diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-03-27 22:21:24 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-03-27 22:21:24 +0100 |
commit | 8cfb542ee4f03410daff7d45b2771e9341bdd2ac (patch) | |
tree | 8e2360584da95e57758e6e90799e8e5eaefc9f99 | |
parent | b05d74ba469df10981cdeab7ed2dff960b7a3236 (diff) |
Core/PacketIO: Updated values of all known server opcodes
60 files changed, 1128 insertions, 1431 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index 9a6b1c3412e..80995bdaba9 100644 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -242,7 +242,7 @@ void BattlegroundMgr::BuildBattlegroundStatusPacket(WorldPacket* data, Battlegro } case STATUS_WAIT_JOIN: { - data->Initialize(SMSG_BATTLEFIELD_STATUS_NEEDCONFIRMATION); + data->Initialize(SMSG_BATTLEFIELD_STATUS_NEED_CONFIRMATION); *data << uint32(bg->GetClientInstanceID()); // Client Instance ID *data << uint32(Time1); // Time until closed diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp index 14781b0324b..bcb5cbea16c 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp @@ -240,13 +240,13 @@ void BattlegroundAB::HandleAreaTrigger(Player* player, uint32 trigger) { case 3948: // Arathi Basin Alliance Exit. if (player->GetTeam() != ALLIANCE) - player->GetSession()->SendAreaTriggerMessage("Only The Alliance can use that portal"); + player->GetSession()->SendNotification("Only The Alliance can use that portal"); else player->LeaveBattleground(); break; case 3949: // Arathi Basin Horde Exit. if (player->GetTeam() != HORDE) - player->GetSession()->SendAreaTriggerMessage("Only The Horde can use that portal"); + player->GetSession()->SendNotification("Only The Horde can use that portal"); else player->LeaveBattleground(); break; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index cf9507a34ed..193a7009818 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -503,13 +503,13 @@ void BattlegroundAV::HandleAreaTrigger(Player* player, uint32 trigger) case 95: case 2608: if (player->GetTeam() != ALLIANCE) - player->GetSession()->SendAreaTriggerMessage("Only The Alliance can use that portal"); + player->GetSession()->SendNotification("Only The Alliance can use that portal"); else player->LeaveBattleground(); break; case 2606: if (player->GetTeam() != HORDE) - player->GetSession()->SendAreaTriggerMessage("Only The Horde can use that portal"); + player->GetSession()->SendNotification("Only The Horde can use that portal"); else player->LeaveBattleground(); break; diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index 562fcad29a4..d79ed707d72 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -473,7 +473,7 @@ void CalendarMgr::SendCalendarEventUpdateAlert(CalendarEvent const& calendarEven void CalendarMgr::SendCalendarEventStatus(CalendarEvent const& calendarEvent, CalendarInvite const& invite) { - WorldPacket data(SMSG_CALENDAR_EVENT_STATUS, 8 + 8 + 4 + 4 + 1 + 1 + 4); + WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_STATUS, 8 + 8 + 4 + 4 + 1 + 1 + 4); data << invite.GetInviteeGUID().WriteAsPacked(); data << uint64(calendarEvent.GetEventId()); data.AppendPackedTime(calendarEvent.GetEventTime()); diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 314aae65617..d676a54d79f 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -333,7 +333,7 @@ void QuestMenu::ClearMenu() void PlayerMenu::SendQuestGiverQuestList(QEmote const& eEmote, const std::string& Title, ObjectGuid npcGUID) { - WorldPacket data(SMSG_QUESTGIVER_QUEST_LIST, 100); // guess size + WorldPacket data(SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE, 100); // guess size data << npcGUID; data << Title; data << uint32(eEmote._Delay); // player emote diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index bb4bed9f79a..e20027f4f9c 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1361,7 +1361,7 @@ void GameObject::Use(Unit* user) { if (info->goober.pageID) // show page... { - WorldPacket data(SMSG_GAMEOBJECT_PAGETEXT, 8); + WorldPacket data(SMSG_PAGE_TEXT, 8); data << GetGUID(); player->SendDirectMessage(&data); } @@ -1848,7 +1848,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, bool triggered /*= true void GameObject::SendCustomAnim(uint32 anim) { - WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM, 8+4); + WorldPacket data(SMSG_GAME_OBJECT_CUSTOM_ANIM, 8 + 4); data << GetGUID(); data << uint32(anim); SendMessageToSet(&data, true); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index b665d2934d1..a9b314357f7 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2358,7 +2358,7 @@ void WorldObject::SendMessageToSet(WorldPacket const* data, Player const* skippe void WorldObject::SendObjectDeSpawnAnim(ObjectGuid guid) { - WorldPacket data(SMSG_GAMEOBJECT_DESPAWN_ANIM, 8); + WorldPacket data(SMSG_GAME_OBJECT_DESPAWN, 8); data << guid; SendMessageToSet(&data, true); } diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 83d2ad1874c..7b732ade823 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1429,7 +1429,7 @@ bool Pet::learnSpell(uint32 spell_id) if (!m_loading) { - WorldPacket data(SMSG_PET_LEARNED_SPELL, 4); + WorldPacket data(SMSG_PET_LEARNED_SPELLS, 4); data << uint32(spell_id); GetOwner()->GetSession()->SendPacket(&data); GetOwner()->PetSpellInitialize(); @@ -1482,7 +1482,7 @@ bool Pet::unlearnSpell(uint32 spell_id, bool learn_prev, bool clear_ab) { if (!m_loading) { - WorldPacket data(SMSG_PET_REMOVED_SPELL, 4); + WorldPacket data(SMSG_PET_UNLEARNED_SPELLS, 4); data << uint32(spell_id); GetOwner()->GetSession()->SendPacket(&data); } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 40fd43b672c..2ddeb03f6d2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2817,7 +2817,7 @@ void Player::RemoveFromGroup(Group* group, ObjectGuid guid, RemoveMethod method void Player::SendLogXPGain(uint32 GivenXP, Unit* victim, uint32 BonusXP, bool recruitAFriend, float /*group_rate*/) { - WorldPacket data(SMSG_LOG_XPGAIN, 21); // guess size? + WorldPacket data(SMSG_LOG_XP_GAIN, 21); // guess size? data << (victim ? victim->GetGUID() : ObjectGuid::Empty); data << uint32(GivenXP + BonusXP); // given experience data << uint8(victim ? 0 : 1); // 00-kill_xp type, 01-non_kill_xp type @@ -7145,26 +7145,6 @@ uint32 Player::GetCurrencyTotalCap(CurrencyTypesEntry const* currency) const return cap; } -void Player::UpdateConquestCurrencyCap(uint32 currency) -{ - uint32 currenciesToUpdate[2] = { currency, CURRENCY_TYPE_CONQUEST_POINTS }; - - for (uint32 i = 0; i < 2; ++i) - { - CurrencyTypesEntry const* currencyEntry = sCurrencyTypesStore.LookupEntry(currenciesToUpdate[i]); - if (!currencyEntry) - continue; - - uint32 precision = (currencyEntry->Flags & CURRENCY_FLAG_HIGH_PRECISION) ? 100 : 1; - uint32 cap = GetCurrencyWeekCap(currencyEntry); - - WorldPacket packet(SMSG_UPDATE_CURRENCY_WEEK_LIMIT, 8); - packet << uint32(cap / precision); - packet << uint32(currenciesToUpdate[i]); - GetSession()->SendPacket(&packet); - } -} - void Player::SetInGuild(ObjectGuid::LowType guildId) { if (guildId) @@ -7200,10 +7180,7 @@ void Player::SetArenaTeamInfoField(uint8 slot, ArenaTeamInfoType type, uint32 va { SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * ARENA_TEAM_END) + type, value); if (type == ARENA_TEAM_PERSONAL_RATING && value > _maxPersonalArenaRate) - { _maxPersonalArenaRate = value; - UpdateConquestCurrencyCap(CURRENCY_TYPE_CONQUEST_META_ARENA); - } } void Player::SetInArenaTeam(uint32 ArenaTeamId, uint8 slot, uint8 type) @@ -16269,7 +16246,7 @@ void Player::SendQuestFailed(uint32 questId, InventoryResult reason) { if (questId) { - WorldPacket data(SMSG_QUESTGIVER_QUEST_FAILED, 4 + 4); + WorldPacket data(SMSG_QUEST_GIVER_QUEST_FAILED, 4 + 4); data << uint32(questId); data << uint32(reason); // failed reason (valid reasons: 4, 16, 50, 17, 74, other values show default message) GetSession()->SendPacket(&data); @@ -16290,7 +16267,7 @@ void Player::SendQuestTimerFailed(uint32 quest_id) void Player::SendCanTakeQuestResponse(QuestFailedReason msg) const { - WorldPacket data(SMSG_QUESTGIVER_QUEST_INVALID, 4); + WorldPacket data(SMSG_QUEST_GIVER_INVALID_QUEST, 4); data << uint32(msg); GetSession()->SendPacket(&data); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_QUEST_INVALID"); @@ -18451,7 +18428,7 @@ void Player::SendRaidInfo() { uint32 counter = 0; - WorldPacket data(SMSG_RAID_INSTANCE_INFO, 4); + WorldPacket data(SMSG_INSTANCE_INFO, 4); size_t p_counter = data.wpos(); data << uint32(counter); // placeholder @@ -18586,7 +18563,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report if (DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, target_map, this)) { - GetSession()->SendAreaTriggerMessage("%s", GetSession()->GetTrinityString(LANG_INSTANCE_CLOSED)); + GetSession()->SendNotification("%s", GetSession()->GetTrinityString(LANG_INSTANCE_CLOSED)); return false; } @@ -18617,9 +18594,9 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report else if (mapDiff->HasMessage()) // if (missingAchievement) covered by this case SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY, target_difficulty); else if (missingItem) - GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(missingItem))->GetName(GetSession()->GetSessionDbcLocale())); + GetSession()->SendNotification(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(missingItem))->GetName(GetSession()->GetSessionDbcLocale())); else if (LevelMin) - GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin); + GetSession()->SendNotification(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin); } return false; } @@ -20147,7 +20124,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent) if (pet->isControlled()) { - WorldPacket data(SMSG_PET_SPELLS, 8); + WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8); data << uint64(0); GetSession()->SendPacket(&data); @@ -20299,7 +20276,7 @@ void Player::PetSpellInitialize() CharmInfo* charmInfo = pet->GetCharmInfo(); - WorldPacket data(SMSG_PET_SPELLS, 8+2+4+4+4*MAX_UNIT_ACTION_BAR_INDEX+1+1); + WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * MAX_UNIT_ACTION_BAR_INDEX + 1 + 1); data << pet->GetGUID(); data << uint16(pet->GetCreatureTemplate()->family); // creature family (required for pet talents) data << uint32(pet->GetDuration()); @@ -20351,7 +20328,7 @@ void Player::PossessSpellInitialize() return; } - WorldPacket data(SMSG_PET_SPELLS, 8+2+4+4+4*MAX_UNIT_ACTION_BAR_INDEX+1+1); + WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * MAX_UNIT_ACTION_BAR_INDEX + 1 + 1); data << charm->GetGUID(); data << uint16(0); data << uint32(0); @@ -20375,7 +20352,7 @@ void Player::VehicleSpellInitialize() uint8 cooldownCount = 0; - WorldPacket data(SMSG_PET_SPELLS, 8 + 2 + 4 + 4 + 4 * 10 + 1 + 1 + cooldownCount * (4 + 2 + 4 + 4)); + WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * 10 + 1 + 1 + cooldownCount * (4 + 2 + 4 + 4)); data << vehicle->GetGUID(); // Guid data << uint16(0); // Pet Family (0 for all vehicles) data << uint32(vehicle->IsSummon() ? vehicle->ToTempSummon()->GetTimer() : 0); // Duration @@ -20443,7 +20420,7 @@ void Player::CharmSpellInitialize() } } - WorldPacket data(SMSG_PET_SPELLS, 8+2+4+4+4*MAX_UNIT_ACTION_BAR_INDEX+1+4*addlist+1); + WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * MAX_UNIT_ACTION_BAR_INDEX + 1 + 4 * addlist + 1); data << charm->GetGUID(); data << uint16(0); data << uint32(0); @@ -20475,7 +20452,7 @@ void Player::CharmSpellInitialize() void Player::SendRemoveControlBar() { - WorldPacket data(SMSG_PET_SPELLS, 8); + WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8); data << uint64(0); GetSession()->SendPacket(&data); } @@ -22326,17 +22303,18 @@ void Player::SendComboPoints() Unit* combotarget = ObjectAccessor::GetUnit(*this, m_comboTarget); if (combotarget) { - WorldPacket data; - if (m_mover != this) - { - data.Initialize(SMSG_PET_UPDATE_COMBO_POINTS, m_mover->GetPackGUID().size()+combotarget->GetPackGUID().size()+1); - data << m_mover->GetPackGUID(); - } - else - data.Initialize(SMSG_UPDATE_COMBO_POINTS, combotarget->GetPackGUID().size()+1); - data << combotarget->GetPackGUID(); - data << uint8(m_comboPoints); - GetSession()->SendPacket(&data); + // Combo points are now a power + //WorldPacket data; + //if (m_mover != this) + //{ + // data.Initialize(SMSG_PET_UPDATE_COMBO_POINTS, m_mover->GetPackGUID().size()+combotarget->GetPackGUID().size()+1); + // data << m_mover->GetPackGUID(); + //} + //else + // data.Initialize(SMSG_UPDATE_COMBO_POINTS, combotarget->GetPackGUID().size()+1); + //data << combotarget->GetPackGUID(); + //data << uint8(m_comboPoints); + //GetSession()->SendPacket(&data); } } @@ -23697,7 +23675,7 @@ void Player::ResurrectUsingRequestData() void Player::SetClientControl(Unit* target, bool allowMove) { - WorldPacket data(SMSG_CLIENT_CONTROL_UPDATE, target->GetPackGUID().size()+1); + WorldPacket data(SMSG_CONTROL_UPDATE, target->GetPackGUID().size()+1); data << target->GetPackGUID(); data << uint8(allowMove ? 1 : 0); GetSession()->SendPacket(&data); @@ -25643,7 +25621,7 @@ void Player::SendRefundInfo(Item* item) } ObjectGuid guid = item->GetGUID(); - WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4); + WorldPacket data(SMSG_SET_ITEM_PURCHASE_DATA, 8 + 4 + 4 + 4 + 4 * 4 + 4 * 4 + 4 + 4); data.WriteBit(guid[3]); data.WriteBit(guid[5]); data.WriteBit(guid[7]); @@ -26077,8 +26055,8 @@ void Player::OnCombatExit() void Player::SendMovementSetCanTransitionBetweenSwimAndFly(bool apply) { Movement::PacketSender(this, static_cast<OpcodeServer>(NULL_OPCODE), apply ? - SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY : - SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY).Send(); + SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY : + SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY).Send(); } void Player::SendMovementSetCollisionHeight(float height) @@ -26601,7 +26579,7 @@ void Player::UpdatePhasing() void Player::SendSupercededSpell(uint32 oldSpell, uint32 newSpell) { - WorldPacket data(SMSG_SUPERCEDED_SPELL, 8); + WorldPacket data(SMSG_SUPERCEDED_SPELLS, 8); data << uint32(newSpell) << uint32(oldSpell); GetSession()->SendPacket(&data); } diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 596693e5da4..3050b9c8baa 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2782,9 +2782,6 @@ class Player : public Unit, public GridObject<Player> */ uint32 GetCurrencyTotalCap(CurrencyTypesEntry const* currency) const; - /// Updates weekly conquest point cap (dynamic cap) - void UpdateConquestCurrencyCap(uint32 currency); - VoidStorageItem* _voidStorageItems[VOID_STORAGE_MAX_SLOT]; std::vector<Item*> m_itemUpdateQueue; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 08e8180bb3f..2ecb456a6de 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -4755,7 +4755,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo) { AuraEffect const* aura = pInfo->auraEff; - WorldPacket data(SMSG_PERIODICAURALOG, 30); + WorldPacket data(SMSG_SPELL_PERIODIC_AURA_LOG, 30); data << GetPackGUID(); data << aura->GetCasterGUID().WriteAsPacked(); data << uint32(aura->GetId()); // spellId @@ -9548,7 +9548,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry) if (CreateVehicleKit(VehicleId, creatureEntry)) { // Send others that we now have a vehicle - WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, GetPackGUID().size()+4); + WorldPacket data(SMSG_SET_VEHICLE_REC_ID, GetPackGUID().size() + 4); data << GetPackGUID(); data << uint32(VehicleId); SendMessageToSet(&data, true); @@ -9597,7 +9597,7 @@ void Unit::Dismount() if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit()) { // Send other players that we are no longer a vehicle - data.Initialize(SMSG_PLAYER_VEHICLE_DATA, 8+4); + data.Initialize(SMSG_SET_VEHICLE_REC_ID, 8 + 4); data << GetPackGUID(); data << uint32(0); ToPlayer()->SendMessageToSet(&data, true); @@ -13326,7 +13326,7 @@ void Unit::SetMovementAnimKitId(uint16 animKitId) _movementAnimKitId = animKitId; - WorldPacket data(SMSG_MOVE_SET_ANIM_KIT, 8 + 2); + WorldPacket data(SMSG_SET_MOVEMENT_ANIM_KIT, 8 + 2); data << GetPackGUID(); data << uint16(animKitId); SendMessageToSet(&data, true); @@ -16138,8 +16138,8 @@ bool Unit::SetHover(bool enable, bool packetOnly /*= false*/) static OpcodeServer const hoverOpcodeTable[2][2] = { - { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVER }, - { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVER } + { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVERING }, + { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVERING } }; bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER; @@ -16187,14 +16187,6 @@ void Unit::SendSetPlayHoverAnim(bool enable) SendMessageToSet(&data, true); } -void Unit::SendMovementSetSplineAnim(Movement::AnimType anim) -{ - WorldPacket data(SMSG_MOVE_SPLINE_SET_ANIM, 8 + 4); - data << GetPackGUID(); - data << uint32(anim); - SendMessageToSet(&data, false); -} - bool Unit::IsSplineEnabled() const { return movespline->Initialized() && !movespline->Finalized(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 595e2839264..2b88083dfa8 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1650,7 +1650,6 @@ class Unit : public WorldObject void SendSetPlayHoverAnim(bool enable); - void SendMovementSetSplineAnim(Movement::AnimType anim); bool IsLevitating() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); } bool IsWalking() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_WALKING); } diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 77484f372a3..fa7223205d5 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2520,7 +2520,7 @@ void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 max { uint32 count = 0; - WorldPacket data(SMSG_CALENDAR_FILTER_GUILD); + WorldPacket data(SMSG_CALENDAR_EVENT_INITIAL_INVITES); data << uint32(count); // count placeholder for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -2539,7 +2539,7 @@ void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 max if (member->GetGUID() != session->GetPlayer()->GetGUID() && level >= minLevel && level <= maxLevel && member->IsRankNotLower(minRank)) { data << member->GetGUID().WriteAsPacked(); - data << uint8(0); // unk + data << uint8(level); ++count; } } diff --git a/src/server/game/Guilds/GuildFinderMgr.cpp b/src/server/game/Guilds/GuildFinderMgr.cpp index 45364a4bae0..3eec50efbc8 100644 --- a/src/server/game/Guilds/GuildFinderMgr.cpp +++ b/src/server/game/Guilds/GuildFinderMgr.cpp @@ -317,7 +317,7 @@ void GuildFinderMgr::DeleteGuild(ObjectGuid const& guildId) void GuildFinderMgr::SendApplicantListUpdate(Guild* guild) { - WorldPacket data(SMSG_LF_GUILD_APPLICANT_LIST_UPDATED, 0); + WorldPacket data(SMSG_LF_GUILD_APPLICANT_LIST_CHANGED, 0); if (Player* player = ObjectAccessor::FindPlayer(guild->GetLeaderGUID())) player->SendDirectMessage(&data); guild->BroadcastPacketToRank(&data, GR_OFFICER); diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index bef8aa2fdb4..8c3ae15cefc 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -78,23 +78,23 @@ void WorldSession::SendAuctionCommandResult(AuctionEntry* auction, uint32 action } //this function sends notification, if bidder is online -void WorldSession::SendAuctionBidderNotification(uint32 location, uint32 auctionId, ObjectGuid bidder, uint32 bidSum, uint32 diff, uint32 itemEntry) +void WorldSession::SendAuctionBidderNotification(uint32 /*location*/, uint32 /*auctionId*/, ObjectGuid /*bidder*/, uint32 /*bidSum*/, uint32 /*diff*/, uint32 /*itemEntry*/) { - WorldPacket data(SMSG_AUCTION_BIDDER_NOTIFICATION, (8*4)); - data << uint32(location); - data << uint32(auctionId); - data << bidder; - data << uint64(bidSum); - data << uint64(diff); - data << uint32(itemEntry); - data << uint32(0); - SendPacket(&data); + //WorldPacket data(SMSG_AUCTION_BIDDER_NOTIFICATION, (8*4)); + //data << uint32(location); + //data << uint32(auctionId); + //data << bidder; + //data << uint64(bidSum); + //data << uint64(diff); + //data << uint32(itemEntry); + //data << uint32(0); + //SendPacket(&data); } // this void causes on client to display: "Your auction sold" void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction) { - WorldPacket data(SMSG_AUCTION_OWNER_NOTIFICATION, 40); + WorldPacket data(SMSG_AUCTION_CLOSED_NOTIFICATION, 40); data << uint32(auction->Id); data << uint64(auction->bid); data << uint64(0); //unk @@ -105,13 +105,13 @@ void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction) SendPacket(&data); } -void WorldSession::SendAuctionRemovedNotification(uint32 auctionId, uint32 itemEntry, int32 randomPropertyId) +void WorldSession::SendAuctionRemovedNotification(uint32 /*auctionId*/, uint32 /*itemEntry*/, int32 /*randomPropertyId*/) { - WorldPacket data(SMSG_AUCTION_REMOVED_NOTIFICATION, (4+4+4)); - data << uint32(auctionId); - data << uint32(itemEntry); - data << uint32(randomPropertyId); - SendPacket(&data); + //WorldPacket data(SMSG_AUCTION_REMOVED_NOTIFICATION, (4+4+4)); + //data << uint32(auctionId); + //data << uint32(itemEntry); + //data << uint32(randomPropertyId); + //SendPacket(&data); } //this void creates new auction and adds auction to some auctionhouse diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index bff4087bdd5..db8fd6edae3 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -799,7 +799,7 @@ void WorldSession::HandleRequestRatedBattlefieldInfo(WorldPacket& recvData) /// @Todo: perfome research in this case /// The unk fields are related to arenas - WorldPacket data(SMSG_RATED_BG_STATS, 72); + WorldPacket data(SMSG_RATED_BATTLEFIELD_INFO, 72); data << uint32(0); // BgWeeklyWins20vs20 data << uint32(0); // BgWeeklyPlayed20vs20 data << uint32(0); // BgWeeklyPlayed15vs15 @@ -848,17 +848,5 @@ void WorldSession::HandleRequestPvpReward(WorldPacket& /*recvData*/) void WorldSession::HandleRequestRatedBgStats(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG("network", "WORLD: CMSG_REQUEST_RATED_BG_STATS"); - - WorldPacket data(SMSG_BATTLEFIELD_RATED_INFO, 29); - data << uint32(0); // Reward - data << uint8(3); // unk - data << uint32(0); // unk - data << uint32(0); // unk - data << _player->GetCurrencyWeekCap(CURRENCY_TYPE_CONQUEST_META_RBG, true); - data << uint32(0); // unk - data << uint32(0); // unk - data << _player->GetCurrency(CURRENCY_TYPE_CONQUEST_POINTS, true); - - SendPacket(&data); + // deleted opcode } diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp index e95e9ee9104..542ebee4950 100644 --- a/src/server/game/Handlers/BattlefieldHandler.cpp +++ b/src/server/game/Handlers/BattlefieldHandler.cpp @@ -37,7 +37,7 @@ */ void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint32 acceptTime) { - WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 16); + WorldPacket data(SMSG_BF_MGR_ENTRY_INVITE, 16); data.WriteBit(guid[5]); data.WriteBit(guid[3]); @@ -70,7 +70,7 @@ void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint3 */ void WorldSession::SendBfInvitePlayerToQueue(ObjectGuid guid) { - WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, 5); + WorldPacket data(SMSG_BF_MGR_QUEUE_INVITE, 5); data.WriteBit(1); // unk data.WriteBit(0); // Has Warmup @@ -117,7 +117,7 @@ void WorldSession::SendBfQueueInviteResponse(ObjectGuid guid, uint32 zoneId, boo const bool hasSecondGuid = false; const bool warmup = true; - WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 16); + WorldPacket data(SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE, 16); data.WriteBit(guid[1]); data.WriteBit(guid[6]); @@ -167,7 +167,7 @@ void WorldSession::SendBfEntered(ObjectGuid guid) { uint8 isAFK = _player->isAFK() ? 1 : 0; - WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTERING, 11); + WorldPacket data(SMSG_BF_MGR_ENTERING, 11); data.WriteBit(0); // unk data.WriteBit(isAFK); // Clear AFK @@ -205,7 +205,7 @@ void WorldSession::SendBfEntered(ObjectGuid guid) */ void WorldSession::SendBfLeaveMessage(ObjectGuid guid, BFLeaveReason reason /*= BF_LEAVE_REASON_EXITED*/) { - WorldPacket data(SMSG_BATTLEFIELD_MGR_EJECTED, 11); + WorldPacket data(SMSG_BF_MGR_EJECTED, 11); data.WriteBit(guid[2]); data.WriteBit(guid[5]); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index da9a784b133..88eb7489bf8 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -921,9 +921,9 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) pCurrChar->SetGuildLevel(0); } - WorldPacket data(SMSG_LEARNED_DANCE_MOVES, 4+4); - data << uint64(0); - SendPacket(&data); + //WorldPacket data(SMSG_LEARNED_DANCE_MOVES, 4+4); + //data << uint64(0); + //SendPacket(&data); WorldPackets::Query::HotfixNotifyBlob hotfixInfo; hotfixInfo.Hotfixes = sDB2Manager.GetHotfixData(); diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 80377b6f1a5..59c8776c3ef 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -249,7 +249,7 @@ void WorldSession::HandleChatMessage(ChatMsg type, uint32 lang, std::string msg, if (GetPlayer()->GetTeam() != receiver->GetTeam() && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT) && !receiver->IsInWhisperWhiteList(sender->GetGUID())) { - SendWrongFactionNotice(); + SendPlayerNotFoundNotice(target); return; } @@ -628,7 +628,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData) void WorldSession::SendPlayerNotFoundNotice(std::string const& name) { - WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1); + WorldPacket data(SMSG_CHAT_PLAYER_NOTFOUND, name.size()+1); data << name; SendPacket(&data); } @@ -640,12 +640,6 @@ void WorldSession::SendPlayerAmbiguousNotice(std::string const& name) SendPacket(&data); } -void WorldSession::SendWrongFactionNotice() -{ - WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0); - SendPacket(&data); -} - void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction) { WorldPacket data(SMSG_CHAT_RESTRICTED, 1); diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 03d4cb6e367..13f735c793e 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -751,11 +751,7 @@ void WorldSession::HandleGroupRequestJoinUpdates(WorldPacket& /*recvData*/) if (!group) return; - WorldPacket data(SMSG_REAL_GROUP_UPDATE, 1 + 4 + 8); - data << uint8(group->GetGroupType()); - data << uint32(group->GetMembersCount() - 1); - data << group->GetLeaderGUID(); - SendPacket(&data); + // does some stuff. dunno what. } void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) @@ -909,7 +905,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke if (mask & GROUP_UPDATE_FLAG_PET_POWER_TYPE) // same for pets mask |= (GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER); - data->Initialize(SMSG_PARTY_MEMBER_STATS, 80); // average value + data->Initialize(SMSG_PARTY_MEMBER_STATE, 80); // average value *data << player->GetPackGUID(); *data << uint32(mask); @@ -1142,7 +1138,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) Player* player = ObjectAccessor::FindConnectedPlayer(Guid); if (!player) { - WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2); + WorldPacket data(SMSG_PARTY_MEMBER_STATE, 3 + 4 + 2); data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related data << Guid.WriteAsPacked(); data << uint32(GROUP_UPDATE_FLAG_STATUS); @@ -1155,7 +1151,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) Powers powerType = player->getPowerType(); std::set<uint32> const& phases = player->GetPhases(); - WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4+2+2+2+1+2*6+8+1+8); + WorldPacket data(SMSG_PARTY_MEMBER_STATE, 4 + 2 + 2 + 2 + 1 + 2 * 6 + 8 + 1 + 8); data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related data << player->GetPackGUID(); diff --git a/src/server/game/Handlers/GuildFinderHandler.cpp b/src/server/game/Handlers/GuildFinderHandler.cpp index 76cca1c3954..3959f659e85 100644 --- a/src/server/game/Handlers/GuildFinderHandler.cpp +++ b/src/server/game/Handlers/GuildFinderHandler.cpp @@ -214,7 +214,7 @@ void WorldSession::HandleGuildFinderGetApplications(WorldPacket& /*recvPacket*/) std::list<MembershipRequest> applicatedGuilds = sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUID()); uint32 applicationsCount = applicatedGuilds.size(); - WorldPacket data(SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED, 7 + 54 * applicationsCount); + WorldPacket data(SMSG_LF_GUILD_APPLICATIONS, 7 + 54 * applicationsCount); data.WriteBits(applicationsCount, 20); if (applicationsCount > 0) diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index db7b49521c3..c03aee9dd5a 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -332,7 +332,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) } else { - data.Initialize(SMSG_READ_ITEM_FAILED, 8); + data.Initialize(SMSG_READ_ITEM_RESULT_FAILED, 8); TC_LOG_INFO("network", "STORAGE: Unable to read item"); _player->SendEquipError(msg, pItem, NULL); } diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index b291ffb0c9e..450757e9118 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -502,7 +502,7 @@ void WorldSession::SendLfgRoleChosen(ObjectGuid guid, uint8 roles) TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %s roles: %u", GetPlayerInfo().c_str(), guid.ToString().c_str(), roles); - WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4); + WorldPacket data(SMSG_ROLE_CHOSEN, 8 + 1 + 4); data << guid; // Guid data << uint8(roles > 0); // Ready data << uint32(roles); // Roles @@ -716,7 +716,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot) GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING), uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.ToString().c_str(), votesNum, agreeNum, secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str()); - WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length()); + WorldPacket data(SMSG_LFG_BOOT_PLAYER, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length()); data << uint8(boot.inProgress); // Vote in progress data << uint8(agreeNum >= lfg::LFG_GROUP_KICK_VOTES_NEEDED); // Did succeed data << uint8(playerVote != lfg::LFG_ANSWER_PENDING); // Did Vote @@ -831,13 +831,13 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal) SendPacket(&data); } -void WorldSession::SendLfgLfrList(bool update) +void WorldSession::SendLfgLfrList(bool /*update*/) { - TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST %s update: %u", - GetPlayerInfo().c_str(), update ? 1 : 0); - WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1); - data << uint8(update); // In Lfg Queue? - SendPacket(&data); + //TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST %s update: %u", + // GetPlayerInfo().c_str(), update ? 1 : 0); + //WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1); + //data << uint8(update); // In Lfg Queue? + //SendPacket(&data); } void WorldSession::SendLfgDisabled() diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 675f68cd90f..c79d07a1318 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -598,23 +598,6 @@ void WorldSession::HandleResurrectResponse(WorldPackets::Misc::ResurrectResponse GetPlayer()->ResurrectUsingRequestData(); } -void WorldSession::SendAreaTriggerMessage(const char* Text, ...) -{ - va_list ap; - char szStr [1024]; - szStr[0] = '\0'; - - va_start(ap, Text); - vsnprintf(szStr, 1024, Text, ap); - va_end(ap); - - uint32 length = strlen(szStr)+1; - WorldPacket data(SMSG_AREA_TRIGGER_MESSAGE, 4+length); - data << length; - data << szStr; - SendPacket(&data); -} - void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& packet) { TC_LOG_DEBUG("network", "CMSG_AREATRIGGER. Trigger ID: %u", packet.AreaTriggerID); @@ -1425,7 +1408,7 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set< { ObjectGuid guid = _player->GetGUID(); - WorldPacket data(SMSG_SET_PHASE_SHIFT_CHANGE, 1 + 8 + 4 + 4 + 4 + 4 + 2 * phaseIds.size() + 4 + terrainswaps.size() * 2); + WorldPacket data(SMSG_PHASE_SHIFT_CHANGE, 1 + 8 + 4 + 4 + 4 + 4 + 2 * phaseIds.size() + 4 + terrainswaps.size() * 2); data.WriteBit(guid[2]); data.WriteBit(guid[3]); data.WriteBit(guid[1]); diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index c7e98e75dfa..c9cc6d547f1 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -431,7 +431,7 @@ void WorldSession::SendPetNameQuery(ObjectGuid petguid, uint32 petnumber) Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, petguid); if (!pet) { - WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+1+4+1)); + WorldPacket data(SMSG_QUERY_PET_NAME_RESPONSE, (4 + 1 + 4 + 1)); data << uint32(petnumber); data << uint8(0); data << uint32(0); @@ -440,7 +440,7 @@ void WorldSession::SendPetNameQuery(ObjectGuid petguid, uint32 petnumber) return; } - WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+4+pet->GetName().size()+1)); + WorldPacket data(SMSG_QUERY_PET_NAME_RESPONSE, (4 + 4 + pet->GetName().size() + 1)); data << uint32(petnumber); data << pet->GetName(); data << uint32(pet->GetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP)); diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 1cbfd7057b7..944d76958c2 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -581,7 +581,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData) void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: CMSG_UPDATE_PROJECTILE_POSITION"); + TC_LOG_DEBUG("network", "WORLD: CMSG_MISSILE_TRAJECTORY_COLLISION"); ObjectGuid casterGuid; uint32 spellId; @@ -607,7 +607,7 @@ void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket) pos.Relocate(x, y, z); spell->m_targets.ModDst(pos); - WorldPacket data(SMSG_SET_PROJECTILE_POSITION, 21); + WorldPacket data(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, 21); data << casterGuid; data << uint8(castCount); data << float(x); diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp index b8f13f9d014..6b1d40d23d6 100644 --- a/src/server/game/Handlers/TaxiHandler.cpp +++ b/src/server/game/Handlers/TaxiHandler.cpp @@ -56,7 +56,7 @@ void WorldSession::SendTaxiStatus(ObjectGuid guid) TC_LOG_DEBUG("network", "WORLD: current location %u ", curloc); - WorldPacket data(SMSG_TAXINODE_STATUS, 9); + WorldPacket data(SMSG_TAXI_NODE_STATUS, 9); data << guid; data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0); SendPacket(&data); @@ -143,7 +143,7 @@ bool WorldSession::SendLearnNewTaxiNode(Creature* unit) WorldPacket msg(SMSG_NEW_TAXI_PATH, 0); SendPacket(&msg); - WorldPacket update(SMSG_TAXINODE_STATUS, 9); + WorldPacket update(SMSG_TAXI_NODE_STATUS, 9); update << unit->GetGUID(); update << uint8(1); SendPacket(&update); diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 5da79a0a898..ab5943ac485 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -560,32 +560,28 @@ bool InstanceScript::CheckAchievementCriteriaMeet(uint32 criteria_id, Player con void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= NULL*/, uint8 param1 /*= 0*/, uint8 param2 /*= 0*/) { // size of this packet is at most 15 (usually less) - WorldPacket data(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, 15); + WorldPacket data(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, 15); data << uint32(type); switch (type) { - case ENCOUNTER_FRAME_ENGAGE: - case ENCOUNTER_FRAME_DISENGAGE: - case ENCOUNTER_FRAME_UPDATE_PRIORITY: + case ENCOUNTER_FRAME_ENGAGE: // SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT + case ENCOUNTER_FRAME_DISENGAGE: // SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT + case ENCOUNTER_FRAME_UPDATE_PRIORITY: // SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY if (!unit) return; data << unit->GetPackGUID(); data << uint8(param1); break; - case ENCOUNTER_FRAME_ADD_TIMER: - case ENCOUNTER_FRAME_ENABLE_OBJECTIVE: - case ENCOUNTER_FRAME_DISABLE_OBJECTIVE: - case ENCOUNTER_FRAME_SET_COMBAT_RES_LIMIT: + case ENCOUNTER_FRAME_ADD_TIMER: // SMSG_INSTANCE_ENCOUNTER_TIMER_START + case ENCOUNTER_FRAME_ENABLE_OBJECTIVE: // SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START + case ENCOUNTER_FRAME_DISABLE_OBJECTIVE: // SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE data << uint8(param1); break; - case ENCOUNTER_FRAME_UPDATE_OBJECTIVE: + case ENCOUNTER_FRAME_UPDATE_OBJECTIVE: // SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE data << uint8(param1); data << uint8(param2); break; - case ENCOUNTER_FRAME_UNK7: - case ENCOUNTER_FRAME_ADD_COMBAT_RES_LIMIT: - case ENCOUNTER_FRAME_RESET_COMBAT_RES_LIMIT: default: break; } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 20b80d6ec8d..076daa969db 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3004,7 +3004,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) // players also become permanently bound when they enter if (groupBind->perm) { - WorldPacket data(SMSG_INSTANCE_LOCK_WARNING_QUERY, 10); + WorldPacket data(SMSG_PENDING_RAID_LOCK, 10); data << uint32(60000); data << uint32(i_data ? i_data->GetCompletedEncounterMask() : 0); data << uint8(0); diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 89ca656675b..d49bde4415d 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -155,9 +155,10 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) // can only enter in a raid group if ((!group || !group->isRaidGroup()) && !sWorld->getBoolConfig(CONFIG_INSTANCE_IGNORE_RAID)) { - // probably there must be special opcode, because client has this string constant in GlobalStrings.lua /// @todo this is not a good place to send the message - player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName); + WorldPacket data(SMSG_RAID_GROUP_ONLY); + data << uint32(0) << uint32(2); + player->GetSession()->SendPacket(&data); TC_LOG_DEBUG("maps", "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName); return false; } diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp index 5646a0f33f7..b6d2ff21630 100644 --- a/src/server/game/Server/Packets/AuthenticationPackets.cpp +++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp @@ -273,7 +273,7 @@ uint8 const WherePacketHmac[] = 0x83, 0x95, 0x81, 0x69, 0xB0, 0x5A, 0xB4, 0x9D, 0xA8, 0x55, 0xFF, 0xFC, 0xEE, 0x58, 0x0A, 0x2F }; -WorldPackets::Auth::ConnectTo::ConnectTo() : ServerPacket(SMSG_REDIRECT_CLIENT, 8 + 4 + 256 + 1) +WorldPackets::Auth::ConnectTo::ConnectTo() : ServerPacket(SMSG_CONNECT_TO, 8 + 4 + 256 + 1) { HexStrToByteArray("F41DCB2D728CF3337A4FF338FA89DB01BBBE9C3B65E9DA96268687353E48B94C", Payload.PanamaKey); Payload.Adler32 = 0xA0A66C10; diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h index 3cbf969f4d3..cec960f1834 100644 --- a/src/server/game/Server/Packets/CharacterPackets.h +++ b/src/server/game/Server/Packets/CharacterPackets.h @@ -162,7 +162,7 @@ namespace WorldPackets uint8 Race = 0; }; - EnumCharactersResult() : ServerPacket(SMSG_CHAR_ENUM) { } + EnumCharactersResult() : ServerPacket(SMSG_ENUM_CHARACTERS_RESULT) { } WorldPacket const* Write() override; @@ -199,7 +199,7 @@ namespace WorldPackets class CharacterCreateResponse final : public ServerPacket { public: - CharacterCreateResponse() : ServerPacket(SMSG_CHAR_CREATE, 1) { } + CharacterCreateResponse() : ServerPacket(SMSG_CREATE_CHAR, 1) { } WorldPacket const* Write() override; @@ -219,7 +219,7 @@ namespace WorldPackets class CharacterDeleteResponse final : public ServerPacket { public: - CharacterDeleteResponse(): ServerPacket(SMSG_CHAR_DELETE, 1) { } + CharacterDeleteResponse(): ServerPacket(SMSG_DELETE_CHAR, 1) { } WorldPacket const* Write() override; @@ -243,7 +243,7 @@ namespace WorldPackets class CharacterRenameResult final : public ServerPacket { public: - CharacterRenameResult() : ServerPacket(SMSG_CHAR_RENAME, 20) { } + CharacterRenameResult() : ServerPacket(SMSG_CHARACTER_RENAME_RESULT, 20) { } WorldPacket const* Write() override; @@ -311,7 +311,7 @@ namespace WorldPackets uint8 RaceID = RACE_NONE; }; - CharFactionChangeResult() : ServerPacket(SMSG_CHAR_FACTION_CHANGE, 20 + sizeof(CharFactionChangeDisplayInfo)) { } + CharFactionChangeResult() : ServerPacket(SMSG_CHAR_FACTION_CHANGE_RESULT, 20 + sizeof(CharFactionChangeDisplayInfo)) { } WorldPacket const* Write() override; @@ -334,7 +334,7 @@ namespace WorldPackets class GenerateRandomCharacterNameResult final : public ServerPacket { public: - GenerateRandomCharacterNameResult() : ServerPacket(SMSG_RANDOMIZE_CHAR_NAME, 20) { } + GenerateRandomCharacterNameResult() : ServerPacket(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, 20) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h index 54634e64b92..9501434270a 100644 --- a/src/server/game/Server/Packets/ChatPackets.h +++ b/src/server/game/Server/Packets/ChatPackets.h @@ -134,7 +134,7 @@ namespace WorldPackets class Chat final : public ServerPacket { public: - Chat() : ServerPacket(SMSG_MESSAGECHAT, 100) { } + Chat() : ServerPacket(SMSG_CHAT, 100) { } void Initalize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string message, uint32 achievementId = 0, std::string channelName = "", LocaleConstant locale = DEFAULT_LOCALE, std::string addonPrefix = ""); WorldPacket const* Write() override; @@ -200,7 +200,7 @@ namespace WorldPackets class PrintNotification final : public ServerPacket { public: - PrintNotification(std::string const& notifyText) : ServerPacket(SMSG_NOTIFICATION, 2 + notifyText.size()), NotifyText(notifyText) { } + PrintNotification(std::string const& notifyText) : ServerPacket(SMSG_PRINT_NOTIFICATION, 2 + notifyText.size()), NotifyText(notifyText) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/ClientConfigPackets.h b/src/server/game/Server/Packets/ClientConfigPackets.h index d967fd5ab42..a1ed1a355bb 100644 --- a/src/server/game/Server/Packets/ClientConfigPackets.h +++ b/src/server/game/Server/Packets/ClientConfigPackets.h @@ -54,7 +54,7 @@ namespace WorldPackets class ClientCacheVersion final : public ServerPacket { public: - ClientCacheVersion() : ServerPacket(SMSG_CLIENTCACHE_VERSION, 4) { } + ClientCacheVersion() : ServerPacket(SMSG_CACHE_VERSION, 4) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/CombatLogPackets.h b/src/server/game/Server/Packets/CombatLogPackets.h index 81e59b66c96..606322e5d35 100644 --- a/src/server/game/Server/Packets/CombatLogPackets.h +++ b/src/server/game/Server/Packets/CombatLogPackets.h @@ -50,7 +50,7 @@ namespace WorldPackets class EnvironmentalDamageLog final : public ServerPacket { public: - EnvironmentalDamageLog() : ServerPacket(SMSG_ENVIRONMENTALDAMAGELOG, 23) { } + EnvironmentalDamageLog() : ServerPacket(SMSG_ENVIRONMENTAL_DAMAGE_LOG, 23) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp index 473e49d2921..5d0a499e80b 100644 --- a/src/server/game/Server/Packets/CombatPackets.cpp +++ b/src/server/game/Server/Packets/CombatPackets.cpp @@ -31,7 +31,7 @@ WorldPacket const* WorldPackets::Combat::AttackStart::Write() return &_worldPacket; } -WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* victim) : ServerPacket(SMSG_ATTACKSTOP, 16 + 16 + 1) +WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* victim) : ServerPacket(SMSG_ATTACK_STOP, 16 + 16 + 1) { Attacker = attacker->GetGUID(); if (victim) diff --git a/src/server/game/Server/Packets/CombatPackets.h b/src/server/game/Server/Packets/CombatPackets.h index 0e9ea087d38..c5d8432ec66 100644 --- a/src/server/game/Server/Packets/CombatPackets.h +++ b/src/server/game/Server/Packets/CombatPackets.h @@ -39,8 +39,8 @@ namespace WorldPackets class AttackSwingError final : public ServerPacket { public: - AttackSwingError() : ServerPacket(SMSG_ATTACKSWING_ERROR, 4) { } - AttackSwingError(AttackSwingErr reason) : ServerPacket(SMSG_ATTACKSWING_ERROR, 4), Reason(reason) { } + AttackSwingError() : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4) { } + AttackSwingError(AttackSwingErr reason) : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4), Reason(reason) { } WorldPacket const* Write() override; @@ -58,7 +58,7 @@ namespace WorldPackets class AttackStart final : public ServerPacket { public: - AttackStart() : ServerPacket(SMSG_ATTACKSTART, 16) { } + AttackStart() : ServerPacket(SMSG_ATTACK_START, 16) { } WorldPacket const* Write() override; @@ -69,7 +69,7 @@ namespace WorldPackets class SAttackStop final : public ServerPacket { public: - SAttackStop() : ServerPacket(SMSG_ATTACKSTOP, 16 + 16 + 1) { } + SAttackStop() : ServerPacket(SMSG_ATTACK_STOP, 16 + 16 + 1) { } SAttackStop(Unit const* attacker, Unit const* victim); WorldPacket const* Write() override; @@ -158,7 +158,7 @@ namespace WorldPackets class AttackerStateUpdate final : public ServerPacket { public: - AttackerStateUpdate() : ServerPacket(SMSG_ATTACKERSTATEUPDATE, 70) { } + AttackerStateUpdate() : ServerPacket(SMSG_ATTACKER_STATE_UPDATE, 70) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/EquipmentSetPackets.h b/src/server/game/Server/Packets/EquipmentSetPackets.h index 14e5ac808eb..71731b69a81 100644 --- a/src/server/game/Server/Packets/EquipmentSetPackets.h +++ b/src/server/game/Server/Packets/EquipmentSetPackets.h @@ -27,7 +27,7 @@ namespace WorldPackets class EquipmentSetID final : public ServerPacket { public: - EquipmentSetID() : ServerPacket(SMSG_EQUIPMENT_SET_SAVED, 8 + 4) { } + EquipmentSetID() : ServerPacket(SMSG_EQUIPMENT_SET_ID, 8 + 4) { } WorldPacket const* Write() override; @@ -38,7 +38,7 @@ namespace WorldPackets class LoadEquipmentSet final : public ServerPacket { public: - LoadEquipmentSet() : ServerPacket(SMSG_EQUIPMENT_SET_LIST, 4) { } + LoadEquipmentSet() : ServerPacket(SMSG_LOAD_EQUIPMENT_SET, 4) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/GuildPackets.cpp b/src/server/game/Server/Packets/GuildPackets.cpp index 82b003fef23..7fcc0f05eda 100644 --- a/src/server/game/Server/Packets/GuildPackets.cpp +++ b/src/server/game/Server/Packets/GuildPackets.cpp @@ -24,7 +24,7 @@ void WorldPackets::Guild::QueryGuildInfo::Read() } WorldPackets::Guild::QueryGuildInfoResponse::QueryGuildInfoResponse() - : ServerPacket(SMSG_GUILD_QUERY_RESPONSE) { } + : ServerPacket(SMSG_QUERY_GUILD_INFO_RESPONSE) { } WorldPacket const* WorldPackets::Guild::QueryGuildInfoResponse::Write() { diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h index ff59831612a..b874627128f 100644 --- a/src/server/game/Server/Packets/GuildPackets.h +++ b/src/server/game/Server/Packets/GuildPackets.h @@ -648,7 +648,7 @@ namespace WorldPackets class GuildPartyState final : public ServerPacket { public: - GuildPartyState() : ServerPacket(SMSG_GUILD_PARTY_STATE_RESPONSE, 15) { } + GuildPartyState() : ServerPacket(SMSG_GUILD_PARTY_STATE, 15) { } WorldPacket const* Write() override; @@ -682,7 +682,7 @@ namespace WorldPackets class GuildRewardList final : public ServerPacket { public: - GuildRewardList() : ServerPacket(SMSG_GUILD_REWARDS_LIST, 8) { } + GuildRewardList() : ServerPacket(SMSG_GUILD_REWARD_LIST, 8) { } WorldPacket const* Write() override; @@ -866,7 +866,7 @@ namespace WorldPackets class GuildBankLogQueryResults final : public ServerPacket { public: - GuildBankLogQueryResults() : ServerPacket(SMSG_GUILD_BANK_LOG_QUERY_RESULT, 25) { } + GuildBankLogQueryResults() : ServerPacket(SMSG_GUILD_BANK_LOG_QUERY_RESULTS, 25) { } WorldPacket const* Write() override; @@ -1000,7 +1000,7 @@ namespace WorldPackets class PlayerSaveGuildEmblem final : public ServerPacket { public: - PlayerSaveGuildEmblem() : ServerPacket(SMSG_SAVE_GUILD_EMBLEM, 4) { } + PlayerSaveGuildEmblem() : ServerPacket(SMSG_PLAYER_SAVE_GUILD_EMBLEM, 4) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/MailPackets.h b/src/server/game/Server/Packets/MailPackets.h index e79469a76d8..2b91df96026 100644 --- a/src/server/game/Server/Packets/MailPackets.h +++ b/src/server/game/Server/Packets/MailPackets.h @@ -137,7 +137,7 @@ namespace WorldPackets class MailCommandResult final : public ServerPacket { public: - MailCommandResult() : ServerPacket(SMSG_SEND_MAIL_RESULT) { } + MailCommandResult() : ServerPacket(SMSG_MAIL_COMMAND_RESULT) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index e2b097900a1..1a7f9e4bbb6 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -33,7 +33,7 @@ namespace WorldPackets class BindPointUpdate final : public ServerPacket { public: - BindPointUpdate() : ServerPacket(SMSG_BINDPOINTUPDATE, 20) { } + BindPointUpdate() : ServerPacket(SMSG_BIND_POINT_UPDATE, 20) { } WorldPacket const* Write() override; @@ -78,7 +78,7 @@ namespace WorldPackets class LoginSetTimeSpeed final : public ServerPacket { public: - LoginSetTimeSpeed() : ServerPacket(SMSG_LOGIN_SETTIMESPEED, 20) { } + LoginSetTimeSpeed() : ServerPacket(SMSG_LOGIN_SET_TIME_SPEED, 20) { } WorldPacket const* Write() override; @@ -147,7 +147,7 @@ namespace WorldPackets class TimeSyncRequest final : public ServerPacket { public: - TimeSyncRequest() : ServerPacket(SMSG_TIME_SYNC_REQ, 4) { } + TimeSyncRequest() : ServerPacket(SMSG_TIME_SYNC_REQUEST, 4) { } WorldPacket const* Write() override; @@ -289,7 +289,7 @@ namespace WorldPackets class RaidDifficultySet final : public ServerPacket { public: - RaidDifficultySet() : ServerPacket(SMSG_SET_RAID_DIFFICULTY, 4 + 1) { } + RaidDifficultySet() : ServerPacket(SMSG_RAID_DIFFICULTY_SET, 4 + 1) { } WorldPacket const* Write() override; @@ -483,7 +483,7 @@ namespace WorldPackets class LevelUpInfo final : public ServerPacket { public: - LevelUpInfo() : ServerPacket(SMSG_LEVELUP_INFO, 56) { } + LevelUpInfo() : ServerPacket(SMSG_LEVEL_UP_INFO, 56) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/NPCPackets.h b/src/server/game/Server/Packets/NPCPackets.h index 849013fb5d8..bc69abc914a 100644 --- a/src/server/game/Server/Packets/NPCPackets.h +++ b/src/server/game/Server/Packets/NPCPackets.h @@ -115,7 +115,7 @@ namespace WorldPackets class VendorInventory final : public ServerPacket { public: - VendorInventory() : ServerPacket(SMSG_LIST_INVENTORY, 600) { } + VendorInventory() : ServerPacket(SMSG_VENDOR_INVENTORY, 600) { } WorldPacket const* Write() override; @@ -162,7 +162,7 @@ namespace WorldPackets class PlayerTabardVendorActivate final : public ServerPacket { public: - PlayerTabardVendorActivate() : ServerPacket(SMSG_TABARD_VENDOR_ACTIVATE, 16) { } + PlayerTabardVendorActivate() : ServerPacket(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, 16) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/PetitionPackets.h b/src/server/game/Server/Packets/PetitionPackets.h index fe136508547..776d1262606 100644 --- a/src/server/game/Server/Packets/PetitionPackets.h +++ b/src/server/game/Server/Packets/PetitionPackets.h @@ -189,7 +189,7 @@ namespace WorldPackets class TurnInPetitionResult final : public ServerPacket { public: - TurnInPetitionResult() : ServerPacket(SMSG_TURN_IN_PETITION_RESULTS, 4) { } + TurnInPetitionResult() : ServerPacket(SMSG_TURN_IN_PETITION_RESULT, 4) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h index 6495aaf0e12..895bb24af6e 100644 --- a/src/server/game/Server/Packets/QueryPackets.h +++ b/src/server/game/Server/Packets/QueryPackets.h @@ -64,7 +64,7 @@ namespace WorldPackets class QueryCreatureResponse final : public ServerPacket { public: - QueryCreatureResponse() : ServerPacket(SMSG_CREATURE_QUERY_RESPONSE, 76) { } + QueryCreatureResponse() : ServerPacket(SMSG_QUERY_CREATURE_RESPONSE, 76) { } WorldPacket const* Write() override; @@ -109,7 +109,7 @@ namespace WorldPackets class QueryPlayerNameResponse final : public ServerPacket { public: - QueryPlayerNameResponse() : ServerPacket(SMSG_NAME_QUERY_RESPONSE, 60) { } + QueryPlayerNameResponse() : ServerPacket(SMSG_QUERY_PLAYER_NAME_RESPONSE, 60) { } WorldPacket const* Write() override; @@ -139,7 +139,7 @@ namespace WorldPackets class QueryPageTextResponse final : public ServerPacket { public: - QueryPageTextResponse() : ServerPacket(SMSG_PAGE_TEXT_QUERY_RESPONSE, 15) { } + QueryPageTextResponse() : ServerPacket(SMSG_QUERY_PAGE_TEXT_RESPONSE, 15) { } WorldPacket const* Write() override; @@ -162,7 +162,7 @@ namespace WorldPackets class QueryNPCTextResponse final : public ServerPacket { public: - QueryNPCTextResponse() : ServerPacket(SMSG_NPC_TEXT_UPDATE, 73) { } + QueryNPCTextResponse() : ServerPacket(SMSG_QUERY_NPC_TEXT_RESPONSE, 73) { } WorldPacket const* Write() override; @@ -246,7 +246,7 @@ namespace WorldPackets class QueryGameObjectResponse final : public ServerPacket { public: - QueryGameObjectResponse() : ServerPacket(SMSG_GAMEOBJECT_QUERY_RESPONSE, 165) { } + QueryGameObjectResponse() : ServerPacket(SMSG_QUERY_GAME_OBJECT_RESPONSE, 165) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index 440c8ea5478..016fb2e0df3 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -59,7 +59,7 @@ namespace WorldPackets class QuestGiverStatus final : public ServerPacket { public: - QuestGiverStatus() : ServerPacket(SMSG_QUESTGIVER_STATUS, 22) { } + QuestGiverStatus() : ServerPacket(SMSG_QUEST_GIVER_STATUS, 22) { } WorldPacket const* Write() override; @@ -69,7 +69,7 @@ namespace WorldPackets class QuestGiverStatusMultiple final : public ServerPacket { public: - QuestGiverStatusMultiple() : ServerPacket(SMSG_QUESTGIVER_STATUS_MULTIPLE, 24) { } + QuestGiverStatusMultiple() : ServerPacket(SMSG_QUEST_GIVER_STATUS_MULTIPLE, 24) { } WorldPacket const* Write() override; @@ -172,7 +172,7 @@ namespace WorldPackets class QueryQuestInfoResponse final : public ServerPacket { public: - QueryQuestInfoResponse() : ServerPacket(SMSG_QUEST_QUERY_RESPONSE, 1200) { } + QueryQuestInfoResponse() : ServerPacket(SMSG_QUERY_QUEST_INFO_RESPONSE, 1200) { } WorldPacket const* Write() override; @@ -247,7 +247,7 @@ namespace WorldPackets class QuestGiverOfferRewardMessage final : public ServerPacket { public: - QuestGiverOfferRewardMessage() : ServerPacket(SMSG_QUESTGIVER_OFFER_REWARD, 600) { } + QuestGiverOfferRewardMessage() : ServerPacket(SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE, 600) { } WorldPacket const* Write() override; @@ -278,7 +278,7 @@ namespace WorldPackets class QuestGiverQuestComplete final : public ServerPacket { public: - QuestGiverQuestComplete() : ServerPacket(SMSG_QUESTGIVER_QUEST_COMPLETE, 40) { } + QuestGiverQuestComplete() : ServerPacket(SMSG_QUEST_GIVER_QUEST_COMPLETE, 40) { } WorldPacket const* Write() override; @@ -318,7 +318,7 @@ namespace WorldPackets class QuestGiverQuestDetails final : public ServerPacket { public: - QuestGiverQuestDetails() : ServerPacket(SMSG_QUESTGIVER_QUEST_DETAILS, 1000) { } + QuestGiverQuestDetails() : ServerPacket(SMSG_QUEST_GIVER_QUEST_DETAILS, 1000) { } WorldPacket const* Write() override; @@ -363,7 +363,7 @@ namespace WorldPackets class QuestGiverRequestItems final : public ServerPacket { public: - QuestGiverRequestItems() : ServerPacket(SMSG_QUESTGIVER_REQUEST_ITEMS, 300) { } + QuestGiverRequestItems() : ServerPacket(SMSG_QUEST_GIVER_REQUEST_ITEMS, 300) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/SocialPackets.h b/src/server/game/Server/Packets/SocialPackets.h index 8224fd70437..9bda9a54ad6 100644 --- a/src/server/game/Server/Packets/SocialPackets.h +++ b/src/server/game/Server/Packets/SocialPackets.h @@ -69,7 +69,7 @@ namespace WorldPackets class FriendStatus final : public ServerPacket { public: - FriendStatus() : ServerPacket(SMSG_CONTACT_STATUS, 38) { } + FriendStatus() : ServerPacket(SMSG_FRIEND_STATUS, 38) { } void Initialize(ObjectGuid const& guid, FriendsResult result, FriendInfo const& friendInfo); diff --git a/src/server/game/Server/Packets/SpellPackets.h b/src/server/game/Server/Packets/SpellPackets.h index 865e856aa6f..bb7253c22dc 100644 --- a/src/server/game/Server/Packets/SpellPackets.h +++ b/src/server/game/Server/Packets/SpellPackets.h @@ -50,7 +50,7 @@ namespace WorldPackets int32 ModCooldown = 0; ///< Reduced Cooldown in ms }; - CategoryCooldown() : ServerPacket(SMSG_SPELL_CATEGORY_COOLDOWN, 4) { } + CategoryCooldown() : ServerPacket(SMSG_CATEGORY_COOLDOWN, 4) { } WorldPacket const* Write() override; @@ -60,7 +60,7 @@ namespace WorldPackets class SendKnownSpells final : public ServerPacket { public: - SendKnownSpells() : ServerPacket(SMSG_INITIAL_SPELLS, 5) { } + SendKnownSpells() : ServerPacket(SMSG_SEND_KNOWN_SPELLS, 5) { } WorldPacket const* Write() override; @@ -71,7 +71,7 @@ namespace WorldPackets class UpdateActionButtons final : public ServerPacket { public: - UpdateActionButtons() : ServerPacket(SMSG_ACTION_BUTTONS, MAX_ACTION_BUTTONS * 8 + 1) + UpdateActionButtons() : ServerPacket(SMSG_UPDATE_ACTION_BUTTONS, MAX_ACTION_BUTTONS * 8 + 1) { std::memset(ActionButtons, 0, sizeof(ActionButtons)); } diff --git a/src/server/game/Server/Packets/TalentPackets.h b/src/server/game/Server/Packets/TalentPackets.h index 4147eeb58b6..97427779f67 100644 --- a/src/server/game/Server/Packets/TalentPackets.h +++ b/src/server/game/Server/Packets/TalentPackets.h @@ -41,7 +41,7 @@ namespace WorldPackets class UpdateTalentData final : public ServerPacket { public: - UpdateTalentData() : ServerPacket(SMSG_TALENTS_INFO, 2+4+4+4+12) { } + UpdateTalentData() : ServerPacket(SMSG_UPDATE_TALENT_DATA, 2+4+4+4+12) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/WhoPackets.h b/src/server/game/Server/Packets/WhoPackets.h index 3a3618c9756..342cc514cf7 100644 --- a/src/server/game/Server/Packets/WhoPackets.h +++ b/src/server/game/Server/Packets/WhoPackets.h @@ -39,7 +39,7 @@ namespace WorldPackets class WhoIsResponse final : public ServerPacket { public: - WhoIsResponse() : ServerPacket(SMSG_WHOIS, 2) { } + WhoIsResponse() : ServerPacket(SMSG_WHO_IS, 2) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 1228a3ccec5..1ac3f7f33b3 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -895,13 +895,10 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ABORT_NEW_WORLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_RESTRICTED_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOYS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_BATTLENET_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -918,25 +915,16 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKER_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_STOP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -946,37 +934,22 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_PENDING_SALES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OUTBID_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_BID_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REPLICATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_WON_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVERAGE_ITEM_LEVEL_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_DROP_TIMER_CANCELED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_DROP_TIMER_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECT_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTERING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EXIT_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_RATED_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_ACTIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_NEEDCONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_NEED_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_NONE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_WAIT_FOR_GROUPS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -989,17 +962,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PETS_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_CAGE_DATE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1008,20 +979,29 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_TRAP_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_UPDATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_DROP_TIMER_CANCELLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_DROP_TIMER_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_EJECTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_EJECT_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_ENTERING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_ENTRY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_QUEUE_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_QUEUE_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BIND_POINT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_OPEN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_OUTBID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_EMPTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ACTION_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1035,16 +1015,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_FILTER_GUILD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_CALENDAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_UPDATE_INVITE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1054,98 +1031,83 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLEGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_OBJECT_TEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_RENAME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_CHARACTER_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CREATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_DELETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_ENUM, STATUS_AUTHED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_RENAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_AUTO_RESPONDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_DOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IGNORED_ACCOUNT_MUTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IS_DOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_NOT_IN_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOT_FOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOTFOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RECONNECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_WRONG_FACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_FOR_BOTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHUNKED_PACKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_LOG_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PARTY_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_MOVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_PACKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_CONNECT_FAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_DISCONNECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_RECONNECT_TRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONVERT_RUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_CHAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CUSTOM_LOAD_SCREEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAILY_QUESTS_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_DONE_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_STUDIO_CREATE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_SERVER_GEO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DELETE_CHAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_ARENA_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DIFFERENT_INSTANCE_FROM_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1166,17 +1128,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OUT_OF_BOUNDS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUMP_RIDE_TICKETS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ECHO_PARTY_SQUELCH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_ID, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FACTION_BONUS_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1184,57 +1144,62 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_FINAL_CHUNK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLOOD_DETECTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_OBJECT_RELINK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORGE_MASTER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_CUSTOM_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_DESPAWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_SPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ADD_FOLLOWER_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ADD_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_ACTIVATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_COMPLETE_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_DELETE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL2, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDINGPAGE_SHIPMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_IS_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_MISSIONS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_TRADESKILL_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_NUM_FOLLOWER_ACTIVATIONS_REMAINING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_ARCHITECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_MISSION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_TRADESKILL_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_PLACE_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_PLOT_PLACED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_PLOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_RECRUITMENT_FOLLOWERS_GENERATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_RECRUIT_FOLLOWER_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOTE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_SET_NUM_FOLLOWER_ACTIVATIONS_REMAINING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOVE_FOLLOWER_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_START_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNK1, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNK3, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_FOLLOWER_ITEM_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1250,7 +1215,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1258,18 +1222,16 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_LOG_QUERY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_LOG_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_TEXT_QUERY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHANGE_NAME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_DISBANDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1287,7 +1249,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_FLAGGED_FOR_RENAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_KNOWN_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1300,13 +1261,12 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NAME_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PARTY_STATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PARTY_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REPUTATION_REACTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARDS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARD_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1314,11 +1274,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY_BLOB, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCREASE_CAST_TIME_FOR_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_HONOR_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_PVP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); @@ -1327,8 +1285,8 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1337,74 +1295,67 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_TIMER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_GROUP_SIZE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_LOCK_WARNING_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_SAVE_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PROPOSAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_UPDATE_BLACKLIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_UPDATE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OFFER_CONTINUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OPEN_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PARTY_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PLAYER_REWARD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PROPOSAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_READY_CHECK_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_READY_CHECK_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_SLOT_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_TELEPORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_SEARCH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICANT_LIST_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICANT_LIST_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_BROWSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_SELECTED_TROPHY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SET_TIME_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CONTENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1414,104 +1365,91 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLLS_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_SLOT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOSS_OF_CONTROL_AURA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_MEMBER_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_SETQUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGE_BOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_SETUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIMAP_PING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ACTIVE_MOVER, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FEATHER_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVERING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_LAND_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_NORMAL_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WATER_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WATER_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLYING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_START_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_STOP_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVERING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_COLLISION_HEIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1523,39 +1461,30 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_KILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1578,31 +1507,28 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_REQUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_SLOT_UPDATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BROKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CAST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CLEAR_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_DISMISS_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GOD_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GUIDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GUI_DS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_REMOVED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_RENAMEABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SLOT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPECIALIZATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_TAME_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UNLEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PHASE_SHIFT_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1614,33 +1540,40 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUREMOUNT_CANCELLED_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_BATTLE_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_CREATURE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GAME_OBJECT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GUILD_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_NPC_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PAGE_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PLAYER_NAME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_QUEST_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_REQUEST_ITEMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1648,24 +1581,20 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_EMAIL_ENABLED_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_DIFFICULTY_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_RATING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BATTLEFIELD_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_OK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_COMPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1673,34 +1602,29 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPLACE_TROPHY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_AFK_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_PLAYER_AFK_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_REWARDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_SETUP_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_OUT_OF_BOUNDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PO_IS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1708,12 +1632,12 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_KNOWN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_RAID_TARGET_UPDATE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_RAID_TARGET_UPDATE_SINGLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1721,16 +1645,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_PERF, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_TROPHY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DF_FAST_LAUNCH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DUNGEON_DIFFICULTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_AT_WAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1738,56 +1659,51 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_STANDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_VISIBLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ITEM_PURCHASE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LFG_TIME_WALKER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LOOT_METHOD_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MAX_WEEKLY_QUANTITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MELEE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PET_SPECIALIZATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROJECTILE_POSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_RAID_DIFFICULTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VIGNETTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_RATINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SORT_BAGS_ACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOR_START_EXPERIENCE_INCOMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CHANNEL_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CHANNEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DAMAGE_SHIELD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DISPEL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DISPELL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ENERGIZE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EXECUTE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_OR_DAMAGE_IMMUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PERIODIC_AURA_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1795,29 +1711,25 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_STREAMING_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_SPEAKERBOT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_STREAMING_MOVIES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPPRESS_NPC_GREETINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXINODE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEST_DROP_RATE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXI_NODE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_CLEAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_ADJUSTMENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_SYNC_REQ, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_SYNC_REQUEST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_LOST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1825,44 +1737,39 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNIT_HEALTH_FREQUENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNIT_SPELLCAST_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CAPTURE_POINT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARACTER_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COMBO_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CURRENCY_WEEK_LIMIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_SERVER_PLAYER_POSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WORLD_STATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_ADD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICESESSION_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VENDOR_INVENTORY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VIGNETTE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_CHAT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_LEAVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SET_TALKER_MUTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1871,13 +1778,11 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_LAST_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHOIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO_IS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_SERVER_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index 6d2d4be52a2..9caf7db7665 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -799,594 +799,505 @@ enum OpcodeClient : uint32 // SMSGs 6.0.3.19342 enum OpcodeServer : uint32 { - SMSG_ABORT_NEW_WORLD = 0xBADD, + SMSG_ABORT_NEW_WORLD = 0x0740, SMSG_ACCOUNT_CRITERIA_UPDATE = 0x1635, SMSG_ACCOUNT_DATA_TIMES = 0x16B8, - SMSG_ACCOUNT_INFO_RESPONSE = 0xBADD, SMSG_ACCOUNT_MOUNT_UPDATE = 0x079D, - SMSG_ACCOUNT_PROFILE = 0xBADD, - SMSG_ACCOUNT_RESTRICTED_WARNING = 0xBADD, - SMSG_ACCOUNT_TOYS_UPDATE = 0xBADD, - SMSG_ACHIEVEMENT_DELETED = 0xBADD, - SMSG_ACHIEVEMENT_EARNED = 0xBADD, - SMSG_ACTION_BUTTONS = 0x03C0, - SMSG_ACTIVATE_TAXI_REPLY = 0xBADD, + SMSG_ACCOUNT_TOYS_UPDATE = 0x0E1D, + SMSG_ACHIEVEMENT_DELETED = 0x1CF2, + SMSG_ACHIEVEMENT_EARNED = 0x06C0, + SMSG_ACTIVATE_TAXI_REPLY = 0x0C61, SMSG_ADDON_INFO = 0x1715, - SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0xBADD, - SMSG_ADD_ITEM_PASSIVE = 0xBADD, - SMSG_ADD_LOSS_OF_CONTROL = 0xBADD, - SMSG_ADD_RUNE_POWER = 0xBADD, - SMSG_ADJUST_SPLINE_DURATION = 0xBADD, - SMSG_AE_LOOT_TARGETS = 0xBADD, - SMSG_AE_LOOT_TARGET_ACK = 0xBADD, - SMSG_AI_REACTION = 0xBADD, + SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0x0F8B, + SMSG_ADD_ITEM_PASSIVE = 0x1DB1, + SMSG_ADD_LOSS_OF_CONTROL = 0x19E2, + SMSG_ADD_RUNE_POWER = 0x1718, + SMSG_ADJUST_SPLINE_DURATION = 0x0E97, + SMSG_AE_LOOT_TARGETS = 0x1835, + SMSG_AE_LOOT_TARGET_ACK = 0x1C72, + SMSG_AI_REACTION = 0x1739, SMSG_ALL_ACCOUNT_CRITERIA = 0x0392, SMSG_ALL_ACHIEVEMENT_DATA = 0x163D, - SMSG_ALL_GUILD_ACHIEVEMENTS = 0xBADD, - SMSG_ARCHAEOLOGY_SURVERY_CAST = 0xBADD, - SMSG_AREA_SHARE_INFO_RESPONSE = 0xBADD, - SMSG_AREA_SHARE_MAPPINGS_RESPONSE = 0xBADD, - SMSG_AREA_SPIRIT_HEALER_TIME = 0xBADD, - SMSG_AREA_TRIGGER_DEBUG_PLAYER_INSIDE = 0xBADD, - SMSG_AREA_TRIGGER_DEBUG_SWEEP = 0xBADD, - SMSG_AREA_TRIGGER_DENIED = 0xBADD, - SMSG_AREA_TRIGGER_MESSAGE = 0xBADD, - SMSG_AREA_TRIGGER_NO_CORPSE = 0xBADD, - SMSG_AREA_TRIGGER_RE_PATH = 0xBADD, - SMSG_AREA_TRIGGER_RE_SHAPE = 0xBADD, - SMSG_ARENA_ERROR = 0xBADD, - SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0xBADD, - SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED = 0xBADD, - SMSG_ARENA_TEAM_COMMAND_RESULT = 0xBADD, - SMSG_ARENA_TEAM_EVENT = 0xBADD, - SMSG_ARENA_TEAM_INVITE = 0xBADD, - SMSG_ARENA_TEAM_QUERY_RESPONSE = 0xBADD, - SMSG_ARENA_TEAM_ROSTER = 0xBADD, - SMSG_ARENA_TEAM_STATS = 0xBADD, - SMSG_ATTACKERSTATEUPDATE = 0xBADD, - SMSG_ATTACKSTART = 0xBADD, - SMSG_ATTACKSTOP = 0xBADD, - SMSG_ATTACKSWING_ERROR = 0xBADD, - SMSG_ATTACKSWING_LANDED_LOG = 0xBADD, - SMSG_AUCTION_BIDDER_NOTIFICATION = 0xBADD, - SMSG_AUCTION_CLOSED_NOTIFICATION = 0xBADD, - SMSG_AUCTION_COMMAND_RESULT = 0xBADD, - SMSG_AUCTION_HELLO_RESPONSE = 0xBADD, - SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0xBADD, - SMSG_AUCTION_LIST_ITEMS_RESULT = 0xBADD, - SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0xBADD, - SMSG_AUCTION_LIST_PENDING_SALES_RESULT = 0xBADD, - SMSG_AUCTION_OUTBID_NOTIFICATION = 0xBADD, - SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0xBADD, - SMSG_AUCTION_OWNER_NOTIFICATION = 0xBADD, - SMSG_AUCTION_REMOVED_NOTIFICATION = 0xBADD, - SMSG_AUCTION_REPLICATE_RESPONSE = 0xBADD, - SMSG_AUCTION_WON_NOTIFICATION = 0xBADD, - SMSG_AURACASTLOG = 0xBADD, - SMSG_AURA_POINTS_DEPLETED = 0xBADD, - SMSG_AURA_UPDATE = 0xBADD, + SMSG_ALL_GUILD_ACHIEVEMENTS = 0x14AB, + SMSG_ARCHAEOLOGY_SURVERY_CAST = 0x160F, + SMSG_AREA_SPIRIT_HEALER_TIME = 0x02B7, + SMSG_AREA_TRIGGER_DENIED = 0x1391, + SMSG_AREA_TRIGGER_NO_CORPSE = 0x0297, + SMSG_AREA_TRIGGER_RE_PATH = 0x1F09, + SMSG_AREA_TRIGGER_RE_SHAPE = 0x1A0E, + SMSG_ARENA_ERROR = 0x122E, + SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0x1876, + SMSG_ATTACKER_STATE_UPDATE = 0x0EBD, + SMSG_ATTACK_START = 0x1971, + SMSG_ATTACK_STOP = 0x17C0, + SMSG_ATTACK_SWING_ERROR = 0x1D66, + SMSG_ATTACK_SWING_LANDED_LOG = 0x1865, + SMSG_AUCTION_CLOSED_NOTIFICATION = 0x0EA0, + SMSG_AUCTION_COMMAND_RESULT = 0x13B6, + SMSG_AUCTION_HELLO_RESPONSE = 0x1338, + SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x02B9, + SMSG_AUCTION_LIST_ITEMS_RESULT = 0x0E01, + SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x0FA0, + SMSG_AUCTION_LIST_PENDING_SALES_RESULT = 0x0E1F, + SMSG_AUCTION_OUTBID_NOTIFICATION = 0x073E, + SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x0612, + SMSG_AUCTION_REPLICATE_RESPONSE = 0x161D, + SMSG_AUCTION_WON_NOTIFICATION = 0x161A, + SMSG_AURA_POINTS_DEPLETED = 0x119D, + SMSG_AURA_UPDATE = 0x1999, SMSG_AUTH_CHALLENGE = 0x007E, SMSG_AUTH_RESPONSE = 0x18F6, - SMSG_AVAILABLE_VOICE_CHANNEL = 0xBADD, - SMSG_AVERAGE_ITEM_LEVEL_INFORM = 0xBADD, - SMSG_BARBER_SHOP_RESULT = 0xBADD, - SMSG_BATTLEFIELD_LIST = 0xBADD, - SMSG_BATTLEFIELD_MGR_DROP_TIMER_CANCELED = 0xBADD, - SMSG_BATTLEFIELD_MGR_DROP_TIMER_STARTED = 0xBADD, - SMSG_BATTLEFIELD_MGR_EJECTED = 0xBADD, - SMSG_BATTLEFIELD_MGR_EJECT_PENDING = 0xBADD, - SMSG_BATTLEFIELD_MGR_ENTERING = 0xBADD, - SMSG_BATTLEFIELD_MGR_ENTRY_INVITE = 0xBADD, - SMSG_BATTLEFIELD_MGR_EXIT_REQUEST = 0xBADD, - SMSG_BATTLEFIELD_MGR_QUEUE_INVITE = 0xBADD, - SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE = 0xBADD, - SMSG_BATTLEFIELD_MGR_STATE_CHANGED = 0xBADD, - SMSG_BATTLEFIELD_PORT_DENIED = 0xBADD, - SMSG_BATTLEFIELD_RATED_INFO = 0xBADD, - SMSG_BATTLEFIELD_STATUS_ACTIVE = 0xBADD, - SMSG_BATTLEFIELD_STATUS_FAILED = 0xBADD, - SMSG_BATTLEFIELD_STATUS_NEEDCONFIRMATION = 0xBADD, - SMSG_BATTLEFIELD_STATUS_NONE = 0xBADD, - SMSG_BATTLEFIELD_STATUS_QUEUED = 0xBADD, - SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS = 0xBADD, - SMSG_BATTLEGROUND_INFO_THROTTLED = 0xBADD, - SMSG_BATTLEGROUND_INIT = 0xBADD, - SMSG_BATTLEGROUND_PLAYER_JOINED = 0xBADD, - SMSG_BATTLEGROUND_PLAYER_LEFT = 0xBADD, - SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0xBADD, - SMSG_BATTLEGROUND_POINTS = 0xBADD, - SMSG_BATTLENET_CHALLENGE_ABORT = 0xBADD, - SMSG_BATTLENET_CHALLENGE_START = 0xBADD, - SMSG_BATTLE_PAY_ACK_FAILED = 0xBADD, - SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0xBADD, - SMSG_BATTLE_PAY_DELIVERY_ENDED = 0xBADD, - SMSG_BATTLE_PAY_DELIVERY_STARTED = 0xBADD, - SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0xBADD, - SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x120E, - SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0xBADD, + SMSG_AVAILABLE_VOICE_CHANNEL = 0x15C3, + SMSG_BARBER_SHOP_RESULT = 0x1866, + SMSG_BATTLEFIELD_LIST = 0x0338, + SMSG_BATTLEFIELD_PORT_DENIED = 0x1E82, + SMSG_BATTLEFIELD_STATUS_ACTIVE = 0x0B38, + SMSG_BATTLEFIELD_STATUS_FAILED = 0x0715, + SMSG_BATTLEFIELD_STATUS_NEED_CONFIRMATION = 0x1E8A, + SMSG_BATTLEFIELD_STATUS_NONE = 0x07B7, + SMSG_BATTLEFIELD_STATUS_QUEUED = 0x163F, + SMSG_BATTLEFIELD_STATUS_WAIT_FOR_GROUPS = 0x0791, + SMSG_BATTLEGROUND_INFO_THROTTLED = 0x12A0, + SMSG_BATTLEGROUND_INIT = 0x1961, + SMSG_BATTLEGROUND_PLAYER_JOINED = 0x1C26, + SMSG_BATTLEGROUND_PLAYER_LEFT = 0x0AA0, + SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x0976, + SMSG_BATTLEGROUND_POINTS = 0x0617, + SMSG_BATTLENET_CHALLENGE_ABORT = 0x0312, + SMSG_BATTLENET_CHALLENGE_START = 0x0961, + SMSG_BATTLE_PAY_ACK_FAILED = 0x09F6, + SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x1716, + SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x0DE1, + SMSG_BATTLE_PAY_DELIVERY_STARTED = 0x058E, + SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x0CE1, SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x02C0, - SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0xBADD, - SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0xBADD, - SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0xBADD, - SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0xBADD, - SMSG_BATTLE_PET_DELETED = 0xBADD, - SMSG_BATTLE_PET_ERROR = 0xBADD, - SMSG_BATTLE_PET_HEALED = 0xBADD, - SMSG_BATTLE_PET_JOURNAL = 0xBADD, - SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0xBADD, - SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0xBADD, - SMSG_BATTLE_PET_LICENSE_CHANGED = 0xBADD, - SMSG_BATTLE_PET_RESTORED = 0xBADD, - SMSG_BATTLE_PET_REVOKED = 0xBADD, - SMSG_BATTLE_PET_TRAP_LEVEL = 0xBADD, - SMSG_BATTLE_PET_UPDATES = 0xBADD, + SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x1639, + SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0x1212, + SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x0F04, + SMSG_BATTLE_PETS_HEALED = 0x162E, + SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x1972, + SMSG_BATTLE_PET_DELETED = 0x0A40, + SMSG_BATTLE_PET_ERROR = 0x1DB2, + SMSG_BATTLE_PET_JOURNAL = 0x1C35, + SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x023F, + SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x1346, + SMSG_BATTLE_PET_LICENSE_CHANGED = 0x131A, + SMSG_BATTLE_PET_RESTORED = 0x1D62, + SMSG_BATTLE_PET_REVOKED = 0x0F0C, + SMSG_BATTLE_PET_TRAP_LEVEL = 0x0638, + SMSG_BATTLE_PET_UPDATES = 0x1340, + SMSG_BF_MGR_DROP_TIMER_CANCELLED = 0x120D, + SMSG_BF_MGR_DROP_TIMER_STARTED = 0x0F98, + SMSG_BF_MGR_EJECTED = 0x121E, + SMSG_BF_MGR_EJECT_PENDING = 0x0F95, + SMSG_BF_MGR_ENTERING = 0x0299, + SMSG_BF_MGR_ENTRY_INVITE = 0x18B1, + SMSG_BF_MGR_QUEUE_INVITE = 0x0B17, + SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE = 0x1631, + SMSG_BF_MGR_QUEUE_STATUS_UPDATE = 0x169A, + SMSG_BF_MGR_STATE_CHANGED = 0x0316, SMSG_BINDER_CONFIRM = 0x19E5, - SMSG_BINDPOINTUPDATE = 0x0399, - SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT = 0xBADD, - SMSG_BLACK_MARKET_OPEN_RESULT = 0xBADD, - SMSG_BLACK_MARKET_OUTBID = 0xBADD, - SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0xBADD, - SMSG_BLACK_MARKET_WON = 0xBADD, - SMSG_BONUS_ROLL_EMPTY = 0xBADD, - SMSG_BREAK_TARGET = 0xBADD, - SMSG_BUY_BANK_SLOT_RESULT = 0xBADD, - SMSG_BUY_FAILED = 0xBADD, - SMSG_BUY_SUCCEEDED = 0xBADD, - SMSG_CALENDAR_ACTION_PENDING = 0xBADD, - SMSG_CALENDAR_ARENA_TEAM = 0xBADD, - SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0xBADD, - SMSG_CALENDAR_COMMAND_RESULT = 0xBADD, - SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_ALERT = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_NOTES = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_STATUS = 0xBADD, - SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0xBADD, - SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0xBADD, - SMSG_CALENDAR_EVENT_STATUS = 0xBADD, - SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0xBADD, - SMSG_CALENDAR_FILTER_GUILD = 0xBADD, - SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0xBADD, - SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0xBADD, - SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0xBADD, - SMSG_CALENDAR_SEND_CALENDAR = 0xBADD, - SMSG_CALENDAR_SEND_EVENT = 0xBADD, - SMSG_CALENDAR_SEND_NUM_PENDING = 0xBADD, - SMSG_CALENDAR_UPDATE_INVITE_LIST = 0xBADD, - SMSG_CAMERA_SHAKE = 0xBADD, - SMSG_CANCEL_AUTO_REPEAT = 0xBADD, - SMSG_CANCEL_COMBAT = 0xBADD, - SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0xBADD, - SMSG_CANCEL_SCENE = 0xBADD, - SMSG_CANCEL_SPELL_VISUAL = 0xBADD, - SMSG_CANCEL_SPELL_VISUAL_KIT = 0xBADD, - SMSG_CAN_DUEL_RESULT = 0xBADD, - SMSG_CAST_FAILED = 0xBADD, - SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0xBADD, - SMSG_CHALLENGE_MODE_COMPLETE = 0xBADD, - SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE = 0xBADD, - SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0xBADD, - SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0xBADD, - SMSG_CHALLENGE_MODE_REWARDS = 0xBADD, - SMSG_CHALLENGE_MODE_START = 0xBADD, - SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0xBADD, - SMSG_CHANNEL_LIST = 0xBADD, + SMSG_BIND_POINT_UPDATE = 0x0399, + SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT = 0x0DB2, + SMSG_BLACK_MARKET_OPEN_RESULT = 0x18B5, + SMSG_BLACK_MARKET_OUTBID = 0x18E6, + SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0x06B6, + SMSG_BLACK_MARKET_WON = 0x1A45, + SMSG_BONUS_ROLL_EMPTY = 0x0A46, + SMSG_BOSS_KILL_CREDIT = 0x0395, + SMSG_BREAK_TARGET = 0x0E02, + SMSG_BUY_FAILED = 0x1337, + SMSG_BUY_SUCCEEDED = 0x1320, + SMSG_CACHE_VERSION = 0x0E09, + SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x0932, + SMSG_CALENDAR_COMMAND_RESULT = 0x0CE5, + SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0x1F82, + SMSG_CALENDAR_EVENT_INVITE = 0x0298, + SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x1797, + SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0x0835, + SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x0F01, + SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x1922, + SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x09A6, + SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x0A20, + SMSG_CALENDAR_EVENT_INVITE_STATUS = 0x1637, + SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x0738, + SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x061D, + SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x12B7, + SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x05AE, + SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x07B9, + SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x0CF5, + SMSG_CALENDAR_SEND_CALENDAR = 0x0A1F, + SMSG_CALENDAR_SEND_EVENT = 0x17BE, + SMSG_CALENDAR_SEND_NUM_PENDING = 0x129E, + SMSG_CAMERA_SHAKE = 0x1638, + SMSG_CANCEL_AUTO_REPEAT = 0x1931, + SMSG_CANCEL_COMBAT = 0x0220, + SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0x10ED, + SMSG_CANCEL_SCENE = 0x0AB8, + SMSG_CANCEL_SPELL_VISUAL = 0x106D, + SMSG_CANCEL_SPELL_VISUAL_KIT = 0x112E, + SMSG_CAN_DUEL_RESULT = 0x1831, + SMSG_CAST_FAILED = 0x1409, + SMSG_CATEGORY_COOLDOWN = 0x15FA, + SMSG_CHALLEGE_MODE_REWARDS = 0x08F5, + SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x0D22, + SMSG_CHALLENGE_MODE_COMPLETE = 0x0A97, + SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE = 0x07C0, + SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x13A0, + SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x1976, + SMSG_CHALLENGE_MODE_RESET = 0x1232, + SMSG_CHALLENGE_MODE_START = 0x03B1, + SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x0921, + SMSG_CHANNEL_LIST = 0x14CC, SMSG_CHANNEL_NOTIFY = 0x15EF, SMSG_CHANNEL_NOTIFY_JOINED = 0x14C3, SMSG_CHANNEL_NOTIFY_LEFT = 0x19CF, - SMSG_CHANNEL_START = 0x103E, - SMSG_CHANNEL_UPDATE = 0x10D9, SMSG_CHARACTER_LOGIN_FAILED = 0x0FBD, - SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0xBADD, - SMSG_CHARACTER_UPGRADE_COMPLETE = 0xBADD, - SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0xBADD, - SMSG_CHAR_CREATE = 0xBADD, - SMSG_CHAR_CUSTOMIZE = 0xBADD, - SMSG_CHAR_CUSTOMIZE_RESULT = 0xBADD, - SMSG_CHAR_DELETE = 0xBADD, - SMSG_CHAR_ENUM = 0x18F1, - SMSG_CHAR_FACTION_CHANGE = 0xBADD, - SMSG_CHAR_RENAME = 0xBADD, - SMSG_CHAR_UPGRADE_STARTED = 0xBADD, - SMSG_CHAT_AUTO_RESPONDED = 0xBADD, - SMSG_CHAT_DOWN = 0xBADD, - SMSG_CHAT_IGNORED_ACCOUNT_MUTED = 0xBADD, - SMSG_CHAT_IS_DOWN = 0xBADD, - SMSG_CHAT_NOT_IN_PARTY = 0xBADD, - SMSG_CHAT_PLAYER_AMBIGUOUS = 0xBADD, - SMSG_CHAT_PLAYER_NOT_FOUND = 0xBADD, - SMSG_CHAT_RECONNECT = 0xBADD, - SMSG_CHAT_RESTRICTED = 0xBADD, - SMSG_CHAT_WRONG_FACTION = 0xBADD, - SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0xBADD, - SMSG_CHECK_FOR_BOTS = 0xBADD, - SMSG_CHECK_WARGAME_ENTRY = 0xBADD, - SMSG_CLEAR_ALL_SPELL_CHARGES = 0xBADD, - SMSG_CLEAR_BOSS_EMOTES = 0xBADD, - SMSG_CLEAR_COOLDOWN = 0xBADD, - SMSG_CLEAR_COOLDOWNS = 0xBADD, - SMSG_CLEAR_FAR_SIGHT_IMMEDIATE = 0xBADD, - SMSG_CLEAR_LOSS_OF_CONTROL = 0xBADD, - SMSG_CLEAR_SPELL_CHARGES = 0xBADD, - SMSG_CLEAR_TARGET = 0xBADD, - SMSG_CLIENTCACHE_VERSION = 0x0E09, - SMSG_CLIENT_CONTROL_UPDATE = 0x0D32, - SMSG_COIN_REMOVED = 0xBADD, - SMSG_COMBAT_EVENT_FAILED = 0xBADD, - SMSG_COMBAT_LOG_MULTIPLE = 0xBADD, - SMSG_COMMENTATOR_MAP_INFO = 0xBADD, - SMSG_COMMENTATOR_PARTY_INFO = 0xBADD, - SMSG_COMMENTATOR_PLAYER_INFO = 0xBADD, - SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1 = 0xBADD, - SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2 = 0xBADD, - SMSG_COMMENTATOR_STATE_CHANGED = 0xBADD, - SMSG_COMPLAINT_RESULT = 0xBADD, - SMSG_COMPLETE_SHIPMENT_RESPONSE = 0xBADD, - SMSG_COMPRESSED_MOVES = 0xBADD, + SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0x0872, + SMSG_CHARACTER_RENAME_RESULT = 0x1F81, + SMSG_CHARACTER_UPGRADE_CHARACTER_CHOSEN = 0x0FBF, + SMSG_CHARACTER_UPGRADE_COMPLETE = 0x063F, + SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0x0339, + SMSG_CHARACTER_UPGRADE_STARTED = 0x1732, + SMSG_CHAR_CUSTOMIZE = 0x03B9, + SMSG_CHAR_CUSTOMIZE_FAILED = 0x121A, + SMSG_CHAR_FACTION_CHANGE_RESULT = 0x0F8A, + SMSG_CHAT = 0x11E7, + SMSG_CHAT_AUTO_RESPONDED = 0x14C7, + SMSG_CHAT_DOWN = 0x14E7, + SMSG_CHAT_IGNORED_ACCOUNT_MUTED = 0x19CB, + SMSG_CHAT_IS_DOWN = 0x15EB, + SMSG_CHAT_NOT_IN_PARTY = 0x19CC, + SMSG_CHAT_PLAYER_AMBIGUOUS = 0x18E3, + SMSG_CHAT_PLAYER_NOTFOUND = 0x19D0, + SMSG_CHAT_RECONNECT = 0x14F0, + SMSG_CHAT_RESTRICTED = 0x19E8, + SMSG_CHAT_SERVER_MESSAGE = 0x14E3, + SMSG_CHUNKED_PACKET = 0x005A, + SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0x118E, + SMSG_CHECK_WARGAME_ENTRY = 0x129F, + SMSG_CLEAR_ALL_SPELL_CHARGES = 0x152D, + SMSG_CLEAR_BOSS_EMOTES = 0x18A1, + SMSG_CLEAR_COOLDOWN = 0x0A38, + SMSG_CLEAR_COOLDOWNS = 0x15ED, + SMSG_CLEAR_LOSS_OF_CONTROL = 0x0636, + SMSG_CLEAR_SPELL_CHARGES = 0x10AE, + SMSG_CLEAR_TARGET = 0x1DF5, + SMSG_COIN_REMOVED = 0x069D, + SMSG_COMBAT_EVENT_FAILED = 0x0792, + SMSG_COMMENTATOR_MAP_INFO = 0x02B6, + SMSG_COMMENTATOR_PLAYER_INFO = 0x1A30, + SMSG_COMMENTATOR_STATE_CHANGED = 0x0332, + SMSG_COMPLAINT_RESULT = 0x1C71, + SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x0EBE, SMSG_COMPRESSED_PACKET = 0x007D, - SMSG_COMSAT_CONNECT_FAIL = 0xBADD, - SMSG_COMSAT_DISCONNECT = 0xBADD, - SMSG_COMSAT_RECONNECT_TRY = 0xBADD, - SMSG_CONQUEST_FORMULA_CONSTANTS = 0xBADD, - SMSG_CONSOLE_WRITE = 0xBADD, + SMSG_CONNECT_TO = 0x0119, + SMSG_CONQUEST_FORMULA_CONSTANTS = 0x1C75, + SMSG_CONSOLE_WRITE = 0x169F, SMSG_CONTACT_LIST = 0x039F, - SMSG_CONTACT_STATUS = 0xBADD, - SMSG_CONVERT_RUNE = 0xBADD, - SMSG_COOLDOWN_CHEAT = 0xBADD, - SMSG_COOLDOWN_EVENT = 0xBADD, - SMSG_CORPSE_LOCATION = 0xBADD, - SMSG_CORPSE_RECLAIM_DELAY = 0xBADD, - SMSG_CORPSE_TRANSPORT_QUERY = 0xBADD, - SMSG_CREATE_SHIPMENT_RESPONSE = 0xBADD, - SMSG_CREATURE_QUERY_RESPONSE = 0x1A15, - SMSG_CRITERIA_DELETED = 0xBADD, - SMSG_CRITERIA_UPDATE = 0xBADD, - SMSG_CROSSED_INEBRIATION_THRESHOLD = 0xBADD, - SMSG_CURRENCY_LOOT_REMOVED = 0xBADD, - SMSG_CURRENCY_LOOT_RESTORED = 0xBADD, - SMSG_CUSTOM_LOAD_SCREEN = 0xBADD, - SMSG_DAILY_QUESTS_RESET = 0xBADD, - SMSG_DAMAGE_CALC_LOG = 0xBADD, - SMSG_DAMAGE_DONE_OBSOLETE = 0xBADD, - SMSG_DANCE_QUERY_RESPONSE = 0xBADD, - SMSG_DANCE_STUDIO_CREATE_RESULT = 0xBADD, - SMSG_DB_LOOKUP_RESULTS = 0xBADD, + SMSG_CONTROL_UPDATE = 0x0D32, + SMSG_CONVERT_RUNE = 0x052E, + SMSG_COOLDOWN_CHEAT = 0x029D, + SMSG_COOLDOWN_EVENT = 0x0922, + SMSG_CORPSE_LOCATION = 0x0ABF, + SMSG_CORPSE_RECLAIM_DELAY = 0x02BA, + SMSG_CORPSE_TRANSPORT_QUERY = 0x1E2E, + SMSG_CREATE_CHAR = 0x16BA, + SMSG_CREATE_SHIPMENT_RESPONSE = 0x0D61, + SMSG_CRITERIA_DELETED = 0x1E2F, + SMSG_CRITERIA_UPDATE = 0x0716, + SMSG_CROSSED_INEBRIATION_THRESHOLD = 0x133A, + SMSG_CUSTOM_LOAD_SCREEN = 0x1E0E, + SMSG_DAILY_QUESTS_RESET = 0x055B, + SMSG_DAMAGE_CALC_LOG = 0x123D, + SMSG_DANCE_STUDIO_CREATE_RESULT = 0x09E6, SMSG_DB_REPLY = 0x09A5, - SMSG_DEATH_RELEASE_LOC = 0xBADD, - SMSG_DEBUG_AISTATE = 0xBADD, - SMSG_DEBUG_DRAW_AURA = 0xBADD, - SMSG_DEBUG_SERVER_GEO = 0xBADD, - SMSG_DEFENSE_MESSAGE = 0xBADD, - SMSG_DESTROY_ARENA_UNIT = 0xBADD, - SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0xBADD, - SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0xBADD, - SMSG_DISENCHANT_CREDIT = 0xBADD, - SMSG_DISMOUNT = 0xBADD, - SMSG_DISMOUNT_RESULT = 0xBADD, - SMSG_DISPEL_FAILED = 0xBADD, - SMSG_DISPLAY_GAME_ERROR = 0xBADD, - SMSG_DISPLAY_PLAYER_CHOICE = 0xBADD, - SMSG_DISPLAY_PROMOTION = 0xBADD, - SMSG_DISPLAY_QUEST_POPUP = 0xBADD, - SMSG_DISPLAY_TOAST = 0xBADD, - SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0xBADD, - SMSG_DROP_NEW_CONNECTION = 0xBADD, - SMSG_DUEL_COMPLETE = 0xBADD, - SMSG_DUEL_COUNTDOWN = 0xBADD, - SMSG_DUEL_IN_BOUNDS = 0xBADD, - SMSG_DUEL_OUT_OF_BOUNDS = 0xBADD, - SMSG_DUEL_REQUESTED = 0xBADD, - SMSG_DUEL_WINNER = 0xBADD, - SMSG_DUMP_RIDE_TICKETS_RESPONSE = 0xBADD, - SMSG_DURABILITY_DAMAGE_DEATH = 0xBADD, - SMSG_DYNAMIC_DROP_ROLL_RESULT = 0xBADD, - SMSG_ECHO_PARTY_SQUELCH = 0xBADD, - SMSG_EMOTE = 0xBADD, - SMSG_ENABLE_BARBER_SHOP = 0xBADD, - SMSG_ENCHANTMENT_LOG = 0xBADD, - SMSG_ENCOUNTER_END = 0xBADD, - SMSG_ENCOUNTER_START = 0xBADD, - SMSG_ENVIRONMENTALDAMAGELOG = 0xBADD, - SMSG_EQUIPMENT_SET_LIST = 0x079E, - SMSG_EQUIPMENT_SET_SAVED = 0xBADD, - SMSG_EXPECTED_SPAM_RECORDS = 0xBADD, - SMSG_EXPLORATION_EXPERIENCE = 0xBADD, - SMSG_FACTION_BONUS_INFO = 0xBADD, - SMSG_FAILED_PLAYER_CONDITION = 0xBADD, + SMSG_DEATH_RELEASE_LOC = 0x0A17, + SMSG_DEFENSE_MESSAGE = 0x11E3, + SMSG_DELETE_CHAR = 0x06B8, + SMSG_DESTROY_ARENA_UNIT = 0x0826, + SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x08B5, + SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0x1DE5, + SMSG_DISENCHANT_CREDIT = 0x19A1, + SMSG_DISMOUNT = 0x03BF, + SMSG_DISMOUNT_RESULT = 0x0C62, + SMSG_DISPEL_FAILED = 0x148E, + SMSG_DISPLAY_GAME_ERROR = 0x13B1, + SMSG_DISPLAY_PLAYER_CHOICE = 0x0C76, + SMSG_DISPLAY_PROMOTION = 0x0236, + SMSG_DISPLAY_QUEST_POPUP = 0x0827, + SMSG_DISPLAY_TOAST = 0x1CF1, + SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0x162D, + SMSG_DROP_NEW_CONNECTION = 0x011E, + SMSG_DUEL_COMPLETE = 0x1E83, + SMSG_DUEL_COUNTDOWN = 0x0318, + SMSG_DUEL_IN_BOUNDS = 0x0796, + SMSG_DUEL_OUT_OF_BOUNDS = 0x07B1, + SMSG_DUEL_REQUESTED = 0x0BBF, + SMSG_DUEL_WINNER = 0x1299, + SMSG_DURABILITY_DAMAGE_DEATH = 0x1936, + SMSG_EMOTE = 0x0FC0, + SMSG_ENABLE_BARBER_SHOP = 0x17B1, + SMSG_ENCHANTMENT_LOG = 0x0DA6, + SMSG_ENCOUNTER_END = 0x0862, + SMSG_ENCOUNTER_START = 0x171A, + SMSG_ENUM_CHARACTERS_RESULT = 0x18F1, + SMSG_ENVIRONMENTAL_DAMAGE_LOG = 0x183E, + SMSG_EQUIPMENT_SET_ID = 0x03B7, + SMSG_EXPECTED_SPAM_RECORDS = 0x18C3, + SMSG_EXPLORATION_EXPERIENCE = 0x0692, + SMSG_FACTION_BONUS_INFO = 0x0E89, + SMSG_FAILED_PLAYER_CONDITION = 0x0A9E, SMSG_FEATURE_SYSTEM_STATUS = 0x0B3E, SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x0A1D, - SMSG_FEIGN_DEATH_RESISTED = 0xBADD, - SMSG_FISH_ESCAPED = 0xBADD, - SMSG_FISH_NOT_HOOKED = 0xBADD, - SMSG_FLIGHT_SPLINE_SYNC = 0xBADD, - SMSG_FLOOD_DETECTED = 0xBADD, - SMSG_FORCEACTIONSHOW = 0xBADD, - SMSG_FORCED_DEATH_UPDATE = 0xBADD, - SMSG_FORCE_ACTION_SHOW_RESPONSE = 0xBADD, - SMSG_FORCE_ANIM = 0xBADD, - SMSG_FORCE_DISPLAY_UPDATE = 0xBADD, - SMSG_FORCE_OBJECT_RELINK = 0xBADD, - SMSG_FORGE_MASTER_SET = 0xBADD, - SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT = 0xBADD, - SMSG_GAMEOBJECT_CUSTOM_ANIM = 0xBADD, - SMSG_GAMEOBJECT_DESPAWN = 0xBADD, - SMSG_GAMEOBJECT_DESPAWN_ANIM = 0xBADD, - SMSG_GAMEOBJECT_PAGETEXT = 0xBADD, - SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL = 0xBADD, - SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL_KIT = 0xBADD, - SMSG_GAMEOBJECT_QUERY_RESPONSE = 0xBADD, - SMSG_GAMEOBJECT_RESET_STATE = 0xBADD, - SMSG_GAME_EVENT_DEBUG_LOG = 0xBADD, - SMSG_GAME_SPEED_SET = 0xBADD, + SMSG_FEIGN_DEATH_RESISTED = 0x1CE5, + SMSG_FINAL_CHUNK = 0x001A, + SMSG_FISH_ESCAPED = 0x0A3E, + SMSG_FISH_NOT_HOOKED = 0x0231, + SMSG_FLIGHT_SPLINE_SYNC = 0x1647, + SMSG_FORCED_DEATH_UPDATE = 0x0346, + SMSG_FORCE_ANIM = 0x0F37, + SMSG_FORCE_OBJECT_RELINK = 0x173F, + SMSG_FRIEND_STATUS = 0x0F03, + SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT = 0x0DA5, + SMSG_GAME_OBJECT_CUSTOM_ANIM = 0x0797, + SMSG_GAME_OBJECT_DESPAWN = 0x0E0A, + SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL = 0x19AD, + SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT = 0x141D, + SMSG_GAME_OBJECT_RESET_STATE = 0x1CB1, + SMSG_GAME_SPEED_SET = 0x1331, SMSG_GAME_TIME_SET = 0x0F9F, SMSG_GAME_TIME_UPDATE = 0x0D76, - SMSG_GARRISON_ADD_FOLLOWER_RESULT = 0xBADD, - SMSG_GARRISON_ADD_MISSION_RESULT = 0xBADD, - SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0xBADD, - SMSG_GARRISON_BUILDING_ACTIVATED = 0xBADD, - SMSG_GARRISON_BUILDING_REMOVED = 0xBADD, - SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT = 0xBADD, - SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0xBADD, - SMSG_GARRISON_DELETE_RESULT = 0xBADD, - SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0xBADD, - SMSG_GARRISON_LANDINGPAGE_SHIPMENTS = 0xBADD, - SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0xBADD, - SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0xBADD, - SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0xBADD, - SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT = 0xBADD, - SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED = 0xBADD, - SMSG_GARRISON_OPEN_ARCHITECT = 0xBADD, - SMSG_GARRISON_OPEN_MISSION_NPC = 0xBADD, - SMSG_GARRISON_OPEN_TRADESKILL_NPC_RESPONSE = 0xBADD, - SMSG_GARRISON_PLACE_BUILDING_RESULT = 0xBADD, - SMSG_GARRISON_PLOT_PLACED = 0xBADD, - SMSG_GARRISON_PLOT_REMOVED = 0xBADD, - SMSG_GARRISON_REMOTE_INFO = 0xBADD, - SMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING_RESULT = 0xBADD, - SMSG_GARRISON_REMOVE_FOLLOWER_RESULT = 0xBADD, - SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT = 0xBADD, - SMSG_GARRISON_SET_NUM_FOLLOWER_ACTIVATIONS_REMAINING = 0xBADD, - SMSG_GARRISON_START_MISSION_RESULT = 0xBADD, - SMSG_GARRISON_UNK1 = 0xBADD, - SMSG_GARRISON_UNK3 = 0xBADD, - SMSG_GARRISON_UPGRADEABLE_RESULT = 0xBADD, - SMSG_GARRISON_UPGRADE_FOLLOWER_ITEM_LEVEL = 0xBADD, - SMSG_GARRISON_UPGRADE_RESULT = 0xBADD, - SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x0DB6 , - SMSG_GET_GARRISON_INFO_RESULT = 0xBADD, - SMSG_GET_SHIPMENT_INFO_RESPONSE = 0xBADD, - SMSG_GET_TROPHY_LIST_RESPONSE = 0xBADD, - SMSG_GHOST = 0xBADD, - SMSG_GHOSTEE_GONE = 0xBADD, - SMSG_GM_ACCOUNT_ONLINE_RESPONSE = 0xBADD, - SMSG_GM_CHANGE_ARENA_RATING = 0xBADD, - SMSG_GM_CHARACTER_RESTORE_RESPONSE = 0xBADD, - SMSG_GM_MESSAGECHAT = 0xBADD, - SMSG_GM_PLAYER_INFO = 0xBADD, - SMSG_GM_REQUEST_PLAYER_INFO = 0xBADD, - SMSG_GM_SUMMON = 0xBADD, - SMSG_GM_TICKET_CASE_STATUS = 0xBADD, - SMSG_GM_TICKET_GET_TICKET_RESPONSE = 0xBADD, - SMSG_GM_TICKET_RESOLVE_RESPONSE = 0xBADD, - SMSG_GM_TICKET_RESPONSE = 0xBADD, - SMSG_GM_TICKET_RESPONSE_ERROR = 0xBADD, - SMSG_GM_TICKET_STATUS_UPDATE = 0xBADD, - SMSG_GM_TICKET_SYSTEM_STATUS = 0xBADD, - SMSG_GM_TICKET_UPDATE = 0xBADD, - SMSG_GOD_MODE = 0xBADD, - SMSG_GOSSIP_COMPLETE = 0xBADD, - SMSG_GOSSIP_MESSAGE = 0xBADD, - SMSG_GOSSIP_POI = 0xBADD, - SMSG_GROUP_ACTION_THROTTLED = 0xBADD, - SMSG_GROUP_CANCEL = 0xBADD, - SMSG_GROUP_DECLINE = 0xBADD, - SMSG_GROUP_DESTROYED = 0xBADD, - SMSG_GROUP_NEW_LEADER = 0xBADD, - SMSG_GROUP_UNINVITE = 0xBADD, - SMSG_GUILD_ACHIEVEMENT_DELETED = 0xBADD, - SMSG_GUILD_ACHIEVEMENT_EARNED = 0xBADD, - SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0xBADD, - SMSG_GUILD_BANK_LOG_QUERY_RESULT = 0xBADD, - SMSG_GUILD_BANK_QUERY_RESULTS = 0xBADD, - SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY = 0xBADD, - SMSG_GUILD_BANK_TEXT_QUERY_RESULT = 0xBADD, - SMSG_GUILD_CANCEL = 0xBADD, - SMSG_GUILD_CHALLENGE_COMPLETED = 0xBADD, - SMSG_GUILD_CHALLENGE_UPDATE = 0xBADD, - SMSG_GUILD_CHANGE_NAME_RESULT = 0xBADD, - SMSG_GUILD_COMMAND_RESULT = 0xBADD, - SMSG_GUILD_CRITERIA_DELETED = 0xBADD, - SMSG_GUILD_CRITERIA_UPDATE = 0xBADD, - SMSG_GUILD_DECLINE = 0xBADD, - SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0xBADD, - SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0xBADD, - SMSG_GUILD_EVENT_DISBANDED = 0xBADD, - SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0xBADD, - SMSG_GUILD_EVENT_MOTD = 0xBADD, - SMSG_GUILD_EVENT_NEW_LEADER = 0xBADD, - SMSG_GUILD_EVENT_PLAYER_JOINED = 0xBADD, - SMSG_GUILD_EVENT_PLAYER_LEFT = 0xBADD, - SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0xBADD, - SMSG_GUILD_EVENT_RANKS_UPDATED = 0xBADD, - SMSG_GUILD_EVENT_RANK_CHANGED = 0xBADD, - SMSG_GUILD_EVENT_TAB_ADDED = 0xBADD, - SMSG_GUILD_EVENT_TAB_DELETED = 0xBADD, - SMSG_GUILD_EVENT_TAB_MODIFIED = 0xBADD, - SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0xBADD, - SMSG_GUILD_FLAGGED_FOR_RENAME = 0xBADD, - SMSG_GUILD_INVITE = 0xBADD, - SMSG_GUILD_INVITE_CANCEL = 0xBADD, - SMSG_GUILD_INVITE_DECLINED = 0xBADD, - SMSG_GUILD_INVITE_EXPIRED = 0xBADD, - SMSG_GUILD_KNOWN_RECIPES = 0xBADD, - SMSG_GUILD_MEMBERS_WITH_RECIPE = 0xBADD, - SMSG_GUILD_MEMBER_DAILY_RESET = 0xBADD, - SMSG_GUILD_MEMBER_RECIPES = 0xBADD, - SMSG_GUILD_MEMBER_UPDATE_NOTE = 0xBADD, - SMSG_GUILD_MOVED = 0xBADD, - SMSG_GUILD_MOVE_STARTING = 0xBADD, - SMSG_GUILD_NAME_CHANGED = 0xBADD, - SMSG_GUILD_NEWS = 0xBADD, - SMSG_GUILD_NEWS_DELETED = 0xBADD, - SMSG_GUILD_PARTY_STATE_RESPONSE = 0xBADD, - SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0xBADD, - SMSG_GUILD_QUERY_RESPONSE = 0xBADD, - SMSG_GUILD_RANKS = 0xBADD, - SMSG_GUILD_RECIPES = 0xBADD, - SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0xBADD, - SMSG_GUILD_RESET = 0xBADD, - SMSG_GUILD_REWARDS_LIST = 0xBADD, - SMSG_GUILD_ROSTER = 0xBADD, - SMSG_GUILD_ROSTER_UPDATE = 0xBADD, - SMSG_GUILD_SEND_RANK_CHANGE = 0xBADD, - SMSG_HEALTH_UPDATE = 0xBADD, - SMSG_HIGHEST_THREAT_UPDATE = 0xBADD, - SMSG_HOTFIX_NOTIFY = 0xBADD, + SMSG_GARRISON_ADD_FOLLOWER_RESULT = 0x08A3, + SMSG_GARRISON_ADD_MISSION_RESULT = 0x01DB, + SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0x0187, + SMSG_GARRISON_BUILDING_ACTIVATED = 0x00AB, + SMSG_GARRISON_BUILDING_REMOVED = 0x08F7, + SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT = 0x00F8, + SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x00F7, + SMSG_GARRISON_DELETE_RESULT = 0x01FC, + SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL = 0x01B4, + SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL2 = 0x0093, + SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x00AC, + SMSG_GARRISON_IS_UPGRADEABLE_RESULT = 0x01A8, + SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x08D8, + SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0x08AB, + SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x01FB, + SMSG_GARRISON_LIST_MISSIONS_CHEAT_RESULT = 0x08C3, + SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT = 0x019C, + SMSG_GARRISON_NUM_FOLLOWER_ACTIVATIONS_REMAINING = 0x088F, + SMSG_GARRISON_OPEN_ARCHITECT = 0x08FB, + SMSG_GARRISON_OPEN_MISSION_NPC = 0x08C0, + SMSG_GARRISON_OPEN_TRADESKILL_NPC = 0x018F, + SMSG_GARRISON_PLACE_BUILDING_RESULT = 0x08A4, + SMSG_GARRISON_PLOT_PLACED = 0x00E7, + SMSG_GARRISON_PLOT_REMOVED = 0x01AB, + SMSG_GARRISON_RECRUITMENT_FOLLOWERS_GENERATED = 0x0088, + SMSG_GARRISON_RECRUIT_FOLLOWER_RESULT = 0x01EC, + SMSG_GARRISON_REMOTE_INFO = 0x01B0, + SMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING_RESULT = 0x01AC, + SMSG_GARRISON_REMOVE_FOLLOWER_RESULT = 0x098B, + SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT = 0x08B4, + SMSG_GARRISON_START_MISSION_RESULT = 0x01E0, + SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT = 0x08EB, + SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT = 0x0216, + SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x0DB6, + SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE = 0x01D4, + SMSG_GET_GARRISON_INFO_RESULT = 0x0084, + SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x1A10, + SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x1D35, + SMSG_GET_TROPHY_LIST_RESPONSE = 0x0391, + SMSG_GM_PLAYER_INFO = 0x0CB5, + SMSG_GM_REQUEST_PLAYER_INFO = 0x0BC0, + SMSG_GM_TICKET_CASE_STATUS = 0x17B7, + SMSG_GM_TICKET_GET_TICKET_RESPONSE = 0x0B95, + SMSG_GM_TICKET_RESOLVE_RESPONSE = 0x0A37, + SMSG_GM_TICKET_RESPONSE = 0x07B6, + SMSG_GM_TICKET_RESPONSE_ERROR = 0x08A2, + SMSG_GM_TICKET_STATUS_UPDATE = 0x13B7, + SMSG_GM_TICKET_SYSTEM_STATUS = 0x0B16, + SMSG_GM_TICKET_UPDATE = 0x0925, + SMSG_GOD_MODE = 0x0DE2, + SMSG_GOSSIP_COMPLETE = 0x0010, + SMSG_GOSSIP_MESSAGE = 0x0077, + SMSG_GOSSIP_POI = 0x1CA1, + SMSG_GROUP_ACTION_THROTTLED = 0x1F02, + SMSG_GROUP_DECLINE = 0x139F, + SMSG_GROUP_DESTROYED = 0x1395, + SMSG_GROUP_NEW_LEADER = 0x0C32, + SMSG_GROUP_UNINVITE = 0x1318, + SMSG_GUILD_ACHIEVEMENT_DELETED = 0x11AB, + SMSG_GUILD_ACHIEVEMENT_EARNED = 0x14B8, + SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0x10B3, + SMSG_GUILD_BANK_LOG_QUERY_RESULTS = 0x10AB, + SMSG_GUILD_BANK_QUERY_RESULTS = 0x1083, + SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY = 0x1588, + SMSG_GUILD_BANK_TEXT_QUERY_RESULT = 0x10B8, + SMSG_GUILD_CHALLENGE_COMPLETED = 0x14AF, + SMSG_GUILD_CHALLENGE_UPDATE = 0x1183, + SMSG_GUILD_CHANGE_NAME_RESULT = 0x11B4, + SMSG_GUILD_COMMAND_RESULT = 0x10AC, + SMSG_GUILD_CRITERIA_DELETED = 0x118F, + SMSG_GUILD_CRITERIA_UPDATE = 0x14AC, + SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0x11AF, + SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0x10C0, + SMSG_GUILD_EVENT_DISBANDED = 0x14A3, + SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0x119B, + SMSG_GUILD_EVENT_MOTD = 0x10BF, + SMSG_GUILD_EVENT_NEW_LEADER = 0x1587, + SMSG_GUILD_EVENT_PLAYER_JOINED = 0x1198, + SMSG_GUILD_EVENT_PLAYER_LEFT = 0x109B, + SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0x10AF, + SMSG_GUILD_EVENT_RANKS_UPDATED = 0x11BC, + SMSG_GUILD_EVENT_RANK_CHANGED = 0x10BC, + SMSG_GUILD_EVENT_TAB_ADDED = 0x1084, + SMSG_GUILD_EVENT_TAB_DELETED = 0x1190, + SMSG_GUILD_EVENT_TAB_MODIFIED = 0x14A8, + SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0x1497, + SMSG_GUILD_FLAGGED_FOR_RENAME = 0x14B3, + SMSG_GUILD_INVITE = 0x11C0, + SMSG_GUILD_INVITE_DECLINED = 0x10A7, + SMSG_GUILD_INVITE_EXPIRED = 0x118B, + SMSG_GUILD_KNOWN_RECIPES = 0x11A3, + SMSG_GUILD_MEMBERS_WITH_RECIPE = 0x1090, + SMSG_GUILD_MEMBER_DAILY_RESET = 0x148C, + SMSG_GUILD_MEMBER_RECIPES = 0x1483, + SMSG_GUILD_MEMBER_UPDATE_NOTE = 0x1187, + SMSG_GUILD_MOVED = 0x11A8, + SMSG_GUILD_MOVE_STARTING = 0x14A7, + SMSG_GUILD_NAME_CHANGED = 0x1488, + SMSG_GUILD_NEWS = 0x10A4, + SMSG_GUILD_NEWS_DELETED = 0x149B, + SMSG_GUILD_PARTY_STATE = 0x1094, + SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0x1097, + SMSG_GUILD_RANKS = 0x14B0, + SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0x149F, + SMSG_GUILD_RESET = 0x119C, + SMSG_GUILD_REWARD_LIST = 0x1494, + SMSG_GUILD_ROSTER = 0x1498, + SMSG_GUILD_ROSTER_UPDATE = 0x1493, + SMSG_GUILD_SEND_RANK_CHANGE = 0x10B7, + SMSG_HEALTH_UPDATE = 0x07BD, + SMSG_HIGHEST_THREAT_UPDATE = 0x0F35, + SMSG_HOTFIX_NOTIFY = 0x1736, SMSG_HOTFIX_NOTIFY_BLOB = 0x1D71, - SMSG_IGNORE_REQUIREMENTS_CHEAT = 0xBADD, - SMSG_IMMIGRANT_HOST_SEARCH_LOG = 0xBADD, - SMSG_INCREASE_CAST_TIME_FOR_SPELL = 0xBADD, + SMSG_INCREASE_CAST_TIME_FOR_SPELL = 0x1C8E, SMSG_INITIALIZE_FACTIONS = 0x1C32, SMSG_INITIAL_SETUP = 0x0238, - SMSG_INITIAL_SPELLS = 0x109A, SMSG_INIT_WORLD_STATES = 0x09E1, - SMSG_INSPECT_HONOR_STATS = 0xBADD, - SMSG_INSPECT_PVP = 0xBADD, - SMSG_INSPECT_RESULT = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_END = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_START = 0xBADD, - SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0xBADD, - SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0xBADD, - SMSG_INSTANCE_INFO = 0xBADD, - SMSG_INSTANCE_LOCK_WARNING_QUERY = 0xBADD, - SMSG_INSTANCE_RESET = 0xBADD, - SMSG_INSTANCE_RESET_FAILED = 0xBADD, - SMSG_INSTANCE_SAVE_CREATED = 0xBADD, - SMSG_INVALIDATE_DANCE = 0xBADD, - SMSG_INVALIDATE_PLAYER = 0xBADD, - SMSG_INVALID_PROMOTION_CODE = 0xBADD, - SMSG_INVENTORY_CHANGE_FAILURE = 0xBADD, - SMSG_IS_QUEST_COMPLETE_RESPONSE = 0xBADD, - SMSG_ITEM_COOLDOWN = 0xBADD, - SMSG_ITEM_ENCHANT_TIME_UPDATE = 0xBADD, - SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0xBADD, - SMSG_ITEM_PURCHASE_REFUND_RESULT = 0xBADD, - SMSG_ITEM_PUSH_RESULT = 0xBADD, - SMSG_ITEM_REFUND_INFO_RESPONSE = 0xBADD, - SMSG_ITEM_TIME_UPDATE = 0xBADD, - SMSG_ITEM_UPGRADE_RESULT = 0xBADD, - SMSG_JOINED_BATTLEGROUND_QUEUE = 0xBADD, - SMSG_KICK_REASON = 0xBADD, - SMSG_LEARNED_DANCE_MOVES = 0xBADD, - SMSG_LEARNED_SPELLS = 0xBADD, - SMSG_LEARN_TALENT_FAILED = 0xBADD, - SMSG_LEVELUP_INFO = 0xBADD, - SMSG_LFG_BOOT_PLAYER = 0xBADD, - SMSG_LFG_BOOT_PROPOSAL_UPDATE = 0xBADD, - SMSG_LFG_DISABLED = 0xBADD, - SMSG_LFG_JOIN_RESULT = 0xBADD, - SMSG_LFG_LIST_JOIN_RESULT = 0xBADD, - SMSG_LFG_LIST_UPDATE_BLACKLIST = 0xBADD, - SMSG_LFG_LIST_UPDATE_STATUS = 0xBADD, - SMSG_LFG_OFFER_CONTINUE = 0xBADD, - SMSG_LFG_OPEN_FROM_GOSSIP = 0xBADD, - SMSG_LFG_PARTY_INFO = 0xBADD, - SMSG_LFG_PLAYER_INFO = 0xBADD, - SMSG_LFG_PLAYER_REWARD = 0xBADD, - SMSG_LFG_PROPOSAL_UPDATE = 0xBADD, - SMSG_LFG_QUEUE_STATUS = 0xBADD, - SMSG_LFG_ROLE_CHECK_UPDATE = 0xBADD, - SMSG_LFG_ROLE_CHOSEN = 0xBADD, - SMSG_LFG_SEARCH_RESULTS = 0xBADD, - SMSG_LFG_SLOT_INVALID = 0xBADD, - SMSG_LFG_TELEPORT_DENIED = 0xBADD, - SMSG_LFG_UPDATE_LIST = 0xBADD, - SMSG_LFG_UPDATE_SEARCH = 0xBADD, - SMSG_LFG_UPDATE_STATUS = 0xBADD, - SMSG_LF_GUILD_APPLICANT_LIST_UPDATED = 0xBADD, - SMSG_LF_GUILD_APPLICATIONS = 0xBADD, - SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED = 0xBADD, - SMSG_LF_GUILD_BROWSE = 0xBADD, - SMSG_LF_GUILD_COMMAND_RESULT = 0xBADD, - SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED = 0xBADD, - SMSG_LF_GUILD_POST = 0xBADD, - SMSG_LF_GUILD_RECRUITS = 0xBADD, - SMSG_LIST_INVENTORY = 0x0E40, - SMSG_LIST_TARGETS = 0xBADD, - SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0xBADD, - SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0xBADD, - SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0xBADD, + SMSG_INSPECT_HONOR_STATS = 0x1740, + SMSG_INSPECT_PVP = 0x12B9, + SMSG_INSPECT_RESULT = 0x1D22, + SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY = 0x0C72, + SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0x1DB6, + SMSG_INSTANCE_ENCOUNTER_END = 0x16B5, + SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0x08E6, + SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE = 0x0866, + SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION = 0x1717, + SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE = 0x0735, + SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x0B3D, + SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x1219, + SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x0F89, + SMSG_INSTANCE_ENCOUNTER_START = 0x06B9, + SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x0619, + SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x1C22, + SMSG_INSTANCE_INFO = 0x12B5, + SMSG_INSTANCE_RESET = 0x0825, + SMSG_INSTANCE_RESET_FAILED = 0x0F40, + SMSG_INSTANCE_SAVE_CREATED = 0x0DA2, + SMSG_INVALIDATE_PLAYER = 0x0B9D, + SMSG_INVALID_PROMOTION_CODE = 0x1A16, + SMSG_INVENTORY_CHANGE_FAILURE = 0x07B5, + SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x0063, + SMSG_ITEM_CHANGED = 0x19B5, + SMSG_ITEM_COOLDOWN = 0x0D35, + SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x1E30, + SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x1798, + SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x1620, + SMSG_ITEM_PUSH_RESULT = 0x0B15, + SMSG_ITEM_TIME_UPDATE = 0x1DB5, + SMSG_KICK_REASON = 0x042E, + SMSG_LEARNED_SPELLS = 0x183D, + SMSG_LEARN_TALENT_FAILED = 0x0B9E, + SMSG_LEVEL_UP_INFO = 0x0B36, + SMSG_LFG_BOOT_PLAYER = 0x0E11, + SMSG_LFG_DISABLED = 0x0EBA, + SMSG_LFG_JOIN_RESULT = 0x1B31, + SMSG_LFG_LIST_JOIN_RESULT = 0x0B99, + SMSG_LFG_LIST_SEARCH_RESULTS = 0x0B32, + SMSG_LFG_LIST_SEARCH_STATUS = 0x1A9A, + SMSG_LFG_LIST_UPDATE_BLACKLIST = 0x0F31, + SMSG_LFG_LIST_UPDATE_STATUS = 0x0B12, + SMSG_LFG_OFFER_CONTINUE = 0x0FB9, + SMSG_LFG_PARTY_INFO = 0x1B39, + SMSG_LFG_PLAYER_INFO = 0x0E32, + SMSG_LFG_PLAYER_REWARD = 0x0E91, + SMSG_LFG_PROPOSAL_UPDATE = 0x1B3A, + SMSG_LFG_QUEUE_STATUS = 0x1A91, + SMSG_LFG_READY_CHECK_RESULT = 0x0EB2, + SMSG_LFG_READY_CHECK_UPDATE = 0x0F11, + SMSG_LFG_ROLE_CHECK_UPDATE = 0x1A11, + SMSG_LFG_SEARCH_RESULTS = 0x0E19, + SMSG_LFG_SLOT_INVALID = 0x1AB9, + SMSG_LFG_TELEPORT_DENIED = 0x0FB1, + SMSG_LFG_UPDATE_STATUS = 0x1A92, + SMSG_LF_GUILD_APPLICANT_LIST_CHANGED = 0x118C, + SMSG_LF_GUILD_APPLICATIONS = 0x11BF, + SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED = 0x1193, + SMSG_LF_GUILD_BROWSE = 0x1197, + SMSG_LF_GUILD_COMMAND_RESULT = 0x11A0, + SMSG_LF_GUILD_POST = 0x10B0, + SMSG_LF_GUILD_RECRUITS = 0x11BB, + SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0x1A0D, + SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0x0E3D, + SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x18B2, SMSG_LOAD_CUF_PROFILES = 0x139A, - SMSG_LOGIN_SETTIMESPEED = 0x0D65, + SMSG_LOAD_EQUIPMENT_SET = 0x079E, + SMSG_LOAD_SELECTED_TROPHY_RESULT = 0x1D72, + SMSG_LOGIN_SET_TIME_SPEED = 0x0D65, SMSG_LOGIN_VERIFY_WORLD = 0x0A98, SMSG_LOGOUT_CANCEL_ACK = 0x08B2, SMSG_LOGOUT_COMPLETE = 0x0E95, SMSG_LOGOUT_RESPONSE = 0x0731, - SMSG_LOG_XPGAIN = 0xBADD, - SMSG_LOOT_ALL_PASSED = 0xBADD, - SMSG_LOOT_CONTENTS = 0xBADD, - SMSG_LOOT_ITEM_LIST = 0xBADD, - SMSG_LOOT_ITEM_NOTIFY = 0xBADD, - SMSG_LOOT_LIST = 0xBADD, - SMSG_LOOT_MONEY_NOTIFY = 0xBADD, - SMSG_LOOT_RELEASE = 0xBADD, - SMSG_LOOT_RELEASE_ALL = 0xBADD, - SMSG_LOOT_REMOVED = 0xBADD, - SMSG_LOOT_RESPONSE = 0xBADD, - SMSG_LOOT_ROLL = 0xBADD, - SMSG_LOOT_ROLLS_COMPLETE = 0xBADD, - SMSG_LOOT_ROLL_WON = 0xBADD, - SMSG_LOOT_SLOT_CHANGED = 0xBADD, - SMSG_LOOT_UPDATED = 0xBADD, - SMSG_LOSS_OF_CONTROL_AURA_UPDATE = 0xBADD, - SMSG_MAIL_LIST_RESULT = 0xBADD, - SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0xBADD, - SMSG_MAP_OBJECTIVES_INIT = 0xBADD, - SMSG_MAP_OBJ_EVENTS = 0xBADD, - SMSG_MASTER_LOOT_CANDIDATE_LIST = 0xBADD, - SMSG_MEETINGSTONE_COMPLETE = 0xBADD, - SMSG_MEETINGSTONE_IN_PROGRESS = 0xBADD, - SMSG_MEETINGSTONE_MEMBER_ADDED = 0xBADD, - SMSG_MEETINGSTONE_SETQUEUE = 0xBADD, - SMSG_MESSAGECHAT = 0xBADD, - SMSG_MESSAGE_BOX = 0xBADD, - SMSG_MINIGAME_SETUP = 0xBADD, - SMSG_MINIGAME_STATE = 0xBADD, - SMSG_MINIMAP_PING = 0xBADD, - SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0xBADD, - SMSG_MIRROR_IMAGE_CREATURE_DATA = 0xBADD, - SMSG_MISSILE_CANCEL = 0xBADD, - SMSG_MODIFY_COOLDOWN = 0xBADD, - SMSG_MONEY_NOTIFY = 0xBADD, + SMSG_LOG_XP_GAIN = 0x0E3E, + SMSG_LOOT_ALL_PASSED = 0x0C26, + SMSG_LOOT_CONTENTS = 0x02BF, + SMSG_LOOT_ITEM_LIST = 0x061F, + SMSG_LOOT_LIST = 0x08E2, + SMSG_LOOT_MONEY_NOTIFY = 0x17A0, + SMSG_LOOT_RELEASE = 0x06B7, + SMSG_LOOT_RELEASE_ALL = 0x1C61, + SMSG_LOOT_REMOVED = 0x0F15, + SMSG_LOOT_RESPONSE = 0x122D, + SMSG_LOOT_ROLL = 0x09B2, + SMSG_LOOT_ROLLS_COMPLETE = 0x0219, + SMSG_LOOT_ROLL_WON = 0x1296, + SMSG_LOSS_OF_CONTROL_AURA_UPDATE = 0x0737, + SMSG_MAIL_COMMAND_RESULT = 0x17BF, + SMSG_MAIL_LIST_RESULT = 0x0871, + SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x0F8C, + SMSG_MAP_OBJECTIVES_INIT = 0x1238, + SMSG_MAP_OBJ_EVENTS = 0x161F, + SMSG_MASTER_LOOT_CANDIDATE_LIST = 0x1821, + SMSG_MESSAGE_BOX = 0x13BD, + SMSG_MINIMAP_PING = 0x1697, + SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0x159E, + SMSG_MIRROR_IMAGE_CREATURE_DATA = 0x151A, + SMSG_MISSILE_CANCEL = 0x1A17, + SMSG_MODIFY_COOLDOWN = 0x0832, SMSG_MOTD = 0x18E8, - SMSG_MOUNT_RESULT = 0xBADD, - SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0xBADD, - SMSG_MOVE_CHARACTER_CHEAT_FAILURE = 0xBADD, - SMSG_MOVE_CHARACTER_CHEAT_SUCCESS = 0xBADD, - SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x1EAC, - SMSG_MOVE_DISABLE_COLLISION = 0xBADD, - SMSG_MOVE_DISABLE_GRAVITY = 0xBADD, - SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0BCF, - SMSG_MOVE_ENABLE_COLLISION = 0xBADD, - SMSG_MOVE_ENABLE_GRAVITY = 0xBADD, + SMSG_MOUNT_RESULT = 0x06BE, + SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x1F50, + SMSG_MOVE_DISABLE_COLLISION = 0x0A2A, + SMSG_MOVE_DISABLE_GRAVITY = 0x1B81, + SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x1EAC, + SMSG_MOVE_ENABLE_COLLISION = 0x1E27, + SMSG_MOVE_ENABLE_GRAVITY = 0x002D, + SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0BCF, SMSG_MOVE_KNOCK_BACK = 0x1BA3, - SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0xBADD, + SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0x000E, SMSG_MOVE_ROOT = 0x018A, SMSG_MOVE_SET_ACTIVE_MOVER = 0x025B, - SMSG_MOVE_SET_ANIM_KIT = 0x0D25, SMSG_MOVE_SET_CAN_FLY = 0x012A, SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING = 0x0EA1, SMSG_MOVE_SET_COLLISION_HEIGHT = 0x1BA4, @@ -1394,7 +1305,7 @@ enum OpcodeServer : uint32 SMSG_MOVE_SET_FEATHER_FALL = 0x0674, SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x030D, SMSG_MOVE_SET_FLIGHT_SPEED = 0x046D, - SMSG_MOVE_SET_HOVER = 0x0B21, + SMSG_MOVE_SET_HOVERING = 0x0B21, SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0x1347, SMSG_MOVE_SET_LAND_WALK = 0x0AC7, SMSG_MOVE_SET_NORMAL_FALL = 0x04EE, @@ -1405,16 +1316,14 @@ enum OpcodeServer : uint32 SMSG_MOVE_SET_SWIM_SPEED = 0x1628, SMSG_MOVE_SET_TURN_RATE = 0x1E24, SMSG_MOVE_SET_VEHICLE_REC_ID = 0x1A29, - SMSG_MOVE_SET_WALK_IN_AIR = 0xBADD, SMSG_MOVE_SET_WALK_SPEED = 0x0F28, SMSG_MOVE_SET_WATER_WALK = 0x035C, - SMSG_MOVE_SKIP_TIME = 0xBADD, - SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0xBADD, + SMSG_MOVE_SKIP_TIME = 0x0FCF, + SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0x1A8A, SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x1A21, - SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0xBADD, + SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x0254, SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0x0252, SMSG_MOVE_SPLINE_ROOT = 0x02D1, - SMSG_MOVE_SPLINE_SET_ANIM = 0xBADD, SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0x0F30, SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x1F22, SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x1208, @@ -1429,9 +1338,8 @@ enum OpcodeServer : uint32 SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x0A47, SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x0E22, SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x035B, - SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED = 0x1205, SMSG_MOVE_SPLINE_SET_WALK_MODE = 0x0B09, - SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0xBADD, + SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0x1205, SMSG_MOVE_SPLINE_SET_WATER_WALK = 0x0EAB, SMSG_MOVE_SPLINE_START_SWIM = 0x1A81, SMSG_MOVE_SPLINE_STOP_SWIM = 0x1A0B, @@ -1442,11 +1350,10 @@ enum OpcodeServer : uint32 SMSG_MOVE_UNROOT = 0x046E, SMSG_MOVE_UNSET_CAN_FLY = 0x03DC, SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING = 0x124F, - SMSG_MOVE_UNSET_HOVER = 0x0651, + SMSG_MOVE_UNSET_HOVERING = 0x0651, SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x0F2B, - SMSG_MOVE_UNSET_WALK_IN_AIR = 0xBADD, SMSG_MOVE_UPDATE = 0x0F2C, - SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0xBADD, + SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0x0705, SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0x1A04, SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x032E, SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x0628, @@ -1460,276 +1367,239 @@ enum OpcodeServer : uint32 SMSG_MOVE_UPDATE_TELEPORT = 0x1F21, SMSG_MOVE_UPDATE_TURN_RATE = 0x000A, SMSG_MOVE_UPDATE_WALK_SPEED = 0x1F29, - SMSG_MULTIPLE_PACKETS = 0xBADD, - SMSG_NAME_QUERY_RESPONSE = 0x0C71, - SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0xBADD, - SMSG_NEW_TAXI_PATH = 0xBADD, + SMSG_MULTIPLE_PACKETS = 0x0039, + SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0x1332, + SMSG_NEW_TAXI_PATH = 0x06BA, SMSG_NEW_WORLD = 0x0A15, - SMSG_NOTIFICATION = 0xBADD, - SMSG_NOTIFY_DANCE = 0xBADD, - SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0xBADD, - SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0xBADD, - SMSG_NOTIFY_MONEY = 0xBADD, - SMSG_NOTIFY_RECEIVED_MAIL = 0xBADD, - SMSG_NPC_TEXT_UPDATE = 0x071E, - SMSG_NPC_WONT_TALK = 0xBADD, - SMSG_OFFER_PETITION_ERROR = 0xBADD, - SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0xBADD, + SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x1589, + SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0x073F, + SMSG_NOTIFY_MONEY = 0x0B1E, + SMSG_NOTIFY_RECEIVED_MAIL = 0x18E2, + SMSG_OFFER_PETITION_ERROR = 0x1DA2, + SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x0C66, SMSG_ON_MONSTER_MOVE = 0x0EA9, - SMSG_OPEN_CONTAINER = 0xBADD, - SMSG_OPEN_LFG_DUNGEON_FINDER = 0xBADD, - SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0xBADD, - SMSG_OPEN_SHIPMENT_NPC_RESULT = 0xBADD, - SMSG_OVERRIDE_LIGHT = 0xBADD, - SMSG_PAGE_TEXT = 0xBADD, - SMSG_PAGE_TEXT_QUERY_RESPONSE = 0xBADD, - SMSG_PARTY_COMMAND_RESULT = 0xBADD, - SMSG_PARTY_INVITE = 0xBADD, - SMSG_PARTY_KILL_LOG = 0xBADD, - SMSG_PARTY_MEMBER_STATE = 0xBADD, - SMSG_PARTY_MEMBER_STATS = 0xBADD, - SMSG_PARTY_MEMBER_STATS_FULL = 0xBADD, - SMSG_PARTY_UPDATE = 0xBADD, - SMSG_PAUSE_MIRROR_TIMER = 0xBADD, - SMSG_PENDING_RAID_LOCK = 0xBADD, - SMSG_PERIODICAURALOG = 0xBADD, - SMSG_PETITION_ALREADY_SIGNED = 0xBADD, - SMSG_PETITION_DECLINED = 0xBADD, - SMSG_PETITION_RENAME_GUILD_RESPONSE = 0xBADD, - SMSG_PETITION_SHOW_LIST = 0xBADD, - SMSG_PETITION_SHOW_SIGNATURES = 0xBADD, - SMSG_PETITION_SIGN_RESULTS = 0xBADD, - SMSG_PET_ACTION_FEEDBACK = 0xBADD, - SMSG_PET_ACTION_SOUND = 0xBADD, - SMSG_PET_ADDED = 0xBADD, - SMSG_PET_BATTLE_CHAT_RESTRICTED = 0xBADD, - SMSG_PET_BATTLE_DEBUG_QUEUE_DUMP_RESPONSE = 0xBADD, - SMSG_PET_BATTLE_FINALIZE_LOCATION = 0xBADD, - SMSG_PET_BATTLE_FINAL_ROUND = 0xBADD, - SMSG_PET_BATTLE_FINISHED = 0xBADD, - SMSG_PET_BATTLE_FIRST_ROUND = 0xBADD, - SMSG_PET_BATTLE_INITIAL_UPDATE = 0xBADD, - SMSG_PET_BATTLE_MAX_GAME_LENGTH_WARNING = 0xBADD, - SMSG_PET_BATTLE_PVP_CHALLENGE = 0xBADD, - SMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH = 0xBADD, - SMSG_PET_BATTLE_QUEUE_STATUS = 0xBADD, - SMSG_PET_BATTLE_REPLACEMENTS_MADE = 0xBADD, - SMSG_PET_BATTLE_REQUEST_FAILED = 0xBADD, - SMSG_PET_BATTLE_ROUND_RESULT = 0xBADD, - SMSG_PET_BATTLE_SLOT_UPDATES = 0xBADD, - SMSG_PET_BROKEN = 0xBADD, - SMSG_PET_CAST_FAILED = 0xBADD, - SMSG_PET_CLEAR_SPELLS = 0xBADD, - SMSG_PET_DISMISS_SOUND = 0xBADD, - SMSG_PET_GOD_MODE = 0xBADD, - SMSG_PET_GUIDS = 0xBADD, - SMSG_PET_LEARNED_SPELL = 0xBADD, - SMSG_PET_MODE = 0xBADD, - SMSG_PET_NAME_INVALID = 0xBADD, - SMSG_PET_NAME_QUERY_RESPONSE = 0xBADD, - SMSG_PET_REMOVED_SPELL = 0xBADD, - SMSG_PET_RENAMEABLE = 0xBADD, - SMSG_PET_SLOT_UPDATED = 0xBADD, - SMSG_PET_SPECIALIZATION = 0xBADD, - SMSG_PET_SPELLS = 0xBADD, - SMSG_PET_STABLE_LIST = 0xBADD, - SMSG_PET_STABLE_RESULT = 0xBADD, - SMSG_PET_TAME_FAILURE = 0xBADD, - SMSG_PET_UPDATE_COMBO_POINTS = 0xBADD, + SMSG_OPEN_CONTAINER = 0x0235, + SMSG_OPEN_LFG_DUNGEON_FINDER = 0x0E99, + SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x1712, + SMSG_OPEN_SHIPMENT_NPC_RESULT = 0x1230, + SMSG_OVERRIDE_LIGHT = 0x0936, + SMSG_PAGE_TEXT = 0x0E03, + SMSG_PARTY_COMMAND_RESULT = 0x13B5, + SMSG_PARTY_INVITE = 0x0E83, + SMSG_PARTY_KILL_LOG = 0x120F, + SMSG_PARTY_MEMBER_STATE = 0x0335, + SMSG_PARTY_UPDATE = 0x0F02, + SMSG_PAUSE_MIRROR_TIMER = 0x029F, + SMSG_PENDING_RAID_LOCK = 0x071D, + SMSG_PETITION_ALREADY_SIGNED = 0x0F18, + SMSG_PETITION_RENAME_GUILD_RESPONSE = 0x1484, + SMSG_PETITION_SHOW_LIST = 0x0B1F, + SMSG_PETITION_SHOW_SIGNATURES = 0x1CA2, + SMSG_PETITION_SIGN_RESULTS = 0x1C31, + SMSG_PET_ACTION_FEEDBACK = 0x1692, + SMSG_PET_ACTION_SOUND = 0x0875, + SMSG_PET_ADDED = 0x0F83, + SMSG_PET_BATTLE_CHAT_RESTRICTED = 0x1396, + SMSG_PET_BATTLE_DEBUG_QUEUE_DUMP_RESPONSE = 0x1F01, + SMSG_PET_BATTLE_FINALIZE_LOCATION = 0x0A35, + SMSG_PET_BATTLE_FINAL_ROUND = 0x18B6, + SMSG_PET_BATTLE_FINISHED = 0x19B6, + SMSG_PET_BATTLE_FIRST_ROUND = 0x08A1, + SMSG_PET_BATTLE_INITIAL_UPDATE = 0x17B6, + SMSG_PET_BATTLE_MAX_GAME_LENGTH_WARNING = 0x0962, + SMSG_PET_BATTLE_PVP_CHALLENGE = 0x1A2F, + SMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH = 0x1C76, + SMSG_PET_BATTLE_QUEUE_STATUS = 0x1612, + SMSG_PET_BATTLE_REPLACEMENTS_MADE = 0x0E9E, + SMSG_PET_BATTLE_REQUEST_FAILED = 0x0EB5, + SMSG_PET_BATTLE_ROUND_RESULT = 0x0292, + SMSG_PET_BATTLE_SLOT_UPDATES = 0x1D21, + SMSG_PET_CAST_FAILED = 0x108D, + SMSG_PET_CLEAR_SPELLS = 0x193A, + SMSG_PET_DISMISS_SOUND = 0x0237, + SMSG_PET_GOD_MODE = 0x1C66, + SMSG_PET_GUI_DS = 0x0245, + SMSG_PET_LEARNED_SPELLS = 0x1099, + SMSG_PET_MODE = 0x1F0B, + SMSG_PET_NAME_INVALID = 0x0975, + SMSG_PET_SLOT_UPDATED = 0x0640, + SMSG_PET_SPELLS_MESSAGE = 0x14CA, + SMSG_PET_STABLE_LIST = 0x0D36, + SMSG_PET_STABLE_RESULT = 0x0E0C, + SMSG_PET_TAME_FAILURE = 0x0616, + SMSG_PET_UNLEARNED_SPELLS = 0x15CD, + SMSG_PHASE_SHIFT_CHANGE = 0x18A6, SMSG_PLAYED_TIME = 0x1875, - SMSG_PLAYER_BOUND = 0xBADD, - SMSG_PLAYER_SKINNED = 0xBADD, - SMSG_PLAYER_VEHICLE_DATA = 0xBADD, - SMSG_PLAY_DANCE = 0xBADD, - SMSG_PLAY_MUSIC = 0xBADD, - SMSG_PLAY_OBJECT_SOUND = 0xBADD, - SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0xBADD, - SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0xBADD, - SMSG_PLAY_SCENE = 0xBADD, - SMSG_PLAY_SOUND = 0xBADD, - SMSG_PLAY_SPEAKERBOT_SOUND = 0xBADD, - SMSG_PLAY_SPELL_VISUAL = 0xBADD, - SMSG_PLAY_SPELL_VISUAL_KIT = 0xBADD, - SMSG_PLAY_TIME_WARNING = 0xBADD, - SMSG_PONG = 0x011D, - SMSG_POWER_UPDATE = 0xBADD, - SMSG_PRE_RESSURECT = 0xBADD, - SMSG_PROC_RESIST = 0xBADD, - SMSG_PROFILE_DATA_RESPONSE = 0xBADD, - SMSG_PROPOSE_LEVEL_GRANT = 0xBADD, - SMSG_PUREMOUNT_CANCELLED_OBSOLETE = 0xBADD, - SMSG_PVP_CREDIT = 0xBADD, - SMSG_PVP_LOG_DATA = 0xBADD, - SMSG_PVP_OPTIONS_ENABLED = 0xBADD, - SMSG_PVP_SEASON = 0xBADD, - SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0xBADD, - SMSG_QUERY_ITEM_TEXT_RESPONSE = 0xBADD, - SMSG_QUERY_OBJ_POSITION = 0xBADD, - SMSG_QUERY_OBJ_ROTATION = 0xBADD, - SMSG_QUERY_PETITION_RESPONSE = 0xBADD, - SMSG_QUERY_TIME_RESPONSE = 0xBADD, - SMSG_QUESTGIVER_INVALID_QUEST = 0xBADD, - SMSG_QUESTGIVER_OFFER_REWARD = 0xBADD, - SMSG_QUESTGIVER_QUEST_COMPLETE = 0xBADD, - SMSG_QUESTGIVER_QUEST_DETAILS = 0xBADD, - SMSG_QUESTGIVER_QUEST_FAILED = 0xBADD, - SMSG_QUESTGIVER_QUEST_INVALID = 0xBADD, - SMSG_QUESTGIVER_QUEST_LIST = 0xBADD, - SMSG_QUESTGIVER_REQUEST_ITEMS = 0xBADD, - SMSG_QUESTGIVER_STATUS = 0xBADD, - SMSG_QUESTGIVER_STATUS_MULTIPLE = 0xBADD, - SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0xBADD, - SMSG_QUEST_CONFIRM_ACCEPT = 0xBADD, - SMSG_QUEST_FORCE_REMOVED = 0xBADD, - SMSG_QUEST_LOG_FULL = 0xBADD, - SMSG_QUEST_POI_QUERY_RESPONSE = 0xBADD, - SMSG_QUEST_PUSH_RESULT = 0xBADD, - SMSG_QUEST_QUERY_RESPONSE = 0xBADD, - SMSG_QUEST_UPDATE_ADD_CREDIT = 0xBADD, - SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0xBADD, - SMSG_QUEST_UPDATE_ADD_PVP_CREDIT = 0xBADD, - SMSG_QUEST_UPDATE_COMPLETE = 0xBADD, - SMSG_QUEST_UPDATE_FAILED = 0xBADD, - SMSG_QUEST_UPDATE_FAILED_TIMER = 0xBADD, - SMSG_RAF_EMAIL_ENABLED_RESPONSE = 0xBADD, - SMSG_RAID_GROUP_ONLY = 0xBADD, - SMSG_RAID_INSTANCE_INFO = 0xBADD, - SMSG_RAID_INSTANCE_MESSAGE = 0xBADD, - SMSG_RAID_MARKERS_CHANGED = 0xBADD, - SMSG_RANDOMIZE_CHAR_NAME = 0xBADD, - SMSG_RANDOM_ROLL = 0xBADD, - SMSG_RATED_BG_RATING = 0xBADD, - SMSG_RATED_BG_STATS = 0xBADD, - SMSG_READY_CHECK_COMPLETED = 0xBADD, - SMSG_READY_CHECK_RESPONSE = 0xBADD, - SMSG_READY_CHECK_STARTED = 0xBADD, - SMSG_READ_ITEM_FAILED = 0xBADD, - SMSG_READ_ITEM_RESULT_OK = 0xBADD, + SMSG_PLAYER_BOUND = 0x1935, + SMSG_PLAYER_SAVE_GUILD_EMBLEM = 0x148B, + SMSG_PLAYER_SKINNED = 0x0D21, + SMSG_PLAYER_TABARD_VENDOR_ACTIVATE = 0x139E, + SMSG_PLAY_MUSIC = 0x09F1, + SMSG_PLAY_OBJECT_SOUND = 0x16BF, + SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x0FB6, + SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0x191E, + SMSG_PLAY_SCENE = 0x09B1, + SMSG_PLAY_SOUND = 0x1298, + SMSG_PLAY_SPEAKERBOT_SOUND = 0x0F81, + SMSG_PLAY_SPELL_VISUAL = 0x11EA, + SMSG_PLAY_SPELL_VISUAL_KIT = 0x1859, + SMSG_PLAY_TIME_WARNING = 0x0972, + SMSG_PONG = 0x005E, + SMSG_POWER_UPDATE = 0x0F96, + SMSG_PRE_RESSURECT = 0x058D, + SMSG_PRINT_NOTIFICATION = 0x0F3D, + SMSG_PROC_RESIST = 0x0611, + SMSG_PROPOSE_LEVEL_GRANT = 0x1C65, + SMSG_PVP_CREDIT = 0x0B18, + SMSG_PVP_LOG_DATA = 0x063E, + SMSG_PVP_OPTIONS_ENABLED = 0x1E0F, + SMSG_PVP_SEASON = 0x1D61, + SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x17BD, + SMSG_QUERY_CREATURE_RESPONSE = 0x1A15, + SMSG_QUERY_GAME_OBJECT_RESPONSE = 0x1345, + SMSG_QUERY_GUILD_INFO_RESPONSE = 0x1194, + SMSG_QUERY_ITEM_TEXT_RESPONSE = 0x1D36, + SMSG_QUERY_NPC_TEXT_RESPONSE = 0x071E, + SMSG_QUERY_PAGE_TEXT_RESPONSE = 0x048E, + SMSG_QUERY_PETITION_RESPONSE = 0x1872, + SMSG_QUERY_PET_NAME_RESPONSE = 0x023D, + SMSG_QUERY_PLAYER_NAME_RESPONSE = 0x0C71, + SMSG_QUERY_QUEST_INFO_RESPONSE = 0x0817, + SMSG_QUERY_TIME_RESPONSE = 0x0CF1, + SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x0540, + SMSG_QUEST_CONFIRM_ACCEPT = 0x054C, + SMSG_QUEST_FORCE_REMOVED = 0x0504, + SMSG_QUEST_GIVER_INVALID_QUEST = 0x0543, + SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE = 0x0547, + SMSG_QUEST_GIVER_QUEST_COMPLETE = 0x004C, + SMSG_QUEST_GIVER_QUEST_DETAILS = 0x0534, + SMSG_QUEST_GIVER_QUEST_FAILED = 0x007F, + SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE = 0x0843, + SMSG_QUEST_GIVER_REQUEST_ITEMS = 0x0528, + SMSG_QUEST_GIVER_STATUS = 0x052F, + SMSG_QUEST_GIVER_STATUS_MULTIPLE = 0x0814, + SMSG_QUEST_LOG_FULL = 0x0508, + SMSG_QUEST_POI_QUERY_RESPONSE = 0x051F, + SMSG_QUEST_PUSH_RESULT = 0x007B, + SMSG_QUEST_UPDATE_ADD_CREDIT = 0x006C, + SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x0070, + SMSG_QUEST_UPDATE_ADD_PVP_CREDIT = 0x005B, + SMSG_QUEST_UPDATE_COMPLETE = 0x0480, + SMSG_QUEST_UPDATE_FAILED = 0x0573, + SMSG_QUEST_UPDATE_FAILED_TIMER = 0x0108, + SMSG_RAF_EMAIL_ENABLED_RESPONSE = 0x0695, + SMSG_RAID_DIFFICULTY_SET = 0x0E8B, + SMSG_RAID_GROUP_ONLY = 0x1832, + SMSG_RAID_INSTANCE_MESSAGE = 0x15CB, + SMSG_RAID_MARKERS_CHANGED = 0x18F5, + SMSG_RANDOM_ROLL = 0x1240, + SMSG_RATED_BATTLEFIELD_INFO = 0x0311, + SMSG_READY_CHECK_COMPLETED = 0x0B35, + SMSG_READY_CHECK_RESPONSE = 0x0DF6, + SMSG_READY_CHECK_STARTED = 0x1618, + SMSG_READ_ITEM_RESULT_FAILED = 0x1617, + SMSG_READ_ITEM_RESULT_OK = 0x131E, SMSG_REALM_QUERY_RESPONSE = 0x0DF2, - SMSG_REALM_SPLIT = 0xBADD, - SMSG_REAL_GROUP_UPDATE = 0xBADD, - SMSG_RECRUIT_A_FRIEND_RESPONSE = 0xBADD, - SMSG_REDIRECT_CLIENT = 0x0119, - SMSG_REFER_A_FRIEND_EXPIRED = 0xBADD, - SMSG_REFER_A_FRIEND_FAILURE = 0xBADD, - SMSG_REFRESH_COMPONENT = 0xBADD, - SMSG_REFRESH_SPELL_HISTORY = 0xBADD, - SMSG_REMOVE_ITEM_PASSIVE = 0xBADD, - SMSG_REMOVE_LOSS_OF_CONTROL = 0xBADD, - SMSG_REPLACE_TROPHY_RESPONSE = 0xBADD, - SMSG_REPORT_PVP_AFK_RESULT = 0xBADD, - SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0xBADD, - SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0xBADD, - SMSG_RESEARCH_COMPLETE = 0xBADD, - SMSG_RESEARCH_SETUP_HISTORY = 0xBADD, - SMSG_RESET_AREA_TRIGGER = 0xBADD, - SMSG_RESET_COMPRESSION_CONTEXT = 0xBADD, - SMSG_RESET_FAILED_NOTIFY = 0xBADD, - SMSG_RESET_RANGED_COMBAT_TIMER = 0xBADD, - SMSG_RESET_WEEKLY_CURRENCY = 0xBADD, - SMSG_RESISTLOG = 0xBADD, - SMSG_RESPEC_WIPE_CONFIRM = 0xBADD, - SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0xBADD, - SMSG_RESTRICTED_ACCOUNT_WARNING = 0xBADD, + SMSG_REALM_SPLIT = 0x1E8C, + SMSG_RECRUIT_A_FRIEND_RESPONSE = 0x08F1, + SMSG_REFER_A_FRIEND_EXPIRED = 0x0C25, + SMSG_REFER_A_FRIEND_FAILURE = 0x0B98, + SMSG_REFRESH_COMPONENT = 0x0E04, + SMSG_REFRESH_SPELL_HISTORY = 0x153D, + SMSG_REMOVE_ITEM_PASSIVE = 0x179D, + SMSG_REMOVE_LOSS_OF_CONTROL = 0x0821, + SMSG_REPLACE_TROPHY_RESPONSE = 0x19B2, + SMSG_REPORT_PVP_PLAYER_AFK_RESULT = 0x12B2, + SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x1398, + SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x0218, + SMSG_RESEARCH_COMPLETE = 0x1335, + SMSG_RESET_COMPRESSION_CONTEXT = 0x0059, + SMSG_RESET_FAILED_NOTIFY = 0x040D, + SMSG_RESET_RANGED_COMBAT_TIMER = 0x171F, + SMSG_RESET_WEEKLY_CURRENCY = 0x18F2, + SMSG_RESPEC_WIPE_CONFIRM = 0x1630, + SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x1A2E, SMSG_RESUME_CAST_BAR = 0x10F9, SMSG_RESUME_COMMS = 0x003A, - SMSG_RESUME_TOKEN = 0x07BF, - SMSG_RESURRECT_FAILED = 0xBADD, - SMSG_RESURRECT_REQUEST = 0xBADD, - SMSG_RESYNC_RUNES = 0xBADD, - SMSG_ROLE_CHANGED_INFORM = 0xBADD, - SMSG_ROLE_CHOSEN = 0xBADD, - SMSG_ROLE_POLL_INFORM = 0xBADD, - SMSG_RUNE_REGEN_DEBUG = 0xBADD, - SMSG_SAVE_GUILD_EMBLEM = 0xBADD, - SMSG_SCENARIO_BOOT = 0xBADD, - SMSG_SCENARIO_COMPLETED = 0xBADD, - SMSG_SCENARIO_OUT_OF_BOUNDS = 0xBADD, - SMSG_SCENARIO_POIS = 0xBADD, - SMSG_SCENARIO_PROGRESS_UPDATE = 0xBADD, - SMSG_SCENARIO_STATE = 0xBADD, - SMSG_SCENE_OBJECT_EVENT = 0xBADD, - SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0xBADD, - SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0xBADD, - SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND = 0xBADD, - SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE = 0xBADD, - SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0xBADD, - SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0xBADD, - SMSG_SCRIPT_CAST = 0xBADD, - SMSG_SCRIPT_MESSAGE = 0xBADD, - SMSG_SELL_RESPONSE = 0xBADD, - SMSG_SEND_ITEM_PASSIVES = 0xBADD, - SMSG_SEND_MAIL_RESULT = 0xBADD, - SMSG_SEND_RAID_TARGET_UPDATE_ALL = 0xBADD, - SMSG_SEND_RAID_TARGET_UPDATE_SINGLE = 0xBADD, + SMSG_RESUME_TOKEN = 0x0E20, + SMSG_RESURRECT_REQUEST = 0x0CF2, + SMSG_RESYNC_RUNES = 0x06BD, + SMSG_ROLE_CHANGED_INFORM = 0x0F09, + SMSG_ROLE_CHOSEN = 0x0A9A, + SMSG_ROLE_POLL_INFORM = 0x0EC0, + SMSG_RUNE_REGEN_DEBUG = 0x0732, + SMSG_SCENARIO_BOOT = 0x0212, + SMSG_SCENARIO_COMPLETED = 0x1925, + SMSG_SCENARIO_OUT_OF_BOUNDS = 0x16BD, + SMSG_SCENARIO_PO_IS = 0x0CB2, + SMSG_SCENARIO_PROGRESS_UPDATE = 0x1F89, + SMSG_SCENARIO_STATE = 0x0E16, + SMSG_SCENE_OBJECT_EVENT = 0x1DA5, + SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x1792, + SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x1610, + SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND = 0x1611, + SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE = 0x021E, + SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x0A36, + SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x1E84, + SMSG_SCRIPT_CAST = 0x106A, + SMSG_SELL_RESPONSE = 0x133E, + SMSG_SEND_ITEM_PASSIVES = 0x0CB6, + SMSG_SEND_KNOWN_SPELLS = 0x109A, + SMSG_SEND_RAID_TARGET_UPDATE_ALL = 0x1F84, + SMSG_SEND_RAID_TARGET_UPDATE_SINGLE = 0x1F0C, SMSG_SEND_SPELL_CHARGES = 0x187E, SMSG_SEND_SPELL_HISTORY = 0x142D, SMSG_SEND_UNLEARN_SPELLS = 0x155D, - SMSG_SERVER_BUCK_DATA = 0xBADD, - SMSG_SERVER_BUCK_DATA_START = 0xBADD, - SMSG_SERVER_FIRST_ACHIEVEMENT = 0xBADD, - SMSG_SERVER_FIRST_ACHIEVEMENTS = 0xBADD, - SMSG_SERVER_INFO_QUERY_RESPONSE = 0xBADD, - SMSG_SERVER_INFO_RESPONSE = 0xBADD, - SMSG_SERVER_MESSAGE = 0xBADD, - SMSG_SERVER_PERF = 0xBADD, - SMSG_SERVER_TIME = 0xBADD, + SMSG_SERVER_FIRST_ACHIEVEMENT = 0x11D0, + SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x0337, + SMSG_SERVER_TIME = 0x160D, SMSG_SETUP_CURRENCY = 0x1CE2, - SMSG_SETUP_TROPHY = 0xBADD, - SMSG_SET_AI_ANIM_KIT = 0xBADD, - SMSG_SET_ALL_TASK_PROGRESS = 0xBADD, - SMSG_SET_ANIM_TIER = 0xBADD, - SMSG_SET_CURRENCY = 0xBADD, - SMSG_SET_DF_FAST_LAUNCH_RESULT = 0xBADD, - SMSG_SET_DUNGEON_DIFFICULTY = 0xBADD, - SMSG_SET_FACTION_AT_WAR = 0xBADD, - SMSG_SET_FACTION_NOT_VISIBLE = 0xBADD, - SMSG_SET_FACTION_STANDING = 0xBADD, - SMSG_SET_FACTION_VISIBLE = 0xBADD, - SMSG_SET_FLAT_SPELL_MODIFIER = 0xBADD, + SMSG_SETUP_RESEARCH_HISTORY = 0x071F, + SMSG_SET_AI_ANIM_KIT = 0x1295, + SMSG_SET_ALL_TASK_PROGRESS = 0x0ABD, + SMSG_SET_ANIM_TIER = 0x0317, + SMSG_SET_CURRENCY = 0x0336, + SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x0FBA, + SMSG_SET_DUNGEON_DIFFICULTY = 0x19F2, + SMSG_SET_FACTION_AT_WAR = 0x0F9D, + SMSG_SET_FACTION_NOT_VISIBLE = 0x1217, + SMSG_SET_FACTION_STANDING = 0x1210, + SMSG_SET_FACTION_VISIBLE = 0x18A5, + SMSG_SET_FLAT_SPELL_MODIFIER = 0x192A, SMSG_SET_FORCED_REACTIONS = 0x07BA, - SMSG_SET_ITEM_PURCHASE_DATA = 0xBADD, - SMSG_SET_LFG_TIME_WALKER = 0xBADD, - SMSG_SET_LOOT_METHOD_FAILED = 0xBADD, - SMSG_SET_MAX_WEEKLY_QUANTITY = 0xBADD, - SMSG_SET_MELEE_ANIM_KIT = 0xBADD, - SMSG_SET_PCT_SPELL_MODIFIER = 0xBADD, - SMSG_SET_PHASE_SHIFT_CHANGE = 0xBADD, - SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0xBADD, - SMSG_SET_PLAY_HOVER_ANIM = 0xBADD, - SMSG_SET_PROFICIENCY = 0xBADD, - SMSG_SET_PROJECTILE_POSITION = 0xBADD, - SMSG_SET_PROMOTION_RESPONSE = 0xBADD, - SMSG_SET_RAID_DIFFICULTY = 0xBADD, - SMSG_SET_SERVER_WOW_TIME = 0xBADD, - SMSG_SET_SPELL_CHARGES = 0xBADD, - SMSG_SET_TASK_COMPLETE = 0xBADD, + SMSG_SET_ITEM_PURCHASE_DATA = 0x179E, + SMSG_SET_LFG_TIME_WALKER = 0x0A92, + SMSG_SET_LOOT_METHOD_FAILED = 0x09B6, + SMSG_SET_MAX_WEEKLY_QUANTITY = 0x0D31, + SMSG_SET_MELEE_ANIM_KIT = 0x0BB5, + SMSG_SET_MOVEMENT_ANIM_KIT = 0x0D25, + SMSG_SET_PCT_SPELL_MODIFIER = 0x1DAA, + SMSG_SET_PET_SPECIALIZATION = 0x1336, + SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x0CA2, + SMSG_SET_PLAY_HOVER_ANIM = 0x0F9E, + SMSG_SET_PROFICIENCY = 0x0D75, + SMSG_SET_SPELL_CHARGES = 0x1909, + SMSG_SET_TASK_COMPLETE = 0x0865, SMSG_SET_TIME_ZONE_INFORMATION = 0x073A, - SMSG_SET_VEHICLE_REC_ID = 0xBADD, - SMSG_SET_VIGNETTE = 0xBADD, - SMSG_SHOW_BANK = 0xBADD, - SMSG_SHOW_MAILBOX = 0xBADD, - SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0xBADD, - SMSG_SHOW_RATINGS = 0xBADD, - SMSG_SHOW_TAXI_NODES = 0xBADD, - SMSG_SHOW_TRADE_SKILL_RESPONSE = 0xBADD, - SMSG_SHOW_ZONES_CHEAT_RESULT = 0xBADD, - SMSG_SOCKET_GEMS = 0xBADD, - SMSG_SORT_BAGS_ACK = 0xBADD, - SMSG_SOR_START_EXPERIENCE_INCOMPLETE = 0xBADD, - SMSG_SPECIAL_MOUNT_ANIM = 0xBADD, - SMSG_SPELLBREAKLOG = 0xBADD, - SMSG_SPELLSTEALLOG = 0xBADD, - SMSG_SPELL_ABSORB_LOG = 0xBADD, - SMSG_SPELL_CATEGORY_COOLDOWN = 0x15FA, - SMSG_SPELL_COOLDOWN = 0xBADD, - SMSG_SPELL_DAMAGE_SHIELD = 0xBADD, - SMSG_SPELL_DELAYED = 0xBADD, - SMSG_SPELL_DISPEL_LOG = 0xBADD, - SMSG_SPELL_ENERGIZE_LOG = 0xBADD, - SMSG_SPELL_EXECUTE_LOG = 0xBADD, - SMSG_SPELL_FAILED_OTHER = 0xBADD, - SMSG_SPELL_FAILURE = 0xBADD, + SMSG_SET_VEHICLE_REC_ID = 0x0F1F, + SMSG_SHOW_BANK = 0x179F, + SMSG_SHOW_MAILBOX = 0x1871, + SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x0331, + SMSG_SHOW_TAXI_NODES = 0x0FB8, + SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x1E0D, + SMSG_SOCKET_GEMS = 0x1DF6, + SMSG_SOR_START_EXPERIENCE_INCOMPLETE = 0x1640, + SMSG_SPECIAL_MOUNT_ANIM = 0x1319, + SMSG_SPELL_CHANNEL_START = 0x103E, + SMSG_SPELL_CHANNEL_UPDATE = 0x10D9, + SMSG_SPELL_COOLDOWN = 0x1D2A, + SMSG_SPELL_DAMAGE_SHIELD = 0x10FE, + SMSG_SPELL_DELAYED = 0x14FD, + SMSG_SPELL_DISPELL_LOG = 0x10FD, + SMSG_SPELL_ENERGIZE_LOG = 0x1C3D, + SMSG_SPELL_EXECUTE_LOG = 0x1D9A, + SMSG_SPELL_FAILED_OTHER = 0x10CE, + SMSG_SPELL_FAILURE = 0x1CAD, SMSG_SPELL_GO = 0x1CB9, SMSG_SPELL_HEAL_LOG = 0x155A, SMSG_SPELL_INSTAKILL_LOG = 0x11FE, @@ -1737,122 +1607,122 @@ enum OpcodeServer : uint32 SMSG_SPELL_MISS_LOG = 0x147A, SMSG_SPELL_MULTISTRIKE_EFFECT = 0x150A, SMSG_SPELL_NON_MELEE_DAMAGE_LOG = 0x141E, - SMSG_SPELL_OR_DAMAGE_IMMUNE = 0xBADD, + SMSG_SPELL_OR_DAMAGE_IMMUNE = 0x11B9, + SMSG_SPELL_PERIODIC_AURA_LOG = 0x14E9, SMSG_SPELL_START = 0x14BA, SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x1419, - SMSG_SPIRIT_HEALER_CONFIRM = 0xBADD, + SMSG_SPIRIT_HEALER_CONFIRM = 0x1737, SMSG_STAND_STATE_UPDATE = 0x0B37, - SMSG_START_ELAPSED_TIMER = 0xBADD, + SMSG_START_ELAPSED_TIMER = 0x0E98, SMSG_START_ELAPSED_TIMERS = 0x063D, - SMSG_START_LOOT_ROLL = 0xBADD, + SMSG_START_LOOT_ROLL = 0x0831, SMSG_START_MIRROR_TIMER = 0x0861, - SMSG_START_TIMER = 0xBADD, - SMSG_STOP_DANCE = 0xBADD, + SMSG_START_TIMER = 0x1A2D, SMSG_STOP_ELAPSED_TIMER = 0x0795, SMSG_STOP_MIRROR_TIMER = 0x0BB6, - SMSG_STREAMING_MOVIE = 0xBADD, - SMSG_SUMMON_CANCEL = 0xBADD, - SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED = 0xBADD, - SMSG_SUMMON_REQUEST = 0xBADD, - SMSG_SUPERCEDED_SPELL = 0xBADD, + SMSG_STOP_SPEAKERBOT_SOUND = 0x1E81, + SMSG_STREAMING_MOVIES = 0x0DE6, + SMSG_SUMMON_CANCEL = 0x1926, + SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED = 0x08E5, + SMSG_SUMMON_REQUEST = 0x1CE1, + SMSG_SUPERCEDED_SPELLS = 0x15EA, SMSG_SUPPRESS_NPC_GREETINGS = 0x07A0, SMSG_SUSPEND_COMMS = 0x001E, - SMSG_SUSPEND_TOKEN = 0xBADD, - SMSG_TABARD_VENDOR_ACTIVATE = 0xBADD, - SMSG_TALENTS_ERROR = 0xBADD, - SMSG_TALENTS_INFO = 0x1862, - SMSG_TALENTS_INVOLUNTARILY_RESET = 0xBADD, - SMSG_TAXINODE_STATUS = 0x0EBF, - SMSG_TEST_DROP_RATE_RESULT = 0xBADD, + SMSG_SUSPEND_TOKEN = 0x07BF, + SMSG_TALENTS_INVOLUNTARILY_RESET = 0x1246, + SMSG_TAXI_NODE_STATUS = 0x0EBF, SMSG_TEXT_EMOTE = 0x0696, SMSG_THREAT_CLEAR = 0x0F1D, SMSG_THREAT_REMOVE = 0x0BBE, SMSG_THREAT_UPDATE = 0x0AC0, - SMSG_TIME_ADJUSTMENT = 0xBADD, - SMSG_TIME_SYNC_REQ = 0x1E23, + SMSG_TIME_ADJUSTMENT = 0x06C8, + SMSG_TIME_SYNC_REQUEST = 0x1E23, SMSG_TITLE_EARNED = 0x1E03, - SMSG_TITLE_LOST = 0xBADD, - SMSG_TOTEM_CREATED = 0xBADD, - SMSG_TOTEM_MOVED = 0xBADD, - SMSG_TRADE_STATUS = 0xBADD, - SMSG_TRADE_UPDATED = 0xBADD, - SMSG_TRAINER_BUY_FAILED = 0xBADD, - SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD, + SMSG_TITLE_LOST = 0x03B2, + SMSG_TOTEM_CREATED = 0x0BB7, + SMSG_TOTEM_MOVED = 0x040E, + SMSG_TRADE_STATUS = 0x071A, + SMSG_TRADE_UPDATED = 0x123F, + SMSG_TRAINER_BUY_FAILED = 0x0876, SMSG_TRAINER_LIST = 0x17B2, - SMSG_TRANSFER_ABORTED = 0xBADD, + SMSG_TRANSFER_ABORTED = 0x1D31, SMSG_TRANSFER_PENDING = 0x03B8, - SMSG_TRIGGER_CINEMATIC = 0xBADD, - SMSG_TRIGGER_MOVIE = 0xBADD, - SMSG_TURN_IN_PETITION_RESULTS = 0xBADD, + SMSG_TRIGGER_CINEMATIC = 0x1CF6, + SMSG_TRIGGER_MOVIE = 0x163A, + SMSG_TURN_IN_PETITION_RESULT = 0x0A45, SMSG_TUTORIAL_FLAGS = 0x0E82, SMSG_UI_TIME = 0x0DA1, - SMSG_UNDELETE_CHARACTER_RESPONSE = 0xBADD, + SMSG_UNDELETE_CHARACTER_RESPONSE = 0x0CA5, SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x0B9F, - SMSG_UNIT_HEALTH_FREQUENT = 0xBADD, - SMSG_UNIT_SPELLCAST_START = 0xBADD, SMSG_UNLEARNED_SPELLS = 0x151E, SMSG_UPDATE_ACCOUNT_DATA = 0x1698, - SMSG_UPDATE_CAPTURE_POINT = 0xBADD, - SMSG_UPDATE_CHARACTER_FLAGS = 0xBADD, - SMSG_UPDATE_COMBO_POINTS = 0xBADD, - SMSG_UPDATE_CURRENCY_WEEK_LIMIT = 0xBADD, + SMSG_UPDATE_ACTION_BUTTONS = 0x03C0, + SMSG_UPDATE_CHARACTER_FLAGS = 0x171E, SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT = 0x0B3A, SMSG_UPDATE_EXPANSION_LEVEL = 0x1236, - SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0xBADD, SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x12BF, SMSG_UPDATE_LAST_INSTANCE = 0x0971, SMSG_UPDATE_OBJECT = 0x1CB2, - SMSG_UPDATE_SERVER_PLAYER_POSITION = 0xBADD, + SMSG_UPDATE_TALENT_DATA = 0x1862, SMSG_UPDATE_TASK_PROGRESS = 0x1317, + SMSG_UPDATE_WEEKLY_SPELL_USAGE = 0x103A, SMSG_UPDATE_WORLD_STATE = 0x1DF1, - SMSG_USERLIST_ADD = 0xBADD, - SMSG_USERLIST_REMOVE = 0xBADD, - SMSG_USERLIST_UPDATE = 0xBADD, - SMSG_USE_EQUIPMENT_SET_RESULT = 0xBADD, - SMSG_VOICESESSION_FULL = 0xBADD, - SMSG_VOICE_CHAT_STATUS = 0xBADD, - SMSG_VOICE_PARENTAL_CONTROLS = 0xBADD, - SMSG_VOICE_SESSION_LEAVE = 0xBADD, - SMSG_VOICE_SESSION_ROSTER_UPDATE = 0xBADD, - SMSG_VOICE_SET_TALKER_MUTED = 0xBADD, - SMSG_VOID_ITEM_SWAP_RESPONSE = 0xBADD, - SMSG_VOID_STORAGE_CONTENTS = 0xBADD, - SMSG_VOID_STORAGE_FAILED = 0xBADD, - SMSG_VOID_STORAGE_TRANSFER_CHANGES = 0xBADD, - SMSG_VOID_TRANSFER_RESULT = 0xBADD, - SMSG_WAIT_QUEUE_FINISH = 0xBADD, - SMSG_WAIT_QUEUE_UPDATE = 0xBADD, + SMSG_USERLIST_ADD = 0x15F0, + SMSG_USERLIST_REMOVE = 0x10E4, + SMSG_USERLIST_UPDATE = 0x18EF, + SMSG_USE_EQUIPMENT_SET_RESULT = 0x07B2, + SMSG_VENDOR_INVENTORY = 0x0E40, + SMSG_VIGNETTE_UPDATE = 0x1691, + SMSG_VOICE_CHAT_STATUS = 0x10D0, + SMSG_VOICE_PARENTAL_CONTROLS = 0x18E4, + SMSG_VOICE_SESSION_LEAVE = 0x18EB, + SMSG_VOICE_SESSION_ROSTER_UPDATE = 0x11C4, + SMSG_VOID_ITEM_SWAP_RESPONSE = 0x08A5, + SMSG_VOID_STORAGE_CONTENTS = 0x0F82, + SMSG_VOID_STORAGE_FAILED = 0x1962, + SMSG_VOID_STORAGE_TRANSFER_CHANGES = 0x162F, + SMSG_VOID_TRANSFER_RESULT = 0x0D66, + SMSG_WAIT_QUEUE_FINISH = 0x163E, + SMSG_WAIT_QUEUE_UPDATE = 0x0A18, SMSG_WARDEN_DATA = 0x0E96, - SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0xBADD, + SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0x0965, SMSG_WEATHER = 0x0397, - SMSG_WEEKLY_LAST_RESET = 0xBADD, SMSG_WEEKLY_SPELL_USAGE = 0x1199, - SMSG_WEEKLY_SPELL_USAGE_UPDATE = 0xBADD, SMSG_WHO = 0x11CC, - SMSG_WHOIS = 0xBADD, + SMSG_WHO_IS = 0x0F20, SMSG_WORLD_SERVER_INFO = 0x0FB5, SMSG_WORLD_TEXT = 0x1CB6, SMSG_XP_GAIN_ABORTED = 0x19F5, SMSG_XP_GAIN_ENABLED = 0x0EB7, - SMSG_ZONE_UNDER_ATTACK = 0x14CF + SMSG_ZONE_UNDER_ATTACK = 0x14CF, + + // Deleted opcodes, here only to allow compile + SMSG_ARENA_TEAM_COMMAND_RESULT = 0xBADD, + SMSG_ARENA_TEAM_EVENT = 0xBADD, + SMSG_ARENA_TEAM_INVITE = 0xBADD, + SMSG_ARENA_TEAM_QUERY_RESPONSE = 0xBADD, + SMSG_ARENA_TEAM_ROSTER = 0xBADD, + SMSG_ARENA_TEAM_STATS = 0xBADD, + SMSG_BUY_BANK_SLOT_RESULT = 0xBADD, + SMSG_CALENDAR_ARENA_TEAM = 0xBADD, + SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD, }; inline bool IsInstanceOnlyOpcode(uint32 opcode) { switch (opcode) - {/* - case SMSG_QUESTGIVER_STATUS: // ClientQuest + { + case SMSG_QUEST_GIVER_STATUS: // ClientQuest case SMSG_DUEL_REQUESTED: // Client case SMSG_DUEL_IN_BOUNDS: // Client case SMSG_QUERY_TIME_RESPONSE: // Client case SMSG_DUEL_WINNER: // Client case SMSG_DUEL_COMPLETE: // Client case SMSG_DUEL_OUT_OF_BOUNDS: // Client - case SMSG_ATTACKSTOP: // Client - case SMSG_ATTACKSTART: // Client + case SMSG_ATTACK_STOP: // Client + case SMSG_ATTACK_START: // Client case SMSG_MOUNT_RESULT: // Client return true; - */ default: return false; } diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index e1ad57bbc77..83658a83080 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -581,7 +581,6 @@ class WorldSession void SendNotification(uint32 stringId, ...); void SendPetNameInvalid(uint32 error, std::string const& name, DeclinedName *declinedName); void SendPartyResult(PartyOperation operation, std::string const& member, PartyResult res, uint32 val = 0); - void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2, 3); void SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps, std::set<uint32> const& worldMapAreaSwaps); void SendQueryTimeResponse(); @@ -1135,7 +1134,6 @@ class WorldSession void HandleChatMessageEmoteOpcode(WorldPackets::Chat::ChatMessageEmote& packet); void SendPlayerNotFoundNotice(std::string const& name); void SendPlayerAmbiguousNotice(std::string const& name); - void SendWrongFactionNotice(); void SendChatRestrictedNotice(ChatRestrictionType restriction); void HandleTextEmoteOpcode(WorldPackets::Chat::CTextEmote& packet); void HandleChatIgnoredOpcode(WorldPacket& recvPacket); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index e35b1a0a6b1..82a6913773f 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5415,7 +5415,7 @@ void AuraEffect::HandleAuraSetVehicle(AuraApplication const* aurApp, uint8 mode, if (target->GetTypeId() != TYPEID_PLAYER) return; - WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, target->GetPackGUID().size()+4); + WorldPacket data(SMSG_SET_VEHICLE_REC_ID, target->GetPackGUID().size() + 4); data << target->GetPackGUID(); data << uint32(apply ? vehicleId : 0); target->SendMessageToSet(&data, true); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ffc39e40713..a5c143f1c63 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4247,7 +4247,7 @@ void Spell::SendChannelUpdate(uint32 time) m_caster->SetUInt32Value(UNIT_CHANNEL_SPELL, 0); } - WorldPacket data(SMSG_CHANNEL_UPDATE, 8+4); + WorldPacket data(SMSG_SPELL_CHANNEL_UPDATE, 8 + 4); data << m_caster->GetPackGUID(); data << uint32(time); @@ -4261,7 +4261,7 @@ void Spell::SendChannelStart(uint32 duration) if (m_UniqueTargetInfo.size() + m_UniqueGOTargetInfo.size() == 1) // this is for TARGET_SELECT_CATEGORY_NEARBY channelTarget = !m_UniqueTargetInfo.empty() ? m_UniqueTargetInfo.front().targetGUID : m_UniqueGOTargetInfo.front().targetGUID; - WorldPacket data(SMSG_CHANNEL_START, (8+4+4)); + WorldPacket data(SMSG_SPELL_CHANNEL_START, (8 + 4 + 4)); data << m_caster->GetPackGUID(); data << uint32(m_spellInfo->Id); data << uint32(duration); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d464e305462..67ef2c73811 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2340,7 +2340,7 @@ void Spell::EffectDispel(SpellEffIndex effIndex) if (success_list.empty()) return; - WorldPacket dataSuccess(SMSG_SPELL_DISPEL_LOG, 8+8+4+1+4+success_list.size()*5); + WorldPacket dataSuccess(SMSG_SPELL_DISPELL_LOG, 8 + 8 + 4 + 1 + 4 + success_list.size() * 5); // Send packet header dataSuccess << unitTarget->GetPackGUID(); // Victim GUID dataSuccess << m_caster->GetPackGUID(); // Caster GUID @@ -5160,7 +5160,7 @@ void Spell::EffectStealBeneficialBuff(SpellEffIndex /*effIndex*/) if (success_list.empty()) return; - WorldPacket dataSuccess(SMSG_SPELLSTEALLOG, 8+8+4+1+4+damage*5); + WorldPacket dataSuccess(SMSG_SPELL_DISPELL_LOG, 8 + 8 + 4 + 1 + 4 + damage * 5); dataSuccess << unitTarget->GetPackGUID(); // Victim GUID dataSuccess << m_caster->GetPackGUID(); // Caster GUID dataSuccess << uint32(m_spellInfo->Id); // dispel spell id diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 561cd5bb3a0..c34ce2640c7 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -442,7 +442,7 @@ void World::LoadConfigSettings(bool reload) sSupportMgr->SetSuggestionSystemStatus(m_bool_configs[CONFIG_SUPPORT_SUGGESTIONS_ENABLED]); } m_float_configs[CONFIG_CHANCE_OF_GM_SURVEY] = sConfigMgr->GetFloatDefault("Support.ChanceOfGMSurvey", 50.0f); - + ///- Get string for new logins (newly created characters) SetNewCharString(sConfigMgr->GetStringDefault("PlayerStart.String", "")); @@ -2746,7 +2746,7 @@ void World::ShutdownCancel() /// Send a server message to the user(s) void World::SendServerMessage(ServerMessageType type, const char *text, Player* player) { - WorldPacket data(SMSG_SERVER_MESSAGE, 50); // guess size + WorldPacket data(SMSG_CHAT_SERVER_MESSAGE, 50); // guess size data << uint32(type); if (type <= SERVER_MSG_STRING) data << text; diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 5b60fc81229..809557c90b4 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -33,6 +33,7 @@ EndScriptData */ #include "GossipDef.h" #include "Transport.h" #include "Language.h" +#include "MovementPackets.h" #include <fstream> @@ -1343,9 +1344,9 @@ public: target->DestroyForNearbyPlayers(); // Force new SMSG_UPDATE_OBJECT:CreateObject else { - WorldPacket data(SMSG_MOVE_UPDATE); - target->WriteMovementInfo(data); - target->SendMessageToSet(&data, true); + WorldPackets::Movement::MoveUpdate moveUpdate; + moveUpdate.movementInfo = &target->m_movementInfo; + target->SendMessageToSet(moveUpdate.Write(), true); } handler->PSendSysMessage(LANG_MOVEFLAGS_SET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags()); diff --git a/src/server/scripts/Commands/cs_send.cpp b/src/server/scripts/Commands/cs_send.cpp index 3ce7db3e36a..36c0f953c60 100644 --- a/src/server/scripts/Commands/cs_send.cpp +++ b/src/server/scripts/Commands/cs_send.cpp @@ -271,9 +271,8 @@ public: } /// - Send the message - // Use SendAreaTriggerMessage for fastest delivery. - player->GetSession()->SendAreaTriggerMessage("%s", msgStr); - player->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r"); + player->GetSession()->SendNotification("%s", msgStr); + player->GetSession()->SendNotification("|cffff0000[Message from administrator]:|r"); // Confirmation message std::string nameLink = handler->GetNameLink(player); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index 511a2044f6a..bfb7c13d47b 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -746,7 +746,7 @@ class npc_gunship : public CreatureScript { cannon->CastSpell(cannon, SPELL_EJECT_ALL_PASSENGERS_BELOW_ZERO, TRIGGERED_FULL_MASK); - WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, cannon->GetPackGUID().size() + 4); + WorldPacket data(SMSG_SET_VEHICLE_REC_ID, cannon->GetPackGUID().size() + 4); data << cannon->GetPackGUID(); data << uint32(0); cannon->SendMessageToSet(&data, true); @@ -2101,7 +2101,7 @@ class spell_igb_overheat : public SpellScriptLoader { if (Player* player = passenger->ToPlayer()) { - WorldPacket data(SMSG_CLIENT_CONTROL_UPDATE, GetUnitOwner()->GetPackGUID().size() + 1); + WorldPacket data(SMSG_CONTROL_UPDATE, GetUnitOwner()->GetPackGUID().size() + 1); data << GetUnitOwner()->GetPackGUID(); data << uint8(value); player->GetSession()->SendPacket(&data); |