diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-03-27 22:21:24 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-03-27 22:21:24 +0100 |
| commit | 8cfb542ee4f03410daff7d45b2771e9341bdd2ac (patch) | |
| tree | 8e2360584da95e57758e6e90799e8e5eaefc9f99 /src/server/game/Entities/Unit | |
| parent | b05d74ba469df10981cdeab7ed2dff960b7a3236 (diff) | |
Core/PacketIO: Updated values of all known server opcodes
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 20 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 |
2 files changed, 6 insertions, 15 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 08e8180bb3f..2ecb456a6de 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -4755,7 +4755,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo) { AuraEffect const* aura = pInfo->auraEff; - WorldPacket data(SMSG_PERIODICAURALOG, 30); + WorldPacket data(SMSG_SPELL_PERIODIC_AURA_LOG, 30); data << GetPackGUID(); data << aura->GetCasterGUID().WriteAsPacked(); data << uint32(aura->GetId()); // spellId @@ -9548,7 +9548,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry) if (CreateVehicleKit(VehicleId, creatureEntry)) { // Send others that we now have a vehicle - WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, GetPackGUID().size()+4); + WorldPacket data(SMSG_SET_VEHICLE_REC_ID, GetPackGUID().size() + 4); data << GetPackGUID(); data << uint32(VehicleId); SendMessageToSet(&data, true); @@ -9597,7 +9597,7 @@ void Unit::Dismount() if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit()) { // Send other players that we are no longer a vehicle - data.Initialize(SMSG_PLAYER_VEHICLE_DATA, 8+4); + data.Initialize(SMSG_SET_VEHICLE_REC_ID, 8 + 4); data << GetPackGUID(); data << uint32(0); ToPlayer()->SendMessageToSet(&data, true); @@ -13326,7 +13326,7 @@ void Unit::SetMovementAnimKitId(uint16 animKitId) _movementAnimKitId = animKitId; - WorldPacket data(SMSG_MOVE_SET_ANIM_KIT, 8 + 2); + WorldPacket data(SMSG_SET_MOVEMENT_ANIM_KIT, 8 + 2); data << GetPackGUID(); data << uint16(animKitId); SendMessageToSet(&data, true); @@ -16138,8 +16138,8 @@ bool Unit::SetHover(bool enable, bool packetOnly /*= false*/) static OpcodeServer const hoverOpcodeTable[2][2] = { - { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVER }, - { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVER } + { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVERING }, + { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVERING } }; bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER; @@ -16187,14 +16187,6 @@ void Unit::SendSetPlayHoverAnim(bool enable) SendMessageToSet(&data, true); } -void Unit::SendMovementSetSplineAnim(Movement::AnimType anim) -{ - WorldPacket data(SMSG_MOVE_SPLINE_SET_ANIM, 8 + 4); - data << GetPackGUID(); - data << uint32(anim); - SendMessageToSet(&data, false); -} - bool Unit::IsSplineEnabled() const { return movespline->Initialized() && !movespline->Finalized(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 595e2839264..2b88083dfa8 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1650,7 +1650,6 @@ class Unit : public WorldObject void SendSetPlayHoverAnim(bool enable); - void SendMovementSetSplineAnim(Movement::AnimType anim); bool IsLevitating() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); } bool IsWalking() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_WALKING); } |
