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authorTreeston <treeston.mmoc@gmail.com>2019-07-17 22:58:49 +0200
committerTreeston <treeston.mmoc@gmail.com>2019-07-17 22:58:49 +0200
commitb64834c3f5dd7e1be472950532ce00e70b4601fa (patch)
treeed7fc4b14ff3e162d62f166255126ec3a046a968 /src/server/game/Entities/Unit
parentaf66b6098795fbc5656bffd299a6c2a0038e5ae5 (diff)
Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum iteration capability to SpawnObjectTypes.
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
index e56cc94ac5c..2fffd3d2fbb 100644
--- a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
+++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
@@ -64,7 +64,7 @@ TC_API_EXPORT EnumText EnumUtils<UnitFlags>::ToString(UnitFlags value)
case UNIT_FLAG_UNK_28: return { "UNIT_FLAG_UNK_28", "UNIT_FLAG_UNK_28", "" };
case UNIT_FLAG_UNK_29: return { "UNIT_FLAG_UNK_29", "UNIT_FLAG_UNK_29", "used in Feing Death spell" };
case UNIT_FLAG_SHEATHE: return { "UNIT_FLAG_SHEATHE", "UNIT_FLAG_SHEATHE", "" };
- case UNIT_FLAG_IMMUNE: return { "UNIT_FLAG_IMMUNE", "UNIT_FLAG_IMMUNE", "is affected by a damage immunity aura" };
+ case UNIT_FLAG_IMMUNE: return { "UNIT_FLAG_IMMUNE", "UNIT_FLAG_IMMUNE", "Immune to damage" };
default: throw std::out_of_range("value");
}
}