diff options
| author | Spp <spp@jorge.gr> | 2013-01-30 10:34:18 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-01-30 10:34:18 +0100 |
| commit | 8cd408ae6cb2a7f9eb84c9e2a57fc65a15ce6faf (patch) | |
| tree | 4dc77b690042af55165b7a299792a80f2e437354 /src/server/game/Entities/Unit | |
| parent | c4e4cb1b5c4b407c44da30fb254a6c248503451b (diff) | |
Core/Misc: Some changes to minimize differences with 4.3.4 branch
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 5cf0550905c..0024d726060 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -229,8 +229,7 @@ void Player::UpdateArmor() float Player::GetHealthBonusFromStamina() { float stamina = GetStat(STAT_STAMINA); - - float baseStam = stamina < 20 ? stamina : 20; + float baseStam = std::min(20.0f, stamina); float moreStam = stamina - baseStam; return baseStam + (moreStam*10.0f); @@ -240,10 +239,10 @@ float Player::GetManaBonusFromIntellect() { float intellect = GetStat(STAT_INTELLECT); - float baseInt = intellect < 20 ? intellect : 20; + float baseInt = std::min(20.0f, intellect); float moreInt = intellect - baseInt; - return baseInt + (moreInt*15.0f); + return baseInt + (moreInt * 15.0f); } void Player::UpdateMaxHealth() |
