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authorShauren <shauren.trinity@gmail.com>2015-03-27 22:21:24 +0100
committerShauren <shauren.trinity@gmail.com>2015-03-27 22:21:24 +0100
commit8cfb542ee4f03410daff7d45b2771e9341bdd2ac (patch)
tree8e2360584da95e57758e6e90799e8e5eaefc9f99 /src/server/game/Entities/Unit
parentb05d74ba469df10981cdeab7ed2dff960b7a3236 (diff)
Core/PacketIO: Updated values of all known server opcodes
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp20
-rw-r--r--src/server/game/Entities/Unit/Unit.h1
2 files changed, 6 insertions, 15 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 08e8180bb3f..2ecb456a6de 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4755,7 +4755,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
{
AuraEffect const* aura = pInfo->auraEff;
- WorldPacket data(SMSG_PERIODICAURALOG, 30);
+ WorldPacket data(SMSG_SPELL_PERIODIC_AURA_LOG, 30);
data << GetPackGUID();
data << aura->GetCasterGUID().WriteAsPacked();
data << uint32(aura->GetId()); // spellId
@@ -9548,7 +9548,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
if (CreateVehicleKit(VehicleId, creatureEntry))
{
// Send others that we now have a vehicle
- WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, GetPackGUID().size()+4);
+ WorldPacket data(SMSG_SET_VEHICLE_REC_ID, GetPackGUID().size() + 4);
data << GetPackGUID();
data << uint32(VehicleId);
SendMessageToSet(&data, true);
@@ -9597,7 +9597,7 @@ void Unit::Dismount()
if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit())
{
// Send other players that we are no longer a vehicle
- data.Initialize(SMSG_PLAYER_VEHICLE_DATA, 8+4);
+ data.Initialize(SMSG_SET_VEHICLE_REC_ID, 8 + 4);
data << GetPackGUID();
data << uint32(0);
ToPlayer()->SendMessageToSet(&data, true);
@@ -13326,7 +13326,7 @@ void Unit::SetMovementAnimKitId(uint16 animKitId)
_movementAnimKitId = animKitId;
- WorldPacket data(SMSG_MOVE_SET_ANIM_KIT, 8 + 2);
+ WorldPacket data(SMSG_SET_MOVEMENT_ANIM_KIT, 8 + 2);
data << GetPackGUID();
data << uint16(animKitId);
SendMessageToSet(&data, true);
@@ -16138,8 +16138,8 @@ bool Unit::SetHover(bool enable, bool packetOnly /*= false*/)
static OpcodeServer const hoverOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVER },
- { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVER }
+ { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVERING },
+ { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVERING }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16187,14 +16187,6 @@ void Unit::SendSetPlayHoverAnim(bool enable)
SendMessageToSet(&data, true);
}
-void Unit::SendMovementSetSplineAnim(Movement::AnimType anim)
-{
- WorldPacket data(SMSG_MOVE_SPLINE_SET_ANIM, 8 + 4);
- data << GetPackGUID();
- data << uint32(anim);
- SendMessageToSet(&data, false);
-}
-
bool Unit::IsSplineEnabled() const
{
return movespline->Initialized() && !movespline->Finalized();
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 595e2839264..2b88083dfa8 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1650,7 +1650,6 @@ class Unit : public WorldObject
void SendSetPlayHoverAnim(bool enable);
- void SendMovementSetSplineAnim(Movement::AnimType anim);
bool IsLevitating() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); }
bool IsWalking() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_WALKING); }