aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Player
diff options
context:
space:
mode:
authorRochet2 <tqbattlenet@gmail.com>2014-07-26 16:05:57 +0300
committerRochet2 <tqbattlenet@gmail.com>2014-08-24 14:31:38 +0300
commit9beae1dc97dbe534c7dbb84c0546bf97c9f8461b (patch)
tree4809f9a3206ba82ba2f0d9e701bd13c734f27de8 /src/server/game/Entities/Player
parenta63aa858dcb400eafb97eed1f590e34c27d934a4 (diff)
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestStatusChange hook
Also fixed some comments and added overrides The OnQuestComplete hook was unused and didnt work properly
Diffstat (limited to 'src/server/game/Entities/Player')
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index c9ac4e73374..490412f5c60 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -16031,6 +16031,8 @@ void Player::SetQuestStatus(uint32 questId, QuestStatus status, bool update /*=
if (update)
SendQuestUpdate(questId);
+
+ sScriptMgr->OnQuestStatusChange(this, questId, status);
}
void Player::RemoveActiveQuest(uint32 questId, bool update /*= true*/)