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| author | ariel- <ariel-@users.noreply.github.com> | 2017-04-27 10:59:09 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-04-27 11:00:01 -0300 |
| commit | 3ea46e57afe26778704647084cc6fa55a798e510 (patch) | |
| tree | e9d3a686d12224995413c83c317138c2018ce9b8 /src/server/game/Entities/Unit | |
| parent | 229444b74a7e2176db142e0446d4268995c5aad6 (diff) | |
Core/Unit: 229444b74a follow-up
- IsFocusing is made virtual again, so there's no need to keep a duplicated function
This reverts commit 5043639c563514c079ba6eb959dd4c1c555fa494.
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 4 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index fc1aed52609..0e81d3384b9 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3325,6 +3325,9 @@ bool Unit::IsMovementPreventedByCasting() const if (spell->GetSpellInfo()->IsMoveAllowedChannel()) return false; + if (const_cast<Unit*>(this)->IsFocusing(nullptr, true)) + return false; + // prohibit movement for all other spell casts return true; } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 3312e88d3ba..55dc8040de3 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1903,7 +1903,9 @@ class TC_GAME_API Unit : public WorldObject int32 GetCurrentSpellCastTime(uint32 spell_id) const; virtual bool IsFocusing(Spell const* /*focusSpell*/ = nullptr, bool /*withDelay*/ = false) { return false; } - virtual bool IsMovementPreventedByCasting() const; + + // Check if our current channel spell has attribute SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING + bool IsMovementPreventedByCasting() const; SpellHistory* GetSpellHistory() { return m_spellHistory; } SpellHistory const* GetSpellHistory() const { return m_spellHistory; } |
