diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 4 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index fc1aed52609..0e81d3384b9 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3325,6 +3325,9 @@ bool Unit::IsMovementPreventedByCasting() const if (spell->GetSpellInfo()->IsMoveAllowedChannel()) return false; + if (const_cast<Unit*>(this)->IsFocusing(nullptr, true)) + return false; + // prohibit movement for all other spell casts return true; } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 3312e88d3ba..55dc8040de3 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1903,7 +1903,9 @@ class TC_GAME_API Unit : public WorldObject int32 GetCurrentSpellCastTime(uint32 spell_id) const; virtual bool IsFocusing(Spell const* /*focusSpell*/ = nullptr, bool /*withDelay*/ = false) { return false; } - virtual bool IsMovementPreventedByCasting() const; + + // Check if our current channel spell has attribute SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING + bool IsMovementPreventedByCasting() const; SpellHistory* GetSpellHistory() { return m_spellHistory; } SpellHistory const* GetSpellHistory() const { return m_spellHistory; } |
