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authorlinencloth <none@none>2010-12-19 05:15:47 +0100
committerlinencloth <none@none>2010-12-19 05:15:47 +0100
commit59da698189cccb65b94f7b14690ce87ef226cef7 (patch)
treec3fcb0a008e964c619d3b275caffa1765b369262 /src/server/game/Entities/Player
parent22928e23bd94cb744d2593996fad2de72a8eaece (diff)
Core: Rename spell attributes, use more general names
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Entities/Player')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 13b8f2229f3..2a2d1133386 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -3601,7 +3601,7 @@ bool Player::IsNeedCastPassiveSpellAtLearn(SpellEntry const* spellInfo) const
// talent dependent passives activated at form apply have proper stance data
ShapeshiftForm form = GetShapeshiftForm();
bool need_cast = (!spellInfo->Stances || (form && (spellInfo->Stances & (1 << (form - 1)))) ||
- (!form && (spellInfo->AttributesEx2 & SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT)));
+ (!form && (spellInfo->AttributesEx2 & SPELL_ATTR2_NOT_NEED_SHAPESHIFT)));
//Check CasterAuraStates
return need_cast && (!spellInfo->CasterAuraState || HasAuraState(AuraState(spellInfo->CasterAuraState)));
@@ -6518,7 +6518,7 @@ void Player::CheckAreaExploreAndOutdoor()
uint16 areaFlag = GetBaseMap()->GetAreaFlag(GetPositionX(),GetPositionY(),GetPositionZ(), &isOutdoor);
if (sWorld.getBoolConfig(CONFIG_VMAP_INDOOR_CHECK) && !isOutdoor)
- RemoveAurasWithAttribute(SPELL_ATTR_OUTDOORS_ONLY);
+ RemoveAurasWithAttribute(SPELL_ATTR0_OUTDOORS_ONLY);
if (areaFlag==0xffff)
return;
@@ -19747,7 +19747,7 @@ void Player::ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs)
}
// Not send cooldown for this spells
- if (spellInfo->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE)
+ if (spellInfo->Attributes & SPELL_ATTR0_DISABLED_WHILE_ACTIVE)
continue;
if (spellInfo->PreventionType != SPELL_PREVENTION_TYPE_SILENCE)
@@ -21725,8 +21725,8 @@ bool Player::HasItemFitToSpellReqirements(SpellEntry const* spellInfo, Item cons
bool Player::CanNoReagentCast(SpellEntry const* spellInfo) const
{
- // don't take reagents for spells with SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP
- if (spellInfo->AttributesEx5 & SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP &&
+ // don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP
+ if (spellInfo->AttributesEx5 & SPELL_ATTR5_NO_REAGENT_WHILE_PREP &&
HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION))
return true;
@@ -22671,7 +22671,7 @@ void Player::AddGlobalCooldown(SpellEntry const *spellInfo, Spell *spell)
float cdTime = float(spellInfo->StartRecoveryTime);
- if (!(spellInfo->Attributes & (SPELL_ATTR_UNK4|SPELL_ATTR_PASSIVE)))
+ if (!(spellInfo->Attributes & (SPELL_ATTR0_UNK4|SPELL_ATTR0_PASSIVE)))
cdTime *= GetFloatValue(UNIT_MOD_CAST_SPEED);
else if (IsRangedWeaponSpell(spellInfo) && !spell->IsAutoRepeat())
cdTime *= m_modAttackSpeedPct[RANGED_ATTACK];