diff options
author | Spp <spp@jorge.gr> | 2013-01-30 10:34:18 +0100 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-01-30 10:34:18 +0100 |
commit | 8cd408ae6cb2a7f9eb84c9e2a57fc65a15ce6faf (patch) | |
tree | 4dc77b690042af55165b7a299792a80f2e437354 /src/server/game | |
parent | c4e4cb1b5c4b407c44da30fb254a6c248503451b (diff) |
Core/Misc: Some changes to minimize differences with 4.3.4 branch
Diffstat (limited to 'src/server/game')
-rw-r--r-- | src/server/game/Chat/Channels/Channel.h | 4 | ||||
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Item/ItemEnchantmentMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Transport/Transport.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 7 | ||||
-rwxr-xr-x | src/server/game/Entities/Vehicle/Vehicle.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 81 | ||||
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 26 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/Formulas.h | 7 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 226 | ||||
-rw-r--r-- | src/server/game/Movement/Waypoints/WaypointManager.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Skills/SkillDiscovery.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Skills/SkillExtraItems.cpp | 12 | ||||
-rw-r--r-- | src/server/game/Warden/WardenCheckMgr.cpp | 14 | ||||
-rw-r--r-- | src/server/game/Weather/WeatherMgr.cpp | 4 |
18 files changed, 184 insertions, 226 deletions
diff --git a/src/server/game/Chat/Channels/Channel.h b/src/server/game/Chat/Channels/Channel.h index 0b3b84088a5..295c8d5394d 100644 --- a/src/server/game/Chat/Channels/Channel.h +++ b/src/server/game/Chat/Channels/Channel.h @@ -49,8 +49,8 @@ enum ChatNotify CHAT_MODE_CHANGE_NOTICE = 0x0C, //? CHAT_ANNOUNCEMENTS_ON_NOTICE = 0x0D, //+ "[%s] Channel announcements enabled by %s."; CHAT_ANNOUNCEMENTS_OFF_NOTICE = 0x0E, //+ "[%s] Channel announcements disabled by %s."; - // CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s."; - // CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s."; + CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s."; + CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s."; CHAT_MUTED_NOTICE = 0x11, //+ "[%s] You do not have permission to speak."; CHAT_PLAYER_KICKED_NOTICE = 0x12, //? "[%s] Player %s kicked by %s."; CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are bannedStore from that channel."; diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 5e1a05669ed..a5494f689fb 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -777,7 +777,7 @@ void ConditionMgr::LoadConditions(bool isReload) if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 conditions. DB table `conditions` is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 conditions. DB table `conditions` is empty!"); return; } diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index a931d61f740..0f23925cc2b 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -282,7 +282,7 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 lfg entrance positions. DB table `lfg_entrances` is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 lfg entrance positions. DB table `lfg_entrances` is empty!"); return; } diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp index 2b887672ec4..6a530a771f6 100644 --- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp +++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp @@ -74,7 +74,7 @@ void LoadRandomEnchantmentsTable() sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Item Enchantment definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty."); } uint32 GetItemEnchantMod(int32 entry) diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 3ce23a973ca..c2c01331b4d 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -680,9 +680,9 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y, void Transport::UpdatePosition(MovementInfo* mi) { - float transport_o = mi->pos.m_orientation - mi->t_pos.m_orientation; - float transport_x = mi->pos.m_positionX - (mi->t_pos.m_positionX * std::cos(transport_o) - mi->t_pos.m_positionY* std::sin(transport_o)); - float transport_y = mi->pos.m_positionY - (mi->t_pos.m_positionY * std::cos(transport_o) + mi->t_pos.m_positionX* std::sin(transport_o)); + float transport_o = mi->pos.GetOrientation() - mi->t_pos.GetOrientation(); + float transport_x = mi->pos.m_positionX - (mi->t_pos.m_positionX * std::cos(transport_o) - mi->t_pos.m_positionY * std::sin(transport_o)); + float transport_y = mi->pos.m_positionY - (mi->t_pos.m_positionY * std::cos(transport_o) + mi->t_pos.m_positionX * std::sin(transport_o)); float transport_z = mi->pos.m_positionZ - mi->t_pos.m_positionZ; Relocate(transport_x, transport_y, transport_z, transport_o); diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 5cf0550905c..0024d726060 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -229,8 +229,7 @@ void Player::UpdateArmor() float Player::GetHealthBonusFromStamina() { float stamina = GetStat(STAT_STAMINA); - - float baseStam = stamina < 20 ? stamina : 20; + float baseStam = std::min(20.0f, stamina); float moreStam = stamina - baseStam; return baseStam + (moreStam*10.0f); @@ -240,10 +239,10 @@ float Player::GetManaBonusFromIntellect() { float intellect = GetStat(STAT_INTELLECT); - float baseInt = intellect < 20 ? intellect : 20; + float baseInt = std::min(20.0f, intellect); float moreInt = intellect - baseInt; - return baseInt + (moreInt*15.0f); + return baseInt + (moreInt * 15.0f); } void Player::UpdateMaxHealth() diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 8f040ab6a5e..96f2b6d73dd 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -380,7 +380,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) if (_me->IsInWorld()) { unit->SendClearTarget(); // SMSG_BREAK_TARGET - unit->SetControlled(true, UNIT_STATE_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) + unit->SetControlled(true, UNIT_STATE_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) // also adds MOVEMENTFLAG_ROOT Movement::MoveSplineInit init(unit); init.DisableTransportPathTransformations(); diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index a499347356b..de3038cef1e 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -210,8 +210,7 @@ void GameEventMgr::LoadFromDB() if (!result) { mGameEvent.clear(); - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 game events. DB table `game_event` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 game events. DB table `game_event` is empty."); return; } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 891bc9b253a..a3a5c865a48 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1189,8 +1189,7 @@ void ObjectMgr::LoadLinkedRespawn() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); return; } @@ -1420,8 +1419,7 @@ void ObjectMgr::LoadCreatures() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creatures. DB table `creature` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures. DB table `creature` is empty."); return; } @@ -1729,7 +1727,7 @@ void ObjectMgr::LoadGameobjects() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); return; } @@ -2754,8 +2752,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); return; } @@ -2849,8 +2846,7 @@ void ObjectMgr::LoadPetLevelInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); return; } @@ -2988,8 +2984,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); exit(1); } else @@ -3146,8 +3141,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); } else { @@ -3208,8 +3202,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); } else { @@ -3254,7 +3247,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level health/mana definitions. DB table `game_event_condition` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level health/mana definitions. DB table `game_event_condition` is empty."); exit(1); } @@ -3336,8 +3329,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); exit(1); } @@ -3449,8 +3441,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); exit(1); } @@ -3647,7 +3638,7 @@ void ObjectMgr::LoadQuests() " FROM quest_template"); if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); return; } @@ -4999,8 +4990,7 @@ void ObjectMgr::LoadInstanceEncounters() QueryResult result = WorldDatabase.Query("SELECT entry, creditType, creditEntry, lastEncounterDungeon FROM instance_encounters"); if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 instance encounters, table is empty!"); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance encounters, table is empty!"); return; } @@ -6453,8 +6443,7 @@ void ObjectMgr::LoadExplorationBaseXP() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); return; } @@ -6601,7 +6590,7 @@ void ObjectMgr::LoadReputationRewardRate() QueryResult result = WorldDatabase.Query("SELECT faction, quest_rate, quest_daily_rate, quest_weekly_rate, quest_monthly_rate, creature_rate, spell_rate FROM reputation_reward_rate"); if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded `reputation_reward_rate`, table is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_reward_rate`, table is empty!"); return; } @@ -6689,8 +6678,7 @@ void ObjectMgr::LoadReputationOnKill() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); return; } @@ -6868,8 +6856,7 @@ void ObjectMgr::LoadPointsOfInterest() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); return; } @@ -6914,8 +6901,7 @@ void ObjectMgr::LoadQuestPOI() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); return; } @@ -6982,8 +6968,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); return; } @@ -7085,7 +7070,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const& if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); return; } @@ -7460,7 +7445,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (!result) { if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); else sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 string templates. DB table `%s` is empty.", table); @@ -7536,8 +7521,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); return; } @@ -7665,8 +7649,7 @@ void ObjectMgr::LoadGameTele() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); return; } @@ -7805,8 +7788,7 @@ void ObjectMgr::LoadMailLevelRewards() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); return; } @@ -8072,8 +8054,7 @@ void ObjectMgr::LoadGossipMenu() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); return; } @@ -8118,8 +8099,7 @@ void ObjectMgr::LoadGossipMenuItems() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); return; } @@ -8326,8 +8306,7 @@ void ObjectMgr::LoadScriptNames() if (!result) { - - sLog->outError(LOG_FILTER_SQL, ">> Loaded empty set of Script Names!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded empty set of Script Names!"); return; } @@ -8503,8 +8482,7 @@ void ObjectMgr::LoadFactionChangeAchievements() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); return; } @@ -8574,8 +8552,7 @@ void ObjectMgr::LoadFactionChangeSpells() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); return; } diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 74fd18b31ed..b9a615052bb 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -99,7 +99,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData) player->GetSession()->DoLootRelease(lguid); } -void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recvData*/) +void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_MONEY"); @@ -188,7 +188,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recvData*/) WorldPacket data(SMSG_LOOT_MONEY_NOTIFY, 4 + 1); data << uint32(goldPerPlayer); - data << uint8(playersNear.size() > 1 ? 0 : 1); // Controls the text displayed in chat. 0 is "Your share is..." and 1 is "You loot..." + data << uint8(playersNear.size() <= 1); // Controls the text displayed in chat. 0 is "Your share is..." and 1 is "You loot..." (*i)->GetSession()->SendPacket(&data); } } diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index a64e8117ce9..fa94232d5b4 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -1206,14 +1206,10 @@ void LootTemplate::LootGroup::Verify(LootStore const& lootstore, uint32 id, uint { float chance = RawTotalChance(); if (chance > 101.0f) // TODO: replace with 100% when DBs will be ready - { sLog->outError(LOG_FILTER_SQL, "Table '%s' entry %u group %d has total chance > 100%% (%f)", lootstore.GetName(), id, group_id, chance); - } if (chance >= 100.0f && !EqualChanced.empty()) - { sLog->outError(LOG_FILTER_SQL, "Table '%s' entry %u group %d has items with chance=0%% but group total chance >= 100%% (%f)", lootstore.GetName(), id, group_id, chance); - } } void LootTemplate::LootGroup::CheckLootRefs(LootTemplateMap const& /*store*/, LootIdSet* ref_set) const @@ -1521,7 +1517,7 @@ void LoadLootTemplates_Creature() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creature loot templates. DB table `creature_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature loot templates. DB table `creature_loot_template` is empty"); } void LoadLootTemplates_Disenchant() @@ -1554,7 +1550,7 @@ void LoadLootTemplates_Disenchant() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u disenchanting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 disenchanting loot templates. DB table `disenchant_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 disenchanting loot templates. DB table `disenchant_loot_template` is empty"); } void LoadLootTemplates_Fishing() @@ -1578,7 +1574,7 @@ void LoadLootTemplates_Fishing() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u fishing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty"); } void LoadLootTemplates_Gameobject() @@ -1612,7 +1608,7 @@ void LoadLootTemplates_Gameobject() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gameobject loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty"); } void LoadLootTemplates_Item() @@ -1636,7 +1632,7 @@ void LoadLootTemplates_Item() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 item loot templates. DB table `item_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 item loot templates. DB table `item_loot_template` is empty"); } void LoadLootTemplates_Milling() @@ -1665,7 +1661,7 @@ void LoadLootTemplates_Milling() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u milling loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 milling loot templates. DB table `milling_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 milling loot templates. DB table `milling_loot_template` is empty"); } void LoadLootTemplates_Pickpocketing() @@ -1699,7 +1695,7 @@ void LoadLootTemplates_Pickpocketing() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pickpocketing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 pickpocketing loot templates. DB table `pickpocketing_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pickpocketing loot templates. DB table `pickpocketing_loot_template` is empty"); } void LoadLootTemplates_Prospecting() @@ -1728,7 +1724,7 @@ void LoadLootTemplates_Prospecting() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u prospecting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 prospecting loot templates. DB table `prospecting_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 prospecting loot templates. DB table `prospecting_loot_template` is empty"); } void LoadLootTemplates_Mail() @@ -1752,7 +1748,7 @@ void LoadLootTemplates_Mail() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u mail loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 mail loot templates. DB table `mail_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 mail loot templates. DB table `mail_loot_template` is empty"); } void LoadLootTemplates_Skinning() @@ -1786,7 +1782,7 @@ void LoadLootTemplates_Skinning() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u skinning loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 skinning loot templates. DB table `skinning_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 skinning loot templates. DB table `skinning_loot_template` is empty"); } void LoadLootTemplates_Spell() @@ -1828,7 +1824,7 @@ void LoadLootTemplates_Spell() if (count) sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spell loot templates. DB table `spell_loot_template` is empty"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell loot templates. DB table `spell_loot_template` is empty"); } void LoadLootTemplates_Reference() diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h index b0a461d7760..6579485a56f 100644 --- a/src/server/game/Miscellaneous/Formulas.h +++ b/src/server/game/Miscellaneous/Formulas.h @@ -39,7 +39,8 @@ namespace Trinity { return uint32(ceil(hk_honor_at_level_f(level, multiplier))); } - } + } // namespace Trinity::Honor + namespace XP { inline uint8 GetGrayLevel(uint8 pl_level) @@ -219,7 +220,7 @@ namespace Trinity sScriptMgr->OnGroupRateCalculation(rate, count, isRaid); return rate; } - } -} + } // namespace Trinity::XP +} // namespace Trinity #endif diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 3d8ad37c92d..9ad1c104e1c 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3162,119 +3162,119 @@ enum EventId enum ResponseCodes { - RESPONSE_SUCCESS = 0x00, - RESPONSE_FAILURE = 0x01, - RESPONSE_CANCELLED = 0x02, - RESPONSE_DISCONNECTED = 0x03, - RESPONSE_FAILED_TO_CONNECT = 0x04, - RESPONSE_CONNECTED = 0x05, - RESPONSE_VERSION_MISMATCH = 0x06, - - CSTATUS_CONNECTING = 0x07, - CSTATUS_NEGOTIATING_SECURITY = 0x08, - CSTATUS_NEGOTIATION_COMPLETE = 0x09, - CSTATUS_NEGOTIATION_FAILED = 0x0A, - CSTATUS_AUTHENTICATING = 0x0B, - - AUTH_OK = 0x0C, - AUTH_FAILED = 0x0D, - AUTH_REJECT = 0x0E, - AUTH_BAD_SERVER_PROOF = 0x0F, - AUTH_UNAVAILABLE = 0x10, - AUTH_SYSTEM_ERROR = 0x11, - AUTH_BILLING_ERROR = 0x12, - AUTH_BILLING_EXPIRED = 0x13, - AUTH_VERSION_MISMATCH = 0x14, - AUTH_UNKNOWN_ACCOUNT = 0x15, - AUTH_INCORRECT_PASSWORD = 0x16, - AUTH_SESSION_EXPIRED = 0x17, - AUTH_SERVER_SHUTTING_DOWN = 0x18, - AUTH_ALREADY_LOGGING_IN = 0x19, - AUTH_LOGIN_SERVER_NOT_FOUND = 0x1A, - AUTH_WAIT_QUEUE = 0x1B, - AUTH_BANNED = 0x1C, - AUTH_ALREADY_ONLINE = 0x1D, - AUTH_NO_TIME = 0x1E, - AUTH_DB_BUSY = 0x1F, - AUTH_SUSPENDED = 0x20, - AUTH_PARENTAL_CONTROL = 0x21, - AUTH_LOCKED_ENFORCED = 0x22, - - REALM_LIST_IN_PROGRESS = 0x23, - REALM_LIST_SUCCESS = 0x24, - REALM_LIST_FAILED = 0x25, - REALM_LIST_INVALID = 0x26, - REALM_LIST_REALM_NOT_FOUND = 0x27, - - ACCOUNT_CREATE_IN_PROGRESS = 0x28, - ACCOUNT_CREATE_SUCCESS = 0x29, - ACCOUNT_CREATE_FAILED = 0x2A, - - CHAR_LIST_RETRIEVING = 0x2B, - CHAR_LIST_RETRIEVED = 0x2C, - CHAR_LIST_FAILED = 0x2D, - - CHAR_CREATE_IN_PROGRESS = 0x2E, - CHAR_CREATE_SUCCESS = 0x2F, - CHAR_CREATE_ERROR = 0x30, - CHAR_CREATE_FAILED = 0x31, - CHAR_CREATE_NAME_IN_USE = 0x32, - CHAR_CREATE_DISABLED = 0x33, - CHAR_CREATE_PVP_TEAMS_VIOLATION = 0x34, - CHAR_CREATE_SERVER_LIMIT = 0x35, - CHAR_CREATE_ACCOUNT_LIMIT = 0x36, - CHAR_CREATE_SERVER_QUEUE = 0x37, - CHAR_CREATE_ONLY_EXISTING = 0x38, - CHAR_CREATE_EXPANSION = 0x39, - CHAR_CREATE_EXPANSION_CLASS = 0x3A, - CHAR_CREATE_LEVEL_REQUIREMENT = 0x3B, - CHAR_CREATE_UNIQUE_CLASS_LIMIT = 0x3C, - CHAR_CREATE_CHARACTER_IN_GUILD = 0x3D, - CHAR_CREATE_RESTRICTED_RACECLASS = 0x3E, - CHAR_CREATE_CHARACTER_CHOOSE_RACE = 0x3F, - CHAR_CREATE_CHARACTER_ARENA_LEADER = 0x40, - CHAR_CREATE_CHARACTER_DELETE_MAIL = 0x41, - CHAR_CREATE_CHARACTER_SWAP_FACTION = 0x42, - CHAR_CREATE_CHARACTER_RACE_ONLY = 0x43, - CHAR_CREATE_CHARACTER_GOLD_LIMIT = 0x44, - CHAR_CREATE_FORCE_LOGIN = 0x45, - - CHAR_DELETE_IN_PROGRESS = 0x46, - CHAR_DELETE_SUCCESS = 0x47, - CHAR_DELETE_FAILED = 0x48, - CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x49, - CHAR_DELETE_FAILED_GUILD_LEADER = 0x4A, - CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x4B, - - CHAR_LOGIN_IN_PROGRESS = 0x4C, - CHAR_LOGIN_SUCCESS = 0x4D, - CHAR_LOGIN_NO_WORLD = 0x4E, - CHAR_LOGIN_DUPLICATE_CHARACTER = 0x4F, - CHAR_LOGIN_NO_INSTANCES = 0x50, - CHAR_LOGIN_FAILED = 0x51, - CHAR_LOGIN_DISABLED = 0x52, - CHAR_LOGIN_NO_CHARACTER = 0x53, - CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x54, - CHAR_LOGIN_LOCKED_BY_BILLING = 0x55, - CHAR_LOGIN_LOCKED_BY_MOBILE_AH = 0x56, - - CHAR_NAME_SUCCESS = 0x57, - CHAR_NAME_FAILURE = 0x58, - CHAR_NAME_NO_NAME = 0x59, - CHAR_NAME_TOO_SHORT = 0x5A, - CHAR_NAME_TOO_LONG = 0x5B, - CHAR_NAME_INVALID_CHARACTER = 0x5C, - CHAR_NAME_MIXED_LANGUAGES = 0x5D, - CHAR_NAME_PROFANE = 0x5E, - CHAR_NAME_RESERVED = 0x5F, - CHAR_NAME_INVALID_APOSTROPHE = 0x60, - CHAR_NAME_MULTIPLE_APOSTROPHES = 0x61, - CHAR_NAME_THREE_CONSECUTIVE = 0x62, - CHAR_NAME_INVALID_SPACE = 0x63, - CHAR_NAME_CONSECUTIVE_SPACES = 0x64, - CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x65, - CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x66, - CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x67 + RESPONSE_SUCCESS = 0, + RESPONSE_FAILURE = 1, + RESPONSE_CANCELLED = 2, + RESPONSE_DISCONNECTED = 3, + RESPONSE_FAILED_TO_CONNECT = 4, + RESPONSE_CONNECTED = 5, + RESPONSE_VERSION_MISMATCH = 6, + + CSTATUS_CONNECTING = 7, + CSTATUS_NEGOTIATING_SECURITY = 8, + CSTATUS_NEGOTIATION_COMPLETE = 9, + CSTATUS_NEGOTIATION_FAILED = 10, + CSTATUS_AUTHENTICATING = 11, + + AUTH_OK = 12, + AUTH_FAILED = 13, + AUTH_REJECT = 14, + AUTH_BAD_SERVER_PROOF = 15, + AUTH_UNAVAILABLE = 16, + AUTH_SYSTEM_ERROR = 17, + AUTH_BILLING_ERROR = 18, + AUTH_BILLING_EXPIRED = 19, + AUTH_VERSION_MISMATCH = 20, + AUTH_UNKNOWN_ACCOUNT = 21, + AUTH_INCORRECT_PASSWORD = 22, + AUTH_SESSION_EXPIRED = 23, + AUTH_SERVER_SHUTTING_DOWN = 24, + AUTH_ALREADY_LOGGING_IN = 25, + AUTH_LOGIN_SERVER_NOT_FOUND = 26, + AUTH_WAIT_QUEUE = 27, + AUTH_BANNED = 28, + AUTH_ALREADY_ONLINE = 29, + AUTH_NO_TIME = 30, + AUTH_DB_BUSY = 31, + AUTH_SUSPENDED = 32, + AUTH_PARENTAL_CONTROL = 33, + AUTH_LOCKED_ENFORCED = 34, + + REALM_LIST_IN_PROGRESS = 35, + REALM_LIST_SUCCESS = 36, + REALM_LIST_FAILED = 37, + REALM_LIST_INVALID = 38, + REALM_LIST_REALM_NOT_FOUND = 39, + + ACCOUNT_CREATE_IN_PROGRESS = 40, + ACCOUNT_CREATE_SUCCESS = 41, + ACCOUNT_CREATE_FAILED = 42, + + CHAR_LIST_RETRIEVING = 43, + CHAR_LIST_RETRIEVED = 44, + CHAR_LIST_FAILED = 45, + + CHAR_CREATE_IN_PROGRESS = 46, + CHAR_CREATE_SUCCESS = 47, + CHAR_CREATE_ERROR = 48, + CHAR_CREATE_FAILED = 49, + CHAR_CREATE_NAME_IN_USE = 50, + CHAR_CREATE_DISABLED = 51, + CHAR_CREATE_PVP_TEAMS_VIOLATION = 52, + CHAR_CREATE_SERVER_LIMIT = 53, + CHAR_CREATE_ACCOUNT_LIMIT = 54, + CHAR_CREATE_SERVER_QUEUE = 55, + CHAR_CREATE_ONLY_EXISTING = 56, + CHAR_CREATE_EXPANSION = 57, + CHAR_CREATE_EXPANSION_CLASS = 58, + CHAR_CREATE_LEVEL_REQUIREMENT = 59, + CHAR_CREATE_UNIQUE_CLASS_LIMIT = 60, + CHAR_CREATE_CHARACTER_IN_GUILD = 61, + CHAR_CREATE_RESTRICTED_RACECLASS = 62, + CHAR_CREATE_CHARACTER_CHOOSE_RACE = 63, + CHAR_CREATE_CHARACTER_ARENA_LEADER = 64, + CHAR_CREATE_CHARACTER_DELETE_MAIL = 65, + CHAR_CREATE_CHARACTER_SWAP_FACTION = 66, + CHAR_CREATE_CHARACTER_RACE_ONLY = 67, + CHAR_CREATE_CHARACTER_GOLD_LIMIT = 68, + CHAR_CREATE_FORCE_LOGIN = 69, + + CHAR_DELETE_IN_PROGRESS = 70, + CHAR_DELETE_SUCCESS = 71, + CHAR_DELETE_FAILED = 72, + CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 73, + CHAR_DELETE_FAILED_GUILD_LEADER = 74, + CHAR_DELETE_FAILED_ARENA_CAPTAIN = 75, + + CHAR_LOGIN_IN_PROGRESS = 76, + CHAR_LOGIN_SUCCESS = 77, + CHAR_LOGIN_NO_WORLD = 78, + CHAR_LOGIN_DUPLICATE_CHARACTER = 79, + CHAR_LOGIN_NO_INSTANCES = 80, + CHAR_LOGIN_FAILED = 81, + CHAR_LOGIN_DISABLED = 82, + CHAR_LOGIN_NO_CHARACTER = 83, + CHAR_LOGIN_LOCKED_FOR_TRANSFER = 84, + CHAR_LOGIN_LOCKED_BY_BILLING = 85, + CHAR_LOGIN_LOCKED_BY_MOBILE_AH = 86, + + CHAR_NAME_SUCCESS = 87, + CHAR_NAME_FAILURE = 88, + CHAR_NAME_NO_NAME = 89, + CHAR_NAME_TOO_SHORT = 90, + CHAR_NAME_TOO_LONG = 91, + CHAR_NAME_INVALID_CHARACTER = 92, + CHAR_NAME_MIXED_LANGUAGES = 93, + CHAR_NAME_PROFANE = 94, + CHAR_NAME_RESERVED = 95, + CHAR_NAME_INVALID_APOSTROPHE = 96, + CHAR_NAME_MULTIPLE_APOSTROPHES = 97, + CHAR_NAME_THREE_CONSECUTIVE = 98, + CHAR_NAME_INVALID_SPACE = 99, + CHAR_NAME_CONSECUTIVE_SPACES = 100, + CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 101, + CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 102, + CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 103 }; /// Ban function modes diff --git a/src/server/game/Movement/Waypoints/WaypointManager.cpp b/src/server/game/Movement/Waypoints/WaypointManager.cpp index 6f9da3931af..6fba8308077 100644 --- a/src/server/game/Movement/Waypoints/WaypointManager.cpp +++ b/src/server/game/Movement/Waypoints/WaypointManager.cpp @@ -48,8 +48,7 @@ void WaypointMgr::Load() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 waypoints. DB table `waypoint_data` is empty!"); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 waypoints. DB table `waypoint_data` is empty!"); return; } @@ -87,7 +86,6 @@ void WaypointMgr::Load() while (result->NextRow()); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u waypoints in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - } void WaypointMgr::ReloadPath(uint32 id) diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp index 8b5ae4863d0..e6ba28d5f1c 100644 --- a/src/server/game/Skills/SkillDiscovery.cpp +++ b/src/server/game/Skills/SkillDiscovery.cpp @@ -55,8 +55,7 @@ void LoadSkillDiscoveryTable() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty."); return; } @@ -154,7 +153,6 @@ void LoadSkillDiscoveryTable() } sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u skill discovery definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - } uint32 GetExplicitDiscoverySpell(uint32 spellId, Player* player) diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp index 090e2e8205a..5c3b69e48d2 100644 --- a/src/server/game/Skills/SkillExtraItems.cpp +++ b/src/server/game/Skills/SkillExtraItems.cpp @@ -60,8 +60,7 @@ void LoadSkillExtraItemTable() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spell specialization definitions. DB table `skill_extra_item_template` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell specialization definitions. DB table `skill_extra_item_template` is empty."); return; } @@ -75,28 +74,28 @@ void LoadSkillExtraItemTable() if (!sSpellMgr->GetSpellInfo(spellId)) { - sLog->outError(LOG_FILTER_GENERAL, "Skill specialization %u has non-existent spell id in `skill_extra_item_template`!", spellId); + sLog->outError(LOG_FILTER_SQL, "Skill specialization %u has non-existent spell id in `skill_extra_item_template`!", spellId); continue; } uint32 requiredSpecialization = fields[1].GetUInt32(); if (!sSpellMgr->GetSpellInfo(requiredSpecialization)) { - sLog->outError(LOG_FILTER_GENERAL, "Skill specialization %u have not existed required specialization spell id %u in `skill_extra_item_template`!", spellId, requiredSpecialization); + sLog->outError(LOG_FILTER_SQL, "Skill specialization %u have not existed required specialization spell id %u in `skill_extra_item_template`!", spellId, requiredSpecialization); continue; } float additionalCreateChance = fields[2].GetFloat(); if (additionalCreateChance <= 0.0f) { - sLog->outError(LOG_FILTER_GENERAL, "Skill specialization %u has too low additional create chance in `skill_extra_item_template`!", spellId); + sLog->outError(LOG_FILTER_SQL, "Skill specialization %u has too low additional create chance in `skill_extra_item_template`!", spellId); continue; } uint8 additionalMaxNum = fields[3].GetUInt8(); if (!additionalMaxNum) { - sLog->outError(LOG_FILTER_GENERAL, "Skill specialization %u has 0 max number of extra items in `skill_extra_item_template`!", spellId); + sLog->outError(LOG_FILTER_SQL, "Skill specialization %u has 0 max number of extra items in `skill_extra_item_template`!", spellId); continue; } @@ -111,7 +110,6 @@ void LoadSkillExtraItemTable() while (result->NextRow()); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell specialization definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - } bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax) diff --git a/src/server/game/Warden/WardenCheckMgr.cpp b/src/server/game/Warden/WardenCheckMgr.cpp index b96cb1156c2..ec271192450 100644 --- a/src/server/game/Warden/WardenCheckMgr.cpp +++ b/src/server/game/Warden/WardenCheckMgr.cpp @@ -44,7 +44,6 @@ void WardenCheckMgr::LoadWardenChecks() if (!sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED)) { sLog->outInfo(LOG_FILTER_WARDEN, ">> Warden disabled, loading checks skipped."); - return; } @@ -52,8 +51,7 @@ void WardenCheckMgr::LoadWardenChecks() if (!result) { - sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded 0 Warden checks. DB table `warden_checks` is empty!"); - + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Warden checks. DB table `warden_checks` is empty!"); return; } @@ -145,8 +143,7 @@ void WardenCheckMgr::LoadWardenChecks() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded %u warden checks.", count); - + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u warden checks.", count); } void WardenCheckMgr::LoadWardenOverrides() @@ -155,7 +152,6 @@ void WardenCheckMgr::LoadWardenOverrides() if (!sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED)) { sLog->outInfo(LOG_FILTER_WARDEN, ">> Warden disabled, loading check overrides skipped."); - return; } @@ -164,8 +160,7 @@ void WardenCheckMgr::LoadWardenOverrides() if (!result) { - sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded 0 Warden action overrides. DB table `warden_action` is empty!"); - + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Warden action overrides. DB table `warden_action` is empty!"); return; } @@ -194,8 +189,7 @@ void WardenCheckMgr::LoadWardenOverrides() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded %u warden action overrides.", count); - + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u warden action overrides.", count); } WardenCheck* WardenCheckMgr::GetWardenDataById(uint16 Id) diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index 802cdb8209f..769e40b4dff 100644 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -96,8 +96,7 @@ void LoadWeatherData() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 weather definitions. DB table `game_weather` is empty."); - + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 weather definitions. DB table `game_weather` is empty."); return; } @@ -141,7 +140,6 @@ void LoadWeatherData() while (result->NextRow()); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - } void SendFineWeatherUpdateToPlayer(Player* player) |