diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-12-08 19:02:02 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-08 19:02:02 +0100 |
| commit | e2de5000acba888e2ae3177893f6063340902ffd (patch) | |
| tree | 071f4e65cb5b2aae229ab1ed281122da0031759f /src/server/game/Entities/Unit | |
| parent | 8341082ac4bc91f639920fe0c011ddca978da050 (diff) | |
Core/Movement: Defined movement force type enum
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 296f5a445a1..c4a62aecb66 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12731,7 +12731,7 @@ void Unit::SendSetVehicleRecId(uint32 vehicleId) SendMessageToSet(setVehicleRec.Write(), true); } -void Unit::ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, uint8 type, Position direction /*= {}*/, ObjectGuid transportGuid /*= ObjectGuid::Empty*/) +void Unit::ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, MovementForceType type, Position direction /*= {}*/, ObjectGuid transportGuid /*= ObjectGuid::Empty*/) { if (!_movementForces) _movementForces = std::make_unique<MovementForces>(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 4bd10311718..1229461f673 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1219,7 +1219,7 @@ class TC_GAME_API Unit : public WorldObject void SendSetVehicleRecId(uint32 vehicleId); MovementForces const* GetMovementForces() const { return _movementForces.get(); } - void ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, uint8 type, Position direction = {}, ObjectGuid transportGuid = ObjectGuid::Empty); + void ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, MovementForceType type, Position direction = {}, ObjectGuid transportGuid = ObjectGuid::Empty); void RemoveMovementForce(ObjectGuid id); bool SetIgnoreMovementForces(bool ignore); void UpdateMovementForcesModMagnitude(); |
