diff options
| author | Machiavelli <machiavelli.trinity@gmail.com> | 2012-04-08 17:40:05 +0200 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2012-04-08 17:40:05 +0200 |
| commit | bc96df1aae35d2a887ae58f85aeadf0049077b2b (patch) | |
| tree | e7364e2bc0ce4f06d352136724263a6f06a4b4e2 /src/server/game/Entities/Unit | |
| parent | e636531da3603c10a9ebcb8a55d52d6cdb3a400a (diff) | |
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 4f491c0ebe9..2bc171857fb 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14956,7 +14956,7 @@ Unit* Unit::SelectNearbyTarget(Unit* exclude, float dist) const return NULL; // select random - return SelectRandomContainerElement(targets); + return Trinity::Containers::SelectRandomContainerElement(targets); } void Unit::ApplyAttackTimePercentMod(WeaponAttackType att, float val, bool apply) |
