diff options
| author | Rat <gmstreetrat@gmail.com> | 2012-01-19 20:11:32 +0100 |
|---|---|---|
| committer | Rat <gmstreetrat@gmail.com> | 2012-01-19 20:11:32 +0100 |
| commit | fa77969184a7ad5b0dcc2cd52fcb9f2fc79b2519 (patch) | |
| tree | 449b83811d83f81e802ba378d89e2eeea2e8b52c /src/server/game/Entities/Player | |
| parent | 64d0d3b2a533ad924a685112983903359a4ba1bf (diff) | |
Core/Movement: Updated/Added/Removed/Renamed Movement related Opcodes.
- Rearranged opcodes enum
(started working on structs + have to check new naming and such)
Diffstat (limited to 'src/server/game/Entities/Player')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5e031510752..61d4121c2e4 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2068,7 +2068,7 @@ uint8 Player::GetChatTag() const void Player::SendTeleportPacket(Position &oldPos) { - WorldPacket data2(MSG_MOVE_TELEPORT, 38); + WorldPacket data2(SMSG_MOVE_TELEPORT, 38); data2.append(GetPackGUID()); BuildMovementPacket(&data2); Relocate(&oldPos); @@ -2077,7 +2077,7 @@ void Player::SendTeleportPacket(Position &oldPos) void Player::SendTeleportAckPacket() { - WorldPacket data(MSG_MOVE_TELEPORT_ACK, 41); + WorldPacket data(CMSG_MOVE_TELEPORT_ACK, 41); data.append(GetPackGUID()); data << uint32(0); // this value increments every time BuildMovementPacket(&data); @@ -2187,9 +2187,9 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati SetFallInformation(0, z); // code for finish transfer called in WorldSession::HandleMovementOpcodes() - // at client packet MSG_MOVE_TELEPORT_ACK + // at client packet CMSG_MOVE_TELEPORT_ACK SetSemaphoreTeleportNear(true); - // near teleport, triggering send MSG_MOVE_TELEPORT_ACK from client at landing + // near teleport, triggering send CMSG_MOVE_TELEPORT_ACK from client at landing if (!GetSession()->PlayerLogout()) { Position oldPos; @@ -5036,10 +5036,10 @@ void Player::SetMovement(PlayerMovementType pType) WorldPacket data; switch (pType) { - case MOVE_ROOT: data.Initialize(SMSG_FORCE_MOVE_ROOT, GetPackGUID().size()+4); break; - case MOVE_UNROOT: data.Initialize(SMSG_FORCE_MOVE_UNROOT, GetPackGUID().size()+4); break; - case MOVE_WATER_WALK: data.Initialize(SMSG_MOVE_WATER_WALK, GetPackGUID().size()+4); break; - case MOVE_LAND_WALK: data.Initialize(SMSG_MOVE_LAND_WALK, GetPackGUID().size()+4); break; + case MOVE_ROOT: data.Initialize(SMSG_MOVE_ROOT, GetPackGUID().size()+4); break; + case MOVE_UNROOT: data.Initialize(SMSG_MOVE_UNROOT, GetPackGUID().size()+4); break; + case MOVE_WATER_WALK: data.Initialize(SMSG_MOVE_SPLINE_SET_WATER_WALK, GetPackGUID().size()+4); break; + case MOVE_LAND_WALK: data.Initialize(SMSG_MOVE_SPLINE_SET_LAND_WALK, GetPackGUID().size()+4); break; default: sLog->outError("Player::SetMovement: Unsupported move type (%d), data not sent to client.", pType); return; @@ -21778,7 +21778,7 @@ void Player::SendInitialPacketsAfterAddToMap() // manual send package (have code in HandleEffect(this, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT, true); that must not be re-applied. if (HasAuraType(SPELL_AURA_MOD_ROOT)) { - WorldPacket data2(SMSG_FORCE_MOVE_ROOT, 10); + WorldPacket data2(SMSG_MOVE_ROOT, 10); data2.append(GetPackGUID()); data2 << (uint32)2; SendMessageToSet(&data2, true); |
