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authorSpp <spp@jorge.gr>2013-01-30 10:34:18 +0100
committerSpp <spp@jorge.gr>2013-01-30 10:34:18 +0100
commit8cd408ae6cb2a7f9eb84c9e2a57fc65a15ce6faf (patch)
tree4dc77b690042af55165b7a299792a80f2e437354 /src/server/game/Entities/Unit
parentc4e4cb1b5c4b407c44da30fb254a6c248503451b (diff)
Core/Misc: Some changes to minimize differences with 4.3.4 branch
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/StatSystem.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index 5cf0550905c..0024d726060 100644
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -229,8 +229,7 @@ void Player::UpdateArmor()
float Player::GetHealthBonusFromStamina()
{
float stamina = GetStat(STAT_STAMINA);
-
- float baseStam = stamina < 20 ? stamina : 20;
+ float baseStam = std::min(20.0f, stamina);
float moreStam = stamina - baseStam;
return baseStam + (moreStam*10.0f);
@@ -240,10 +239,10 @@ float Player::GetManaBonusFromIntellect()
{
float intellect = GetStat(STAT_INTELLECT);
- float baseInt = intellect < 20 ? intellect : 20;
+ float baseInt = std::min(20.0f, intellect);
float moreInt = intellect - baseInt;
- return baseInt + (moreInt*15.0f);
+ return baseInt + (moreInt * 15.0f);
}
void Player::UpdateMaxHealth()