliance controlled + packet.Worldstates.emplace_back(1795, 0); // lumber mill horde controlled + packet.Worldstates.emplace_back(1842, 1); // stables (1 - uncontrolled) + packet.Worldstates.emplace_back(1843, 1); // gold mine (1 - uncontrolled) + packet.Worldstates.emplace_back(1844, 1); // lumber mill (1 - uncontrolled) + packet.Worldstates.emplace_back(1845, 1); // farm (1 - uncontrolled) + packet.Worldstates.emplace_back(1846, 1); // blacksmith (1 - uncontrolled) + packet.Worldstates.emplace_back(1861, 2); // unk + packet.Worldstates.emplace_back(1955, 1800); // warning limit (1800) } break; - case 3820: // Eye of the Storm - if (bg && bg->GetTypeID(true) == BATTLEGROUND_EY) - bg->FillInitialWorldStates(packet); + case 3820: // Eye of the Storm + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_EY) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0xac1, 0x0); // 7 2753 Horde Bases - packet.Worldstates.emplace_back(0xac0, 0x0); // 8 2752 Alliance Bases - packet.Worldstates.emplace_back(0xab6, 0x0); // 9 2742 Mage Tower - Horde conflict - packet.Worldstates.emplace_back(0xab5, 0x0); // 10 2741 Mage Tower - Alliance conflict - packet.Worldstates.emplace_back(0xab4, 0x0); // 11 2740 Fel Reaver - Horde conflict - packet.Worldstates.emplace_back(0xab3, 0x0); // 12 2739 Fel Reaver - Alliance conflict - packet.Worldstates.emplace_back(0xab2, 0x0); // 13 2738 Draenei - Alliance conflict - packet.Worldstates.emplace_back(0xab1, 0x0); // 14 2737 Draenei - Horde conflict - packet.Worldstates.emplace_back(0xab0, 0x0); // 15 2736 unk // 0 at start - packet.Worldstates.emplace_back(0xaaf, 0x0); // 16 2735 unk // 0 at start - packet.Worldstates.emplace_back(0xaad, 0x0); // 17 2733 Draenei - Horde control - packet.Worldstates.emplace_back(0xaac, 0x0); // 18 2732 Draenei - Alliance control - packet.Worldstates.emplace_back(0xaab, 0x1); // 19 2731 Draenei uncontrolled (1 - yes, 0 - no) - packet.Worldstates.emplace_back(0xaaa, 0x0); // 20 2730 Mage Tower - Alliance control - packet.Worldstates.emplace_back(0xaa9, 0x0); // 21 2729 Mage Tower - Horde control - packet.Worldstates.emplace_back(0xaa8, 0x1); // 22 2728 Mage Tower uncontrolled (1 - yes, 0 - no) - packet.Worldstates.emplace_back(0xaa7, 0x0); // 23 2727 Fel Reaver - Horde control - packet.Worldstates.emplace_back(0xaa6, 0x0); // 24 2726 Fel Reaver - Alliance control - packet.Worldstates.emplace_back(0xaa5, 0x1); // 25 2725 Fel Reaver uncontrolled (1 - yes, 0 - no) - packet.Worldstates.emplace_back(0xaa4, 0x0); // 26 2724 Boold Elf - Horde control - packet.Worldstates.emplace_back(0xaa3, 0x0); // 27 2723 Boold Elf - Alliance control - packet.Worldstates.emplace_back(0xaa2, 0x1); // 28 2722 Boold Elf uncontrolled (1 - yes, 0 - no) - packet.Worldstates.emplace_back(0xac5, 0x1); // 29 2757 Flag (1 - show, 0 - hide) - doesn't work exactly this way! - packet.Worldstates.emplace_back(0xad2, 0x1); // 30 2770 Horde top-stats (1 - show, 0 - hide) // 02 -> horde picked up the flag - packet.Worldstates.emplace_back(0xad1, 0x1); // 31 2769 Alliance top-stats (1 - show, 0 - hide) // 02 -> alliance picked up the flag - packet.Worldstates.emplace_back(0xabe, 0x0); // 32 2750 Horde resources - packet.Worldstates.emplace_back(0xabd, 0x0); // 33 2749 Alliance resources - packet.Worldstates.emplace_back(0xa05, 0x8e); // 34 2565 unk, constant? - packet.Worldstates.emplace_back(0xaa0, 0x0); // 35 2720 Capturing progress-bar (100 -> empty (only grey), 0 -> blue|red (no grey), default 0) - packet.Worldstates.emplace_back(0xa9f, 0x0); // 36 2719 Capturing progress-bar (0 - left, 100 - right) - packet.Worldstates.emplace_back(0xa9e, 0x0); // 37 2718 Capturing progress-bar (1 - show, 0 - hide) - packet.Worldstates.emplace_back(0xc0d, 0x17b); // 38 3085 unk - // and some more ... unknown + packet.Worldstates.emplace_back(2753, 0); // Horde Bases + packet.Worldstates.emplace_back(2752, 0); // Alliance Bases + packet.Worldstates.emplace_back(2742, 0); // Mage Tower - Horde conflict + packet.Worldstates.emplace_back(2741, 0); // Mage Tower - Alliance conflict + packet.Worldstates.emplace_back(2740, 0); // Fel Reaver - Horde conflict + packet.Worldstates.emplace_back(2739, 0); // Fel Reaver - Alliance conflict + packet.Worldstates.emplace_back(2738, 0); // Draenei - Alliance conflict + packet.Worldstates.emplace_back(2737, 0); // Draenei - Horde conflict + packet.Worldstates.emplace_back(2736, 0); // unk (0 at start) + packet.Worldstates.emplace_back(2735, 0); // unk (0 at start) + packet.Worldstates.emplace_back(2733, 0); // Draenei - Horde control + packet.Worldstates.emplace_back(2732, 0); // Draenei - Alliance control + packet.Worldstates.emplace_back(2731, 1); // Draenei uncontrolled (1 - yes, 0 - no) + packet.Worldstates.emplace_back(2730, 0); // Mage Tower - Alliance control + packet.Worldstates.emplace_back(2729, 0); // Mage Tower - Horde control + packet.Worldstates.emplace_back(2728, 1); // Mage Tower uncontrolled (1 - yes, 0 - no) + packet.Worldstates.emplace_back(2727, 0); // Fel Reaver - Horde control + packet.Worldstates.emplace_back(2726, 0); // Fel Reaver - Alliance control + packet.Worldstates.emplace_back(2725, 1); // Fel Reaver uncontrolled (1 - yes, 0 - no) + packet.Worldstates.emplace_back(2724, 0); // Boold Elf - Horde control + packet.Worldstates.emplace_back(2723, 0); // Boold Elf - Alliance control + packet.Worldstates.emplace_back(2722, 1); // Boold Elf uncontrolled (1 - yes, 0 - no) + packet.Worldstates.emplace_back(2757, 1); // Flag (1 - show, 0 - hide) - doesn't work exactly this way! + packet.Worldstates.emplace_back(2770, 1); // Horde top-stats (1 - show, 0 - hide) // 02 -> horde picked up the flag + packet.Worldstates.emplace_back(2769, 1); // Alliance top-stats (1 - show, 0 - hide) // 02 -> alliance picked up the flag + packet.Worldstates.emplace_back(2750, 0); // Horde resources + packet.Worldstates.emplace_back(2749, 0); // Alliance resources + packet.Worldstates.emplace_back(2565, 142); // unk, constant? + packet.Worldstates.emplace_back(2720, 0); // Capturing progress-bar (100 -> empty (only grey), 0 -> blue|red (no grey), default 0) + packet.Worldstates.emplace_back(2719, 0); // Capturing progress-bar (0 - left, 100 - right) + packet.Worldstates.emplace_back(2718, 0); // Capturing progress-bar (1 - show, 0 - hide) + packet.Worldstates.emplace_back(3085, 379); // unk, constant? + // missing unknowns } break; - // any of these needs change! the client remembers the prev setting! - // ON EVERY ZONE LEAVE, RESET THE OLD ZONE'S WORLD STATE, BUT AT LEAST THE UI STUFF! - case 3483: // Hellfire Peninsula - if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_HP) - pvp->FillInitialWorldStates(packet); + case 3483: // Hellfire Peninsula + if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_HP) + outdoorPvP->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0x9ba, 0x1); // 10 // add ally tower main gui icon // maybe should be sent only on login? - packet.Worldstates.emplace_back(0x9b9, 0x1); // 11 // add horde tower main gui icon // maybe should be sent only on login? - packet.Worldstates.emplace_back(0x9b5, 0x0); // 12 // show neutral broken hill icon // 2485 - packet.Worldstates.emplace_back(0x9b4, 0x1); // 13 // show icon above broken hill // 2484 - packet.Worldstates.emplace_back(0x9b3, 0x0); // 14 // show ally broken hill icon // 2483 - packet.Worldstates.emplace_back(0x9b2, 0x0); // 15 // show neutral overlook icon // 2482 - packet.Worldstates.emplace_back(0x9b1, 0x1); // 16 // show the overlook arrow // 2481 - packet.Worldstates.emplace_back(0x9b0, 0x0); // 17 // show ally overlook icon // 2480 - packet.Worldstates.emplace_back(0x9ae, 0x0); // 18 // horde pvp objectives captured // 2478 - packet.Worldstates.emplace_back(0x9ac, 0x0); // 19 // ally pvp objectives captured // 2476 - packet.Worldstates.emplace_back(2475, 100); //: ally / horde slider grey area // show only in direct vicinity! - packet.Worldstates.emplace_back(2474, 50); //: ally / horde slider percentage, 100 for ally, 0 for horde // show only in direct vicinity! - packet.Worldstates.emplace_back(2473, 0); //: ally / horde slider display // show only in direct vicinity! - packet.Worldstates.emplace_back(0x9a8, 0x0); // 20 // show the neutral stadium icon // 2472 - packet.Worldstates.emplace_back(0x9a7, 0x0); // 21 // show the ally stadium icon // 2471 - packet.Worldstates.emplace_back(0x9a6, 0x1); // 22 // show the horde stadium icon // 2470 + packet.Worldstates.emplace_back(2490, 1); // add ally tower main gui icon + packet.Worldstates.emplace_back(2489, 1); // add horde tower main gui icon + packet.Worldstates.emplace_back(2485, 0); // show neutral broken hill icon + packet.Worldstates.emplace_back(2484, 1); // show icon above broken hill + packet.Worldstates.emplace_back(2483, 0); // show ally broken hill icon + packet.Worldstates.emplace_back(2482, 0); // show neutral overlook icon + packet.Worldstates.emplace_back(2481, 1); // show the overlook arrow + packet.Worldstates.emplace_back(2480, 0); // show ally overlook icon + packet.Worldstates.emplace_back(2478, 0); // horde pvp objectives captured + packet.Worldstates.emplace_back(2476, 0); // ally pvp objectives captured + packet.Worldstates.emplace_back(2475, 100); // horde slider grey area + packet.Worldstates.emplace_back(2474, 50); // horde slider percentage, 100 for ally, 0 for horde + packet.Worldstates.emplace_back(2473, 0); // horde slider display + packet.Worldstates.emplace_back(2472, 0); // show the neutral stadium icon + packet.Worldstates.emplace_back(2471, 0); // show the ally stadium icon + packet.Worldstates.emplace_back(2470, 1); // show the horde stadium icon } break; - case 3518: // Nagrand - if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_NA) - pvp->FillInitialWorldStates(packet); + case 3518: // Nagrand + if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_NA) + outdoorPvP->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(2503, 0x0); // 10 - packet.Worldstates.emplace_back(2502, 0x0); // 11 - packet.Worldstates.emplace_back(2493, 0x0); // 12 - packet.Worldstates.emplace_back(2491, 0x0); // 13 - - packet.Worldstates.emplace_back(2495, 0x0); // 14 - packet.Worldstates.emplace_back(2494, 0x0); // 15 - packet.Worldstates.emplace_back(2497, 0x0); // 16 - - packet.Worldstates.emplace_back(2762, 0x0); // 17 - packet.Worldstates.emplace_back(2662, 0x0); // 18 - packet.Worldstates.emplace_back(2663, 0x0); // 19 - packet.Worldstates.emplace_back(2664, 0x0); // 20 - - packet.Worldstates.emplace_back(2760, 0x0); // 21 - packet.Worldstates.emplace_back(2670, 0x0); // 22 - packet.Worldstates.emplace_back(2668, 0x0); // 23 - packet.Worldstates.emplace_back(2669, 0x0); // 24 - - packet.Worldstates.emplace_back(2761, 0x0); // 25 - packet.Worldstates.emplace_back(2667, 0x0); // 26 - packet.Worldstates.emplace_back(2665, 0x0); // 27 - packet.Worldstates.emplace_back(2666, 0x0); // 28 - - packet.Worldstates.emplace_back(2763, 0x0); // 29 - packet.Worldstates.emplace_back(2659, 0x0); // 30 - packet.Worldstates.emplace_back(2660, 0x0); // 31 - packet.Worldstates.emplace_back(2661, 0x0); // 32 - - packet.Worldstates.emplace_back(2671, 0x0); // 33 - packet.Worldstates.emplace_back(2676, 0x0); // 34 - packet.Worldstates.emplace_back(2677, 0x0); // 35 - packet.Worldstates.emplace_back(2672, 0x0); // 36 - packet.Worldstates.emplace_back(2673, 0x0); // 37 + packet.Worldstates.emplace_back(2503, 0); // NA_UI_HORDE_GUARDS_SHOW + packet.Worldstates.emplace_back(2502, 0); // NA_UI_ALLIANCE_GUARDS_SHOW + packet.Worldstates.emplace_back(2493, 0); // NA_UI_GUARDS_MAX + packet.Worldstates.emplace_back(2491, 0); // NA_UI_GUARDS_LEFT + packet.Worldstates.emplace_back(2495, 0); // NA_UI_OUTLAND_01 + packet.Worldstates.emplace_back(2494, 0); // NA_UI_UNK_1 + packet.Worldstates.emplace_back(2497, 0); // NA_UI_UNK_2 + packet.Worldstates.emplace_back(2762, 0); // NA_MAP_WYVERN_NORTH_NEU_H + packet.Worldstates.emplace_back(2662, 0); // NA_MAP_WYVERN_NORTH_NEU_A + packet.Worldstates.emplace_back(2663, 0); // NA_MAP_WYVERN_NORTH_H + packet.Worldstates.emplace_back(2664, 0); // NA_MAP_WYVERN_NORTH_A + packet.Worldstates.emplace_back(2760, 0); // NA_MAP_WYVERN_SOUTH_NEU_H + packet.Worldstates.emplace_back(2670, 0); // NA_MAP_WYVERN_SOUTH_NEU_A + packet.Worldstates.emplace_back(2668, 0); // NA_MAP_WYVERN_SOUTH_H + packet.Worldstates.emplace_back(2669, 0); // NA_MAP_WYVERN_SOUTH_A + packet.Worldstates.emplace_back(2761, 0); // NA_MAP_WYVERN_WEST_NEU_H + packet.Worldstates.emplace_back(2667, 0); // NA_MAP_WYVERN_WEST_NEU_A + packet.Worldstates.emplace_back(2665, 0); // NA_MAP_WYVERN_WEST_H + packet.Worldstates.emplace_back(2666, 0); // NA_MAP_WYVERN_WEST_A + packet.Worldstates.emplace_back(2763, 0); // NA_MAP_WYVERN_EAST_NEU_H + packet.Worldstates.emplace_back(2659, 0); // NA_MAP_WYVERN_EAST_NEU_A + packet.Worldstates.emplace_back(2660, 0); // NA_MAP_WYVERN_EAST_H + packet.Worldstates.emplace_back(2661, 0); // NA_MAP_WYVERN_EAST_A + packet.Worldstates.emplace_back(2671, 0); // NA_MAP_HALAA_NEUTRAL + packet.Worldstates.emplace_back(2676, 0); // NA_MAP_HALAA_NEU_A + packet.Worldstates.emplace_back(2677, 0); // NA_MAP_HALAA_NEU_H + packet.Worldstates.emplace_back(2672, 0); // NA_MAP_HALAA_HORDE + packet.Worldstates.emplace_back(2673, 0); // NA_MAP_HALAA_ALLIANCE } break; - case 3519: // Terokkar Forest - if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_TF) - pvp->FillInitialWorldStates(packet); + case 3519: // Terokkar Forest + if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_TF) + outdoorPvP->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0xa41, 0x0); // 10 // 2625 capture bar pos - packet.Worldstates.emplace_back(0xa40, 0x14); // 11 // 2624 capture bar neutral - packet.Worldstates.emplace_back(0xa3f, 0x0); // 12 // 2623 show capture bar - packet.Worldstates.emplace_back(0xa3e, 0x0); // 13 // 2622 horde towers controlled - packet.Worldstates.emplace_back(0xa3d, 0x5); // 14 // 2621 ally towers controlled - packet.Worldstates.emplace_back(0xa3c, 0x0); // 15 // 2620 show towers controlled - packet.Worldstates.emplace_back(0xa88, 0x0); // 16 // 2696 SE Neu - packet.Worldstates.emplace_back(0xa87, 0x0); // 17 // SE Horde - packet.Worldstates.emplace_back(0xa86, 0x0); // 18 // SE Ally - packet.Worldstates.emplace_back(0xa85, 0x0); // 19 //S Neu - packet.Worldstates.emplace_back(0xa84, 0x0); // 20 S Horde - packet.Worldstates.emplace_back(0xa83, 0x0); // 21 S Ally - packet.Worldstates.emplace_back(0xa82, 0x0); // 22 NE Neu - packet.Worldstates.emplace_back(0xa81, 0x0); // 23 NE Horde - packet.Worldstates.emplace_back(0xa80, 0x0); // 24 NE Ally - packet.Worldstates.emplace_back(0xa7e, 0x0); // 25 // 2686 N Neu - packet.Worldstates.emplace_back(0xa7d, 0x0); // 26 N Horde - packet.Worldstates.emplace_back(0xa7c, 0x0); // 27 N Ally - packet.Worldstates.emplace_back(0xa7b, 0x0); // 28 NW Ally - packet.Worldstates.emplace_back(0xa7a, 0x0); // 29 NW Horde - packet.Worldstates.emplace_back(0xa79, 0x0); // 30 NW Neutral - packet.Worldstates.emplace_back(0x9d0, 0x5); // 31 // 2512 locked time remaining seconds first digit - packet.Worldstates.emplace_back(0x9ce, 0x0); // 32 // 2510 locked time remaining seconds second digit - packet.Worldstates.emplace_back(0x9cd, 0x0); // 33 // 2509 locked time remaining minutes - packet.Worldstates.emplace_back(0x9cc, 0x0); // 34 // 2508 neutral locked time show - packet.Worldstates.emplace_back(0xad0, 0x0); // 35 // 2768 horde locked time show - packet.Worldstates.emplace_back(0xacf, 0x1); // 36 // 2767 ally locked time show + packet.Worldstates.emplace_back(2625, 0); // TF_UI_CAPTURE_BAR_POS + packet.Worldstates.emplace_back(2624, 20); // TF_UI_CAPTURE_BAR_NEUTRAL + packet.Worldstates.emplace_back(2623, 0); // TF_UI_SHOW CAPTURE BAR + packet.Worldstates.emplace_back(2622, 0); // TF_UI_TOWER_COUNT_H + packet.Worldstates.emplace_back(2621, 5); // TF_UI_TOWER_COUNT_A + packet.Worldstates.emplace_back(2620, 0); // TF_UI_TOWERS_CONTROLLED_DISPLAY + packet.Worldstates.emplace_back(2696, 0); // TF_TOWER_NUM_15 - SE Neutral + packet.Worldstates.emplace_back(2695, 0); // TF_TOWER_NUM_14 - SE Horde + packet.Worldstates.emplace_back(2694, 0); // TF_TOWER_NUM_13 - SE Alliance + packet.Worldstates.emplace_back(2693, 0); // TF_TOWER_NUM_12 - S Neutral + packet.Worldstates.emplace_back(2692, 0); // TF_TOWER_NUM_11 - S Horde + packet.Worldstates.emplace_back(2691, 0); // TF_TOWER_NUM_10 - S Alliance + packet.Worldstates.emplace_back(2690, 0); // TF_TOWER_NUM_09 - NE Neutral + packet.Worldstates.emplace_back(2689, 0); // TF_TOWER_NUM_08 - NE Horde + packet.Worldstates.emplace_back(2688, 0); // TF_TOWER_NUM_07 - NE Alliance + packet.Worldstates.emplace_back(2687, 0); // TF_TOWER_NUM_16 - unk + packet.Worldstates.emplace_back(2686, 0); // TF_TOWER_NUM_06 - N Neutral + packet.Worldstates.emplace_back(2685, 0); // TF_TOWER_NUM_05 - N Horde + packet.Worldstates.emplace_back(2684, 0); // TF_TOWER_NUM_04 - N Alliance + packet.Worldstates.emplace_back(2683, 0); // TF_TOWER_NUM_03 - NW Alliance + packet.Worldstates.emplace_back(2682, 0); // TF_TOWER_NUM_02 - NW Horde + packet.Worldstates.emplace_back(2681, 0); // TF_TOWER_NUM_01 - NW Neutral + packet.Worldstates.emplace_back(2512, 5); // TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT + packet.Worldstates.emplace_back(2510, 0); // TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT + packet.Worldstates.emplace_back(2509, 0); // TF_UI_LOCKED_TIME_HOURS + packet.Worldstates.emplace_back(2508, 0); // TF_UI_LOCKED_DISPLAY_NEUTRAL + packet.Worldstates.emplace_back(2768, 0); // TF_UI_LOCKED_DISPLAY_HORDE + packet.Worldstates.emplace_back(2767, 1); // TF_UI_LOCKED_DISPLAY_ALLIANCE } break; - case 3521: // Zangarmarsh - if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_ZM) - pvp->FillInitialWorldStates(packet); + case 3521: // Zangarmarsh + if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_ZM) + outdoorPvP->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0x9e1, 0x0); // 10 //2529 - packet.Worldstates.emplace_back(0x9e0, 0x0); // 11 - packet.Worldstates.emplace_back(0x9df, 0x0); // 12 - packet.Worldstates.emplace_back(0xa5d, 0x1); // 13 //2653 - packet.Worldstates.emplace_back(0xa5c, 0x0); // 14 //2652 east beacon neutral - packet.Worldstates.emplace_back(0xa5b, 0x1); // 15 horde - packet.Worldstates.emplace_back(0xa5a, 0x0); // 16 ally - packet.Worldstates.emplace_back(0xa59, 0x1); // 17 // 2649 Twin spire graveyard horde 12??? - packet.Worldstates.emplace_back(0xa58, 0x0); // 18 ally 14 ??? - packet.Worldstates.emplace_back(0xa57, 0x0); // 19 neutral 7??? - packet.Worldstates.emplace_back(0xa56, 0x0); // 20 // 2646 west beacon neutral - packet.Worldstates.emplace_back(0xa55, 0x1); // 21 horde - packet.Worldstates.emplace_back(0xa54, 0x0); // 22 ally - packet.Worldstates.emplace_back(0x9e7, 0x0); // 23 // 2535 - packet.Worldstates.emplace_back(0x9e6, 0x0); // 24 - packet.Worldstates.emplace_back(0x9e5, 0x0); // 25 - packet.Worldstates.emplace_back(0xa00, 0x0); // 26 // 2560 - packet.Worldstates.emplace_back(0x9ff, 0x1); // 27 - packet.Worldstates.emplace_back(0x9fe, 0x0); // 28 - packet.Worldstates.emplace_back(0x9fd, 0x0); // 29 - packet.Worldstates.emplace_back(0x9fc, 0x1); // 30 - packet.Worldstates.emplace_back(0x9fb, 0x0); // 31 - packet.Worldstates.emplace_back(0xa62, 0x0); // 32 // 2658 - packet.Worldstates.emplace_back(0xa61, 0x1); // 33 - packet.Worldstates.emplace_back(0xa60, 0x1); // 34 - packet.Worldstates.emplace_back(0xa5f, 0x0); // 35 + packet.Worldstates.emplace_back(2529, 0); // ZM_UNK_1 + packet.Worldstates.emplace_back(2528, 0); // ZM_UNK_2 + packet.Worldstates.emplace_back(2527, 0); // ZM_UNK_3 + packet.Worldstates.emplace_back(2653, 1); // ZM_WORLDSTATE_UNK_1 + packet.Worldstates.emplace_back(2652, 0); // ZM_MAP_TOWER_EAST_N + packet.Worldstates.emplace_back(2651, 1); // ZM_MAP_TOWER_EAST_H + packet.Worldstates.emplace_back(2650, 0); // ZM_MAP_TOWER_EAST_A + packet.Worldstates.emplace_back(2649, 1); // ZM_MAP_GRAVEYARD_H - Twin spire graveyard horde + packet.Worldstates.emplace_back(2648, 0); // ZM_MAP_GRAVEYARD_A + packet.Worldstates.emplace_back(2647, 0); // ZM_MAP_GRAVEYARD_N + packet.Worldstates.emplace_back(2646, 0); // ZM_MAP_TOWER_WEST_N + packet.Worldstates.emplace_back(2645, 1); // ZM_MAP_TOWER_WEST_H + packet.Worldstates.emplace_back(2644, 0); // ZM_MAP_TOWER_WEST_A + packet.Worldstates.emplace_back(2535, 0); // ZM_UNK_4 + packet.Worldstates.emplace_back(2534, 0); // ZM_UNK_5 + packet.Worldstates.emplace_back(2533, 0); // ZM_UNK_6 + packet.Worldstates.emplace_back(2560, 0); // ZM_UI_TOWER_EAST_N + packet.Worldstates.emplace_back(2559, 1); // ZM_UI_TOWER_EAST_H + packet.Worldstates.emplace_back(2558, 0); // ZM_UI_TOWER_EAST_A + packet.Worldstates.emplace_back(2557, 0); // ZM_UI_TOWER_WEST_N + packet.Worldstates.emplace_back(2556, 1); // ZM_UI_TOWER_WEST_H + packet.Worldstates.emplace_back(2555, 0); // ZM_UI_TOWER_WEST_A + packet.Worldstates.emplace_back(2658, 0); // ZM_MAP_HORDE_FLAG_READY + packet.Worldstates.emplace_back(2657, 1); // ZM_MAP_HORDE_FLAG_NOT_READY + packet.Worldstates.emplace_back(2656, 1); // ZM_MAP_ALLIANCE_FLAG_NOT_READY + packet.Worldstates.emplace_back(2655, 0); // ZM_MAP_ALLIANCE_FLAG_READY } break; - case 3698: // Nagrand Arena - if (bg && bg->GetTypeID(true) == BATTLEGROUND_NA) - bg->FillInitialWorldStates(packet); + case 3698: // Nagrand Arena + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_NA) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0xa0f, 0x0); // 7 - packet.Worldstates.emplace_back(0xa10, 0x0); // 8 - packet.Worldstates.emplace_back(0xa11, 0x0); // 9 show + packet.Worldstates.emplace_back(2575, 0); // BATTLEGROUND_NAGRAND_ARENA_GOLD + packet.Worldstates.emplace_back(2576, 0); // BATTLEGROUND_NAGRAND_ARENA_GREEN + packet.Worldstates.emplace_back(2577, 0); // BATTLEGROUND_NAGRAND_ARENA_SHOW } break; - case 3702: // Blade's Edge Arena - if (bg && bg->GetTypeID(true) == BATTLEGROUND_BE) - bg->FillInitialWorldStates(packet); + case 3702: // Blade's Edge Arena + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_BE) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0x9f0, 0x0); // 7 gold - packet.Worldstates.emplace_back(0x9f1, 0x0); // 8 green - packet.Worldstates.emplace_back(0x9f3, 0x0); // 9 show + packet.Worldstates.emplace_back(2544, 0); // BATTLEGROUND_BLADES_EDGE_ARENA_GOLD + packet.Worldstates.emplace_back(2545, 0); // BATTLEGROUND_BLADES_EDGE_ARENA_GREEN + packet.Worldstates.emplace_back(2547, 0); // BATTLEGROUND_BLADES_EDGE_ARENA_SHOW } break; - case 3968: // Ruins of Lordaeron - if (bg && bg->GetTypeID(true) == BATTLEGROUND_RL) - bg->FillInitialWorldStates(packet); + case 3968: // Ruins of Lordaeron + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_RL) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0xbb8, 0x0); // 7 gold - packet.Worldstates.emplace_back(0xbb9, 0x0); // 8 green - packet.Worldstates.emplace_back(0xbba, 0x0); // 9 show + packet.Worldstates.emplace_back(3000, 0); // BATTELGROUND_RUINS_OF_LORDAERNON_GOLD + packet.Worldstates.emplace_back(3001, 0); // BATTELGROUND_RUINS_OF_LORDAERNON_GREEN + packet.Worldstates.emplace_back(3002, 0); // BATTELGROUND_RUINS_OF_LORDAERNON_SHOW } break; - case 4378: // Dalaran Sewers - if (bg && bg->GetTypeID(true) == BATTLEGROUND_DS) - bg->FillInitialWorldStates(packet); + case 4378: // Dalaran Sewers + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_DS) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(3601, 0x0); // 7 gold - packet.Worldstates.emplace_back(3600, 0x0); // 8 green - packet.Worldstates.emplace_back(3610, 0x0); // 9 show + packet.Worldstates.emplace_back(3601, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD + packet.Worldstates.emplace_back(3600, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN + packet.Worldstates.emplace_back(3610, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_SHOW } break; - case 4384: // Strand of the Ancients - if (bg && bg->GetTypeID(true) == BATTLEGROUND_SA) - bg->FillInitialWorldStates(packet); + case 4384: // Strand of the Ancients + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_SA) + battleground->FillInitialWorldStates(packet); else { - // 1-3 A defend, 4-6 H defend, 7-9 unk defend, 1 - ok, 2 - half destroyed, 3 - destroyed - packet.Worldstates.emplace_back(0xf09, 0x0); // 7 3849 Gate of Temple - packet.Worldstates.emplace_back(0xe36, 0x0); // 8 3638 Gate of Yellow Moon - packet.Worldstates.emplace_back(0xe27, 0x0); // 9 3623 Gate of Green Emerald - packet.Worldstates.emplace_back(0xe24, 0x0); // 10 3620 Gate of Blue Sapphire - packet.Worldstates.emplace_back(0xe21, 0x0); // 11 3617 Gate of Red Sun - packet.Worldstates.emplace_back(0xe1e, 0x0); // 12 3614 Gate of Purple Ametyst - - packet.Worldstates.emplace_back(0xdf3, 0x0); // 13 3571 bonus timer (1 - on, 0 - off) - packet.Worldstates.emplace_back(0xded, 0x0); // 14 3565 Horde Attacker - packet.Worldstates.emplace_back(0xdec, 0x0); // 15 3564 Alliance Attacker - // End Round (timer), better explain this by example, eg. ends in 19:59 -> A:BC - packet.Worldstates.emplace_back(0xde9, 0x0); // 16 3561 C - packet.Worldstates.emplace_back(0xde8, 0x0); // 17 3560 B - packet.Worldstates.emplace_back(0xde7, 0x0); // 18 3559 A - packet.Worldstates.emplace_back(0xe35, 0x0); // 19 3637 East g - Horde control - packet.Worldstates.emplace_back(0xe34, 0x0); // 20 3636 West g - Horde control - packet.Worldstates.emplace_back(0xe33, 0x0); // 21 3635 South g - Horde control - packet.Worldstates.emplace_back(0xe32, 0x0); // 22 3634 East g - Alliance control - packet.Worldstates.emplace_back(0xe31, 0x0); // 23 3633 West g - Alliance control - packet.Worldstates.emplace_back(0xe30, 0x0); // 24 3632 South g - Alliance control - packet.Worldstates.emplace_back(0xe2f, 0x0); // 25 3631 Chamber of Ancients - Horde control - packet.Worldstates.emplace_back(0xe2e, 0x0); // 26 3630 Chamber of Ancients - Alliance control - packet.Worldstates.emplace_back(0xe2d, 0x0); // 27 3629 Beach1 - Horde control - packet.Worldstates.emplace_back(0xe2c, 0x0); // 28 3628 Beach2 - Horde control - packet.Worldstates.emplace_back(0xe2b, 0x0); // 29 3627 Beach1 - Alliance control - packet.Worldstates.emplace_back(0xe2a, 0x0); // 30 3626 Beach2 - Alliance control - // and many unks... + packet.Worldstates.emplace_back(3849, 0); // Gate of Temple + packet.Worldstates.emplace_back(3638, 0); // Gate of Yellow Moon + packet.Worldstates.emplace_back(3623, 0); // Gate of Green Emerald + packet.Worldstates.emplace_back(3620, 0); // Gate of Blue Sapphire + packet.Worldstates.emplace_back(3617, 0); // Gate of Red Sun + packet.Worldstates.emplace_back(3614, 0); // Gate of Purple Ametyst + packet.Worldstates.emplace_back(3571, 0); // bonus timer (1 - on, 0 - off) + packet.Worldstates.emplace_back(3565, 0); // Horde Attacker + packet.Worldstates.emplace_back(3564, 0); // Alliance Attacker + + // End Round timer, example: 19:59 -> A:BC + packet.Worldstates.emplace_back(3561, 0); // C + packet.Worldstates.emplace_back(3560, 0); // B + packet.Worldstates.emplace_back(3559, 0); // A + + packet.Worldstates.emplace_back(3637, 0); // BG_SA_CENTER_GY_ALLIANCE + packet.Worldstates.emplace_back(3636, 0); // BG_SA_RIGHT_GY_ALLIANCE + packet.Worldstates.emplace_back(3635, 0); // BG_SA_LEFT_GY_ALLIANCE + packet.Worldstates.emplace_back(3634, 0); // BG_SA_CENTER_GY_HORDE + packet.Worldstates.emplace_back(3633, 0); // BG_SA_LEFT_GY_HORDE + packet.Worldstates.emplace_back(3632, 0); // BG_SA_RIGHT_GY_HORDE + packet.Worldstates.emplace_back(3631, 0); // BG_SA_HORDE_DEFENCE_TOKEN + packet.Worldstates.emplace_back(3630, 0); // BG_SA_ALLIANCE_DEFENCE_TOKEN + packet.Worldstates.emplace_back(3629, 0); // BG_SA_LEFT_ATT_TOKEN_HRD + packet.Worldstates.emplace_back(3628, 0); // BG_SA_RIGHT_ATT_TOKEN_HRD + packet.Worldstates.emplace_back(3627, 0); // BG_SA_RIGHT_ATT_TOKEN_ALL + packet.Worldstates.emplace_back(3626, 0); // BG_SA_LEFT_ATT_TOKEN_ALL + // missing unknowns } break; - case 4406: // Ring of Valor - if (bg && bg->GetTypeID(true) == BATTLEGROUND_RV) - bg->FillInitialWorldStates(packet); + case 4406: // Ring of Valor + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_RV) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0xe10, 0x0); // 7 gold - packet.Worldstates.emplace_back(0xe11, 0x0); // 8 green - packet.Worldstates.emplace_back(0xe1a, 0x0); // 9 show + packet.Worldstates.emplace_back(3600, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN + packet.Worldstates.emplace_back(3601, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD + packet.Worldstates.emplace_back(3610, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_SHOW } break; - case 4710: - if (bg && bg->GetTypeID(true) == BATTLEGROUND_IC) - bg->FillInitialWorldStates(packet); + case 4710: // Isle of Conquest + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_IC) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(4221, 1); // 7 BG_IC_ALLIANCE_RENFORT_SET - packet.Worldstates.emplace_back(4222, 1); // 8 BG_IC_HORDE_RENFORT_SET - packet.Worldstates.emplace_back(4226, 300); // 9 BG_IC_ALLIANCE_RENFORT - packet.Worldstates.emplace_back(4227, 300); // 10 BG_IC_HORDE_RENFORT - packet.Worldstates.emplace_back(4322, 1); // 11 BG_IC_GATE_FRONT_H_WS_OPEN - packet.Worldstates.emplace_back(4321, 1); // 12 BG_IC_GATE_WEST_H_WS_OPEN - packet.Worldstates.emplace_back(4320, 1); // 13 BG_IC_GATE_EAST_H_WS_OPEN - packet.Worldstates.emplace_back(4323, 1); // 14 BG_IC_GATE_FRONT_A_WS_OPEN - packet.Worldstates.emplace_back(4324, 1); // 15 BG_IC_GATE_WEST_A_WS_OPEN - packet.Worldstates.emplace_back(4325, 1); // 16 BG_IC_GATE_EAST_A_WS_OPEN - packet.Worldstates.emplace_back(4317, 1); // 17 unknown - - packet.Worldstates.emplace_back(4301, 1); // 18 BG_IC_DOCKS_UNCONTROLLED - packet.Worldstates.emplace_back(4296, 1); // 19 BG_IC_HANGAR_UNCONTROLLED - packet.Worldstates.emplace_back(4306, 1); // 20 BG_IC_QUARRY_UNCONTROLLED - packet.Worldstates.emplace_back(4311, 1); // 21 BG_IC_REFINERY_UNCONTROLLED - packet.Worldstates.emplace_back(4294, 1); // 22 BG_IC_WORKSHOP_UNCONTROLLED - packet.Worldstates.emplace_back(4243, 1); // 23 unknown - packet.Worldstates.emplace_back(4345, 1); // 24 unknown + packet.Worldstates.emplace_back(4221, 1); // BG_IC_ALLIANCE_RENFORT_SET + packet.Worldstates.emplace_back(4222, 1); // BG_IC_HORDE_RENFORT_SET + packet.Worldstates.emplace_back(4226, 300); // BG_IC_ALLIANCE_RENFORT + packet.Worldstates.emplace_back(4227, 300); // BG_IC_HORDE_RENFORT + packet.Worldstates.emplace_back(4322, 1); // BG_IC_GATE_FRONT_H_WS_OPEN + packet.Worldstates.emplace_back(4321, 1); // BG_IC_GATE_WEST_H_WS_OPEN + packet.Worldstates.emplace_back(4320, 1); // BG_IC_GATE_EAST_H_WS_OPEN + packet.Worldstates.emplace_back(4323, 1); // BG_IC_GATE_FRONT_A_WS_OPEN + packet.Worldstates.emplace_back(4324, 1); // BG_IC_GATE_WEST_A_WS_OPEN + packet.Worldstates.emplace_back(4325, 1); // BG_IC_GATE_EAST_A_WS_OPEN + packet.Worldstates.emplace_back(4317, 1); // unk + packet.Worldstates.emplace_back(4301, 1); // BG_IC_DOCKS_UNCONTROLLED + packet.Worldstates.emplace_back(4296, 1); // BG_IC_HANGAR_UNCONTROLLED + packet.Worldstates.emplace_back(4306, 1); // BG_IC_QUARRY_UNCONTROLLED + packet.Worldstates.emplace_back(4311, 1); // BG_IC_REFINERY_UNCONTROLLED + packet.Worldstates.emplace_back(4294, 1); // BG_IC_WORKSHOP_UNCONTROLLED + packet.Worldstates.emplace_back(4243, 1); // unk + packet.Worldstates.emplace_back(4345, 1); // unk } break; - // The Ruby Sanctum - case 4987: - if (instance && mapid == 724) + case 4987: // The Ruby Sanctum + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(5049, 50); // 9 WORLDSTATE_CORPOREALITY_MATERIAL - packet.Worldstates.emplace_back(5050, 50); // 10 WORLDSTATE_CORPOREALITY_TWILIGHT - packet.Worldstates.emplace_back(5051, 0); // 11 WORLDSTATE_CORPOREALITY_TOGGLE + packet.Worldstates.emplace_back(5049, 50); // WORLDSTATE_CORPOREALITY_MATERIAL + packet.Worldstates.emplace_back(5050, 50); // WORLDSTATE_CORPOREALITY_TWILIGHT + packet.Worldstates.emplace_back(5051, 0); // WORLDSTATE_CORPOREALITY_TOGGLE } break; - // Icecrown Citadel - case 4812: - if (instance && mapid == 631) + case 4812: // Icecrown Citadel + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(4903, 0); // 9 WORLDSTATE_SHOW_TIMER (Blood Quickening weekly) - packet.Worldstates.emplace_back(4904, 30); // 10 WORLDSTATE_EXECUTION_TIME - packet.Worldstates.emplace_back(4940, 0); // 11 WORLDSTATE_SHOW_ATTEMPTS - packet.Worldstates.emplace_back(4941, 50); // 12 WORLDSTATE_ATTEMPTS_REMAINING - packet.Worldstates.emplace_back(4942, 50); // 13 WORLDSTATE_ATTEMPTS_MAX + packet.Worldstates.emplace_back(4903, 0); // WORLDSTATE_SHOW_TIMER (Blood Quickening weekly) + packet.Worldstates.emplace_back(4904, 30); // WORLDSTATE_EXECUTION_TIME + packet.Worldstates.emplace_back(4940, 0); // WORLDSTATE_SHOW_ATTEMPTS + packet.Worldstates.emplace_back(4941, 50); // WORLDSTATE_ATTEMPTS_REMAINING + packet.Worldstates.emplace_back(4942, 50); // WORLDSTATE_ATTEMPTS_MAX } break; - // The Culling of Stratholme - case 4100: - if (instance && mapid == 595) + case 4100: // The Culling of Stratholme + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(3479, 0); // 9 WORLDSTATE_SHOW_CRATES - packet.Worldstates.emplace_back(3480, 0); // 10 WORLDSTATE_CRATES_REVEALED - packet.Worldstates.emplace_back(3504, 0); // 11 WORLDSTATE_WAVE_COUNT - packet.Worldstates.emplace_back(3931, 25); // 12 WORLDSTATE_TIME_GUARDIAN - packet.Worldstates.emplace_back(3932, 0); // 13 WORLDSTATE_TIME_GUARDIAN_SHOW + packet.Worldstates.emplace_back(3479, 0); // WORLDSTATE_SHOW_CRATES + packet.Worldstates.emplace_back(3480, 0); // WORLDSTATE_CRATES_REVEALED + packet.Worldstates.emplace_back(3504, 0); // WORLDSTATE_WAVE_COUNT + packet.Worldstates.emplace_back(3931, 25); // WORLDSTATE_TIME_GUARDIAN + packet.Worldstates.emplace_back(3932, 0); // WORLDSTATE_TIME_GUARDIAN_SHOW } break; - // The Oculus - case 4228: - if (instance && mapid == 578) + case 4228: // The Oculus + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(3524, 0); // 9 WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW - packet.Worldstates.emplace_back(3486, 0); // 10 WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT + packet.Worldstates.emplace_back(3524, 0); // WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW + packet.Worldstates.emplace_back(3486, 0); // WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT } break; - // Ulduar - case 4273: - if (instance && mapid == 603) + case 4273: // Ulduar + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(4132, 0); // 9 WORLDSTATE_ALGALON_TIMER_ENABLED - packet.Worldstates.emplace_back(4131, 0); // 10 WORLDSTATE_ALGALON_DESPAWN_TIMER + packet.Worldstates.emplace_back(4132, 0); // WORLDSTATE_ALGALON_TIMER_ENABLED + packet.Worldstates.emplace_back(4131, 0); // WORLDSTATE_ALGALON_DESPAWN_TIMER } break; - // Violet Hold - case 4415: - if (instance && mapid == 608) + case 4415: // Violet Hold + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(3816, 0); // 9 WORLD_STATE_VH_SHOW - packet.Worldstates.emplace_back(3815, 100); // 10 WORLD_STATE_VH_PRISON_STATE - packet.Worldstates.emplace_back(3810, 0); // 11 WORLD_STATE_VH_WAVE_COUNT + packet.Worldstates.emplace_back(3816, 0); // WORLD_STATE_VH_SHOW + packet.Worldstates.emplace_back(3815, 100); // WORLD_STATE_VH_PRISON_STATE + packet.Worldstates.emplace_back(3810, 0); // WORLD_STATE_VH_WAVE_COUNT } break; - // Halls of Refection - case 4820: - if (instance && mapid == 668) + case 4820: // Halls of Refection + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(4884, 0); // 9 WORLD_STATE_HOR_WAVES_ENABLED - packet.Worldstates.emplace_back(4882, 0); // 10 WORLD_STATE_HOR_WAVE_COUNT + packet.Worldstates.emplace_back(4884, 0); // WORLD_STATE_HOR_WAVES_ENABLED + packet.Worldstates.emplace_back(4882, 0); // WORLD_STATE_HOR_WAVE_COUNT } break; - // Zul Aman - case 3805: - if (instance && mapid == 568) + case 4197: // Wintergrasp + if (battlefield && battlefield->GetTypeId() == BATTLEFIELD_WG) + battlefield->FillInitialWorldStates(packet); + break; + case 3805: // Zul Aman + if (instance) instance->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(3104, 0); // 9 WORLD_STATE_ZULAMAN_TIMER_ENABLED - packet.Worldstates.emplace_back(3106, 0); // 10 WORLD_STATE_ZULAMAN_TIMER + packet.Worldstates.emplace_back(3104, 0); // WORLD_STATE_ZULAMAN_TIMER_ENABLED + packet.Worldstates.emplace_back(3106, 0); // WORLD_STATE_ZULAMAN_TIMER } break; - // Twin Peaks - case 5031: - if (bg && bg->GetTypeID(true) == BATTLEGROUND_TP) - bg->FillInitialWorldStates(packet); + case 5031: // Twin Peaks + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_TP) + battleground->FillInitialWorldStates(packet); else { - packet.Worldstates.emplace_back(0x62d, 0x0); // 7 1581 alliance flag captures - packet.Worldstates.emplace_back(0x62e, 0x0); // 8 1582 horde flag captures - packet.Worldstates.emplace_back(0x609, 0x0); // 9 1545 unk - packet.Worldstates.emplace_back(0x60a, 0x0); // 10 1546 unk - packet.Worldstates.emplace_back(0x60b, 0x2); // 11 1547 unk - packet.Worldstates.emplace_back(0x641, 0x3); // 12 1601 unk - packet.Worldstates.emplace_back(0x922, 0x1); // 13 2338 horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) - packet.Worldstates.emplace_back(0x923, 0x1); // 14 2339 alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) + packet.Worldstates.emplace_back(1581, 0x0); // alliance flag captures + packet.Worldstates.emplace_back(1582, 0x0); // horde flag captures + packet.Worldstates.emplace_back(1545, 0x0); // unk + packet.Worldstates.emplace_back(1546, 0x0); // unk + packet.Worldstates.emplace_back(1547, 0x2); // unk + packet.Worldstates.emplace_back(1601, 0x3); // unk + packet.Worldstates.emplace_back(2338, 0x1); // horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) + packet.Worldstates.emplace_back(2339, 0x1); // alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing) } break; - // Battle for Gilneas - case 5449: - if (bg && bg->GetTypeID(true) == BATTLEGROUND_BFG) - bg->FillInitialWorldStates(packet); + case 5449: // Battle for Gilneas + if (battleground && battleground->GetTypeID(true) == BATTLEGROUND_BFG) + battleground->FillInitialWorldStates(packet); break; - // Tol Barad Peninsula - case 5389: + case 5389: // Tol Barad Peninsula if (sWorld->getBoolConfig(CONFIG_TOLBARAD_ENABLE)) { packet.Worldstates.emplace_back(5385u, sWorld->getWorldState(5385)); // TB_WS_ALLIANCE_CONTROLS_SHOW @@ -9771,21 +9765,11 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid) packet.Worldstates.emplace_back(5547u, sWorld->getWorldState(5547)); // TB_WS_HORDE_ATTACKING_SHOW } break; - // Tol Barad - case 5095: - if (bf && bf->GetTypeId() == BATTLEFIELD_TB) - bf->FillInitialWorldStates(packet); + case 5095: // Tol Barad + if (battlefield && battlefield->GetTypeId() == BATTLEFIELD_TB) + battlefield->FillInitialWorldStates(packet); break; - // Wintergrasp - case 4197: - if (bf && bf->GetTypeId() == BATTLEFIELD_WG) - bf->FillInitialWorldStates(packet); - /* fallthrough */ default: - packet.Worldstates.emplace_back(0x914, 0x0); // 7 - packet.Worldstates.emplace_back(0x913, 0x0); // 8 - packet.Worldstates.emplace_back(0x912, 0x0); // 9 - packet.Worldstates.emplace_back(0x915, 0x0); // 10 break; } diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index bf3598c8acf..7cd807e6e53 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2279,7 +2279,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> void SetEquipmentSet(EquipmentSetInfo::EquipmentSetData const& newEqSet); void DeleteEquipmentSet(uint64 id); - void SendInitWorldStates(uint32 zone, uint32 area); + void SendInitWorldStates(uint32 zoneId, uint32 areaId); void SendUpdateWorldState(uint32 variable, uint32 value, bool hidden = false) const; void SendDirectMessage(WorldPacket const* data) const; void SendBGWeekendWorldStates() const; |
