diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-07-17 22:58:49 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-07-17 22:58:49 +0200 |
| commit | b64834c3f5dd7e1be472950532ce00e70b4601fa (patch) | |
| tree | ed7fc4b14ff3e162d62f166255126ec3a046a968 /src/server/game/Entities/Unit | |
| parent | af66b6098795fbc5656bffd299a6c2a0038e5ae5 (diff) | |
Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum iteration capability to SpawnObjectTypes.
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp index e56cc94ac5c..2fffd3d2fbb 100644 --- a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp +++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp @@ -64,7 +64,7 @@ TC_API_EXPORT EnumText EnumUtils<UnitFlags>::ToString(UnitFlags value) case UNIT_FLAG_UNK_28: return { "UNIT_FLAG_UNK_28", "UNIT_FLAG_UNK_28", "" }; case UNIT_FLAG_UNK_29: return { "UNIT_FLAG_UNK_29", "UNIT_FLAG_UNK_29", "used in Feing Death spell" }; case UNIT_FLAG_SHEATHE: return { "UNIT_FLAG_SHEATHE", "UNIT_FLAG_SHEATHE", "" }; - case UNIT_FLAG_IMMUNE: return { "UNIT_FLAG_IMMUNE", "UNIT_FLAG_IMMUNE", "is affected by a damage immunity aura" }; + case UNIT_FLAG_IMMUNE: return { "UNIT_FLAG_IMMUNE", "UNIT_FLAG_IMMUNE", "Immune to damage" }; default: throw std::out_of_range("value"); } } |
