aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Unit
diff options
context:
space:
mode:
authorShocker <shocker@freakz.ro>2012-01-04 13:27:43 -0800
committerShocker <shocker@freakz.ro>2012-01-04 13:27:43 -0800
commitecb1bdd7c3f85eb7721f1661af2f8f6f74e1f0b3 (patch)
tree3fe8d1b18355c971f5bfab6f29557872fc79339f /src/server/game/Entities/Unit
parent0a17ab2e4ce86940c6066230de1fe9939656ad3d (diff)
parentbf73409f4934754fcd8b85e70a16ceb2715e60d0 (diff)
Merge pull request #4489 from devilcoredev/fix_001
Core/Achievemens: Fix 'The Undying' and 'The Immortal' achievements
Diffstat (limited to 'src/server/game/Entities/Unit')
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 65e4bb76566..c09bedf94c4 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -12764,6 +12764,10 @@ void Unit::setDeathState(DeathState s)
// do not why since in IncreaseMaxHealth currenthealth is checked
SetHealth(0);
SetPower(getPowerType(), 0);
+
+ // players in instance don't have ZoneScript, but they have InstanceScript
+ if (ZoneScript* zoneScript = GetZoneScript() ? GetZoneScript() : (ZoneScript*)GetInstanceScript())
+ zoneScript->OnUnitDeath(this);
}
else if (s == JUST_ALIVED)
RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); // clear skinnable for creature and player (at battleground)