aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Unit
diff options
context:
space:
mode:
authorjackpoz <giacomopoz@gmail.com>2015-01-18 18:30:34 +0100
committerjackpoz <giacomopoz@gmail.com>2015-01-18 18:30:34 +0100
commit5dfd07fa4f1383105e1bdb8ece173a660c7dd3d2 (patch)
treecccc81a11b6b6a0222e53ca55752cc02b3bb1abc /src/server/game/Entities/Unit
parentdfa0f2a2538ab004244acdd0446d73060b4d6a88 (diff)
Core/Misc: Fix static analysis issues
Fix some static analysis issues reported by Coverity
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 44bc3e281b1..639530e98f1 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -631,7 +631,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
// Rage from Damage made (only from direct weapon damage)
if (cleanDamage && damagetype == DIRECT_DAMAGE && this != victim && getPowerType() == POWER_RAGE)
{
- uint32 rage = uint32(GetAttackTime(cleanDamage->attackType) / 1000 * 8.125f);
+ uint32 rage = uint32(GetAttackTime(cleanDamage->attackType) / 1000.f * 8.125f);
switch (cleanDamage->attackType)
{
case OFF_ATTACK: